• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:28
CEST 02:28
KST 09:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles4
StarCraft 2
General
Weekly Cups (August 10-16): SHIN doubles Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
2026 GSTL Announcement Stellar Fest TWO the Moon (Dec 16-20) PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 XUN appreciation thread
Tourneys
[Megathread] Daily Proleagues BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
[Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread Stratus: Battle for the sky now on steam Early acc Nintendo Switch Thread Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4828 users

Zergs doin' it wrong ZvP

Blogs > marttorn
Post a Reply
1 2 Next All
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
Last Edited: 2011-05-29 21:02:49
May 29 2011 00:38 GMT
#1


*
memes are a dish best served dank
Trowabarton756
Profile Blog Joined May 2008
United States870 Posts
May 29 2011 00:42 GMT
#2
Mmmm idra comes to mind.

I prefer a ling/muta based zvp ala savior style because its very mobile and when you get enough mutas you can easily 1-shot buildings or colossi and basically run amock while taking map control expanding and getting your upgrades started....

that said roach based zvp is not that bad, just gotta use it right and engage at the proper areas and basically remax after each wave and slowly wear them down ala sauron style(gogogo julyzerg!)
http://www.teamliquid.net/video/streams/Trowabarton756
green.at
Profile Blog Joined January 2010
Austria1459 Posts
May 29 2011 00:45 GMT
#3
I'm talking about roach hydra corrupter 1a-syndrome.

sry but you're too late to the party.
Inputting special characters into chat should no longer cause the game to crash.
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
May 29 2011 00:46 GMT
#4
On May 29 2011 09:42 Trowabarton756 wrote:
Mmmm idra comes to mind.

I prefer a ling/muta based zvp ala savior style because its very mobile and when you get enough mutas you can easily 1-shot buildings or colossi and basically run amock while taking map control expanding and getting your upgrades started....

that said roach based zvp is not that bad, just gotta use it right and engage at the proper areas and basically remax after each wave and slowly wear them down ala sauron style(gogogo julyzerg!)



Mm, I love the ling muta style. I saw Dimaga in a sennheiser cup or something, just rolling protoss left and right with mass mass ling muta, it was beautiful.

I agree with the last part of your post too, but zergs i'm talking about use a "one-punch win" style of roach hydra, where they put all their eggs in one basket (or all chance of winning the game in one attack).
memes are a dish best served dank
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
May 29 2011 00:48 GMT
#5
On May 29 2011 09:45 green.at wrote:
Show nested quote +
I'm talking about roach hydra corrupter 1a-syndrome.

sry but you're too late to the party.


Yup, as I said, real pro zergs aren't doing this, but on ladder and semi-pro to amateur levels it's still far too common, imo.
memes are a dish best served dank
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
May 29 2011 02:09 GMT
#6
Ye boi, drop banes and speedlings on main and nat at the same time while hiding behind spines, ggY0
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
Last Edited: 2011-05-29 02:26:31
May 29 2011 02:26 GMT
#7
I haven't seen this at all.

I either get "herp derp I 6 pool" zergs or "herp derp I maek raoch and atak u" zergs.

Where can I find these lazy-ass "I want to expo and do nothing else" Zergs that you seem to be referencing?
Advocado
Profile Blog Joined September 2010
Denmark994 Posts
Last Edited: 2011-05-29 02:29:34
May 29 2011 02:26 GMT
#8
People go Roach hydra cause it's the best way to survive the mid game protoss pushes. Good job simplifying the entire debate though.
http://www.twitch.tv/advocadosc2
Vlare
Profile Blog Joined March 2010
748 Posts
May 29 2011 02:27 GMT
#9
So what you're saying is, you played someone who sucks. Beat them. And are upset because you are playing him ? perhaps if you ladder more you will be matched against opponents who aren't as awful as this guy =)

As for him "attacking you". You played a super P favored map in PvZ, and said "Z let me up to 3 bases". When it is actually extremely difficult for Z to deny the 3rd on that map. Let alone attacking into that choke early on with FF's, it's actually quite easy for protoss to defend unless you do some sort of high aggression burrow move bust, and even this is easilly dealt with if protoss scouts properly.

