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Philadelphia, PA10406 Posts
On May 27 2010 20:38 KinosJourney2 wrote: Starcraft's success was thanks to the players and constant renewal of maps. I think as long as Blizzard listens to the players (*cough* high level players *cough*) and keeps the game fresh with new maps, tournaments and patches im pretty sure Starcraft 2 will be a worthy successor of the throne. As long as Blizzard stays out of eSports, SC2 will grow and prosper, and so will BW.
I haven't pre-ordered SC2 yet, and I just switched back from the beta to BW. It's just a matter of me wanting to play the more interesting game, really. That's not to say that with the same love, attention, and dedication, SC2 won't be an interesting game, but at the moment, it's pretty mediocre to watch and play. I'll decide to buy or not buy SC2 based on whether or not I enjoy the game; just like I would with anything else.
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motbob
United States12546 Posts
Good luck pirating the game, guys. No one's been able to crack the beta, and it will probably take a long time to crack the actual game. I'm not going to lie: I think you're immature cheapskates if you're saying that you won't buy the full game based on the beta.
Any talk of pirating disgusts me TBH. Whatever justification people come up with it, it always comes down to the same thing: you're just being cheap.
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United States1719 Posts
On May 27 2010 23:41 Grend wrote:Show nested quote +On May 27 2010 22:46 hifriend wrote:On May 27 2010 22:19 Grend wrote: The "OMG Blizzard is looking for a profit" argument is silly. It`s a freaking Giant Corporation, not your personal fluffy bunny of friendship. Of course they are going to try to make money off the game. There are more to business than plain opportunities of profit.. Like, not alienating big chunks of your most dedicated fanbase. Well duh. Youre adressing something else than what I was thinking about when I made that post though. I was thinking more of how Bnet.2.0 is set up. I honestly doubt whether this GOM-TV thing will "alienate" "big chunks" of the dedicated fanbase as you claim though. Only time will tell, -Any change has to be negative you know what the first thing korean netizens said when this article popped up on fomos? "I hate the gomtv commentators, i will not watch it"
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i'm also quite dissapointed in Blizzard, and by the choices they've been making. As a dedicated blizzard fan boy i've bought nearly every game they've made since Warcraft 2. Now i'm starting to realize that they'll never be the same company i fell in love with. I blame it on activision, which is one of the biggest offenders in the "DLC" scam, making people pay like $40 for a couple maps and a new mission. As everyone knows they plan on doing exactly this with starcraft, making it so you have to effectively buy three copies of the game. I plan on buying wings of liberty as a show of faith. If they haven't fixed the rampant problems within b.net 2.0 and, within a few years, the problems within the company and it's management, then i won't be buying a blizzard product again.
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You'll be missing out on all the nice UMS's
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Didn't Blizzard already state the current friend system is just to test it out? I am sure they said that when it is released it will have an easier way to add non friend, friends. I like all these threads that pop up in a beta because the system isn't working 100% or is crap right now.
It doesn't matter how many people on team liquid don't buy SC2. You will still have the BW forums and the SC2 players will have the SC2 forums. I just hope the BW players keep their whinning out of the SC2 forums because it is really annoying to see so many babies crying over the same shit over and over.
Yes I am buying SC2 because I know Blizzard will spend as long as they can to perfect bnet 2.0. All the valve fanboys (I am one) should realise that Steam was a steamy pile of shit when it first came out as well.
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On May 27 2010 23:47 motbob wrote: Good luck pirating the game, guys. No one's been able to crack the beta, and it will probably take a long time to crack the actual game. I'm not going to lie: I think you're immature cheapskates if you're saying that you won't buy the full game based on the beta.
Any talk of pirating disgusts me TBH. Whatever justification people come up with it, it always comes down to the same thing: you're just being cheap. Blizzard is cheap too: - No Lan - Can't cross servers - 3 x 59$ - Limited map editor - Terrible Bnet so far ( ladder, chat etc ... ) - Facebook ( LOL ) - Poor privacy
And i'm not even talking about gameplay issues.
