Zerg forcefield... Changefield !!! - Page 9
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Kryptix
United States138 Posts
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Rugged
Norway15 Posts
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STS17
United States1817 Posts
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imDerek
United States1944 Posts
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absalom86
Iceland1770 Posts
On October 14 2010 02:32 Kryptix wrote: This works easily with changelings if you do it while terran is moving out... His reinforcements would probably get cut off for 20-30 seconds before he notices that they aren't streaming in, and when he goes to click the changelings you hit his army... There are numerous uses for changefield, I guess one could use them in formation to make a wall prior to a battle. Wall around your hydras to protect them from zealots maybe? | ||
Nightmarjoo
United States3359 Posts
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RiotSpectre
United States163 Posts
Now that I've seen it I'll be spared the same wtf moment the turtled terran player had. | ||
joheinous
Iceland522 Posts
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absalom86
Iceland1770 Posts
On October 14 2010 05:14 Nightmarjoo wrote: Pretty sure you're making a mistake if you're investing that much gas into overseers and saving energy for changelings instead of shutting down production buildings with contaminate. If you're not maxed, it's a bad idea because you should be enriching the gas composition of your army. If you are maxed, it's a bad idea because you should be building up larvae to quickly replenish your army after a battle. I don´t see what 100-100 gas has to do with larva production. | ||
Umpteen
United Kingdom1570 Posts
On October 12 2010 19:27 nebffa wrote: Just found this from another thread - this is from August 10! August? Try June. | ||
HaIf
Canada234 Posts
Anywho, this is a lot less scary since you won't have to click 50 times to get through that wall. | ||
absalom86
Iceland1770 Posts
On October 14 2010 08:54 HaIf wrote: Splash damage surprisingly kills all changelings in the range of the splash. Makes the Changefield less scary since all you pretty much need is 2-3 Hellions for T to break through. Protoss can also just use a storm assuming it's that late in the game. Anywho, this is a lot less scary since you won't have to click 50 times to get through that wall. Still means you have to have hellions or storm around and be watching your ramp constantly to know if anything extra is there, this deficit of attention from the opponent will come into your favor, as well as a bigger advantage when there is no such AoE next to the ramp. | ||
adeezy
United States1428 Posts
On October 13 2010 03:48 hero33 wrote: this is .... well... to put it short your 1450..... and probly in a crap division. of diamond and you are? a 2k+ diamond? Right..... very doubtful. stop the dick measuring and start spelling right. seriously. | ||
Warp
United States166 Posts
Nevertheless, I think it'll definitely screw with a few players mind and could quite possibly be used in tournaments. Thanks for the find | ||
AJMcSpiffy
United States1154 Posts
On October 14 2010 10:36 adeezy wrote: and you are? a 2k+ diamond? Right..... very doubtful. stop the dick measuring and start spelling right. seriously. Well rating either doesn't mean everything or it means everything. Just depends what day of the week it is. OT: Very cool find OP (even if it apparently has been found before, whatevs). Don't know if it would be viable in tournaments but it could be fun in team games or FFAs when your opponents have more things to focus on. Benny Hill music was totally unexpected too lol | ||
Chocobo
United States1108 Posts
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Thoro
United States57 Posts
Still, it's an interesting tactic, and high level players will easily have the APM for this. Can't say just HOW viable it will be, but it sounds like a tactic I would use anyways XD | ||
FatkiddsLag
United States413 Posts
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HughJorgen
Australia37 Posts
Multiplayer games (e.g. 2v2). Move your changelings close to one player so they transform, then block the other player with them. If they haven't shared control the blocked player won't expect to be able to move them anyway and isn't going to be so keen to target fire them down. 'MOVE YOUR MARINES OFF MY RAMP SO I CAN GET DOWN!' | ||
Xapti
Canada2473 Posts
Not only that, but if they don't have hellions and tanks, they very likely have medivacs instead, which can allow marines and marauders to just jump over the changelings Lastly, stimmed marines, or really even any army, could probably kill a mass of changelings really fast when you shift click... all you got to do is hold shift and spam right click, pretty damn simple and fast. The best way to play this is with maybe 2 changelings, since it's not common one would have any more energy to nydus at a good time, and an extra investment of overseers is a complete waste of money when you can get infestors to fungal or mutas to harass. On October 14 2010 11:28 HughJorgen wrote: They don't change to allied units AFAIK.I think you're missing the best use for this. Multiplayer games (e.g. 2v2). Move your changelings close to one player so they transform, then block the other player with them. If they haven't shared control the blocked player won't expect to be able to move them anyway and isn't going to be so keen to target fire them down. 'MOVE YOUR MARINES OFF MY RAMP SO I CAN GET DOWN!' | ||
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