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On February 05 2012 23:38 Inori wrote:Show nested quote +On February 05 2012 23:32 JohnMadden wrote:In all honesty, worker rushes are so common in bronze that if one denies himself the possibility to learn how to counter those, it's just really sad they are trying to pretend they want to play a 'real game'. Because the purpose of 'real games' is winning, you should be on your way to learning how to do so long time ago. It doesn't excuse you that you don't have enough time to play or that you have just bought the game, especially since Gheed does not actually make fun of such people. If you have just bought the game, you are probably on your way out of bronze, and if you don't have enough time to actually learn from your own mistakes, then I'm even more horrified by the thought of meeting you in person. All in all, it's a game, with rules well-known by everyone, not handicapping anyone in an immediate manner; whoever you are faced against, you are both on an even ground and both have to follow those rules in order to win. If you don't play to win, you cannot possibly blame anyone who is playing to win, in whatever not prohibited by the rules way; and if you want to win and still whine about whatever shit you want to put the blame on but yourself, then I pity you very, very hard. And for crying out loud, if you believe that everyone should be equal (as in the humiliation part is not a proper thing to do, as they should have a chance to do... what, play the game?), then consider this: http://www.teamliquid.net/blogs/viewblog.php?topic_id=304674#20I'm not even sure why I responded to this. See, here's where subjectiveness comes in. From any masters/gm player perspective 'not getting out of plat' can be everything what you just listed. Not playing to win, not learning from mistakes, outright dumb. Not having enough time is not excuse because it's easy to get masters by playing 1-2 games/week. You don't see them posting blogs about humiliating lower league players because of it. P.S. I'm not sure if 'you' is just your way of expressing thoughts or you're actually referring to me. If it's latter, then I'm mid masters.
Maybe I have put it into words in a wrong way, but I didn't want it to sound as if I was justifying him humiliating the bronze league players. And that's because he is not humiliating themselves per se, he's exposing and grinding his teeth over people's inability to learn, and that's something to be dreaded. I mean, you can have trouble holding a 1/1/1 push as Protoss, but a worker rush? The easiest to counter tactic? I suppose you could get caught in a higher league not being able to make a snap call to a-move (what, really?) as you could not experienced it before, but falling many times for the same thing, and BMing people for doing so, telling them it's op/stupid/noobtactic/whatever else, is just silly and honestly, for the good of the community, should be exposed. Leagues don't matter, either you know and win or you don't.
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I laughed out loud atleast five times whilst reading it. Witty comments and amazing analogies!
It really is fascinating to read about the lowest of low's, your blog comes of as a bit of Heart of Darkness as the lower you go the further the entropy of reason goes as well.
How can someone play 600 games in a game like sc2 and still be that horrid? This is anthropology at its best <3
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This is still comedic gold.
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So awesome...
Love these. Please don't drive yourself mad trying to figure out how to lose to these people. I believe in you.
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This was very funny, but I say it again. Your life must be very empty. I suggest you find something better to do with your time. Or not, cause I enjoy reading your blog.
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This is so well-written, I always get this warm fuzzy feeling inside and have a blast from sentence one to the last full stop.
