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Hi TL!
Today I will be competing in my first ever live event - the Bay Area StarCraft LAN III at Hacker Dojo. I'm looking forward to seeing PainUser, HDStarCraft, and lots of other people there. I'll also do a writeup on it, since it'll be my first time playing at an event instead of just spectating.
Anyway, in the meantime, here's something I wrote for a question on Quora about how to get into the gaming industry. I'm on my 4th 3rd (I forgot that the first related to Korea, but not to games) gaming industry job right now, and for me finding jobs in gaming has been a pretty painless experience, so I figured my perspective might help people who are wondering about the process. Enjoy!
How to Get Into the Game Industry: General Tips
The game industry is a big place, which means that both opportunities and pitfalls abound for smart, motivated people. Don't be intimidated by the prospects of breaking in - you just have to put some thought into it and the rest will come naturally.
1. Play a lot of games. Not just one game - a wide variety.
2. Identify which games/gaming genres you'd want to work on. Where do you see opportunities for industry growth? What sorts of problems would you get fired up about solving? For example, if you're good with developing architecture and database/network stuff, maybe you should focus on the online sector (social games, MMOs, casual games, etc.). Don't discount mobile, either - get an Android/iPhone and explore!
3. Find out who makes the games you like. Are these big-budget studios like Valve or up-and-coming ones like Armor Games? Can you find patterns within your research that might suggest characteristics you'd want to look for in a potential employer?
4. Find people. Figure out whose friend's uncle does contract work for EA, get in LinkedIn, and start asking questions. Not huge and overwhelming questions like "How do I get into the game industry," but questions which show that you've put time and effort and thought into zeroing in on what you want to do. The clearer your vision and questions, the more likely that people will help you find the resources you need to progress.
5. Go to conferences. Not ComiCon-type conventions, although those are fun. I mean industry conferences where you can get in free as a volunteer and drink in everything you can from the people who've been doing it for 20+ years. GDC has a great CA (conference associate) program where you can meet other people with similar interests and you can get into the conference itself free (otherwise it's like $1k+ for the full deal). If GDC's a little too big to start out with, try niche conferences like Casual Connect for social/mobile/casual). Always go to the parties.
5a. At the conferences, talk to lots and lots of people just to get their perspectives on the industry. It's not about dropping your business card in as many hands as possible - it's about looking for people who you'd want to learn from and emulate and approaching them in a respectful way.
6. Make sure your resume is up-to-date and easily customizable for approaching various companies or various positions (game engine dev vs. server maintenance vs. QA, etc.).
7. Keep your ear to the ground. Read Gamasutra, TechCrunch, and any other more specific news site/blog that addresses the part of the gaming industry you want to be in. Do you agree with the opinions expressed on these sites? Are you confused about the names and terms they throw around? Look stuff up and keep your thoughts on the back burner so you can show an interviewer that you can generate your own ideas and not just work on other people's.
I really think that if you put as much time and energy as you can spare into these activities, you can start feeling like the industry is coming to you instead of like you're trying to jimmy open the doors to Paradise. This has been my experience, at any rate.
EDIT: JOB HISTORY Co-launch team head, community manager, production, localization for Aika Online (Gala-Net, Inc.) Online Content Manager for Playfish (post-acquisition by Electronic Arts) (equivalent to Marketing Manager) Community manager, launch marketing, game design for MindSnacks
   
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glhf
User was warned for this post
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I am also looking to find a job in the gaming industry. What are the 4 gaming industry jobs that you've had, and how long were each of them?
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I'm sorry, but this is a ridiculously bad blog post.
Are you serious? Your advice is know people, be extrovertive, have a strong resume, and be knowledgeable? I wish this was a troll post. There isn't a person out there that has control over their bowel movements that doesn't know this.
Even if this wasn't the most mundane, obvious filth of a list ever, you ignore the elephant (hehe) in the room. You're a girl. People are willing to talk to you because you're a girl. The gaming industry has no women. Every gaming company wants more women to make their company look better.
User was warned for this post
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On December 13 2010 03:23 cutebabyelephant wrote: I'm sorry, but this is a ridiculously bad blog post.
Are you serious? Your advice is know people, have a strong resume, and be knowledgeable? I wish this was a troll post. There isn't a person out there that has control over their bowel movements that doesn't know this.