But you are right, we shouldn't pirate that game. Why ? Because it is a mediocre at best. Btw Blizzard is so delusional that they are trying to kill broodwar now.
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On May 27 2010 23:48 rotinegg wrote:Show nested quote +On May 27 2010 23:41 Grend wrote:On May 27 2010 22:46 hifriend wrote:On May 27 2010 22:19 Grend wrote: The "OMG Blizzard is looking for a profit" argument is silly. It`s a freaking Giant Corporation, not your personal fluffy bunny of friendship. Of course they are going to try to make money off the game. There are more to business than plain opportunities of profit.. Like, not alienating big chunks of your most dedicated fanbase. Well duh. Youre adressing something else than what I was thinking about when I made that post though. I was thinking more of how Bnet.2.0 is set up. I honestly doubt whether this GOM-TV thing will "alienate" "big chunks" of the dedicated fanbase as you claim though. Only time will tell, -Any change has to be negative you know what the first thing korean netizens said when this article popped up on fomos? "I hate the gomtv commentators, i will not watch it"
What does that prove? That people on Fomos can be rash and irrational as well? What people write on a internet forum and what they end up doing is two completely different things. It is too early to make any kind of conclusion about this only being bad for the pro scene.
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On May 27 2010 22:41 MaYuu wrote:Korean e-sports is hands down the best there is. Nothing can be compared to it. yeah, and it exists only in korea, which is exactly my point. it doesnt affect esports anywhere else, and anywhere else is where WE are at. do you understand it now?
On May 27 2010 22:46 hifriend wrote:Show nested quote +On May 27 2010 20:38 enzym wrote: thats no fact. wgt, pgt, iccup - korea made none of this. tl, gg.net - kespa didnt make these. bwcl isnt their work either. i dont care about starcraft cause kespa build their little turf in their little country. they made a shiny turf, but its a small country, huge language barrier, doesnt reach people anywhere else except via what dedicated members of our OWN community bring to us. ive not been playing bw coz korea has two channels broadcasting the game. i played it because its a great game. our community doesnt depend in the slightest on korea. theres some inspiration coming from there but thats not kespas work, that comes from our guys and from the players themselves. yo cant hype korean esports as the best there'll ever be. it isnt the top of the world. Show nested quote +On May 27 2010 22:32 enzym wrote:On May 27 2010 22:27 Scarecrow wrote:On May 27 2010 22:17 Spenguin wrote: I am definitely buying Starcraft 2, it's a fucking amazing game
Haters gonna hate Ppl aren't hating on sc2, they're hating on blizzard for taking over esports (which will cripple it) and destroying korean BW. which is silly. people are overvaluing the korean esports scene. Dude you're not making any sense, I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years. What the hell do you think these sites (gg.net, tl.net) are meant to be in the first place? You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did. In reality these sites were originally meant to be portals into the world of korean esports. If starcraft wasn't unique in the fact that it's been the subject of a large emerging E-sports industry it would have been much less intriguing to a lot of us, and chances are people would have lost interest long ago as has happened in the case of many other excellent games (wc2 comes to mind). Are you new to the scene or something? I don't understand any of what you're saying. Blizzard are opposed to private servers such as iccup. Game-i was shut down, and trust me when I say that blizzard will do everything in their power to oppose any attempts at creating private servers in sc2, no matter how large the disappointment over the official laddering system is among their fans.
I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years.
im saying that that is hugely overvalued by a lot of people. korean esports is and has always been korean esports. it is great for korea, but it has done little for esports on a worldwide scene. you say: korea is the only place with a developed professional esports scene and in the same breath say that it is was has kept and promoted esport. it has not. all its work is limited to korea. it didnt do jackshit for esports in other places. it is one tiny country in the sea of countries that make up the worldwide esports scene (or should, for that matter).