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Italy12246 Posts
On February 06 2012 01:00 Inori wrote:Show nested quote +On February 06 2012 00:37 JohnMadden wrote:On February 05 2012 23:38 Inori wrote:On February 05 2012 23:32 JohnMadden wrote:In all honesty, worker rushes are so common in bronze that if one denies himself the possibility to learn how to counter those, it's just really sad they are trying to pretend they want to play a 'real game'. Because the purpose of 'real games' is winning, you should be on your way to learning how to do so long time ago. It doesn't excuse you that you don't have enough time to play or that you have just bought the game, especially since Gheed does not actually make fun of such people. If you have just bought the game, you are probably on your way out of bronze, and if you don't have enough time to actually learn from your own mistakes, then I'm even more horrified by the thought of meeting you in person. All in all, it's a game, with rules well-known by everyone, not handicapping anyone in an immediate manner; whoever you are faced against, you are both on an even ground and both have to follow those rules in order to win. If you don't play to win, you cannot possibly blame anyone who is playing to win, in whatever not prohibited by the rules way; and if you want to win and still whine about whatever shit you want to put the blame on but yourself, then I pity you very, very hard. And for crying out loud, if you believe that everyone should be equal (as in the humiliation part is not a proper thing to do, as they should have a chance to do... what, play the game?), then consider this: http://www.teamliquid.net/blogs/viewblog.php?topic_id=304674#20I'm not even sure why I responded to this. See, here's where subjectiveness comes in. From any masters/gm player perspective 'not getting out of plat' can be everything what you just listed. Not playing to win, not learning from mistakes, outright dumb. Not having enough time is not excuse because it's easy to get masters by playing 1-2 games/week. You don't see them posting blogs about humiliating lower league players because of it. P.S. I'm not sure if 'you' is just your way of expressing thoughts or you're actually referring to me. If it's latter, then I'm mid masters. Maybe I have put it into words in a wrong way, but I didn't want it to sound as if I was justifying him humiliating the bronze league players. And that's because he is not humiliating themselves per se, he's exposing and grinding his teeth over people's inability to learn, and that's something to be dreaded. I mean, you can have trouble holding a 1/1/1 push as Protoss, but a worker rush? The easiest to counter tactic? I suppose you could get caught in a higher league not being able to make a snap call to a-move (what, really?) as you could not experienced it before, but falling many times for the same thing, and BMing people for doing so, telling them it's op/stupid/noobtactic/whatever else, is just silly and honestly, for the good of the community, should be exposed. Leagues don't matter, either you know and win or you don't. You're missing the point that it's subjective. For you it seems that 1a is so easy and natural and logical, how can somebody in bronze not know it? For me it seems that macro routines or good timings knowledge is natural and logical, how can somebody in plat not know it. Will it be okay if I lower my MMR to plat and abuse my knowledge to get a few laughs just because I know more?
Because 1a is a total of two actions that require little to no thought. Macro and timings require more complex interactions, assumptions, scouting, mechanics and whatnot. The game itself, with no input from the community or outside guides, teaches you how to 1a, but it doesn't teach timings, builds, unit compositions and what not. You get my point.
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It's nice to see you trying new stuff. I always thought your worker rushes are out of place and not suited for the bronze league.
Keeping your calm, knowing the difference between a-move and right clicking, you microing a worker or hiding bases... It's too much for them. It's not that they can't, they just don't want to. They won't play YOUR game, they play their OWN game.
Bronze isn't interesting because they suck and you get funny ( for some people at least ) rage pics, it's interesting because of their creativity in strategies.
If you really want to see what's in bronze, you have to make certain strats, show it to them and let them do the magic. Let them play their game.
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This just doesn't get old, bronze is gold!
Edit: that even rimed lol.
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On February 06 2012 01:00 Inori wrote:Show nested quote +On February 06 2012 00:37 JohnMadden wrote:On February 05 2012 23:38 Inori wrote:On February 05 2012 23:32 JohnMadden wrote:In all honesty, worker rushes are so common in bronze that if one denies himself the possibility to learn how to counter those, it's just really sad they are trying to pretend they want to play a 'real game'. Because the purpose of 'real games' is winning, you should be on your way to learning how to do so long time ago. It doesn't excuse you that you don't have enough time to play or that you have just bought the game, especially since Gheed does not actually make fun of such people. If you have just bought the game, you are probably on your way out of bronze, and if you don't have enough time to actually learn from your own mistakes, then I'm even more horrified by the thought of meeting you in person. All in all, it's a game, with rules well-known by everyone, not handicapping anyone in an immediate manner; whoever you are faced against, you are both on an even ground and both have to follow those rules in order to win. If you don't play to