Even if this wasn't the most mundane, obvious filth of a list ever, you ignore the elephant (hehe) in the room. You're a girl. People are willing to talk to you because you're a girl. The gaming industry has no women. Every gaming company wants more women to make their company look better. That was pretty mean dude. Peanut gets a lot of flak but that was just hateful and dare I say sexist?
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On December 13 2010 03:23 cutebabyelephant wrote: I'm sorry, but this is a ridiculously bad blog post.
Are you serious? Your advice is know people, be extrovertive, have a strong resume, and be knowledgeable? I wish this was a troll post. There isn't a person out there that has control over their bowel movements that doesn't know this.
Even if this wasn't the most mundane, obvious filth of a list ever, you ignore the elephant (hehe) in the room. You're a girl. People are willing to talk to you because you're a girl. The gaming industry has no women. Every gaming company wants more women to make their company look better.
Your post was pretty uncalled for. She is taking the time to provide a bit of knowledge that she probably had to figure out on her own. Whats wrong with giving people a little insight into the things she had to go through to get into the industry. Im sure alot of people are thankful for even just a little bit of extra help, rather than arrogant and extremely rude/sexist like yourself.
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I should probably make a second post here to apologize to any female who is studying in comp sci or a related field. They obviously have to deal with an extremely hostile environment.
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Norway28582 Posts
not easy being peanut with first people criticising her for being overly focused on her gender, and then when she makes a new blog a couple days later where she completely omits to mention that she is a girl, that exact aspect of the blogpost is also targeted.
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On December 13 2010 03:23 cutebabyelephant wrote:
Even if this wasn't the most mundane, obvious filth of a list ever, you ignore the elephant (hehe) in the room. You're a girl. People are willing to talk to you because you're a girl. The gaming industry has no women. Every gaming company wants more women to make their company look better.
just want to back this guy up, most people probably think this is some troll or hate post but i agree with it 100%. was going to post something similar myself. pretty negatory though =/
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Though, it is pretty much general job hunting advice it's still nice of you to think that you could help in any little way. Keep on keeping on.
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The 5th tip wasn't too bad. Volunteering and knowing where to find people who want volunteers is fairly useful. I think it'd be better to go into detail, even provide an anecdote about that, than to spend time on the really basic stuff though.
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On December 13 2010 03:23 cutebabyelephant wrote: I'm sorry, but this is a ridiculously bad blog post.
Are you serious? Your advice is know people, be extrovertive, have a strong resume, and be knowledgeable? I wish this was a troll post. There isn't a person out there that has control over their bowel movements that doesn't know this.
Even if this wasn't the most mundane, obvious filth of a list ever, you ignore the elephant (hehe) in the room. You're a girl. People are willing to talk to you because you're a girl. The gaming industry has no women. Every gaming company wants more women to make their company look better.
User was warned for this post
Even if what you were saying was correct what's the point in making a rude post about it. Nothing she says here seems wrong, if you're not interested or it doesn't apply to you go somewhere else. Its a post explaining from her own personal experience the best way to get a job in the industry she works in. It isn't wrong its just her telling us her experience, and this could be valuable information to certain TLers.
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Has there ever been a peanut blog that has not featured someone getting banned? Good luck with your lan but maybe in the future the mods should just lock your blogs to prevent any extraneous discussion.
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On December 13 2010 03:23 cutebabyelephant wrote: Even if this wasn't the most mundane, obvious filth of a list ever, you ignore the elephant (hehe) in the room. You're a girl. People are willing to talk to you because you're a girl. The gaming industry has no women. Every gaming company wants more women to make their company look better. This is completely wrong. Sure, women are in the minority, but the ratio is not absolutely horrendous, nor do people bend over backwards to get women on their team.
Since we're on TL, one of the best ways to network is within a competitive community. I was part of the DDR scene in Socal in 2001 and met a ton of people all across the US. Many of my friends in Norcal got started with RedOctane and Konami, as they wanted us to promote their products. Some have gone on to become producers, some work on note charts for DDR / Rock Band, etc. Some worked for EA, then moved on to smaller game companies. Actually, I don't think any of us play DDR anymore.
