• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:26
CET 06:26
KST 14:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool38Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Potential Updates Coming to the SC2 CN Server Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
[Megathread] Daily Proleagues ASL Season 21 LIVESTREAM with English Commentary [BSL22] Open Qualifiers & Ladder Tours Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4537 users

Ripley's Beleive it or Not: Sc2 Edition!

Blogs > Jonoman92
Post a Reply
1 2 Next All
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
Last Edited: 2010-04-23 07:23:52
April 23 2010 07:21 GMT
#1
[image loading]

Now, what if I were to tell you that in a twisted, twisted world. A mere 3 zealots were able to kill a supply depot faster than 4 scvs can repair it, in sc2 beta patch 9.

Poll: 3 Zealots Killing a Depot faster than 4 scvs can repair it?

No way, you must be crazy. (19)
 
68%

Of Course! Zeals r $%^#ing hosses (5)
 
18%

Boxer!!!! (would be upset to hear this, nuke rushing is hard when u can't hold a wall yo) (4)
 
14%

28 total votes

Your vote: 3 Zealots Killing a Depot faster than 4 scvs can repair it?

(Vote): Of Course! Zeals r $%^#ing hosses
(Vote): No way, you must be crazy.
(Vote): Boxer!!!! (would be upset to hear this, nuke rushing is hard when u can't hold a wall yo)



Well lo and behold... take a breath... it is:

+ Show Spoiler +

TRUE!
+ Show Spoiler +

I learned the hard way and went 4-1 and am in gold league lool.

A few zeals? np I got awesome walls and as many scvs as can even fit to repair it.
[image loading]

woah.... what just happened...
[image loading]



+ Show Spoiler +

I mean this is bad right? Or am I overreacting. I just hate sleeping at night knowing I may not be all safe behind my nice wall.




***
meeple
Profile Blog Joined April 2009
Canada10211 Posts
April 23 2010 07:24 GMT
#2
Whoa... that's rough to say in the least. Did they buff the zealot attack or lower the repair rate?
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
April 23 2010 07:24 GMT
#3
That is just silly. I think all non-defensive buildings should have like a 10% boost of health.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
April 23 2010 07:24 GMT
#4
On April 23 2010 16:24 ShaperofDreams wrote:
That is just silly. I think all non-defensive buildings should have like a 10% boost of health.


Wait... how would that help. They would still be able to kill it. It woudl just take longer
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
April 23 2010 07:25 GMT
#5
Wow... what did they change for this to happen?
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
April 23 2010 07:27 GMT
#6
On April 23 2010 16:25 faction123 wrote:
Wow... what did they change for this to happen?


Dunno if they changed anything or if I hadn't noticed it before because it surprisingly never came up.
ketomai
Profile Joined June 2007
United States2789 Posts
April 23 2010 07:31 GMT
#7
I found out how slow repair was the hard way when all my scvs couldn't beat like 3 void rays or something. I forgot. It seems like the repair rate is much slower in this game.
selboN
Profile Blog Joined January 2008
United States2523 Posts
April 23 2010 07:32 GMT
#8
The real question here is, why have you abandoned Auir my brother?
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
selboN
Profile Blog Joined January 2008
United States2523 Posts
April 23 2010 07:34 GMT
#9
On April 23 2010 16:31 ketomai wrote:
I found out how slow repair was the hard way when all my scvs couldn't beat like 3 void rays or something. I forgot. It seems like the repair rate is much slower in this game.

I would be appalled if 3 void rays were out repaired by scvs... The only thing they do is high amounts of damage over a period of time.
"That's what happens when you're using a mouse made out of glass!" -Tasteless (Referring to ZergBong)
airoh
Profile Joined April 2009
Canada1 Post
April 23 2010 07:36 GMT
#10
On April 23 2010 16:24 ShaperofDreams wrote:
That is just silly. I think all non-defensive buildings should have like a 10% boost of health.



when used to block off your ramp, don't supply depots become defensive buildings?

also, to the op, is it possible that you did not have enough minerals to repair, or you weren't mining fast enough (due to scvs being pulled from mineral line to repair), so maybe you weren't repairing at 100% efficiency due to mineral shortage?
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
April 23 2010 07:37 GMT
#11
On April 23 2010 16:32 selboN wrote:
The real question here is, why have you abandoned Auir my brother?

lol, I initially was playing random to get a feel for all the races. I just felt like staying with T because my friend was T as well and it was the most fun for me to play.



On April 23 2010 16:34 selboN wrote:
Show nested quote +
On April 23 2010 16:31 ketomai wrote:
I found out how slow repair was the hard way when all my scvs couldn't beat like 3 void rays or something. I forgot. It seems like the repair rate is much slower in this game.

I would be appalled if 3 void rays were out repaired by scvs... The only thing they do is high amounts of damage over a period of time.

