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Calm swarms farther towards 7 and reality gives more ground, loses a few units
reality kills 2 slow ovies midmap, 2 slow ovies heading into reality's main - but then turn back
first dropship out, flies over a lurker midmap being chased by one tank
calm taking his 4th at 7, he has the temple there taken down
reality taking his 3rd at 3
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calm sends a few lings to 3, knows the 3rd is there a good plague on most of reality's mnm outside 7
1 tank/4mnm dropped on the cliff over the 7.5 nat the 3 marines rush into 7.5 and kill a few drones!
lurkers respond pretty quickly
lurkers under swarm move forwards towards reality's army outside 7, reality isn't responding, loses a good number of units!
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United States13143 Posts
wow, reality playing so greedy
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reality with 6 raxes for some time now
calm with ovie speed finally, he tries to use an ovie to spot for 4 lurkers below reality's new 4th coming at center-NE but marine/vessel finishes them off
wow weird there's a lurker holding the ramp to 4.5 but reality is building a factory/5th CC there
3 cracklings destroy the CC under construction but reality's forces able to kill the lurker, one vessel scourged nearby too another round of cracklings on the way though
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the great wall of medics!
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mines done but not many vultures
dropship heading south through the middle of the map even though one scourge hits it reality doesn't drop right away, and it's finished off by another
reality's not good at responding
speed ovie confirms reality's center-NE expo
calm taking a 5th at 9
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man the game speed of this is pitiful compared to jaedong vs baby game
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On April 30 2011 16:02 gostunv wrote: the great wall of medics! after all the marines died...
reality with 5 vessels/mnm hanging out outside 7 the lurkers there irradiated, but swarm/lings holding?
5 ovie lurkerling/defiler drop in reality's main! they're attacking the raxes!
but reality's mnm penetrate 7 and kill a lot of drones!
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Russian Federation4405 Posts
Reality receives a drop into the main
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calm's drop in reality's main cleared out, only 2 turrets lost but some units were lost defending, especially fresh recruits from the raxes
calm with ultra cavern ready, still only on 2 evos?
reality adding a 6th CC at 4.5, has at least 2 factories there
4 vultures hitting calm's morphing match at 12
a few ovies presumably with units spotted, mnm and irradiate intercept and stop that
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I hope for Calm's sake those were meant for a fake drop.
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United States13143 Posts
reality doing a nice job intercepting that drop.
He's also setting up to take his sixth against a currently 5-base Calm.
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reality expands without pressure at all -_-
clam failing really hard
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a plague on 2 vessels wandering around, they retaliate by irradiating 2 defilers wandering around
plague on a bunch of mnm outside 7 but calm then throws a handful of hydraling haphazardly at them and loses most of them
mass irradiate spree on the defending units at 7!
reality already has massed a good number of tanks at 4.5
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Probably one of Calm's worst display of unit control. And that's saying something.
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Holy Ultralisks batman, where the hell were those hiding!?
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United States13143 Posts
wow, that is a lot of ultras.
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bunch of cracklings attack 3, there's zero defense there
calm with a train of like 12 ultras outside his nat
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