I knew Markman (and SDTekken) years before they started working at MadCatz and turned it around, and I know FilthyRich, who became MLG's Tekken Director and is now working as the Community Manager for Namco Bandai, just because I played Tekken with them.
Even years later, the network will develop itself. I ended up meeting a mobile games producer for Namco Bandai who was a friend of a friend, and later I had dinner with him and all his friends who held high positions at other companies (Tecmo, Atlus, etc.)
If you get your foot in the door at a low-level position (tester), as long as you're not a jerk, it's an excellent way to network. That dinner also included low-level testers because they were cool.
Lastly, volunteering at ComicCon is actually not a bad idea, depending on what position you work. Checking badges at the door is probably not gonna pay off. I remember that the head translator for Square Enix's US Branch staffed at Anime Expo in years prior as a translator. People negotiate with gaming companies and entertainment companies to become sponsors all the time.
The amazing thing about all this is that I've never really tried to network in the gaming community, nor do I have aspirations of working there. I've only worked there once, as a localization tester... and even then, the network runs deep. Friends there were friends of people at Blizzard, who would get them free WoW accounts and stuff. =)
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On December 13 2010 04:15 Meapak_Ziphh wrote: Has there ever been a peanut blog that has not featured someone getting banned? Good luck with your lan but maybe in the future the mods should just lock your blogs to prevent any extraneous discussion.
Way to try to kill the best entertainment on tlnet... I know you're not serious but obviously that's not an option.
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On December 13 2010 04:21 kainzero wrote: Sure, women are in the minority, but the ratio is not absolutely horrendous, nor do people bend over backwards to get women on their team.
It's hard to take the rest of your post seriously when the first sentence is just 100% wrong.
The ratio of men to women in the gaming industry is something along the lines of 20-to-1, even worse than the female-to-male ratio for being a nurse. That's not horrendous to you?
A basic google search will *also* inform you that companies all over the world *are* bending over backwards to try and draw more women into their companies. It helps the environment and is invaluable to developing video games which are more approachable by female audiences.
It's almost as easy to get a gaming job as a woman if your qualified as it is to get into university if you're a minority with good grades. Gaming companies are literally going out of their way to find you and hire you.
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I also have a job in the game industry [as a programmer]. A lot of you guys were critical of this post but a lot of it is actually incredibly true regardless of what position you're seeking. It really has nothing to do with being a girl, and at any rate it seems like more girls are joining the industry [just as more girls are becoming noncasual gamers and even casual ones].
These tips are kind of important for a lot of jobs where you need to break in as opposed to being able to find jobs easily, and basically it boils down to Networking. If you play a lot of games, if you have passion for making them [which is very different, some people don't know], you can talk to people who share the same passions and who knows they might recommend you for a job post and boom you get an interview and the ball is in your court. Networking is ridiculously powerful in the game industry.
I would say, however, that depending on what job you're going for these tips don't always apply for everyone - for example some apply more to designers, some to producers, and the most general ones hit programmers.
For a designer, you better know every game that has any relevance to one you might make. In other words you play games all the time and are kind of a fortress of everyone elses ideas [Unless you can prove that your ideas are standalone amazing without this help, usually everyone else just plays games lol].
For a producer, it's good practice too I'd imagine. Producers really need to stay on top of cutting edge dev techniques and be able to manage teams. This kind of falls into the Gamasutra thing that Peanut is talking about. Knowing this will allow you to try new things with the team briefly, and then have them reject or accept them and it keeps things fresh for everyone.
For a programmer, though, not so much, actually. A programmer needs to know how to program. Some programmers interact with design but it's because they want to and they play a lot of games or simply see obvious flaws. But generally speaking. A programmer is good when he knows his craft, when he can solve tough challenges in a well scheduled amount of time. That pretty much involves knowing C++ very well, and nowadays it seems like people are leaning on scripting languages more and more, so Lua, Python, Flash are getting more and more jobs. Or web languages since the social gaming stuff doesn't really need as much C++ power. The other thing that's downright critical is knowing vector math, 2d and 3d. And being able to prove it. Interviews are challenging, and the team will try to find the edges of your knowledge.
To be happy in the game industry, though, you really need a passion for it. Oftentimes the hours to pay ratio isn't all that great due to crunch etc., and as a programmer you fight problems that can be seriously terrifying but you have to push through them. Without real passion, you will simply be miserable. With it, the work day can be a lot of fun.
