|
On December 23 2010 06:48 jcarlsoniv wrote:Show nested quote +On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers.
But totally useless in this stage.
2 members would not kill someone when they die. The special tie means that if one of the two members is dead, the a townie + the other member dies. So it's 2 for 1. Useless in our scenario.
Imperio curse was cool, but we had no idea who was who. And if you count your abilities and the house abilities, it was practically impossible for us to use it perfectly unless we knew exactly WHAT your abilities are how you would use them.
And you tell me how the target detection is useful when you all know who we are.
But alas, I really don't mind the town's powers as I mind how people ability-claimed into having their identities revealed. It ruined the game imo.
Also lol @ kita trying to get me to claim Creevy. As if!
|
On December 23 2010 06:52 kitaman27 wrote: I would suggest for future games of this style for the mod to provide a list of characters that may or may not be in the game. For example, add Ron, Mcgonagall, Nevillle ect. to the list that the mafia can choose to claim as. That way we are all allowed to name claim, however it allows the mafia to still fake claim.
It was pretty unfortunate for scum that DrH decided to claim pomfrey to pomfrey. I knew I couldn't name claim so at first I pm'd the town I trusted the most who was Meapak and told him I had a dt check that appeared red. Meapak was hesistant to call out DrH so I had to call him out myself. I would have thought it was fairly obvious that I was pomfrey since I was "100%" sure, yet the town didn't buy it. Jcarl was the dt to check me, but he wasn't allowed to role claim either so instead he just strongly supported me. Nice job by scum to squeeze out the extra day. Actually, I really don't like what happened that day.
The scum should have sacrificed a member to make sure that DocH lives. Since he was voldy, he controlled a KP, and also Deconduo would have died if he stayed alive.
And then the mafia would have more than enough KP to try to hit people that aren't in the town circles, as they wouldn't be protected and then win the game.
|
On December 23 2010 06:52 Barundar wrote:Show nested quote +On December 23 2010 06:48 jcarlsoniv wrote:On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers. the 2 members would also suicide in the process :/ 2 for 1 townie. Imperio was good - semi DT + roleblock. The vigi was 1 hit, we took out RoL with it. Kudos to GGQ - you where spot on with the bus 2 nights in a row, sadly you made the job easier for us by hitting the town circles. After the lynch on LSB, I really think all mafia had slipped under the radar, and we had so much mistrust in town, that they did not dare to trust town circles. Problem was this was when nameclaiming got popular :/
Oh, I read the malfoys' roles wrong, yeah that's kinda iffy.
As for role claiming, I don't see how anyone expects a mafia game to work for town without role claiming of sorts. It was extremely difficult gaining the trust of the town. Kitaman and I were pulling our hairs out when everyone was siding with Dr.H for that lynch. Bandwagoning Pandain was probably your downfall. If you bussed someone, it would have probably been harder to get people to want to kill Dr.H.
|
On December 23 2010 06:52 kitaman27 wrote: I would suggest for future games of this style for the mod to provide a list of characters that may or may not be in the game. For example, add Ron, Mcgonagall, Nevillle ect. to the list that the mafia can choose to claim as. That way we are all allowed to name claim, however it allows the mafia to still fake claim.
that is a good idea, i should have done that
|
i mean here is the thing, you can claim abilities no problem in this game. mafia could just as well fake claim "i have a medic-style ability." since there were many players in the game with medic-style abilities
cloak and pimp exist in the game. choose your own power existed in the game. lots of things you can claim to have without claiming NAME.
|
On December 23 2010 06:55 CubEdIn wrote:Show nested quote +On December 23 2010 06:48 jcarlsoniv wrote:On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers. But totally useless in this stage. 2 members would not kill someone when they die. The special tie means that if one of the two members is dead, the a townie + the other member dies. So it's 2 for 1. Useless in our scenario. Imperio curse was cool, but we had no idea who was who. And if you count your abilities and the house abilities, it was practically impossible for us to use it perfectly unless we knew exactly WHAT your abilities are how you would use them. And you tell me how the target detection is useful when you all know who we are. But alas, I really don't mind the town's powers as I mind how people ability-claimed into having their identities revealed. It ruined the game imo. Also lol @ kita trying to get me to claim Creevy. As if!
I mean, you basically claimed Creevy at that point, we were 98% sure you were scum after that. There wasn't anyone else you could have been claiming that we saw, and since I was Creevy, you sorta threw yourself under the bus.
|
On December 23 2010 06:56 annul wrote:Show nested quote +On December 23 2010 06:52 kitaman27 wrote: I would suggest for future games of this style for the mod to provide a list of characters that may or may not be in the game. For example, add Ron, Mcgonagall, Nevillle ect. to the list that the mafia can choose to claim as. That way we are all allowed to name claim, however it allows the mafia to still fake claim. that is a good idea, i should have done that It would be better if mafia just had alternate identities, so they know who they could fake claim as.
|
i was not so sure about the balance of this game, but i really do think that on the whole, it turned out to be pretty fine.
town was in MYLO and would have lost in two cycles if they didnt block a hit. it was very close at the end, and only at the last phase of the game did the town put the pieces together and nail down the six mafia
i dont think the mason circles were so imba. 2 circles of 3, unknown to each other...
|
kitaman27
United States9244 Posts
On December 23 2010 06:55 CubEdIn wrote:Show nested quote +On December 23 2010 06:48 jcarlsoniv wrote:On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers. Also lol @ kita trying to get me to claim Creevy. As if!
hehe your response was even better:
"I guess that I can say that I don't like photography as much as I like paintings, you know, in the same way that Dumbledore loved art."
