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On September 15 2010 08:38 Salv wrote:TBH, I rank the final fantasy games as follows: - 1. Final Fantasy VIII
- 2. Final Fantasy VII
- 3. Final Fantasy X
- 4. Final Fantasy XII
- 5. Final Fantasy IV
- 6. Final Fantasy IX
- 7. Final Fantasy XIII
I like the love story of eight, and since I was never a big user of magic, the fact that you're benefited by not using it is also a bonus. Seven was simply very good and even though I find it overrated, I cannot deny that it is still very good. I loved the combat system of twelve, by far the best combat system FF has ever had. Thirteen was such a disappointment, I waited so long and it was so flawed and boring. The story wasn't engaging really, and the actual game play was a bore; it lacked a lot of the things that you expect in a FF. I've probably spent close to 1,000 hours on the games combined. I know I spent around 150 with Final Fantasy XII, and at least that much with Final Fantasy VIII seeing as I have played it four or five times.
At first I read that wrong. I thought you put XIII as #1, and I was very surprised! I actually never beat 13, since it was my roomates and I was ~50% of the way through the 3rd disk when the school year ended. From what I played though, it's entirely linear, with no possibility of side quests, but I guess the story isn't bad :D.
My favorite of them all is definately FFT though. I like the level up system of FFT much more than any of the others, and the story is really good too (I'm surprised I was entertained by the story when I was younger, I replayed it recently and realized it was a lot more in depth than I thought). The only game I've played through more than FFT was Zelda OOT, but thats a game for a different thread :D
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just had to come in here and say xenosaga episode III best game ever. FF VI and FF VIII are my faves from FF
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On September 15 2010 09:15 mikeymoo wrote: lol I think I have all that time combined on FFX. Every character has maxed stats except luck, everything does 99,999. Working on maxing FFXIII now.
I too have like 200 hours logged on FFX lol. It was just such a well done game.
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VI, VII, Tactics and IX were the best imo, in that order. IV and V are pretty good as well, IV for its story and V while didn't have the best story did have quite one of the best playability. VIII I really disliked, stupid junctioning system and limit break that can be spammed like crazy, while story was decent and music was great, the gameplay really made the game boring to me.
From what I've seen of X it's good so far, and I've playing XIII and while I don't thnk I'll replay it it wasn't that horrible, jsut not on par with the others (still better than VIII tho)
Edit: I think VI, Tactics and IX are the one I've put the most hours in, and damn getting that Excalibur II on FFIX took me a while ><
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tactic and xenogears for ps1
xenogears my all time favorite rpg game , that was so fucking amazing
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Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game.
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On September 15 2010 09:07 illu wrote:Show nested quote +On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?). Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut.
You're not into sidequests in FF games are you...
The entire amazing world of FF comes from the story, gameplay, and sidequests. All are amazing. Don't ever pass up sidequests, those are trademark fun features of the FF series (idk about 13).
Monsters in the arena have millions upon millions of health... I remember this one flan regenerated an insane amount of HP each turn, I think even more than 99,999 per turn.
The thing is there's a reason each person has their own specific part of the grid, it's what makes that character unique. By the end of hte game if you've completed most of the sphere grid, all your characters become nearly identical except for the overdrives.
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On September 15 2010 12:06 Dfgj wrote: Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game.
I think the problem with VIII's story was that (my opinion only) it didn't go as planned. I felt that originally they wanted a Selfer - Rinoa - Squall love triangle but it didn't happen.
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On September 15 2010 09:09 a176 wrote:Show nested quote +On September 15 2010 08:38 Salv wrote:TBH, I rank the final fantasy games as follows: - 1. Final Fantasy VIII
- 2. Final Fantasy VII
- 3. Final Fantasy X
- 4. Final Fantasy XII
- 5. Final Fantasy IV
- 6. Final Fantasy IX
- 7. Final Fantasy XIII
I'm so completely and utterly surprised at the amount of people who haven't played FF6.
