After looking around for all of my saves, I realized I have spent waayyyyyyy too much time playing various Final Fantasy games.
While I am aware they exist, I play mostly without guides and I tend to learn to play the game myself. In my opinion, for a single-player game, all the fun of the game is about learning how to play it. There were some occasions which I got extremely stuck and had to resort to the internet for help - especially for FF7.
Note the spoilers contain a short description of how I managed the beat the game plus possible whinings. I try to minimize spoilers about the plot.
Despite what others say, I think FF7 is not that great (maybe it's just too outdated by today's standard). It's very confusing; I often do not know where to go and waste a lot of time. There are also a lot of places which are simply annoying (such as the mansion in Cloud's memory). At the end, I got 2x Cut (later upgraded into 4x Cut), put it on Yuffie with a weapon that had no Materia growth, then just attack attack attack for 9999 almost every single hit.... My Cloud and Tifa just kept healing her, and I beat the game :D I think I like Tifa the most in this game. But I really did not know how to utilize her correctly. At the end Yuffie did all of the work for me. V_V
This game is the worst. I had to replay it a few times because I leveled up too much and got the monsters to be too strong. Although the real break for me was to figure out that certain Cards can be converted into powerful spells in early game (Water and Tornado). After learning that everything got way too easy.
It wasn't much later on that I realize Squall has 4 different limit breaks. I only managed to achieve the first one. LoL
I really, really like FF9. It's very cute, and it has a system which I am familiar with (my first FF game is NDS-FF4), and it's reasonably difficult ... until I figured out that Auto-Regen completely breaks the game.
I really like Garnet as a character (I think her butt is cute >__< plz don't flame me on this...). However I never figured out how to use her correctly. Her summoning spells' damage are way too low (Vivi >>> summon). Also the summoning animation is WAAAYYYY TOOOO LOONNNG. At the end, with great pain, I had to ditch her and bring Steiner on instead.
Upon referring to guides after I beat the game, I realized that the final boss' HP is only 55k - a pityful amount.
This game made me realize all of the years I wasted on games with inferior graphics. It's stunningly beautiful, and the storyline is pretty touching. All the charactersare voiced, too, which is a big plus.
While playing it I finally recognized where this beautiful video clip is from:
Mechanism-wise, the wait system is not bad. It allowsme to think carefully of what to do, although it does diverge from other FF-games quite a bit. I am generally OK with new systems (I even think FF8 is OK if it wasn't for the Card tricks)
I remember what bothered me the most about FF10 was the leveling up part. All of the characters are on this HUGE grid and I can move pretty much anyway I like, with certain restrictions. Since backtracking is not a good idea, for a very long time I was afraid to advance some of my characters - especially Kimahri and Auron. It was not much later that I realize (through repeated failures and frustrations at certain bosses, esp. Sin's arms) that Armor break from Auron is really useful and I needed to level him up. Well, back to grinding...
The real break for me was figuring out the toberries in the Omega Temple Ruin drops teleporting spheres. After finding and killing about 4-5 of them, I got enough teleporting spheres to be confident enough to advance my characters without worrying about screw-ups. After achieving Quick hits and the time spells with Tidas, I teleported him to Auron's side of the grid (with tons of +4 str, Armor Break, and Triple Foul) which made him into my first powerhouse. Then I managed to finally level up Lulu sufficiently to get Double Cast, then teleported her back to get Ultima (a bit more on this later).
For Yuna I was a lot more reserved. She went through all of the White Magic lines (got Holy, too) while side-tracked a little bit to get Steal and Use from Rikku's side of grids. I wasn't sure what to do afterwards and she ended up having 25+ moves left when I beat the game.
I was so disappointed at Rikku, though. I tried really hard to advance her, but her side of the grid got almost nothing. Originally I wanted to aim for Mug, then Ultima, but at the end I realized that her Strength and Magic are too low to use either of those. Sigh... worst yet my Yuna learned Steal and Use, so there was no room for my Rikku-chan in the party T_T
After having built some good characters I think I beat the game fairly easily. Although I could be a bit lucky - Jecht's ultimate shot killed my Yuna and Lulu at full health with Protection on while my Tidas survived with 20 hp - then I used megapheonix and continued on (I used Sentinel for Tidas because I knew Jecht's overdrive is coming and I was not sure how to react). That was the climax of my FF10 experience.
It's just.... so different from FF10. In FF10 the game waits for you to make decisions. In FF10-2, due to the combo system, I felt that I was often waiting for the right timing to throw a series of attacks.