You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did.
that is exactly what i am saying. read the above. i am not denying that it has been good entertainment for some people to watch proleague and that it set the bar quite high even for nonkorean gamers, inspiring them to try to live up to the same level of play. but other than that it has had no impact on nonkorean sc, let alone esports.
Are you new to the scene or something? I don't understand any of what you're saying.
i have been with this game since its release, since i first played a test-version / demo of it out of a pc magazine even before broodwar was released.
Blizzard are opposed to private servers such as iccup. Game-i was shut down, ...
gom was shut down, too, and that happened because of kespa.
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On May 28 2010 00:16 enzym wrote:Show nested quote +On May 27 2010 22:41 MaYuu wrote:Korean e-sports is hands down the best there is. Nothing can be compared to it. yeah, and it exists only in korea, which is exactly my point. it doesnt affect esports anywhere else, and anywhere else is where WE are at. do you understand it now? Show nested quote +On May 27 2010 22:46 hifriend wrote:On May 27 2010 20:38 enzym wrote: thats no fact. wgt, pgt, iccup - korea made none of this. tl, gg.net - kespa didnt make these. bwcl isnt their work either. i dont care about starcraft cause kespa build their little turf in their little country. they made a shiny turf, but its a small country, huge language barrier, doesnt reach people anywhere else except via what dedicated members of our OWN community bring to us. ive not been playing bw coz korea has two channels broadcasting the game. i played it because its a great game. our community doesnt depend in the slightest on korea. theres some inspiration coming from there but thats not kespas work, that comes from our guys and from the players themselves. yo cant hype korean esports as the best there'll ever be. it isnt the top of the world. On May 27 2010 22:32 enzym wrote:On May 27 2010 22:27 Scarecrow wrote:On May 27 2010 22:17 Spenguin wrote: I am definitely buying Starcraft 2, it's a fucking amazing game
Haters gonna hate Ppl aren't hating on sc2, they're hating on blizzard for taking over esports (which will cripple it) and destroying korean BW. which is silly. people are overvaluing the korean esports scene. Dude you're not making any sense, I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years. What the hell do you think these sites (gg.net, tl.net) are meant to be in the first place? You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did. In reality these sites were originally meant to be portals into the world of korean esports. If starcraft wasn't unique in the fact that it's been the subject of a large emerging E-sports industry it would have been much less intriguing to a lot of us, and chances are people would have lost interest long ago as has happened in the case of many other excellent games (wc2 comes to mind). Are you new to the scene or something? I don't understand any of what you're saying. Blizzard are opposed to private servers such as iccup. Game-i was shut down, and trust me when I say that blizzard will do everything in their power to oppose any attempts at creating private servers in sc2, no matter how large the disappointment over the official laddering system is among their fans. I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years.im saying that that is hugely overvalued by a lot of people. korean esports is and has always been korean esports. it is great for korea, but it has done little for esports on a worldwide scene. you say: korea is the only place with a developed professional esports scene and in the same breath say that it is was has kept and promoted esport. it has not. all its work is limited to korea. it didnt do jackshit for esports in other places. it is one tiny country in the sea of countries that make up the worldwide esports scene (or should, for that matter). You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did.that is exactly what i am saying. read the above. i am not denying that it has been good entertainment for some people to watch proleague and that it set the bar quite high even for nonkorean gamers, inspiring them to try to live up to the same level of play. but other than that it has had no impact on nonkorean sc, let alone esports. Are you new to the scene or something? I don't understand any of what you're saying.i have been with this game since its release, since i first played a test-version / demo of it out of a pc magazine even before broodwar was released. Blizzard are opposed to private servers such as iccup. Game-i was shut down, ...gom was shut down, too, and that happened because of kespa.