Anyway, thought I'd add stuff and defend peanut, because honestly, no matter what you're trying to be in the industry, networking helps a lot.
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On December 13 2010 05:24 Zerokaiser wrote: It's hard to take the rest of your post seriously when the first sentence is just 100% wrong.
The ratio of men to women in the gaming industry is something along the lines of 20-to-1, even worse than the female-to-male ratio for being a nurse. That's not horrendous to you?
A basic google search will *also* inform you that companies all over the world *are* bending over backwards to try and draw more women into their companies. It helps the environment and is invaluable to developing video games which are more approachable by female audiences. It depends where you're getting your stats. I've seen 20-to-1, 5-to-1, 10-to-1. Did you just google it and click on the first link?
And I don't know how you can't take the post seriously when the first sentence has nothing to do with the rest of it. You sure don't like reading past the first sentence, do you? So networking in competitive scenes has no worth because there really are few women in the game industry? Really?
Even if I did make a mistake on the ratio, I don't really care. Just don't discredit the rest of my post, thanks.
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I'm going to apologize for my earlier post as it was rather rage fueled.
I still standby my point, though I should have worded it more wisely. In a crumbling industry (could expand this point to just about any industry also) that is cutting people everywhere it comes off as rather frustrating when some one posts something like "I'm on my 4th gaming industry job right now, and for me finding jobs in gaming has been a pretty painless experience," followed by the most generic, pointless advice.
I was way out of line though.
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I would like to point out that Asian Americans actually often face discrimination (or maybe more like "reverse affirmative action") when it comes to college admissions, particularly at top private colleges. It is not always the case that being a minority gives you an advantage in the competitive world of college admissions.
As for getting jobs "painlessly," which apparently is aggravating to some people: perhaps the fact that I graduated cum laude and was a Phi Beta Kappa nominee at one of the top universities in the world has more to do with my getting jobs than the fact that I'm female.
Additionally, people in the gaming industry tend to be much less sensitive to the gender issue than the StarCraft community. I have not found a situation where I have been treated differently in the jobs I have had in game dev/publishing because of my gender. The same cannot be said, of course, for my experience in eSports, for better or for worse.
I acknowledge that the tips were basic, but I find that a lot of people who ask me about getting into the game industry lack knowledge at this level, especially if they're still in college or grad school and haven't tried to really start a career at all. If you are past this level of knowledge, congratulations - you obviously don't need these tips. There is no reason to hate on them.
I may write other posts about my gaming industry experience in the future, but obviously I'm not very keen on it right now.
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Korea (South)17174 Posts
what exactly is your experience in the 'gaming industry' peanut?
u said u worked for a company that wanted to use games to educate for a while...what else?
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United States22883 Posts
Where have you worked in the gaming community?
As a fellow Phi Beta Kappa member (who also made it into Omicron Delta Kappa [Leadership/Service/Academic honor society], Mortarboard [Service/Academic honor society], Pi Sigma Alpha [the APSA's honor society]) and graduated magna cum laude, I can't believe you referenced that. Any suma cum laude's want to step up? There's gotta be a Tau Beta Pi on TL.
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Yeah and what kind of job in the gaming community? Being a developer and being a game tester are completely different rungs on the industry ladder. Some specifics would definitely help us gain a little more from your advice.
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On December 13 2010 08:58 Jibba wrote: Where have you worked in the gaming community?
As a fellow Phi Beta Kappa member (who also made it into Omicron Delta Kappa [Leadership/Service/Academic honor society], Mortarboard [Service/Academic honor society], Pi Sigma Alpha [the APSA's honor society]) and graduated magna cum laude, I can't believe you referenced that. Any suma cum laude's want to step up? There's gotta be a Tau Beta Pi on TL.
i feel like an Alpha Omni Krapper after reading this (no jokes about magna cum loads)
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On December 13 2010 08:58 Jibba wrote: Where have you worked in the gaming community?
As a fellow Phi Beta Kappa member (who also made it into Omicron Delta Kappa [Leadership/Service/Academic honor society], Mortarboard [Service/Academic honor society], Pi Sigma Alpha [the APSA's honor society]) and graduated magna cum laude, I can't believe you referenced that. Any suma cum laude's want to step up? There's gotta be a Tau Beta Pi on TL.