Originally I used the trio's default setup (Yuna as Gunner, Rikku as Thief, and Paine as Warrior). Then I realized that it's really hard to synchronize their attacks because they react a bit differently - especially when Yuna's in Trigger happen and I was supposed to spam R1 AND control the other two at the same time. At the end I gave up and made everyone into a Gunner, which allowed me to beat the majority of the game. This made things a lot easier (just spam the X button), however I was still very bothered by the fact that Rikku's Gunner attack animation lags behind Yuna and Paine... although using Trigger Happy was a fun experience.
It was not later on that I discovered the Dark Knight dressphere (took me a LOOOONG while). Then I made everyone into a Dark Knight. Later on I spelt about 3 hours to finally beat Shinra and got the Lady Luck dressphere (go go double exp), leveled everyone to lvl 70+, then converted back to Dark Knight.
Unfortunately, near the end of the game there is a dragon-like creature (had to fight 3 times) which got like 200k HP or something like that. For that I had to train a White Mage from scratch (I chose Paine, for some reason... although I have to say she makes the coolest White Mage >_<) to spam Cura while Yuna and Rikku spam Darkness. Paine would run out of mana eventually and had to be fed Ethers....
May pain be my blade
After some extremely lengthy battles I finally beat those things and got to the final boss - and guess what, it was SOOOO easy. After 3-4 rounds of darkess, *he* fell and I won. The so-called "Terror of Zanarkand" was so laughable compared to Jecht's Shot.
Come to think of it, this game is the harshest of all. The augment system allows no errors or you are screwed. Also it gave me great pain that many characters will leave your party and gone forever - but leaving powerful augments if you gave him/her some before he/she left. After getting too frustrated with poor augment choices (I gave Counter to Yang the first time), I decided to replay it. I think I was lucky - I gave Celia Counter and Draw Attack, and put him on the backrow. All of a sudden healing is extremely easy as Cecil can just defend while Rydia works her magic.
Rydia is cute at the beginning, by the way. But noooo they hhhaaaaddd to make her ggrrrooooowwwww upp. :'(
The rest were pretty easy. Although for the last dungeon I had to grind quite a bit.... but at the end my Cecil was way too powerful
I think I wrote too much already. I will keep the rest for later when I am bored/depressed
This game is the worst. I had to replay it a few times because I leveled up too much and got the monsters to be too strong. Although the real break for me was to figure out that certain Cards can be converted into powerful spells in early game (Water and Tornado). After learning that everything got way too easy.
It wasn't much later on that I realize Squall has 4 different limit breaks. I only managed to achieve the first one. LoL
Rinoa is cute.
Maybe the problem is you are terrible
This game made me realize all of the years I wasted on games with inferior graphics
On September 15 2010 06:52 ~_~ wrote: you like ffx2 you havent played fftactics or ff6
at least you are original
I played tactics. I didn't want to write anymore because it got too long. I also played FF3.
As for FFX-2, I don't think it's *that bad*. But comparing to FFX it's obviously inferior.
Currently, I like FF9 and 10 the best. I have yet to play 12, 13, nor 6 (as some people suggested). I will see if there is a way for me to do it through emulation.
3/6 was my favourite and you should really play it. 7 is popular because it was the first in 3d. I like the music from 7 though(When it first came out so I could have been a bit young then) especially One winged angel. Great to see some FF fans out there though. :D
edit: The list
FF Mystic quest: 10%? It was lame FF tactics: 50% got really hard to follow who was who.
FF6: 100% Loved it FF7: 100% I beat it so... FF8: 75% Never had time to finish it. FF9: 0% Never finished 8 so I never bothered with 9 because of time. FF10: 100% Was okay liked some of the new stuff. FF12: 75% Was good until I ran out of time. FF13: 0% Didn't buy it heard good and bad things about it.
On September 15 2010 06:54 green.at wrote: nooo this just makes me want to paly FF9 again, but i dont know whom i lent it
sooo saf right now. it was the only singleplayer game i ever really played. and i loved it ^^
If you put ethics aside, then you can just emulate it.
[QUOTE]On September 15 2010 06:51 Xinliben wrote: [quote]This game is the worst. I had to replay it a few times because I leveled up too much and got the monsters to be too strong. Although the real break for me was to figure out that certain Cards can be converted into powerful spells in early game (Water and Tornado). After learning that everything got way too easy.
It wasn't much later on that I realize Squall has 4 different limit breaks. I only managed to achieve the first one. LoL
Rinoa is cute. [/quote]
Maybe the problem is you are terrible
V_V. I am terrible.... but FF8 is not that great.