win, you cannot possibly blame anyone who is playing to win, in whatever not prohibited by the rules way; and if you want to win and still whine about whatever shit you want to put the blame on but yourself, then I pity you very, very hard. And for crying out loud, if you believe that everyone should be equal (as in the humiliation part is not a proper thing to do, as they should have a chance to do... what, play the game?), then consider this: http://www.teamliquid.net/blogs/viewblog.php?topic_id=304674#20I'm not even sure why I responded to this. See, here's where subjectiveness comes in. From any masters/gm player perspective 'not getting out of plat' can be everything what you just listed. Not playing to win, not learning from mistakes, outright dumb. Not having enough time is not excuse because it's easy to get masters by playing 1-2 games/week. You don't see them posting blogs about humiliating lower league players because of it. P.S. I'm not sure if 'you' is just your way of expressing thoughts or you're actually referring to me. If it's latter, then I'm mid masters. Maybe I have put it into words in a wrong way, but I didn't want it to sound as if I was justifying him humiliating the bronze league players. And that's because he is not humiliating themselves per se, he's exposing and grinding his teeth over people's inability to learn, and that's something to be dreaded. I mean, you can have trouble holding a 1/1/1 push as Protoss, but a worker rush? The easiest to counter tactic? I suppose you could get caught in a higher league not being able to make a snap call to a-move (what, really?) as you could not experienced it before, but falling many times for the same thing, and BMing people for doing so, telling them it's op/stupid/noobtactic/whatever else, is just silly and honestly, for the good of the community, should be exposed. Leagues don't matter, either you know and win or you don't. You're missing the point that it's subjective. For you it seems that 1a is so easy and natural and logical, how can somebody in bronze not know it? For me it seems that macro routines or good timings knowledge is natural and logical, how can somebody in plat not know it. Will it be okay if I lower my MMR to plat and abuse my knowledge to get a few laughs just because I know more? I'm just trying to say that a-move is a key mechanic in the game and 'having more units beats having less units' is something that common sense would contribute to the thought process, while developing macro routines and the knowledge of good timings requires you to put some practice into the game, nothing else. People who play a strategy game and not put some thought into it are doing it wrong and that's why Gheed felt compelled to show people it's not quite the best idea to play it mindlessly and then whine about shit being op or boring, or stupid.
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On February 05 2012 18:58 Thojorin wrote:Show nested quote +On February 05 2012 10:43 Fresh37 wrote: Essentially you are bullying a bunch of 12 year old boys who have different reasons for playing to you and the majority of the community. When I played Red Alert 1/2 I had to max out my population on mammoth tanks before any attack.
Anyway, stop being anti-social[a dick] and start using your considerable writing skills for something productive.
User was warned for this post Did i miss someting ? From what i read I think the poster is 100% right. While i appreciate the unsual strategies, this is still nothing but bullying, trolling (haha lol, bashing bronzies, what fun...) and enjoying the suffering of others, and i personally think the blog creator is a jerk (again, unless i am missing something in which case i apologize...) for having his fun at the expense of others. However nice effort of putting it together. Where i again agree with Fresh37.
The warning was only because im new to TL apparently... I don't understand really but I guess calling the original post idiotic is allowed generally. If not and i get banned for such comments, im happy being not part of the TL
Also regarding a-move, It took 3 weeks of my sc2 career to discover. I've not played the tutorials and only stumbled across a-move when reading up on strategy. Might seem pretty obvious but to those of us who've never played online rts games before.. it isn't!
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Italy12246 Posts
On February 06 2012 02:57 Fresh37 wrote:Show nested quote +On February 05 2012 18:58 Thojorin wrote:On February 05 2012 10:43 Fresh37 wrote: Essentially you are bullying a bunch of 12 year old boys who have different reasons for playing to you and the majority of the community. When I played Red Alert 1/2 I had to max out my population on mammoth tanks before any attack.
Anyway, stop being anti-social[a dick] and start using your considerable writing skills for something productive.
User was warned for this post Did i miss someting ? From what i read I think the poster is 100% right. While i appreciate the unsual strategies, this is still nothing but bullying, trolling (haha lol, bashing bronzies, what fun...) and enjoying the suffering of others, and i personally think the blog creator is a jerk (again, unless i am missing something in which case i apologize...) for having his fun at the expense of others. However nice effort of putting it together. Where i again agree with Fresh37. The warning was only because im new to TL apparently... I don't understand really but I guess calling the original post idiotic is allowed generally. If not and i get banned for such comments, im happy being not part of the TL Also regarding a-move, It took 3 weeks of my sc2 career to discover. I've not played the tutorials and only stumbled across a-move when reading up on strategy. Might seem pretty obvious but to those of us who've never played online rts games before.. it isn't!