If you were accused of only getting your jobs based on your gender, you might pull those out too. I try not to, generally speaking.
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United States22883 Posts
On December 13 2010 15:51 Peanutsc wrote:Show nested quote +On December 13 2010 08:58 Jibba wrote: Where have you worked in the gaming community?
As a fellow Phi Beta Kappa member (who also made it into Omicron Delta Kappa [Leadership/Service/Academic honor society], Mortarboard [Service/Academic honor society], Pi Sigma Alpha [the APSA's honor society]) and graduated magna cum laude, I can't believe you referenced that. Any suma cum laude's want to step up? There's gotta be a Tau Beta Pi on TL. If you were accused of only getting your jobs based on your gender, you might pull those out too. I try not to, generally speaking. Yeah, being male I've never heard about my gender getting preferential treatment in the job market.
I don't do it because being in PBK is nothing more than an $85 commitment. Employers certainly don't care and I'm almost positive no one in the video game industry cares about a phony honor society certificate in the Liberal Arts. I just can't imagine why anyone would name drop that, besides in the sentence "Haha, you wasted $85 on Phi Beta Kappa too?"
Is this a tough environment? Sure. But you can still treat it like you would a real life situation. You don't brag about where you went to school or what your GPA was in a real life conversation. Unless you go to Vassar.
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Peanut is talking about the gaming industry in general. Working in Esports is a small niche of the Gaming industry.
If you want to work for a normal gaming company these seem like good advice to get to know people.
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3861 Posts
It * DOES * help if you're a cute girl though. My two cents.
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On December 13 2010 17:20 lilsusie wrote:It  OES* help if you're a cute girl though. My two cents.
Nerf cute girls!
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On December 13 2010 17:20 lilsusie wrote:It  OES* help if you're a cute girl though. My two cents.
You know what else cute girls get? British models and small dogs.
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On December 13 2010 08:58 Jibba wrote: Where have you worked in the gaming community?
As a fellow Phi Beta Kappa member (who also made it into Omicron Delta Kappa [Leadership/Service/Academic honor society], Mortarboard [Service/Academic honor society], Pi Sigma Alpha [the APSA's honor society]) and graduated magna cum laude, I can't believe you referenced that. Any suma cum laude's want to step up? There's gotta be a Tau Beta Pi on TL. Lol I was summa cum laude in Political Science and I didn't even know what the APSA was until I googled it after seeing this post.
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On December 13 2010 05:53 Elian wrote: These tips are kind of important for a lot of jobs where you need to break in as opposed to being able to find jobs easily, and basically it boils down to Networking.
Networking is ridiculously powerful anywhere! It's been my experience that most jobs worth having need to be "broken in to".
For example, I'm getting my PhD in chemical engineering and in four years or so I'll be looking for a research-based job which will probably be in academia. This task will be next-to-impossible if I don't hunker down, get involved in the department's infrastructure, and get to go to conferences or formal meetings.
You don't have to be extroverted to network. By nature I'm talkative and friendly, but I'm an introvert at heart. You don't have to become the best friend of whomever you're talking to, you just need to leave some sort of impression. The more rooms you put yourself in, the better your chances you'll be recognized later thus forming more impressions. Just because you're not incredibly extroverted doesn't mean you can't be friendly, helpful, and gain a positive reputation.
Oh, and good luck at the tournament, OP!
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Korea (South)1897 Posts
I thought it was a nice blog entry, after all they are just tips and if you interested in getting your foot in the door, its a way to start, nothing mind blowing, but its a solid intro blog post for someone who hasn't started yet.
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Damn, you worked at gala? I used to play flyff, and still own one of the top characters in my server that tneds to mvp every week.
Gala is such a greedy, awful, closed minded, ridiculous company. They listen and ignore feedback, they hired (for flyff) GM's and CM's that didn't know a thing about the game, and were quite corrupt, as I've been around several stories having to do with people who bribed their ways out of bans.
Flyff was awful, I hope that the game you worked with wasn't as bad as the GM's and CM's that I was around in that game. Because they genuinely made gala look awful, and the game devs too, everything about gpotato was awful lol.
