[M] Flower - Page 2
Forum Index > SC2 Maps & Custom Games |
dezi
Germany1536 Posts
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Tomo009
Australia96 Posts
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WniO
United States2706 Posts
On January 18 2011 20:49 dezi wrote: Oh, what's the Nat to Nat distance with this change now? its about twice as long as steppes of war. so no worries there. i will have the new anaylzer pics soon so the thread can be complete =D | ||
KahunaNui
Spain257 Posts
It's a very beatiful map. | ||
WniO
United States2706 Posts
On January 19 2011 07:02 KahunaNui wrote: I'm very worried about the cliff behind main and natural, since Zergs don't have anything to cliff walk whereas Blink/Collossi/Tanks or even slow Reapers might be very lethal. It's a very beatiful map. No cliffs connected to the edges of the map are pathable sooo Zerg have no fear! play the map yo and send me replays! | ||
PhiliBiRD
United States2643 Posts
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funcmode
Australia720 Posts
All in all, it's the use of doodads that - if anything - let this map down. I know you said finding doodads that work is a big problem, and I can understand that, but I'm tempted to say this map would look better with no doodads at all, though I'm not sure if that's true. Regardless, it's a shame because this map really is a work of art. | ||
risk.nuke
Sweden2825 Posts
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WniO
United States2706 Posts
On January 19 2011 09:10 funcmode wrote: The only thing I don't like about this map, is the 4 trees near the gold expos. They seem to serve no purpose other than to irritate. I don't think they look right or serve a significant enough purpose to justify being there. All in all, it's the use of doodads that - if anything - let this map down. I know you said finding doodads that work is a big problem, and I can understand that, but I'm tempted to say this map would look better with no doodads at all, though I'm not sure if that's true. Regardless, it's a shame because this map really is a work of art. thanks for the feedback, those trees were put there in the first version and they were to make the map less zerg friendly but now they are unnecessary and will be removed. the doodads needed to be in some areas. but you're right the lone trees along the edges dont look great but i like the isolation feel. | ||
ihasaKAROT
Netherlands4730 Posts
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