On March 10 2010 10:10 TheComeback wrote:
to ^, theres is a lot more than 2 strats.. Just last night playing vs a platinum I successfully Forge fe'd and it worked great, he ended up warp prisming into my base and after I stopped that attack he simply did not know what to do to keep up.. There the robo immortal push.. 1 gate collosus fe.. Sorry but I just dont agree that there is only 2 viable strats
to ^, theres is a lot more than 2 strats.. Just last night playing vs a platinum I successfully Forge fe'd and it worked great, he ended up warp prisming into my base and after I stopped that attack he simply did not know what to do to keep up.. There the robo immortal push.. 1 gate collosus fe.. Sorry but I just dont agree that there is only 2 viable strats
ok, my mistake, there are only 2 viable strats, given that those strats are done correctly. You simply cant counter a 3 warpgate rush, if he does it the right way. The only thing that counters it is 2 gate proxy, and thats a shot in the dark hoping opponent didnt wallin. So at the highest level, its basically 2 gate proxy and 3 warpgate rush only. If you dont believe me that these are the only viable strats, add me ( joklem.joklem) and we can test it out
from another thread, said it better than I did
On March 10 2010 14:55 Two_DoWn wrote:
There are already quite a few of these threads around, as most of the "pvp is stupid" threads end up discussing a counter. So far, nothing. Warp gates are just available too soon for a tech build to try to counter, and the production beats any build that tries to skip cores and assimilators after a production cycle or two.
Sure I'm not the most experienced player, but the speed of the rush combined with the fact that there is no reason not to do it (ie no way for the defender to punish the offender) I think the answer may just be a blizzard patch to warp gates.
There are already quite a few of these threads around, as most of the "pvp is stupid" threads end up discussing a counter. So far, nothing. Warp gates are just available too soon for a tech build to try to counter, and the production beats any build that tries to skip cores and assimilators after a production cycle or two.
Sure I'm not the most experienced player, but the speed of the rush combined with the fact that there is no reason not to do it (ie no way for the defender to punish the offender) I think the answer may just be a blizzard patch to warp gates.
also, if you dont take my word, take the word of a mod, and an vastky better player than either of us, Nazgul
http://www.teamliquid.net/forum/viewmessage.php?topic_id=115277