• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:02
CET 01:02
KST 09:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22 - Presented by Monster Energy4ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool24Weekly Cups (March 9-15): herO, Clem, ByuN win32026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Serral: 24’ EWC form was hurt by military service Weekly Cups (March 9-15): herO, Clem, ByuN win Team Liquid Map Contest #22 - Presented by Monster Energy Weekly Cups (August 25-31): Clem's Last Straw?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87 [GSL CK] #2: Team Classic vs. Team Solar 2026 KungFu Cup Announcement
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death Mutation # 515 Together Forever
Brood War
General
JaeDong's form before ASL ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Gypsy to Korea BSL Season 22
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL22] Open Qualifiers & Ladder Tours IPSL Spring 2026 is here!
Strategy
Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Path of Exile General RTS Discussion Thread Stormgate/Frost Giant Megathread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Mexico's Drug War
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations Cricket [SPORT]
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3479 users

Master Marine Challenge - Page 2

Blogs > Insane
Post a Reply
Prev 1 2 3 Next All
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2011-11-20 05:12:53
November 20 2011 05:10 GMT
#21
On November 20 2011 13:18 AnachronisticAnarchy wrote:
Show nested quote +
On November 20 2011 12:34 Hidden_MotiveS wrote:
On November 20 2011 11:31 Geovu wrote:
On November 20 2011 06:23 Insane wrote:
Why would you make Immortals against someone going pure mass Marine

-1 Immortal has virtually the same DPS against light as 2 stalkers (Technically slightly less b/c Immortal attack speed is 0.01 less than a Stalker, lol)

-Immortals do not overkill as they have no projectile animation, which means practically speaking Immortals do more damage vs Marines because stalkers' projectile animation takes so freaking long.

-200 hp vs 160 hp, meaning more of an Immortals overall health has 1 armor, which stops a lot of damage vs marines' low damage high rate of fire attacks.

-3 supply vs 4 supply, iirc.

So yeah they are basically less terrible vs marines than stalkers are. Obviously stalkers are awful against everything (lol lose to 3 marines wtf) but that is beside the point.

Yet you kinda have to make this crap unit if you want a chance of defending your natural since zealots will just get kited all day.


Why are you guys missing the point of his statement of confusion on some guy making immortals against marines? He is saying that colossi are far more preferable to make, not that immortals are awful against pure marine (which they are, compared to colossi).

200/200, then 200/200 again for an upgrade while it takes several minutes to get out your single 300/200 unit is quite the investment when your opponent is constantly ramming mule-fueled drug addicts down your throat.

From what I could tell from that screenshot, if Toss had 1 collosus replacing a sentry and an immortal (maybe even a few more units) he would have still lost that battle, and that is ignoring any timing issues that might have arose.

PS I'm not trying to say going Collosus vs mass Marine is bad or anything lol, I'm just justifying why someone wouldn't in a certain circumstances.
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
November 20 2011 05:12 GMT
#22
So I always lose to vileHawk on ladder. He always seems to be ready for my timings and is the only zerg I can never manage to beat. After getting an early disadvantage, I just decided to go nothing but pure, mass marines and medivacs. (There are a few marauders, but they're kind of insignificant in the game overall).

And it. Was. Glorious.

24min (ingame time) rep: http://drop.sc/61189
I love marines.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 20 2011 05:32 GMT
#23
I've done this before, just with medivacs. It's easy~~ lol
if happy ever afters did exist <3 @watamizu_
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2011-11-21 20:22:46
November 21 2011 20:15 GMT
#24
On November 20 2011 11:32 Mafs wrote:
What was your rank/mmr before doing this?

High master league. I'm not really a Terran player, more of a Random player.
e: oh well wait, to be clear the account I was doing it on had no MMR. I mean on my main account that's what I am.

On November 20 2011 14:12 Pokebunny wrote:
So I always lose to vileHawk on ladder. He always seems to be ready for my timings and is the only zerg I can never manage to beat. After getting an early disadvantage, I just decided to go nothing but pure, mass marines and medivacs. (There are a few marauders, but they're kind of insignificant in the game overall).

And it. Was. Glorious.

24min (ingame time) rep: http://drop.sc/61189
I love marines.

Hooray :D. It's a bit cheating to get Medivacs though . It helps quite a lot!



With regards to Immortals: I think they're still a bad deal... More forcefields/zealots/other things are better in my experience
synkronized
Profile Joined June 2011
United States125 Posts
November 21 2011 23:57 GMT
#25
Amusing read. Kinda silly people BM and whine the way they do, hopefully the tears of your opponents made the games all the sweeter.

As a Toss player I'll say that most Toss start building Immortals due to the inevitable massing of Marauders that 90% of PvT match ups see. Unless the opponent makes a pact to go Marine only, it's generally suicidal to overlook countering Marauders. Most Marine only pushes quickly swap to Marauders and rip through the Stalker heavy comp that usually counters pure marines.