ZvP is tricky, and while I do agree with you that many zergs are too passive and it throws games as a result. I do not think your story really merits a blog worthy of a discussion. glhf.

Mass zerglings doesnt fail
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
May 29 2011 03:34 GMT
#10
On May 29 2011 11:26 Advocado wrote:
People go Roach hydra cause it's the best way to survive the mid game protoss pushes. Good job simplifying the entire debate though.


^^ This

It's not like they see a protoss deathball and only have 65 supply, then decide to make roach, corrupter, hydra to attack the deathball. They need the roaches to prevent early deaths and then the hydras to prevent midgame deaths. Unless their is an engagement, they have these units remaining into the late game. They lose their effectiveness while protoss's army composition only gets stronger.

No zerg wants to use roach/hydra/corrupter against a deathball, but it used to be where they wound up more frequently. A lot of factors to into army composition.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Vlare
Profile Blog Joined March 2010
748 Posts
May 29 2011 03:47 GMT
#11
On May 29 2011 12:34 I_Love_Bacon wrote:
Show nested quote +
On May 29 2011 11:26 Advocado wrote:
People go Roach hydra cause it's the best way to survive the mid game protoss pushes. Good job simplifying the entire debate though.


^^ This

It's not like they see a protoss deathball and only have 65 supply, then decide to make roach, corrupter, hydra to attack the deathball. They need the roaches to prevent early deaths and then the hydras to prevent midgame deaths. Unless their is an engagement, they have these units remaining into the late game. They lose their effectiveness while protoss's army composition only gets stronger.

No zerg wants to use roach/hydra/corrupter against a deathball, but it used to be where they wound up more frequently. A lot of factors to into army composition.


Zerg only has to go hydra's vs a heavy gateway style. Going hydra against a robo rush is rather dumb unless you're going for a bust or big drop :\

The only other time Z should respond with hydra's is with heavy air play, but an air opener can be handled with spores/queens.
Mass zerglings doesnt fail
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
May 29 2011 04:48 GMT
#12
All the zergs I see now seem to go for Losira style Roach Ling busts. All that happens is that I do the safe and normal 3gate expo with forge and a quick 4th gate and I hold comfortably. I'm not sure if they're doing it incorrectly or if they're trying to punish a more greedy variation but it's free wins either way.
SweetAs
Profile Blog Joined April 2011
New Zealand290 Posts
May 29 2011 05:24 GMT
#13
I suppose you have better mechanics? Lold
CJ.sAviOr : oGsjookTo : mTwDIMAGA
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
May 29 2011 05:52 GMT
#14
On May 29 2011 12:47 Vlare wrote:
Show nested quote +
On May 29 2011 12:34 I_Love_Bacon wrote:
On May 29 2011 11:26 Advocado wrote:
People go Roach hydra cause it's the best way to survive the mid game protoss pushes. Good job simplifying the entire debate though.


^^ This

It's not like they see a protoss deathball and only have 65 supply, then decide to make roach, corrupter, hydra to attack the deathball. They need the roaches to prevent early deaths and then the hydras to prevent midgame deaths. Unless their is an engagement, they have these units remaining into the late game. They lose their effectiveness while protoss's army composition only gets stronger.

No zerg wants to use roach/hydra/corrupter against a deathball, but it used to be where they wound up more frequently. A lot of factors to into army composition.


Zerg only has to go hydra's vs a heavy gateway style. Going hydra against a robo rush is rather dumb unless you're going for a bust or big drop :\

The only other time Z should respond with hydra's is with heavy air play, but an air opener can be handled with spores/queens.


We're generalizing here, and of course you don't see large numbers of hydras in zvp if it's ball vs ball nearing the end.

The entire issue boils down to the fact that zerg do what they can and protoss do what they can. Sometimes through either bad maps or bad play, the end result can lead a zerg feeling pigeon-holed into a bad army composition against a maxed protoss ball. At that point, they will lose and not be happy about it. There are a large number of factors that contribute to how their final unit combination is achieved and simply making the blanket statement that zergs are "doin' it wrong" is just silly.