I think the trick of FF8, besides knowing what cards to convert, is to keep your character at low health and spam Limit Breaks :D
Theres a paragraph in your FF7 part that doesnt belong there Got edited out it seems
Just started playing FFX for the first time this week actually, I've played all 1-9 + 13 and tactics, but never played the PS2 ones >< So far it's good, yes. Good to know about the teleport spheres
I've spent over ~400 hours minimum on FF7. Pretty sure I have more. Each file has around 60-70 hours completing it. Yeah, I love that game.
FF8 I've played through twice, hated it, awful magic stealing system and you're penalized for leveling up. ~80 hrs total.
FF9 I've played through at least 3x on 40 hrs each (came out within an hour each playerthrough almost :o !!!). ~120 hrs total.
FF10. Trying to capture all those monsters for that arena to beat all those crazy hard bosses that are over 100x more powerful than the last boss or any omega weapon. Never did it. 109 hours on my first file, 60 hours on 2 more playthroughs after that.
FFX-2: Mediocre game, beat it twice and one playthrough I skipped all unnecessary hotspots and could not beat evil aeons, namely shiva, so ~30 hours for each playthrough + 15 hrs on shitty skipping.
FFXII: Worst final fantasy ever, I think it was around 50 hrs of me asking myself when the gameplay was going to get fun. It never happened. TERRIBLE game.
PS. FFT was fun, played it after all others, probably another ~50 hours on it? Don't remember how long it was.
On September 15 2010 07:03 CynanMachae wrote: Theres a paragraph in your FF7 part that doesnt belong there Got edited out it seems
Just started playing FFX for the first time this week actually, I've played all 1-9 + 13 and tactics, but never played the PS2 ones >< So far it's good, yes. Good to know about the teleport spheres
That part was fixed. I am on a very old machine and I honestly do not know what happened.
If I was to replay FFX I'd build a better Rikku by teleporting her straight to Tidas' side, get Cheer / Quick Hit, then go to Auron's side for some awesome physical damage.
For almost the entire game I had to rely on Lulu for damage. Not that she is bad, but she does have low HP and it's quite a pain to keep her alive and kicking. I think if I just made my Rikku to be a "Tidas clone" I would have had an easier time.
Although I have to say I think my Lulu was the most successful. It was easy to figure out, too. Just go through most of the Black Magic nodes (Osmosis is also useful but it's so far away... I had to use a special Black Magic sphere to get it), get Double Cast, then get Ultima. I also got Osmosis for Yuna because she kept running out of MP. Perhaps I should have gotten it for Tidas too (or at least Lancet)
On September 15 2010 07:04 FabledIntegral wrote: Oh you think you've wasted time?
I've spent over ~400 hours minimum on FF7. Pretty sure I have more. Each file has around 60-70 hours completing it. Yeah, I love that game.
FF8 I've played through twice, hated it, awful magic stealing system and you're penalized for leveling up. ~80 hrs total.
FF9 I've played through at least 3x on 40 hrs each (came out within an hour each playerthrough almost :o !!!). ~120 hrs total.
FF10. Trying to capture all those monsters for that arena to beat all those crazy hard bosses that are over 100x more powerful than the last boss or any omega weapon. Never did it. 109 hours on my first file, 60 hours on 2 more playthroughs after that.
FFX-2: Mediocre game, beat it twice and one playthrough I skipped all unnecessary hotspots and could not beat evil aeons, namely shiva, so ~30 hours for each playthrough + 15 hrs on shitty skipping.
FFXII: Worst final fantasy ever, I think it was around 50 hrs of me asking myself when the gameplay was going to get fun. It never happened. TERRIBLE game.
PS. FFT was fun, played it after all others, probably another ~50 hours on it? Don't remember how long it was.
Maybe there are more fun places for FF7, but I didn't study it too hard.
As for FFX, I tried some capturing, but I was not sure what to do with them, so I stopped after a while...
I never had problems with Shiva in FFX-2 though maybe I was too overleveled... for most parts of the game I just used the auto-regen accessory and 3 Dark Knight or 3 Lady Luck.
Despite what you said, I will still go for FFXII. The only reason is that I played FFTA2 and it has the same setting as FFXII.
I know FFTA2 is supposed to be worse than the original FFT, but meh. I played more than 100 hours on it.
i only played one FF the one with the cute little veigar thingy. Absolutely loved it too bad all the awesome games take up too much time;( and never owned a console.
I liked 10 because I played it like an interactive movie rather than a game, was quite relaxing and straight-forward. I've played all the FFs except 13 and the mmos but my favourites by far are tactics and 6. There are a lot of quality RPGs from others that are on the same level or better though (also a lot of crap, FF games are at a pretty high standard).