As far as not building Colossi, it's a meta game thing. Most Tosses, including me, favor the Gateway heavy, Templar tech paths, than teching to Colo. That and even Tosses think the Colossi's a rather boring unit to use.
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
November 22 2011 00:07 GMT
#26
Thanks so much for this! great read and replays and all!

It would be even cooler if you streamed while you played these, so you could save all the VODs, then edit it to go at like 16x speed and have us watch it on youtube lol.

I feel like trying this now, so I can focus on improving other aspects of the game and to practice marine micro.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
November 22 2011 00:29 GMT
#27
You're not the first one to do it, and it's not really even that impressive. Your one unit is good vs air, good in drops, good in bunkers, good with your main army, does a million DPS, has smart fire, can be split/stutter stepped quite easily, has two of the best unit upgrades in the game, and costs only 50 minerals. I'd be more impressed if you got to masters using only mass zerglings (and only 1 queen per hatchery, no mass queen shenanigans either), although when you watch Stephano play there is no doubt that it is possible. If you can get to masters making only zealots I'd be impressed.
Insane
Profile Blog Joined November 2003
United States4991 Posts
November 22 2011 00:33 GMT
#28
On November 22 2011 08:57 synkronized wrote:
Amusing read. Kinda silly people BM and whine the way they do, hopefully the tears of your opponents made the games all the sweeter.

As a Toss player I'll say that most Toss start building Immortals due to the inevitable massing of Marauders that 90% of PvT match ups see. Unless the opponent makes a pact to go Marine only, it's generally suicidal to overlook countering Marauders. Most Marine only pushes quickly swap to Marauders and rip through the Stalker heavy comp that usually counters pure marines.

As far as not building Colossi, it's a meta game thing. Most Tosses, including me, favor the Gateway heavy, Templar tech paths, than teching to Colo. That and even Tosses think the Colossi's a rather boring unit to use.

Yeah, the picture wasn't a great example really. I had some people make at least 3 Immortals against me, and it seemed kind of weird. I don't see why people are trying to avoid Colossuses though I think they're good even in the case of not going against pure Marine.

On November 22 2011 09:07 Yoshi Kirishima wrote:
Thanks so much for this! great read and replays and all!

It would be even cooler if you streamed while you played these, so you could save all the VODs, then edit it to go at like 16x speed and have us watch it on youtube lol.

I feel like trying this now, so I can focus on improving other aspects of the game and to practice marine micro.

Yeah, part of it was also a nice chance to work on marine micro/macro as well as just doing something with it. And it's kind of nice to have a specific goal!

On November 22 2011 09:29 Jonas wrote:
You're not the first one to do it, and it's not really even that impressive. Your one unit is good vs air, good in drops, good in bunkers, good with your main army, does a million DPS, has smart fire, can be split/stutter stepped quite easily, has two of the best unit upgrades in the game, and costs only 50 minerals. I'd be more impressed if you got to masters using only mass zerglings (and only 1 queen per hatchery, no mass queen shenanigans either), although when you watch Stephano play there is no doubt that it is possible. If you can get to masters making only zealots I'd be impressed.
Thanks for your valuable contribution to the thread.
chaopow
Profile Joined March 2011
United States556 Posts
November 22 2011 01:33 GMT
#29
You can do some insanely strong and fast 2 base timings with pure marine since you can cut scvs earlier, since once you have enough gas for combat/stim (and maybe 1/1) you can pull those 6 scvs to the minerals. I'll probably do this to mess around, but I've actually done this quite a bit, but I just add in medivacs.
Soowoo AD.
darthcaesar
Profile Blog Joined June 2010
United States475 Posts
November 22 2011 01:59 GMT
#30
I usually just go marines but with medivacs in tvz, I add a few marauders in TvT depending on opponent's unit comp. It's pretty standard. (masters terran )
He is wisest who knows he does not know. | (┛OДO)┛彡┻━┻
Insane
Profile Blog Joined November 2003
United States4991 Posts
November 22 2011 02:03 GMT
#31
On November 22 2011 10:59 darthcaesar wrote:
I usually just go marines but with medivacs in tvz, I add a few marauders in TvT depending on opponent's unit comp. It's pretty standard. (masters terran )