If you ever lose a game you're "doin' it wrong."
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
ThE_OsToJiY
Profile Blog Joined May 2008
Canada1167 Posts
May 29 2011 05:55 GMT
#15
The thing is that it is so hard to transition into heavy gas units (mutas, infestors, banelings, drops/nydus) when there are so many quick pushes from protoss that require roaches with all their upgrades (speed, burrow, tunneling claws, +1 attack) to survive. Transitioning out of this is harder so yes if a zerg knows the protoss isnt going to push he can tech up but its damn hard and feels "safer" to keep building the current army composition despite the fact that it becomes exponentially worse as the protoss gets a bigger deathball.
@ostojiy
Thrnchkg
Profile Blog Joined April 2011
United States16 Posts
May 29 2011 06:58 GMT
#16
As one of those crappy "roach hydra 1a" ladder zergs, i can say that it is easy to fall into just macroing up a huge ball of the things. They feel safe, and can generally hold off a lot of harassment. However, i definitely don't think that this is the only way to go ZvP. Although ive never had success with it, ling/muta harassment, when done right, should be able to work. Ive also recently begun trying out Spanishiwa's style, and i think that it solves the problems of zerg feeling defenseless against early aggression while saving gas to go towards the fun, higher tech units such as infestors, broodlords, ultralisks, and nyduses. Queens and spines, given 4-5 each, seem to me to be tough enough to hold off a wide range of harassment given proper micro, and they require zero gas.
" YOU'RE UGLY, WHY" iNcontroL in reference to Artosis' hair, SotG Ep. 23 / I am a fan of ESPORTS, and ALL of its participants.
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
May 29 2011 08:42 GMT
#17
On May 29 2011 11:27 Vlare wrote:
So what you're saying is, you played someone who sucks. Beat them. And are upset because you are playing him ? perhaps if you ladder more you will be matched against opponents who aren't as awful as this guy =)

As for him "attacking you". You played a super P favored map in PvZ, and said "Z let me up to 3 bases". When it is actually extremely difficult for Z to deny the 3rd on that map. Let alone attacking into that choke early on with FF's, it's actually quite easy for protoss to defend unless you do some sort of high aggression burrow move bust, and even this is easilly dealt with if protoss scouts properly.

ZvP is tricky, and while I do agree with you that many zergs are too passive and it throws games as a result. I do not think your story really merits a blog worthy of a discussion. glhf.



I agree that my opponent sucked, but the point is that I see far too many of people like that guy (even at higher levels)

My third was, of course, the previously island expo at shattered temple. There's two ways into this base, he never even tried to attack it from the other angle.
I'm not entirely alone on the topic, SoTG ep. 40 HuK talks about it, and that's at a pro level.
Im saying that zergs need to use their harassment capabilities more. Just researching drop/burrow movement can make your roaches/hydras incredible harassment units (watch mondragon, copy that).

And finally, the blog was not supposed to be me retelling a mighty tale of my laddering prowess, it was me venting on the way Zergs have been handling ZvP.
memes are a dish best served dank
SirJolt
Profile Blog Joined October 2009
the Dagon Knight4015 Posts
May 29 2011 08:50 GMT
#18
Maybe this isn't the right place for this, but there seem to be some zeros here who know their stuff. As a toss player, I often see people upgrade the bujeepers out of their roaches, but then just march them off to die; why does nobody use roach-burrow micro the way toss people use stalker blink micro? It seems like it would be harder, but not unresolvably so...

Sorry if this Is a silly question, I just can't get my head around it.
Moderator@SirJolt
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
May 29 2011 08:52 GMT
#19
On May 29 2011 14:52 I_Love_Bacon wrote:
Show nested quote +
On May 29 2011 12:47 Vlare wrote:
On May 29 2011 12:34 I_Love_Bacon wrote:
On May 29 2011 11:26 Advocado wrote:
People go Roach hydra cause it's the best way to survive the mid game protoss pushes. Good job simplifying the entire debate though.