Well, how many scvs are we talking about vs these 3 void rays. That's kind of important information.
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
April 23 2010 07:38 GMT
#12
On April 23 2010 16:36 airoh wrote:
Show nested quote +
On April 23 2010 16:24 ShaperofDreams wrote:
That is just silly. I think all non-defensive buildings should have like a 10% boost of health.



when used to block off your ramp, don't supply depots become defensive buildings?

also, to the op, is it possible that you did not have enough minerals to repair, or you weren't mining fast enough (due to scvs being pulled from mineral line to repair), so maybe you weren't repairing at 100% efficiency due to mineral shortage?


I tested it with a friend afterward, so yea, I'm sure. (I think he believed me but still wanted to see it with his own eyes since it's so different from Broodwar.)
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
Last Edited: 2010-04-23 07:39:55
April 23 2010 07:38 GMT
#13
This seems perfectly reasonable to me. Repair is overpowered anyways. You shouldn't expect to get a free pass to power economy while making no units. I'm sure this wouldn't have been an issue if you had a couple more Marines to drive off the Zealots while they were hacking away.
TranslatorBaa!
Korynne
Profile Blog Joined March 2010
Canada990 Posts
April 23 2010 09:06 GMT
#14
I think looking from the screenshots that perhaps you could do something about wall placement? Placing them in a way such that you have more surface area to repair, and they have less surface area to attack.

I haven't played beta, but it looks like your other supply depot could've been more forward to prevent him from squishing 3 zealots into the space.
TL Mawfyah~ http://www.teamliquid.net/forum/index.php?show_part=31
ketomai
Profile Joined June 2007
United States2789 Posts
April 23 2010 09:12 GMT
#15
On April 23 2010 16:34 selboN wrote:
Show nested quote +
On April 23 2010 16:31 ketomai wrote:
I found out how slow repair was the hard way when all my scvs couldn't beat like 3 void rays or something. I forgot. It seems like the repair rate is much slower in this game.

I would be appalled if 3 void rays were out repaired by scvs... The only thing they do is high amounts of damage over a period of time.


It was every single scv that could fit around the CC. Actually it might have even been 2 =S.
Southlight
Profile Blog Joined August 2007
United States11768 Posts
April 23 2010 09:33 GMT
#16
That's odd, because someone did a mass zealot rush and hammered at my hastily-constructed 3-depot wall, and saturation of SCVs along my depots allowed me to hold the rush (only to lose later to warp prisms).
oraoraoraoraoraoraoraora
FraCuS
Profile Blog Joined January 2010
United States1072 Posts
April 23 2010 16:26 GMT
#17
"Boxer!!!! (would be upset to hear this, nuke rushing is hard when u can't hold a wall yo)"

lol im pretty sure boxer didnt want SC2 to come out.
so no need to make this an option ha.
Apink/Girl's Day/miss A/IU/Crayon Pop/Sistar/Exo K :D l Kpop and Kdrama Enthusiast
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
April 23 2010 17:06 GMT
#18
Well...
thats just not right
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
GogoKodo
Profile Blog Joined April 2003
Canada1785 Posts
April 23 2010 17:29 GMT
#19
I'm curious if you ever ran out of minerals while repairing, I see you have low mineral count like 51. If you were to make an SCV or marine you would drop to 1 mineral and the repair would stop for a little bit. Sort of how a medic that runs out of energy will heal in little spurts while the energy recharges it will be the same with the repair. If you had enough minerals the whole time though then disregard.
twitter: @terrancem
crate
Profile Blog Joined May 2009
United States2474 Posts
April 23 2010 17:34 GMT
#20
I think supply-barracks-supply wall only lets 2 zealots attack each supply depot (look at the picture you provided and you can see the top zealot is standing where part of the barracks would be if it were a SBS wall).

I certainly don't see any reason this has to be a problem. I mean if you're repairing with 4 SCVs your marines get a lot of free shots off on the zealots before your depot dies anyway.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft575
StarCraft: Brood War
GuemChi 4960
ZergMaN 25
Noble 21
ggaemo 20
Bale 13
Icarus 13
Dota 2
monkeys_forever486
League of Legends
JimRising 681
Super Smash Bros
C9.Mang0302
Other Games
Mew2King81
kaitlyn38
Organizations
Other Games
gamesdonequick729
Dota 2
PGL Dota 2 - Main Stream93
Other Games
BasetradeTV65
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• practicex 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki111
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1417
• Rush1037
Upcoming Events
Replay Cast
3h 34m
Afreeca Starleague
4h 34m
Sharp vs Scan
Rain vs Mong
Wardi Open
6h 34m
Monday Night Weeklies
11h 34m
Sparkling Tuna Cup
1d 4h
Afreeca Starleague
1d 4h
Soulkey vs Ample
JyJ vs sSak
Replay Cast
2 days
Afreeca Starleague
2 days
hero vs YSC
Larva vs Shine
Kung Fu Cup
2 days
Replay Cast
2 days
[ Show More ]
KCM Race Survival
3 days
The PondCast
3 days
WardiTV Team League
3 days
Replay Cast
3 days
WardiTV Team League
4 days
RSL Revival
5 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
5 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
6 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
6 days
BSL
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.