I don't know what sort of masters Terran you are, but it's actually pretty standard to have Siege Tanks in both of those matchups from what I've seen :O.
ImHuko
Profile Joined December 2010
United States996 Posts
Last Edited: 2011-11-22 02:30:31
November 22 2011 02:29 GMT
#32
I wouldn't try this unless you don't mind losing every game once you boost your ranking past what your actual skill level is. Problem with fun things like this, you can't return to where you were before, you're stuck in masters.
Brandish
Profile Blog Joined November 2010
United States339 Posts
November 22 2011 02:36 GMT
#33
Did you have a preset timing attack for each matchup? or did it vary from game to game? I'm kind of curious because my intuitive thought is that once tanks/colossus are out you are pretty much out of luck
MysteryMeat1
Profile Blog Joined June 2011
United States3292 Posts
Last Edited: 2011-11-22 02:50:00
November 22 2011 02:46 GMT
#34
"Cause ya know, Style before victory." -The greatest mafia player alive
ROOTIllusion
Profile Blog Joined August 2010
United States1060 Posts
November 22 2011 03:30 GMT
#35
I only make marines anyway
www.twitter.com/rootillusion & www.facebook.com/illusionsc2
beg
Profile Blog Joined May 2010
991 Posts
Last Edited: 2011-11-22 03:37:01
November 22 2011 03:36 GMT
#36
i would assume that a master player can get to master league with making vikings only too.


new challenge? vikings imba?


(i've seen rainbow do it in GM vs both protoss and zerg... so dont tell me it's impossible vs protoss )
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2011-11-22 03:49:03
November 22 2011 03:48 GMT
#37
On November 22 2011 11:36 Brandish wrote:
Did you have a preset timing attack for each matchup? or did it vary from game to game? I'm kind of curious because my intuitive thought is that once tanks/colossus are out you are pretty much out of luck

I generally timed it to have +1/+1 and combat shields/stim finish around the same time and attack at that point. Tanks aren't a killer - I played quite a few TvTs against people who had multiple tanks. Colossi are pretty deadly yeah . The good thing is that, as some people in here mentioned, the general game frame has switched away from being so Colossi-centric, so a lot of games were winnable without fighting Colossi balls.

On November 22 2011 11:29 ImHuko wrote:
I wouldn't try this unless you don't mind losing every game once you boost your ranking past what your actual skill level is. Problem with fun things like this, you can't return to where you were before, you're stuck in masters.

My MMR with the strat wasn't higher than my actual ranking.
ScythedBlade
Profile Joined May 2010
308 Posts
November 22 2011 05:04 GMT
#38
No wonder why people keep telling people to macro better ... if you're playing Terran, you win with mass marines into masters league ... ...

Ahhh, oh well =(

Doesn't bode well for Protoss ...
enjoylol
Profile Joined August 2011
40 Posts
November 22 2011 06:38 GMT
#39
You didn't happen to play someone named "Enjoy" did you?
"Dresser in styler"
Hurricane Sponge
Profile Joined March 2010
868 Posts
Last Edited: 2011-11-22 07:45:31
November 22 2011 07:24 GMT
#40
I've been watching the replays over the last couple days, and enjoying them. I had a quick question (if you still check these comments), and I'd welcome the answer from anyone.

Why no reactors? It didn't seem like you were starved for gas, and conventional sentiment is that the hiccup in the production cycle is worth the resultant double production. Is it some crazy high-masters mathcraft that just building a new barracks is in some way more advantageous than reactoring an existing one (once you're on 2+ bases)?
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 59m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft253
SpeCial 209
Livibee 63
CosmosSc2 53
Codebar 25
StarCraft: Brood War
Britney 17794
EffOrt 279
Dota 2
canceldota237
League of Legends
JimRising 557
Counter-Strike
taco 298
minikerr13
Super Smash Bros
C9.Mang0346
hungrybox297
Other Games
B2W.Neo677
ViBE123
ToD114
Trikslyr52
PPMD20
Organizations
Other Games
gamesdonequick523
Dota 2
PGL Dota 2 - Main Stream139
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Hupsaiya 94
• RyuSc2 14
• Kozan
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21736
League of Legends
• Doublelift3886
Other Games
• Scarra1049
• imaqtpie759
• Shiphtur193
Upcoming Events
Korean StarCraft League
2h 59m
RSL Revival
9h 59m
Maru vs Zoun
Cure vs ByuN
uThermal 2v2 Circuit
14h 59m
BSL
19h 59m
RSL Revival
1d 9h
herO vs MaxPax
Rogue vs TriGGeR
BSL
1d 19h
Replay Cast
1d 23h
Replay Cast
2 days
Afreeca Starleague
2 days
Sharp vs Scan
Rain vs Mong
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Soulkey vs Ample
JyJ vs sSak
Replay Cast
4 days
Afreeca Starleague
4 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
4 days
Replay Cast
4 days
The PondCast
5 days
WardiTV Team League
5 days
Replay Cast
5 days
WardiTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-03-18
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Jeongseon Sooper Cup
BSL Season 22
CSL Elite League 2026
Proleague 2026-03-20
RSL Revival: Season 4
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
CSL 2026 SPRING (S20)
CSL Season 20: Qualifier 1
Acropolis #4
IPSL Spring 2026
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
NationLESS Cup
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.