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ForGGs hotkeys. - Page 4

Blogs > -Dustin-
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Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 11 2011 00:53 GMT
#61
I can understand that BW mechanics are hard to forget, but he's played a good number of games already. Also, I've never heard of any former BW player doing this kind of stuff. July, Nada, Boxer, MVP, etc. all have pretty conventional hotkey setups and they were around for a looong time, albeit not at the same level.
Termit
Profile Joined December 2010
Sweden3466 Posts
Last Edited: 2011-12-11 00:57:39
December 11 2011 00:56 GMT
#62
Yeah he has played a good number of games already... with the same setup as in BW.

Anyway, to each their own.
( ̄。 ̄)~zzz ◕ ◡ ◕
InvXXVII
Profile Joined March 2011
Canada242 Posts
December 15 2011 04:09 GMT
#63
I couldn't find any other thread to post this question, and this thread is pretty recent, so here goes my question:

Is there a max number of hotkeys I should be dedicating to my units? Currently My units are separated into three mutually exclusive hotkeys, but would it be inefficient to use more than three? I didn't play a lot of Brood War, so I'm really curious to know what BW players think, especially since it only allowed twelve units per group.
A good loser is still a loser.
Guamshin
Profile Joined January 2011
Netherlands295 Posts
March 03 2012 23:09 GMT
#64
On December 11 2011 09:53 Itsmedudeman wrote:
I can understand that BW mechanics are hard to forget, but he's played a good number of games already. Also, I've never heard of any former BW player doing this kind of stuff. July, Nada, Boxer, MVP, etc. all have pretty conventional hotkey setups and they were around for a looong time, albeit not at the same level.


July hotkeys each hatchery individually+890 all hatches, MVP hotkeys his production 3 to 5 and CC's on 890 and Boxer has his production on 5 and CC's on 0 and even Nada does the same as MVP except he doesn't put his CC's on 89 as well.

What do you mean not the same level? All those players except MVP were better then ForGG.
Weeeee
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
March 03 2012 23:16 GMT
#65
It's just stupid, he should've just learned himself a newer and more efficient hotkey set-up right when he started playing Starcraft 2. Now it's probably too late to relearn one :/
cristo1122
Profile Blog Joined November 2010
Australia505 Posts
March 16 2012 19:32 GMT
#66
On March 04 2012 08:16 Recognizable wrote:
It's just stupid, he should've just learned himself a newer and more efficient hotkey set-up right when he started playing Starcraft 2. Now it's probably too late to relearn one :/


u reaaly just dont know how increedibly hard tha is especially since it is engrained after playinig broodwar for so long the time and effort taken to actually change would have been inefficent.
ZvP imbalanced blizzards solution nerf terran
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
March 16 2012 20:46 GMT
#67
are you guys fucking kidding me?

hotkeys must be the least of the problems of the professional players... they are fast enough to not care about hotkeys at all.

...
"When the geyser died, a probe came out" - SirJolt
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
March 17 2012 15:38 GMT
#68
ForGG can play at 200-300 APM while using his hotkeys while playing a mechanically solid game. Why change hotkeys if you can do everything efficiently exactly by continuing use the same hotkeys he learned on the road to becoming a professional. Why change when you are comfortable and can do extremely well already?
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
March 17 2012 16:13 GMT
#69
I feel like a man when I can press the O button and my tanks siege.

Then I feel like a panzy when my tanks kill everything from infinity miles away.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
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