Sure if you're so old school and in to e-sports you should know that Korean e-sports is the only e-sport that has truly blossomed. It sets marks for others and if e-sports can grow in Korea, why would it not in other places of the world. Well, same goes if it fails, why would it fail in Korea and not outside. They have a bigger fan base and years of experience. If they get run over by blizzard I'm sure there would be no one left to even try something this big. sc:bw or not. Korean e-sports sets the bar atm.
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You'll cave after a month.
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On May 28 2010 00:01 sLiniss wrote: You'll be missing out on all the nice UMS's
just read this about the ums : http://www.teamliquid.net/forum/viewmessage.php?topic_id=127066
yeah , the more you find about what blizzard do the more you want to remove the pre-order.....
they will be no cool ums in sc2 like we find in sc1 , unless they look ugly .
why you guy derail the topic to e-sport btw ? that only one of my 100 reason for dont play sc2 .
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On May 28 2010 00:27 MaYuu wrote:Show nested quote +On May 28 2010 00:16 enzym wrote:On May 27 2010 22:41 MaYuu wrote:Korean e-sports is hands down the best there is. Nothing can be compared to it. yeah, and it exists only in korea, which is exactly my point. it doesnt affect esports anywhere else, and anywhere else is where WE are at. do you understand it now? On May 27 2010 22:46 hifriend wrote:On May 27 2010 20:38 enzym wrote: thats no fact. wgt, pgt, iccup - korea made none of this. tl, gg.net - kespa didnt make these. bwcl isnt their work either. i dont care about starcraft cause kespa build their little turf in their little country. they made a shiny turf, but its a small country, huge language barrier, doesnt reach people anywhere else except via what dedicated members of our OWN community bring to us. ive not been playing bw coz korea has two channels broadcasting the game. i played it because its a great game. our community doesnt depend in the slightest on korea. theres some inspiration coming from there but thats not kespas work, that comes from our guys and from the players themselves. yo cant hype korean esports as the best there'll ever be. it isnt the top of the world. On May 27 2010 22:32 enzym wrote:On May 27 2010 22:27 Scarecrow wrote:On May 27 2010 22:17 Spenguin wrote: I am definitely buying Starcraft 2, it's a fucking amazing game
Haters gonna hate Ppl aren't hating on sc2, they're hating on blizzard for taking over esports (which will cripple it) and destroying korean BW. which is silly. people are overvaluing the korean esports scene. Dude you're not making any sense, I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years. What the hell do you think these sites (gg.net, tl.net) are meant to be in the first place? You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did. In reality these sites were originally meant to be portals into the world of korean esports. If starcraft wasn't unique in the fact that it's been the subject of a large emerging E-sports industry it would have been much less intriguing to a lot of us, and chances are people would have lost interest long ago as has happened in the case of many other excellent games (wc2 comes to mind). Are you new to the scene or something? I don't understand any of what you're saying. Blizzard are opposed to private servers such as iccup. Game-i was shut down, and trust me when I say that blizzard will do everything in their power to oppose any attempts at creating private servers in sc2, no matter how large the disappointment over the official laddering system is among their fans. I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years.im saying that that is hugely overvalued by a lot of people. korean esports is and has always been korean esports. it is great for korea, but it has done little for esports on a worldwide scene. you say: korea is the only place with a developed professional esports scene and in the same breath say that it is was has kept and promoted esport. it has not. all its work is limited to korea. it didnt do jackshit for esports in other places. it is one tiny country in the sea of countries that make up the worldwide esports scene (or should, for that matter). You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did.that is exactly what i am saying. read the above. i am not denying that it has been good entertainment for some people to watch proleague and that it set the bar quite high even for nonkorean gamers, inspiring them to try to live up to the same level of play. but other than that it has had no impact on nonkorean sc, let alone esports. Are you new to the scene or something? I don't understand any of what you're saying.i have been with this game since its release, since i first played a test-version / demo of it out of a pc magazine even before broodwar was released. Blizzard are opposed to private servers such as iccup. Game-i was shut down, ...gom was shut down, too, and that happened because of kespa. Sure if you're so old school and in to e-sports you should know that Korean e-sports is the only e-sport that has truly blossomed. It sets marks for others and if e-sports can grow in Korea, why would it not in other places of the world. Well, same goes if it fails, why would it fail in Korea and not outside. They have a bigger fan base and years of experience. If they get run over by blizzard I'm sure there would be no one left to even try something this big. sc:bw or not. Korean e-sports sets the bar atm.