You actually made me have to google a few characters. How evil :p
|
On December 23 2010 06:55 jcarlsoniv wrote:Show nested quote +On December 23 2010 06:52 Barundar wrote:On December 23 2010 06:48 jcarlsoniv wrote:On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers. the 2 members would also suicide in the process :/ 2 for 1 townie. Imperio was good - semi DT + roleblock. The vigi was 1 hit, we took out RoL with it. Kudos to GGQ - you where spot on with the bus 2 nights in a row, sadly you made the job easier for us by hitting the town circles. After the lynch on LSB, I really think all mafia had slipped under the radar, and we had so much mistrust in town, that they did not dare to trust town circles. Problem was this was when nameclaiming got popular :/ Oh, I read the malfoys' roles wrong, yeah that's kinda iffy. As for role claiming, I don't see how anyone expects a mafia game to work for town without role claiming of sorts. It was extremely difficult gaining the trust of the town. Kitaman and I were pulling our hairs out when everyone was siding with Dr.H for that lynch. Bandwagoning Pandain was probably your downfall. If you bussed someone, it would have probably been harder to get people to want to kill Dr.H.
Yeah but role claiming is not what caused our demise. It was matching the role with the name. Take that and combine it with a couple of mod-confirmed circles, and it gives the mafia 0 chance to blend in by claiming. I mean, I had basically no role to claim, since I was sure that most of them have already been claimed.
Think about how this game would've worked if there was NO name list whatsoever. Sure, you can say that you have 3 allies, but how will you ever be sure about the rest unless you DT them?
|
kitaman27
United States9244 Posts
On December 23 2010 06:59 annul wrote: i was not so sure about the balance of this game, but i really do think that on the whole, it turned out to be pretty fine.
town was in MYLO and would have lost in two cycles if they didnt block a hit. it was very close at the end, and only at the last phase of the game did the town put the pieces together and nail down the six mafia
i dont think the mason circles were so imba. 2 circles of 3, unknown to each other...
I was really paranoid about Lunar with her twin alternate win. None of the 6 ever mentioned the house vs house win condtions even after we trusted each other. We're lucky we didn't decide to lynch him earlier >.<
|
I modkilled my sister for justice.
|
I loved the mindgames - led by DrH. LSB did so much work for us as well, even if that first post was kinda iffy :D As a first time mafia experience, this was awesome fun, cheers guys.
e: zomg edit!
|
On December 23 2010 07:00 kitaman27 wrote:Show nested quote +On December 23 2010 06:55 CubEdIn wrote:On December 23 2010 06:48 jcarlsoniv wrote:On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers. Also lol @ kita trying to get me to claim Creevy. As if! hehe your response was even better: "I guess that I can say that I don't like photography as much as I like paintings, you know, in the same way that Dumbledore loved art." You actually made me have to google a few characters. How evil :p
Yeah, this is what I meant. I didn't realize that my power was so close to Creevy's, until I said it on the thread. But there was no way I would actually claim Creevy because: a) you gave me the list of "unconfirmed players" b) it was clear that even if someone hadn't claimed it, they would have around the same time via PM to kita.
All I could do was hope to hint at Dumbledore's Spy-Paintings. But no character seemed to have a relation to that, and I couldn't "disguise" my ability into anything else.
|
On December 23 2010 07:01 kitaman27 wrote: None of the 6 ever mentioned the house vs house win condtions even after we trusted each other.
they didnt know about it.
they were going to be told when it was 3-1.
|
On December 23 2010 07:02 Barundar wrote: I loved the mindgames - led by DrH. LSB did so much work for us as well, even if that first post was kinda iffy :D As a first time mafia experience, this was awesome fun, cheers guys.
e: zomg edit! My first post was a combination of epic propaganda, and trying to find a way for an immediate bandwagon.
Jcarlsoniv, didn't my actions seem familiar? I was wondering when you were going to put 2and2 together.
|
also i mean i wrote up abilities that are ridiculously unorthodox, yeah? i did this to give mafia the room to fake claim similarly ridiculous abilities (some of which may not be proveable!)
|
On December 23 2010 07:05 annul wrote: also i mean i wrote up abilities that are ridiculously unorthodox, yeah? i did this to give mafia the room to fake claim similarly ridiculous abilities (some of which may not be proveable!) But the problem was that the town wouldn't by an ability claim without a hint at the character. After all, who wouldn't want to character claim?
