Reaper=quick, hit & run attacker. Used for scouting.
Observer=scout. Used for scouting.
Are you really trying to tell me that the reaper's role as harasser being changed to scout isn't a problem with the unit?
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zzdd
United States484 Posts
On March 08 2011 11:33 Eknoid4 wrote: Show nested quote + On March 08 2011 11:29 zzdd wrote: On March 08 2011 11:25 Eknoid4 wrote: On March 08 2011 11:22 zzdd wrote: On March 08 2011 11:17 Eknoid4 wrote: 6 months ago if you asked teamliquid if they thought there would be an NASL within the next 6 months they would have almost entirely voted "no" Why do you think that just because you have a teamliquid account you can see the future better than blizzard or progamers? Yeah, there are problems with Hydras. Do you somehow believe blizzard will just not make changes even if they are literally never used in a single game? Ask the reaper. Reapers are used like every 2nd or 3rd Terran matchup in the GSL atm especially in TvP. Ask the facts. They are used for their utility. There is a reason no one builds more than one. go ahead and tell that to the observer. Reaper=quick, hit & run attacker. Used for scouting. Observer=scout. Used for scouting. Are you really trying to tell me that the reaper's role as harasser being changed to scout isn't a problem with the unit? | ||
ilbh
Brazil1606 Posts
On March 08 2011 11:09 MacroKing wrote: Hydras are fine atm. They have their weakness' and Strengths, Early game vs protoss gateway units they destroy! yes, sure, because we can get hydras in the early stage of the game and creep spread all over the map at the same time... | ||
origamiXD
United States46 Posts
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DoubleReed
United States4130 Posts
On March 08 2011 11:29 zzdd wrote: Show nested quote + On March 08 2011 11:25 Eknoid4 wrote: On March 08 2011 11:22 zzdd wrote: On March 08 2011 11:17 Eknoid4 wrote: 6 months ago if you asked teamliquid if they thought there would be an NASL within the next 6 months they would have almost entirely voted "no" Why do you think that just because you have a teamliquid account you can see the future better than blizzard or progamers? Yeah, there are problems with Hydras. Do you somehow believe blizzard will just not make changes even if they are literally never used in a single game? Ask the reaper. Reapers are used like every 2nd or 3rd Terran matchup in the GSL atm especially in TvP. Ask the facts. They are used for their utility. There is a reason no one builds more than one. Honestly reapers have been shown to be useful past the earlygame with qxc, even with stalkers on the field. They are meant to be a raid unit like a mutalisk (and they get bonus to buildings!). They were never meant to be an early game contain-the-zerg-bullshit unit like they were before. Terran have so many options and amazingly cost effective units that Terrans usually just never see them as a possible solution to problems. Seriously, Zergs have been scrambling since release to counter the new strats around that continue to abuse them. Zergs right now commonly utilize all parts of their tech tree and all their units. The Hydra is simply losing favor to the actually-good-GtA Queen and the actually-good-AtA corruptor. Hydras are really better against ground targets... | ||
purecarnagge
719 Posts
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Eknoid4
United States902 Posts
On March 08 2011 11:38 zzdd wrote: Show nested quote + On March 08 2011 11:33 Eknoid4 wrote: On March 08 2011 11:29 zzdd wrote: On March 08 2011 11:25 Eknoid4 wrote: On March 08 2011 11:22 zzdd wrote: On March 08 2011 11:17 Eknoid4 wrote: 6 months ago if you asked teamliquid if they thought there would be an NASL within the next 6 months they would have almost entirely voted "no" Why do you think that just because you have a teamliquid account you can see the future better than blizzard or progamers? Yeah, there are problems with Hydras. Do you somehow believe blizzard will just not make changes even if they are literally never used in a single game? Ask the reaper. Reapers are used like every 2nd or 3rd Terran matchup in the GSL atm especially in TvP. Ask the facts. They are used for their utility. There is a reason no one builds more than one. go ahead and tell that to the observer. Reaper=quick, hit & run attacker. Used for scouting. Observer=scout. Used for scouting. Are you really trying to tell me that the reaper's role as harasser being changed to scout isn't a problem with the unit? Reaper: Only used for utility, usually only make one. Observer: only used for utility, usually only makes one. I'm not saying it's not a problem at all. You are just being ridiculously absolute about how bad the reaper is, not allowing for reason or perspective, and overall just being a cliche whiner. | ||