you might want to differentiate. a great sport isnt made through the amount of money that goes into it. it is made by competition, and we had plenty of that, and it had nothing to do with korea. i wouldnt say that it didnt blossom here at all. it did. we have had and still have a great scene, at least in starcraft. there are some things that have made it crumble over that more than a decade time period, like the lack of a ladder and thus introduction of private ladders, which led to people abandoning their home channels on the original gateways and thus scattered the scene, the release of wc3, wow and now sc2 beta. but we did have our own leagues, tournaments and cups. the only thing thats different is the structure or the way and timeframe it took to come into existence and the amount of money involved. despite that, though, it is still esport. i played this game because of the german, then international scene. not because of koreans. pro matches were exciting to watch and to show you all the room that was still there for you to use to improve. but thats basically it.
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I'm one of those people who has faith that blizzard will do the right thing eventually. I am buying this game no matter what, with hopes that blizzard will polish this awful turd of a beta.
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I'm not saying this won't benefit the international scene in a short term perspective. I also am aware that Day9 will probably celebrate these news and he has my deepest sympathies and respect - but he's coming from a strong bias. His own brother was rejected by KeSPA and embraced by gom, so obviously his allegiance lies with the latter.
However - seeing the same logos on professional Korean athletes such as top golf players like Choi and Park - on young adults playing the same PC game i play, that's something so near and dear to my heart it's hard to describe it. The mainstream will never accept ESPORTs as something healthy like regular sports where kids run and sweat and come home to their parents with a healthy appetite. With sponsors like Pringles, Coca Cola and major banks and airlines, mainstream has no choice but to accept ESPORTs as something real.
We've always been able to point to Korea and say "hey look - in one generation an ESPORT final will be as big an event there as the '02 FIFA World Cup was", now - with another one-sponsor event like "intel classic" (very similar to ESL intel extreme masters) on its way, i'm not sure we'll be able to say that anymore.
Again, don't get me wrong - we all want to love Blizzard, but anything that hurts ESPORTs and the growth of the ESPORT scene hurts me personally and this signing with gomTV is one step forward and ninety-nine steps back. An ultimatum to cease all BW tournaments unless you sign a contract to pay off a competitor - come on, that's hostile and hurtful and people like myself will lash out.
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On May 28 2010 00:36 Megalisk wrote: I'm one of those people who has faith that blizzard will do the right thing eventually. I am buying this game no matter what, with hopes that blizzard will polish this awful turd of a beta.
you have fayth in blizzard , why ? they are all new people working for blizzard , all the old people from 10 year ago have left . the people who create many great game you love are not the one working for sc2 .
blizzard is not blizzard anymore .