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gpotato ruined Allods so so so so badly
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On December 13 2010 18:35 Pyrrhuloxia wrote: gpotato ruined Allods so so so so badly
How so?
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My guess is for the same reason that all the gpotato games sucked, but what do I know.
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CA10824 Posts
On December 13 2010 08:58 Jibba wrote: Where have you worked in the gaming community?
As a fellow Phi Beta Kappa member (who also made it into Omicron Delta Kappa [Leadership/Service/Academic honor society], Mortarboard [Service/Academic honor society], Pi Sigma Alpha [the APSA's honor society]) and graduated magna cum laude, I can't believe you referenced that. Any suma cum laude's want to step up? There's gotta be a Tau Beta Pi on TL. heh my gf was on e-board for TBP
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Good luck at Bay Area StarCraft LAN III.
As for your next blog, call it: Peanut's Tips: How to Get Into a Girls' Pants.
We need that more.
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On December 13 2010 17:20 lilsusie wrote: It * DOES * help if you're a cute girl though. My two cents.
This is pretty accurate for a lot of things in life, but probably a bit contrary to the OP and her other blogs.
Getting free shit/favors vs perhaps not being taken seriously, harassment, etc. It's a pretty complicated conundrum, o.o;
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I have been on the fence about posting in your blog because I find it difficult to tastefully articulate my distaste for your position on gender. However, I feel compelled to offer another insight based on college friends who went into the industry and the various positions they got into (like myself, they were mostly CS students).
While networking is essential for almost any field, the marketing and community management experience you write about are not technical positions and you place too much emphasis on it. If you are a high school senior or undergrad who is looking to get into the gaming industry, I strongly suggest you build your specific core skillset and portfolio that shows you will be valuable to employers regardless of who you know or have talked to. Pursue a background in computer science / engineering, animation, art, or film. Generally code developers / animators / artists will have a much more fulfilling role in the final product than the people who test, writes scripts, or post on the message boards. Aim to be in the former group, don't set your sights low by going the game tester route.
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On December 13 2010 20:44 SCC-Faust wrote:Show nested quote +On December 13 2010 18:35 Pyrrhuloxia wrote: gpotato ruined Allods so so so so badly How so? right at US launch surprising everyone by making it pay to play and launching with prices ten times that of what it was in the other market.
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3861 Posts
On December 14 2010 01:57 Haemonculus wrote:Show nested quote +On December 13 2010 17:20 lilsusie wrote: It * DOES * help if you're a cute girl though. My two cents. This is pretty accurate for a lot of things in life, but probably a bit contrary to the OP and her other blogs. Getting free shit/favors vs perhaps not being taken seriously, harassment, etc. It's a pretty complicated conundrum, o.o;
I just take it the way it is. If I'm getting free things because I'm a girl, then great! I'm not gonna be like "OMG GO AWAY YOU SEXIST!" I'm gonna enjoy the fact that I did absolutely nothing and that an online boy is doting on me. Of course, most of the time I won't announce that I'm female but if they think I am, or find out I am and give me special favors, I am not one to say no.
If I'm not taken seriously and/or get harassed, there is always an ignore function. This is the internet, afterall. I'm not gonna be hurt by some nerd at his computer who's putting me down because of my gender. I'm going to do what I do, whether its play games or contribute to the community and haters will be haters regardless of sex.
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I read that 91% of Harvard students graduate with some form of latin honors. Was a comparison with some other ivy league schools that were bashing harvard. Can't find the link.
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On December 13 2010 17:20 lilsusie wrote: It * DOES * help if you're a cute girl though. My two cents.
Is that how you got that floating kirby style avatar thingy??
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I've worked for a major games publicist (one of the 'big five') managing testers and localization testers. I can tell everyone for a certain fact that being female in this business is an advantage of such proportions that 'extreme' would be an understatement.
1. It looks very good for the company to even out the m/f ratio. Middle management and HR often (successfully) use statistics of how many females they've hired as grounds for promotion.
2. Females in the teams don't get called out on shit. I've seen testers who two weeks into the job ask a male colleague 'how to submit a bug' or something equal, after which the male tester who've submitted XX or XXX bugs already painstakingly walks her through it. Attractiveness doesn't matter - if she's hot it's because she's hot, if she's not it's because it would be discriminatory to determine who to help based on looks.