Why not go throught the tutorials if you have never played an rts game before?
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This is the funniest post I have ever seen on TeamLiquid. Nicely done Gheed ♥
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I've played rts games.. just never online (apart from 5 games of red alert 2 when I was 13). I'm too impatient for tutorials. I just started the campaign and figured things out as I went along.
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But, how do you lose against people so bad? I didn't want to just mass leave games, as that is somewhat frowned upon, although I know firsthand blizzard never actually does anything about it. So I needed a tactic that was worse than worker rushing. Could such a thing possibly exist?
Delayed worker rush. Pit your one-base, "hit the worker button" macro skills against Bronze League macro, micro, and composition.
The build order: 6: Worker 9-10 and as needed: supply structure 25 and every 25 thereafter as desired: in-base command center, nexus, or hatchery for further worker production 200: a-move all the workers to the enemy base.
- Importantly, no mining expansions are permitted, nor is any non-worker to be constructed save to force an end to a Terran liftoff.
- The race's macro mechanic (chronobost, mules, queens) is not permitted.
- If the first attack fails without destroying a unit-producing structure or tech structure, gg and quit. If the attack does destroy one or more of these, then at the player's discretion gas may be taken for the purposes of researching upgrades to workers (I think they benefit from armor?)
- If the opponent attacks prior to reaching 200 supply of workers, a counterattack with all workers is permitted at the player's discretion.
This is in no way a cheese build, and it should not catch mid-to-upper bronze players by surprise. It also plays to Gheed's "strength" of worker rushing. I think the hard-and-fast rules of "failed attack means gg" will also prevent sliding goalposts of accidentally building units or microing at an above-bronze level.
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I used to get offended at people who claimed bronze players were this bad, because I was once in bronze and never this bad. I realize now that the reason I was in bronze for so long was simply because I never laddered and never had a chance to be promoted. That summer I laddered, got a bunch of wins and was promoted promptly. It's only been going up since then.
Now it's time to be a giant hypocrite dick.
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I love every word you write, this is brilliant. I can't wait for your next one :D
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On February 05 2012 16:26 zhurai wrote:Show nested quote +On February 05 2012 16:19 ticklishmusic wrote: So its season 6 now... and if I throw my placement match and worker rush, maybe I' shall join you in the Bronze league my good sir.
I think you should try offensive buildings from now on. Toss can cannon rush (forge must be in opponent's base), Zerg can spine crawler rush, and Terran must offensive PF. I vote spine crawler push, just pure spine crawlers and some other unit (queens? idk) ... actually I did that before to a protoss and a terran before in plat 1-2 seasons ago or whenever there were freaking close positions on metal/st.... or maybe that 3-4... i dont' remember anymore O_O like expoed and then made like 3-4 spines and then aggressively pushed creep to the opponent's base. The funny thing is one game he 4gated into failing into voidrays against me... and um. I did a spine crawler push with ling+roach(+hydra+queen) and took the expos as I passed by them (metalopolis close position) and then won O_o those were funny
Idunno, make it work.
I think you'd just throw down a hatch in the corner of his base, make a queen and some drones, and morph spine crawlers and plant tumors. Or if he;s zerg, just throw down a spine crawler on the edge of his creep.
For PF, I guess if you spawned close air you could fly over your original CC. Otherwise I guess you'd morph your original CC to an OC, then send SCV's to build another CC closer to his base and then morph it in range of his base. Throw in a couple marines cuz you have the rax too, though that might make it too good.
Cannon rush, forge inside the base. Nuff said.
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Oh man such an entertaining blog, that last conversation was the cherry topping as well. Slander is clearly the wrong offence to use, he should have went with copyright infringment of literary workl! . Really though, do give the 200 worker tactic a go and tell us how it goes? :D
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