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On May 28 2010 00:34 enzym wrote:Show nested quote +On May 28 2010 00:27 MaYuu wrote:On May 28 2010 00:16 enzym wrote:On May 27 2010 22:41 MaYuu wrote:Korean e-sports is hands down the best there is. Nothing can be compared to it. yeah, and it exists only in korea, which is exactly my point. it doesnt affect esports anywhere else, and anywhere else is where WE are at. do you understand it now? On May 27 2010 22:46 hifriend wrote:On May 27 2010 20:38 enzym wrote: thats no fact. wgt, pgt, iccup - korea made none of this. tl, gg.net - kespa didnt make these. bwcl isnt their work either. i dont care about starcraft cause kespa build their little turf in their little country. they made a shiny turf, but its a small country, huge language barrier, doesnt reach people anywhere else except via what dedicated members of our OWN community bring to us. ive not been playing bw coz korea has two channels broadcasting the game. i played it because its a great game. our community doesnt depend in the slightest on korea. theres some inspiration coming from there but thats not kespas work, that comes from our guys and from the players themselves. yo cant hype korean esports as the best there'll ever be. it isnt the top of the world. On May 27 2010 22:32 enzym wrote:On May 27 2010 22:27 Scarecrow wrote:On May 27 2010 22:17 Spenguin wrote: I am definitely buying Starcraft 2, it's a fucking amazing game
Haters gonna hate Ppl aren't hating on sc2, they're hating on blizzard for taking over esports (which will cripple it) and destroying korean BW. which is silly. people are overvaluing the korean esports scene. Dude you're not making any sense, I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years. What the hell do you think these sites (gg.net, tl.net) are meant to be in the first place? You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did. In reality these sites were originally meant to be portals into the world of korean esports. If starcraft wasn't unique in the fact that it's been the subject of a large emerging E-sports industry it would have been much less intriguing to a lot of us, and chances are people would have lost interest long ago as has happened in the case of many other excellent games (wc2 comes to mind). Are you new to the scene or something? I don't understand any of what you're saying. Blizzard are opposed to private servers such as iccup. Game-i was shut down, and trust me when I say that blizzard will do everything in their power to oppose any attempts at creating private servers in sc2, no matter how large the disappointment over the official laddering system is among their fans. I don't think a lot of people would stand on your side opposing the fact that korean esport has promoted, spread and kept starcraft alive to a large extent over the past years.im saying that that is hugely overvalued by a lot of people. korean esports is and has always been korean esports. it is great for korea, but it has done little for esports on a worldwide scene. you say: korea is the only place with a developed professional esports scene and in the same breath say that it is was has kept and promoted esport. it has not. all its work is limited to korea. it didnt do jackshit for esports in other places. it is one tiny country in the sea of countries that make up the worldwide esports scene (or should, for that matter). You're talking as if we'd have this cool community even if starcraft didn't catch on in korea the way it did.that is exactly what i am saying. read the above. i am not denying that it has been good entertainment for some people to watch proleague and that it set the bar quite high even for nonkorean gamers, inspiring them to try to live up to the same level of play. but other than that it has had no impact on nonkorean sc, let alone esports. Are you new to the scene or something? I don't understand any of what you're saying.i have been with this game since its release, since i first played a test-version / demo of it out of a pc magazine even before broodwar was released. Blizzard are opposed to private servers such as iccup. Game-i was shut down, ...gom was shut down, too, and that happened because of kespa. Sure if you're so old school and in to e-sports you should know that Korean e-sports is the only e-sport that has truly blossomed. It sets marks for others and if e-sports can grow in Korea, why would it not in other places of the world. Well, same goes if it fails, why would it fail in Korea and not outside. They have a bigger fan base and years of experience. If they get run over by blizzard I'm sure there would be no one left to even try something this big. sc:bw or not. Korean e-sports sets the bar atm. you might want to differentiate. a great sport isnt made through the amount of money that goes into it. it is made by competition, and we had plenty of that, and it had nothing to do with korea.
You say it's made by competition, then how come there's no foreigner that plays sc:bw even remotely as good as a decent Korean a-teamer? If we plenty of competition why did no one ever succeed as the Koreans did?
