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United States47024 Posts
On August 23 2010 05:33 GunSlinger wrote: SC2 is the opposite. They have designed a game solely around large, eco-oriented maps. Well what do you think is going to happen? I beat if there were any default Blizz maps brought back, you know the ones, with one base wide out in the open and no natural for miles. I bet the game would start to show it's cracks. And I can feel that every time I play or watch this game. It's just boring. Only a few strats seem to work (unless you are terran), so it just limits your creativity. What?
Most of the maps in the pool are small and have a lot of tight narrow spaces. That's one of the major complaints about the current map pool. Calling these maps large and eco-oriented is a joke.
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10387 Posts
Hey, don't diss Oldschool BW, that shit was damn impressive back in its day, and even today in its own way.
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Hey if they are unimpressive maybe you can win the next one right?
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Not going fast speedlings in ZvT is asking to die.
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some zerg shud step ahead and start being creative, they are trying to much to win the game on the lategame, look at JD, mid-game centred strategies...
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Lol no. The 5 roaches can't do anything besides force terran to either build a bunker. Reapers will demolish the roaches off creep, not to mention that 3 tech raxes will eventually be up. Oh and Terran can expand safely during this too.
Right now zerg just has to get early speedings to defend first aggression, power drones for maybe one or two cycles while teching up to lair, then use speedling/muta for the midgame to contain T.
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Are you the Vexx of WoW fame?
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On August 23 2010 06:07 superbabosheki wrote:Lol no. The 5 roaches can't do anything besides force terran to either build a bunker. Reapers will demolish the roaches off creep, not to mention that 3 tech raxes will eventually be up. Oh and Terran can expand safely during this too. Right now zerg just has to get early speedings to defend first aggression, power drones for maybe one or two cycles while teching up to lair, then use speedling/muta for the midgame to contain T.
Yeah you're right. There's just no hope. We should all roll T and watch vikings and tanks jerk each other off for 45 minutes.
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A lot of people are definitely overestimating top level skill in sc2 right now.
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The game is going to be developing for years.
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On August 23 2010 06:07 superbabosheki wrote:Lol no. The 5 roaches can't do anything besides force terran to either build a bunker. Reapers will demolish the roaches off creep, not to mention that 3 tech raxes will eventually be up. Oh and Terran can expand safely during this too. Right now zerg just has to get early speedings to defend first aggression, power drones for maybe one or two cycles while teching up to lair, then use speedling/muta for the midgame to contain T.
You don't have to go muta... You can easily go speedling -> lair -> roach w/ speed and then contain that way and deny expo or safely take third. Depending on what T is doing ofc.
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On August 23 2010 05:46 TheYango wrote:Show nested quote +On August 23 2010 05:33 GunSlinger wrote: SC2 is the opposite. They have designed a game solely around large, eco-oriented maps. Well what do you think is going to happen? I beat if there were any default Blizz maps brought back, you know the ones, with one base wide out in the open and no natural for miles. I bet the game would start to show it's cracks. And I can feel that every time I play or watch this game. It's just boring. Only a few strats seem to work (unless you are terran), so it just limits your creativity. What? Most of the maps in the pool are small and have a lot of tight narrow spaces. That's one of the major complaints about the current map pool. Calling these maps large and eco-oriented is a joke.
And yet they all have some sort of natural and an easy third. Discounting a few unique ones of course. The original Blizz maps made it so hard to expand that the game stayed at one base for a very long time. That is merely the point I am making. Maybe they aren't large, but they are definitely eco-oriented. Damn it, the whole game is eco-oriented. Can't people see that? It's all macro, therefore, not very fun to watch.
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Well, its because bw has been out for a long time and there are lots of builds. But yeah, thats what i felt too. Everyone just did the same builds in a specific matchup
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