^^ This

It's not like they see a protoss deathball and only have 65 supply, then decide to make roach, corrupter, hydra to attack the deathball. They need the roaches to prevent early deaths and then the hydras to prevent midgame deaths. Unless their is an engagement, they have these units remaining into the late game. They lose their effectiveness while protoss's army composition only gets stronger.

No zerg wants to use roach/hydra/corrupter against a deathball, but it used to be where they wound up more frequently. A lot of factors to into army composition.


Zerg only has to go hydra's vs a heavy gateway style. Going hydra against a robo rush is rather dumb unless you're going for a bust or big drop :\

The only other time Z should respond with hydra's is with heavy air play, but an air opener can be handled with spores/queens.


We're generalizing here, and of course you don't see large numbers of hydras in zvp if it's ball vs ball nearing the end.

The entire issue boils down to the fact that zerg do what they can and protoss do what they can. Sometimes through either bad maps or bad play, the end result can lead a zerg feeling pigeon-holed into a bad army composition against a maxed protoss ball. At that point, they will lose and not be happy about it. There are a large number of factors that contribute to how their final unit combination is achieved and simply making the blanket statement that zergs are "doin' it wrong" is just silly.

If you ever lose a game you're "doin' it wrong."


If you're pigeon-holed (or feeling like it) into pure roaches or roach hydra (anything that can't handle a death ball) then you can at least use this composition to its fullest potential. Sitting on it and expanding, or attacking into a toss deathball is not using it to its fullest potential. MrBitter says this all the time to his students, and when casting NASL. You cannot let toss get three uncontested bases, and you should not face a toss ball head on with roach hydra. Roach hydra/ling drops, nydus, counterattacks, etc etc. If you have 50 lings just chilling, and you know they won't be of any use attacking his army (and you've seen him move out ofc) then counterattack his third, do something. Too many Zergs are loosing due to overly passive play, they are the ones "doin' it wrong" the title may have been misleading. I was amazed, AMAZED when I first saw Mondragon play in the TSL. Holy shit, he's a god. Especially first game vs Cruncher, it seemed like he at all points in time had about 20 roaches burrowed at crunchers expo's. Also second game of IdrA vs cruncher is a great example. Though that game was focused entirely around doing drops early on, while what i'm talking about is drops later on as a multipronged harassment tool.
memes are a dish best served dank
marttorn
Profile Blog Joined May 2011
Norway5211 Posts
May 29 2011 08:54 GMT
#20
On May 29 2011 11:26 Advocado wrote:
People go Roach hydra cause it's the best way to survive the mid game protoss pushes. Good job simplifying the entire debate though.


How did I simplify it, my sarcastic, Danish friend?

Perhaps I failed to mention the exact reason why roach hydra is used in the mid game. Uh oh.
memes are a dish best served dank
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Main Stage Day 4
CranKy Ducklings28
Discussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft237
SpeCial 130
JuggernautJason50
ProTech18
StarCraft: Brood War
Rain 1957
GuemChi 1778
Shuttle 694
Artosis 612
NaDa 22
Dota 2
syndereN613
NeuroSwarm156
League of Legends
Doublelift4167
Counter-Strike
summit1g3910
pashabiceps556
minikerr55
adren_tv5
Super Smash Bros
Mew2King70
Other Games
JimRising 476
C9.Mang0250
PiGStarcraft233
XaKoH 115
Maynarde78
ViBE52
[ Show 12 non-featured ]
StarCraft 2
• davetesta15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22203
League of Legends
• Stunt122
Other Games
• Scarra870
Upcoming Events
The PondCast
9h 32m
OSC
22h 2m
IntoTheTV X SOOP
1d 10h
CranKy Ducklings
2 days
Sparkling Tuna Cup
3 days
OSC
3 days
Shopify Rebellion Sundays
3 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
4 days
Soma vs Shuttle
BeSt vs Rush
WardiTV Weekly
4 days
Afreeca Starleague
5 days
Leta vs ggaemo
Jaedong vs Queen
[ Show More ]
GSL
5 days
PiGosaur Cup
5 days
Kung Fu Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-09-02
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.