Now - before you respond to this you should know that i actually think this is something positive. I want it to be this way until we see a healthier ratio after which we can all behave normal. It's necessary and beneficial for everyone. Denying that gender is the single most important advantage you can currently have in the gaming business though, would be untruthful.
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On December 15 2010 01:13 Thrill wrote: I've worked for a major games publicist (one of the 'big five') managing testers and localization testers. I can tell everyone for a certain fact that being female in this business is an advantage of such proportions that 'extreme' would be an understatement.
1. It looks very good for the company to even out the m/f ratio. Middle management and HR often (successfully) use statistics of how many females they've hired as grounds for promotion.
2. Females in the teams don't get called out on shit. I've seen testers who two weeks into the job ask a male colleague 'how to submit a bug' or something equal, after which the male tester who've submitted XX or XXX bugs already painstakingly walks her through it. Attractiveness doesn't matter - if she's hot it's because she's hot, if she's not it's because it would be discriminatory to determine who to help based on looks.
Now - before you respond to this you should know that i actually think this is something positive. I want it to be this way until we see a healthier ratio after which we can all behave normal. It's necessary and beneficial for everyone. Denying that gender is the single most important advantage you can currently have in the gaming business though, would be untruthful.
Well, time for me to get a gender change
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On December 14 2010 19:10 lilsusie wrote:Show nested quote +On December 14 2010 01:57 Haemonculus wrote:On December 13 2010 17:20 lilsusie wrote: It * DOES * help if you're a cute girl though. My two cents. This is pretty accurate for a lot of things in life, but probably a bit contrary to the OP and her other blogs. Getting free shit/favors vs perhaps not being taken seriously, harassment, etc. It's a pretty complicated conundrum, o.o; I just take it the way it is. If I'm getting free things because I'm a girl, then great! I'm not gonna be like "OMG GO AWAY YOU SEXIST!" I'm gonna enjoy the fact that I did absolutely nothing and that an online boy is doting on me. Of course, most of the time I won't announce that I'm female but if they think I am, or find out I am and give me special favors, I am not one to say no. If I'm not taken seriously and/or get harassed, there is always an ignore function. This is the internet, afterall. I'm not gonna be hurt by some nerd at his computer who's putting me down because of my gender. I'm going to do what I do, whether its play games or contribute to the community and haters will be haters regardless of sex.
o.O You really wouldn't say no? Like ever if some weird guy was trying to offer you something like a gift? I think you are one of the bravest of all of us female players/casters then. I know haters hate regardless of gender but does it ever both you, Susie, when guys think that we cant keep up with them just cause we are female? Or like when they assume that we are bad compared to them?
Sorry, I'm just curious. Thanks if you have time to respond.
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There should be a separate section for all posts like this.
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On December 13 2010 18:27 ZlaSHeR wrote: Damn, you worked at gala? I used to play flyff, and still own one of the top characters in my server that tneds to mvp every week.
Gala is such a greedy, awful, closed minded, ridiculous company. They listen and ignore feedback, they hired (for flyff) GM's and CM's that didn't know a thing about the game, and were quite corrupt, as I've been around several stories having to do with people who bribed their ways out of bans.
Flyff was awful, I hope that the game you worked with wasn't as bad as the GM's and CM's that I was around in that game. Because they genuinely made gala look awful, and the game devs too, everything about gpotato was awful lol.
No shittin dude, I played that shitty fucking game for five years and by the end of it I was so mad at Gala-Net I simply quit the game. They banned people for account sharing but since these players spent about 1000$ per month in the cash shop they unbanned them. I read an article right before the latest version came out where Cromiell himself said that they were working on the new version which actually had already been developed in Korea several months before. They are stupid people that does not understand what life is about. They are corrupt indeed, Lexilicious was the bost worthless CM I have ever seen.I am so sick and fucking tired of that game and I will never play it seriously ever again.
What server did you play on by the way :3? I used to be on Lawolf.
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does the gaming industry pay well?
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!o! Why you bump?!
. . ^
I'd consider a job in gaming. Sounds fun... unfortunately I think that this probably makes the industry too competitive for me to get in.
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