I've played Final Fantasy VI, but I've never finished it so I don't count it on that list. I would count I, II, III, V, VI, and X-2 in that case.
On September 15 2010 09:39 Najda wrote:Show nested quote +On September 15 2010 08:38 Salv wrote:TBH, I rank the final fantasy games as follows: - 1. Final Fantasy VIII
- 2. Final Fantasy VII
- 3. Final Fantasy X
- 4. Final Fantasy XII
- 5. Final Fantasy IV
- 6. Final Fantasy IX
- 7. Final Fantasy XIII
I like the love story of eight, and since I was never a big user of magic, the fact that you're benefited by not using it is also a bonus. Seven was simply very good and even though I find it overrated, I cannot deny that it is still very good. I loved the combat system of twelve, by far the best combat system FF has ever had. Thirteen was such a disappointment, I waited so long and it was so flawed and boring. The story wasn't engaging really, and the actual game play was a bore; it lacked a lot of the things that you expect in a FF. I've probably spent close to 1,000 hours on the games combined. I know I spent around 150 with Final Fantasy XII, and at least that much with Final Fantasy VIII seeing as I have played it four or five times. At first I read that wrong. I thought you put XIII as #1, and I was very surprised! I actually never beat 13, since it was my roomates and I was ~50% of the way through the 3rd disk when the school year ended. From what I played though, it's entirely linear, with no possibility of side quests, but I guess the story isn't bad :D. My favorite of them all is definately FFT though. I like the level up system of FFT much more than any of the others, and the story is really good too (I'm surprised I was entertained by the story when I was younger, I replayed it recently and realized it was a lot more in depth than I thought). The only game I've played through more than FFT was Zelda OOT, but thats a game for a different thread :D
Yeah Final Fantasy XIII is entirely linear. When I first read reviews they said, 'It's more linear than past iterations' or things to that effect, but the game is entirely one path until you near the end, where it opens up a bit, but still not even comparable to any of the past Final Fantasy games. The story was decent, but it was a big, big disappointment.
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On September 15 2010 12:19 illu wrote:Show nested quote +On September 15 2010 12:06 Dfgj wrote: Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game. I think the problem with VIII's story was that (my opinion only) it didn't go as planned. I felt that originally they wanted a Selfer - Rinoa - Squall love triangle but it didn't happen. The story, in theory, can work. However, the same can be said for a lot of stories.
The whole concept of fate simply wasn't played out well, not just the love story aspect. The former relied on plot, and the plot was ridiculous and felt massively contrived in a lot of cases, and what was supposed to be 'fate and destiny' turned into railroad plot devices. The latter relies on characters, and Captain Ellipses and his crew sure don't win any awards, except perhaps 'Most "..."s in a romantic scene'. When the player can't relate to the characters, all immersion is smashed, and it becomes a case of the player against the character's actions.
I honestly think FFVIII deserves a remake more than any other FF just because it has the most to gain from a second attempt at their concept.
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On September 15 2010 12:34 Dfgj wrote:Show nested quote +On September 15 2010 12:19 illu wrote:On September 15 2010 12:06 Dfgj wrote: Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game. I think the problem with VIII's story was that (my opinion only) it didn't go as planned. I felt that originally they wanted a Selfer - Rinoa - Squall love triangle but it didn't happen. The story, in theory, can work. However, the same can be said for a lot of stories. The whole concept of fate simply wasn't played out well, not just the love story aspect. The former relied on plot, and the plot was ridiculous and felt massively contrived in a lot of cases, and what was supposed to be 'fate and destiny' turned into railroad plot devices. The latter relies on characters, and Captain Ellipses and his crew sure don't win any awards, except perhaps 'Most "..."s in a romantic scene'. When the player can't relate to the characters, all immersion is smashed, and it becomes a case of the player against the character's actions. I honestly think FFVIII deserves a remake more than any other FF just because it has the most to gain from a second attempt at their concept.