danl9rm
United States3111 Posts
On March 08 2011 10:06 primarch359 wrote: I like idras idea of making them hatch tech and roaches lair tech This is the 2nd time this has been said in this thread so I have to say this: That was not Idra's idea, it was blizzard's. And, from what they told us, they agonized over the decision until they finally went with what we have now. It's very unlikely that it's ever getting changed. | ||
Rucky
United States717 Posts
Muscular Augments (too imba? weaken the hydra's attack) mobility is more important than power. Zerg's way of doing things. hit them fast and kinda hard but not too hard! lol Zerg's not suppose to be slow!!! I'll let the queen slide... | ||
theBlues
El Salvador638 Posts
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101toss
3232 Posts
Terran-Reaper Protoss-Mothership Zerg-Hydralisk There, balanced! | ||
LanTAs
United States1091 Posts
Dont worry, Hydras will still be here. Forever.In our hearts and on the playing field. But if we dont see them in SC2, there will still be plenty in broodwar =D=D=D | ||
GoldenH
1115 Posts
That said it does have its role, where it can be kept on creep and used defensively from angles where it can't be shot at too much. I think it'll retain this role, but in limited numbers. you never want to mass hydras | ||
Antares777
United States1971 Posts
Instead, they should get a HP upgrade that increases their health to something like 120 for 150/150. That would help fit their purpose much better. Maybe the price should be 200/200, 120 health for that unit is a lot now that I think about it. Then again, if they remain slow, they remain pretty much useless. I'm not expecting any big change to them until HotS. | ||
zzdd
United States484 Posts
On March 08 2011 11:40 Eknoid4 wrote: Show nested quote + On March 08 2011 11:38 zzdd wrote: On March 08 2011 11:33 Eknoid4 wrote: On March 08 2011 11:29 zzdd wrote: On March 08 2011 11:25 Eknoid4 wrote: On March 08 2011 11:22 zzdd wrote: On March 08 2011 11:17 Eknoid4 wrote: 6 months ago if you asked teamliquid if they thought there would be an NASL within the next 6 months they would have almost entirely voted "no" Why do you think that just because you have a teamliquid account you can see the future better than blizzard or progamers? Yeah, there are problems with Hydras. Do you somehow believe blizzard will just not make changes even if they are literally never used in a single game? Ask the reaper. Reapers are used like every 2nd or 3rd Terran matchup in the GSL atm especially in TvP. Ask the facts. They are used for their utility. There is a reason no one builds more than one. go ahead and tell that to the observer. Reaper=quick, hit & run attacker. Used for scouting. Observer=scout. Used for scouting. Are you really trying to tell me that the reaper's role as harasser being changed to scout isn't a problem with the unit? Reaper: Only used for utility, usually only make one. Observer: only used for utility, usually only makes one. I'm not saying it's not a problem at all. You are just being ridiculously absolute about how bad the reaper is, not allowing for reason or perspective, and overall just being a cliche whiner. So if it ended up that only one hydra was made every game, you would say the unit has no problems? Just because you said zero doesn't mean that units that are made once don't have a problem. Also any good player would get more than one observer. | ||
theBlues
El Salvador638 Posts
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Canucklehead
Canada5074 Posts
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bittman
Australia8759 Posts
I'd class Stalkers as the closest "equivalent" unit to the Hydra, with similar-ish costs. The stalkers, despite -1 range and a weakness to Hydras, at least have the Blink ability which makes them more devastating when used correctly. Even the terran anti-ground+air (the marine) has an ability called stimpack. The Hydra's DPS cries for micro, but lack of ability ensures players will micro elsewhere. Most low-mid tier units work best with their abilities, something the Hydra lacks. Don't know what "ability" would fit it best, but to me an upgradable ability for the Hydra would make it more viable for the entire game. I think it's stats are fine, as is the weakness to specific units. Just my two cents. | ||
Essentia
1150 Posts
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ibreakurface
United States664 Posts
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zzdd
United States484 Posts
On March 08 2011 11:49 bittman wrote: ..The stalkers, despite -1 range.. Stalkers actually have more range before the hydra range upgrade. After they have the same range. | ||
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