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On May 27 2010 20:22 cyclone25 wrote: I will still buy the game, but I'll hate Blizzard forever, because the only thing they care is money and they use "esports" as an excuse for their actions. kind of like this ^^ i like playing the game so ill buy it, but my once great faith in blizzard as a company is mostly gone
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On May 27 2010 20:55 enzym wrote:Show nested quote +On May 27 2010 20:50 tomatriedes wrote:On May 27 2010 20:38 enzym wrote:On May 27 2010 20:31 hifriend wrote:On May 27 2010 20:23 enzym wrote: umm... actually its kespa who screwed over blizzard all these years making money off their IP. im not a fan of stuff like IP rights coz nobody's losing anything just from a copy. makin' a copy is different from actually stealing something. there's no guarantee that anyone would by the product and i also think that many great technologies arent used to their full potential coz some capitalist fucks claim "copyright" (look at that term - you need to ask for making a copy, thats bs ffs!).
im not a huge fan of capitalism of any kind.
but right now we do have capitalism. kespa didnt even ask blizzard all these years. they used something somebody else made to grow an economy on it without the creator getting anything.
not buying the game over bnet 2.0 flaws or other imperfections is understandable. not buying it coz you dont support blizzards policy is also understandable. but that you dont support this particular policy is bullshit. kespa stole someone elses product to further their own benefit. and you are giving blizzard a hard time, when they are the ones that MADE the fucking game. how can kespa have more rights to the product than the people that made it? its completely beyond me. even if the sky comes crashin down coz of this you cant blame blizzard for it, blame kespa for not giving a fuck. i dont understand all these people. >_< If it weren't for kespa and all the dedicated people that have put in tears, sweat and blood over the years, starcraft would have been long forgotten by now. Thanks to E-sports blizzard has 4.5 million copies sold in korea alone, and here they are bitching and moaning. It's the reality of corporations but it's also a prohibiting factor for the growth of E-sports. thats no fact. wgt, pgt, iccup - korea made none of this. tl, gg.net - kespa didnt make these. bwcl isnt their work either. i dont care about starcraft cause kespa build their little turf in their little country. they made a shiny turf, but its a small country, huge language barrier, doesnt reach people anywhere else except via what dedicated members of our OWN community bring to us. ive not been playing bw coz korea has two channels broadcasting the game. i played it because its a great game. our community doesnt depend in the slightest on korea. theres some inspiration coming from there but thats not kespas work, that comes from our guys and from the players themselves. yo cant hype korean esports as the best there'll ever be. it isnt the top of the world. Not the same for everybody though. Personally I think I would have lost interest in BW several years ago if not for the Korean progaming scene and I'm sure there are plently of others on this site who feel the same way. If Blizzard ruins the Korean progaming scene I foresee SC2 ending up with a similar scene to WC3- not terrible, but not particularly interesting either. maybe. but i strongly disagree with that wc3 comparison. wc3 is far from being as good a game as bw. it was an experiment to introduce rp elements into a competetive strategy game and failed horribly, having clonky visual design on top of that (unit style). wc3 failed because it was a terrible game. or to put it the other way around, in line with how FA sees this, it did amazingly well and well enough for being such a bad game. a more well made game can go infinitely further than that. In what way did wc3 fail? Just because you didn't like it doesn't mean it failed. It still has a large pro scene. I personally find it much, much more fun than SC1. I really hate how BW players act so superior over Warcraft 3. It requires a lot of skill, it is just much more heavily focused on micro than macro.
You say wc3 was a terrible game and that if failed as if it's a fact, but then you go on to say it did amazingly well..? It objectively didn't fail and isn't a terrible game. Those are facts. You can go and believe whatever you want though.
/rant
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United States12224 Posts
There are a huge amount of misinformed posts in this thread regarding what functionality will be in release and what's just temporarily functional in the current state of Battle.net. This release will be just like every other Blizzard release: terrible day 1 server issues, lag due to "unexpected user volume", a day 1 balance patch, maintenance during peak hours, and in the end a game that's fun to play. SC2 is fun to play and has potential to be just as fun to watch as well (some games that we've seen from the current high level players have been pretty entertaining). There's no use raging or becoming disappointed over Activision's (non-)involvement or Blizzard's staff changes over the years, and frankly those are some of the dumbest reasons for what's essentially boycotting a game I've ever heard.
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