I don't know about a remake of 8. A remake of 7 sounds more reasonable.
I think FF8 was fun to play. But the system is.... flawed, in many degrees.
FF7, however, could use some modernization.
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FF7's already a solid game. A remake would just be giving you more of the same, with nicer pictures.
A remake of 8 would give the developers a chance to fix the things that were flawed, and produce a game that's of the caliber of the other FFs. I'd rather see a redeveloped game on the same concepts that fixed the mistakes than just FF7 with AC graphics, because people tend not to change something that works. They do change things that didn't, which means there's more to show off from a remake of something that had problems in the original.
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Final Fantasy is the most overrated game series.... ummm.... ever. Yes, rpg's are fun. Yes, I play rpg's. However, outside of FF IX I don't think I've bothered to beat any of the others in the series more than once or twice (usually just once). 6 would be the next best but suffers from the fact that the SNES had such great rpg's that I have less love for it than it probably deserves. I don't hate the series or anything, I just feel they get too much love. There are so many good (great, fantastic, and best) rpg's that don't bare the Final Fantasy tag that don't get discussed as often and it tends to annoy me more than it should.
I'm trying to make a mental top 10 but think FFIX would be in it but I don't think another Final Fantasy title would appear even close to my top 10 of rpg's (maybe close if I exclude western style).
Perhaps I've simply grown more disillusioned to the entire JRPG genre as western's style have simply been 10x better in more recent history.
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Every single time someone starts a thread on FF I feel like I've missed out on something big... then comes busting on the NDS to play it, and then I get bored after 10 mins...
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On September 15 2010 09:07 illu wrote:Show nested quote +On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?). Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut.
takes 60 dark matters or whatever they're called for the break damage limit thing
or just use their celestials
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On September 15 2010 13:07 wooozy wrote:Show nested quote +On September 15 2010 09:07 illu wrote:On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?). Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut. takes 60 dark matters or whatever they're called for the break damage limit thing or just use their celestials
I don't think I've gotten a single Dark Matter, sigh.
I guess it's time for me to read guides.
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FF IV, V, VI, and IX were easily my favorites. This is mainly because they had a multiple controller option in the config menu. These games are incredible amounts of fun when you are playing with someone else.
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i remember grinding in ff10 and being cocky i would die in the omega ruins. so i grinded for like an hour or 2 straight until i faced a giant malboro and he did that gas attack that gives me like 6 different ailments...... needless to say my team gg'd itself and there went 2 hrs of grinding TT
learned a valuable lesson there
but anyway my own personal list of top 3 FF's would be 10, 6, 8
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On September 15 2010 13:17 sung_moon wrote: i remember grinding in ff10 and being cocky i would die in the omega ruins. so i grinded for like an hour or 2 straight until i faced a giant malboro and he did that gas attack that gives me like 6 different ailments...... needless to say my team gg'd itself and there went 2 hrs of grinding TT
learned a valuable lesson there
but anyway my own personal list of top 3 FF's would be 10, 6, 8
Ha!
After surviving my first Bad Breath (somehow), I put Stone and Confuse Ward on Tidas and Yuna so I won't be locked. Of course, Bad Breath would still own me, but I would be able to escape.
EDIT: actually, my setup at Omega Ruin was like this. Tidas and Yuna has what I mentioned above, and Lulu has Stone, Silence, and Confuse Ward because of the annoying mummy statues.
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On September 15 2010 13:17 sung_moon wrote: i remember grinding in ff10 and being cocky i would die in the omega ruins. so i grinded for like an hour or 2 straight until i faced a giant malboro and he did that gas attack that gives me like 6 different ailments...... needless to say my team gg'd itself and there went 2 hrs of grinding TT
learned a valuable lesson there
but anyway my own personal list of top 3 FF's would be 10, 6, 8
LOL that same shit happened to me. "Oh hey this place isn't too bad--- BAM". needless to say i saved a lot more often afterwards.
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