Patch 1.3 on PTR - Page 9
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Blisse
Canada3710 Posts
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Mindcrime
United States6899 Posts
On February 26 2011 10:42 slimshady wrote: An alert has been added when MULEs expire. An alert has been added when the Chrono Boost buff expires. An alert has been added when the Spawn Larva buff expires. Macro players may like this. or hate it because there is less to differentiate them from others now :/ | ||
Tyree
1508 Posts
Rare? It's used in at least 1/2 of the games. That is just not true at all, no what region you are looking at. HTs were used once every 5-6th game, whereas Colossi were used most of the time. Especially against Terran. Fear of a cloaked Banshee already points Protoss to go Robo Bay, with the removal of Amulet now it has a sign "Go Robo Bay and dont look back". | ||
space_yes
United States548 Posts
On February 26 2011 09:56 tsuxiit wrote: MOD EDIT: Patch notes added. High Templar - Khaydarin Amulet upgrade (+25 starting energy) has been removed. Hell yes!! This is really going to help my late game TvP. | ||
Piski
Finland3461 Posts
On February 26 2011 10:41 DrunkeN. wrote: It's only on PTR don't overreact ppl. To be fair it's a PTR and people should at least react to it so they will take notice. Btw where is the emp change? :o what changed their minds in the last second to go from emp nerf to ht massacre. I don't even main protoss and I cry for them. | ||
PantsB
United States77 Posts
And gotta fiddle with the bunkers. Yeah that fixes everything...... The Stim nerf just means the timing push comes slightly later with another round of units. Infestor buff won't change anything until late game when Zerg were already strong. Just doesn't make sense. | ||
Anaxes
9 Posts
Zerg says: protoss only goes colossus all games, and that colossus is overpowered. Blizzard says: well, let's make HT worse! Hmm, mothership is also becoming usable, let's make it trash again! | ||
Jieun
United States247 Posts
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MrHoon
10183 Posts
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KiWiKaKi
Canada691 Posts
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ExquisiteRed
396 Posts
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Exe_adrian
46 Posts
On February 26 2011 10:23 LazyZack wrote: if the banelings morph time is truth than I fear for zvz. It would make ZvT better but it may break ZvZ. Baneling Morph time decreased 20 to 10 – probably wont do this one I think the change to banelings is good one, that if will it happen. And if this will create issues in zvz, they can always just increase the time to make a baneling nest, I think that will fix the problem and your opponent should be able to get enough roaches. But the Amulet removal is just total BS, I hope they Blizz will change their minds on that one .. Colossus are already used to much. :-/ want to see some storms once in a while. | ||
Noocta
France12578 Posts
On February 26 2011 10:43 norlock wrote: An alert has been added when MULEs expire. An alert has been added when the Chrono Boost buff expires. An alert has been added when the Spawn Larva buff expires. Not fan of this one's? Why would they make the macro even easier, unawarenes should be punished not be reminded. I seriously feel this is needed for Zerg w/o being a stupid " make the game too easy ". | ||
mprs
Canada2933 Posts
On February 26 2011 10:37 raf3776 wrote: Nestea/idra is gonna be unstoppable next patch Wouldn't it be the opposite since they were really good at not missing the timers as it is? | ||
NeoSlicerZ
Ireland470 Posts
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Mereel
Germany895 Posts
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Dommk
Australia4865 Posts
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DrBoo
Canada1177 Posts
On February 26 2011 10:42 Neivler wrote: Loss counts are no longer displayed in Profile and Ladder pages for players below Master League. WHAT THE FOOOOOOK!?! | ||
Wr3k
Canada2533 Posts
On February 26 2011 10:23 DeltruS wrote: Fungal growth now does 36 damage over 4 seconds instead of 8 and 30% more damage vs armoured. This means fungal does 1.95 more dps vs armored than before, but it loses half of it's utility. It is also a projectile now. (like in beta it takes time to land). | ||
seanisgrand
United States1039 Posts
Protoss variety seems to be shrinking with every patch. | ||
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