|
kitaman27
United States9244 Posts
On December 23 2010 07:01 CubEdIn wrote:Show nested quote +On December 23 2010 06:55 jcarlsoniv wrote:On December 23 2010 06:52 Barundar wrote:On December 23 2010 06:48 jcarlsoniv wrote:On December 23 2010 06:44 CubEdIn wrote:On December 23 2010 06:42 jcarlsoniv wrote:On December 23 2010 06:40 CubEdIn wrote:On December 23 2010 06:37 jcarlsoniv wrote:Oh, btw Cube, pevergreen didn't get the HP powers Oh we really didn't care about that. I never trusted kita in PMs. But the group decided to roleblock kita and hit Node+Meapak (thinking that who tf would cover meapak's ass). I suggested MrZ and deconduo (cuz decon claimed to me that he had no powers via pm early in the game). But yeah, the town seems rather stacked. We did an awesome job with hits and lynches at start, and you still had awesome abilities left. All mafia had was a roleblock and the ability to tell which of us gets targeted at night (but without knowing by what or by whom). And don't forget your Voldemort powers haha. I honestly think things would have gone WAY differently if Dr.H didn't contact me in the beginning. We were able to peg him and track him with his false claim to me. Well that was standard GF. In a normal game, you wouldn't have had such a nice mod-confirmed town circle and would've had to use DTs. And we got most of the DTs, so it would've been much, much harder. Seriously, I must say I was like "thank god we got that guy" when I saw "dt+medic+vet+unlynchable+EPICSEXYDUDE", only to go "wtf" when I saw other people had way strong abilities as well. LSB and DrH were exemplary, but when you have a list of names, all you have to do is have people confirm their name by confirming their power, which was too easy if you ask me. You had way more powers than you made it seem. Role kill. Target detection. 2 members who kill someone when they die. Imperio curse. Those are some pretty bad ass powers. the 2 members would also suicide in the process :/ 2 for 1 townie. Imperio was good - semi DT + roleblock. The vigi was 1 hit, we took out RoL with it. Kudos to GGQ - you where spot on with the bus 2 nights in a row, sadly you made the job easier for us by hitting the town circles. After the lynch on LSB, I really think all mafia had slipped under the radar, and we had so much mistrust in town, that they did not dare to trust town circles. Problem was this was when nameclaiming got popular :/ Oh, I read the malfoys' roles wrong, yeah that's kinda iffy. As for role claiming, I don't see how anyone expects a mafia game to work for town without role claiming of sorts. It was extremely difficult gaining the trust of the town. Kitaman and I were pulling our hairs out when everyone was siding with Dr.H for that lynch. Bandwagoning Pandain was probably your downfall. If you bussed someone, it would have probably been harder to get people to want to kill Dr.H. Yeah but role claiming is not what caused our demise. It was matching the role with the name. Take that and combine it with a couple of mod-confirmed circles, and it gives the mafia 0 chance to blend in by claiming. I mean, I had basically no role to claim, since I was sure that most of them have already been claimed. Think about how this game would've worked if there was NO name list whatsoever. Sure, you can say that you have 3 allies, but how will you ever be sure about the rest unless you DT them?
Without name claims, I think we would have had coag, opz, Barundar and yourself from the pandain lynch. Its hard to tell though.
opz vs GGQ was tough to tell, both were relatively inactive, but the hit on GGQ fixed that.
tube had like 3 posts the entire game and hasn't posted for 5 days. We didn't really have anything on him besides the fact that he was voting anti-town.
deconduo was really the only other townie we didn't really trust (besides lunar with her twin win condition), but I guess things worked out in the end.
|
wow, a come from behind victory! I didn't expect the game to end this way, well done town
Annul, very nice job with the setup and day/night post flavor and general hosting. I'll be looking for more games from you, if you're up for it. As far as balance, town seemed OP at the end with all the DT/roleblock/medic roles, BUT, I still think mafia would have won if Dr.H had not had the misfortune of claiming Poppy to the real Poppy (lololol).
To be honest though, I did have several frustrations with the town play this game. 1) it made me mad when after I was lynched, people were like 'oh, draco, that's not such a bad lynch'. I WAS TOWN ORIENTED. 2) Kita gave town a clear 1:1 choice with the double name claim, but then town lynched pandain wtf? 3) inactivity played a huge role in the missed dr.h/pandain lynch. Inactivity almost won the game straight up. Very frustrating to watch ilovejonn come to the thread with enough time to tip the scales, then putz around saying 'i have 20 more minutes' and still never vote 4) not much analysis. Several mafia pretty much outed themselves trying to save DrH (especially cubed and barundar), and the vote lists were pretty damning as well. But the town instead relied on the information roles and town circles and role claims. It worked for this game, but I don't think it's the best way to play.
On the scum side, I thought bussing LSB to 'confirm' orgolove and airbag was pretty smart. I don't think anyone picked up on this analysis-wise at any point. Snape was definitely a liability, and they got two semi-confirmed 'townies' out of the deal. Although to be honest airbag tried to take way too much credit for the lynch when practically the whole town was screaming about LSB's scumminess and orgolove didn't follow up his 'confirmed' status by misdirecting town or doing anything really...
GG everyone, hope to play with you again soon.
|
|
|
|