Looking at all the time I used on random MMOs I feel like the time playing RPGs was very well spent .
u shud read some ff7 fanfic. last one i read, sephy and 2 other shinra soldiers were invisible homosexual ghosts living in clouds house, they hated him at first but slowly began to get an attraction to his innocence and resolve...until tifa comes on the scene and keeps trying to ask him out! jealousy and fun results!
On September 15 2010 07:03 CynanMachae wrote: Theres a paragraph in your FF7 part that doesnt belong there Got edited out it seems
Just started playing FFX for the first time this week actually, I've played all 1-9 + 13 and tactics, but never played the PS2 ones >< So far it's good, yes. Good to know about the teleport spheres
That part was fixed. I am on a very old machine and I honestly do not know what happened.
If I was to replay FFX I'd build a better Rikku by teleporting her straight to Tidas' side, get Cheer / Quick Hit, then go to Auron's side for some awesome physical damage.
For almost the entire game I had to rely on Lulu for damage. Not that she is bad, but she does have low HP and it's quite a pain to keep her alive and kicking. I think if I just made my Rikku to be a "Tidas clone" I would have had an easier time.
Although I have to say I think my Lulu was the most successful. It was easy to figure out, too. Just go through most of the Black Magic nodes (Osmosis is also useful but it's so far away... I had to use a special Black Magic sphere to get it), get Double Cast, then get Ultima. I also got Osmosis for Yuna because she kept running out of MP. Perhaps I should have gotten it for Tidas too (or at least Lancet)
On September 15 2010 07:04 FabledIntegral wrote: Oh you think you've wasted time?
I've spent over ~400 hours minimum on FF7. Pretty sure I have more. Each file has around 60-70 hours completing it. Yeah, I love that game.
FF8 I've played through twice, hated it, awful magic stealing system and you're penalized for leveling up. ~80 hrs total.
FF9 I've played through at least 3x on 40 hrs each (came out within an hour each playerthrough almost :o !!!). ~120 hrs total.
FF10. Trying to capture all those monsters for that arena to beat all those crazy hard bosses that are over 100x more powerful than the last boss or any omega weapon. Never did it. 109 hours on my first file, 60 hours on 2 more playthroughs after that.
FFX-2: Mediocre game, beat it twice and one playthrough I skipped all unnecessary hotspots and could not beat evil aeons, namely shiva, so ~30 hours for each playthrough + 15 hrs on shitty skipping.
FFXII: Worst final fantasy ever, I think it was around 50 hrs of me asking myself when the gameplay was going to get fun. It never happened. TERRIBLE game.
PS. FFT was fun, played it after all others, probably another ~50 hours on it? Don't remember how long it was.
Maybe there are more fun places for FF7, but I didn't study it too hard.
As for FFX, I tried some capturing, but I was not sure what to do with them, so I stopped after a while...
I never had problems with Shiva in FFX-2 though maybe I was too overleveled... for most parts of the game I just used the auto-regen accessory and 3 Dark Knight or 3 Lady Luck.
Despite what you said, I will still go for FFXII. The only reason is that I played FFTA2 and it has the same setting as FFXII.
I know FFTA2 is supposed to be worse than the original FFT, but meh. I played more than 100 hours on it.
Did you ever beat Ruby or Emerald weapon? Chocobo breeding? Do the chocobo races? Get KOTR? All the hidden weapons? Beat the fighting arena however many times in a row you had to? Explore the underwater submarine? Get everyone's secret weapon unlocked tons of sidestory, like vincent in the waterfall. You ever go into that moogle forest that you needed either the comet to hit the earth or a green chocobo to enter? Get all the summons (not talking aobut maxing materia, I never cared for that).
There were tons of sideshit to do in that game that required hours upon hours of investment.
PS. I believe I was like level 28 when I faced Shiva, and when I replayed the game I was at level like 46, so huge difference. Completely off memory btw.
I've played every console FF that has ever came out and beat them all. I liked nearly all of them for different reasons. FFX-2 was pretty stupid, but had it's fun parts and all in all I could tolerate it. FF13 I actually haven't beaten because, honestly, I think it's one of the worst RPGs I have ever played. The characters are all incredibly annoying and boring. The dialogue is very bad and the game is sososo linear that it's nothing like growing up being in love with free world roaming. FF3(SNES) and FF7 are in a close race for the best FF (in my opinion) because of the depth of the story and the great music. The characters are unique and interesting which makes it easy to play. I like having to find my way through the game. Too linear makes it too terrible.
I hate you for hating what I love. Final Fantasy 8 was the best, I loved the (love) story - just the way everything was laid out and how everything intertwined was amazing.
(I think Rinoa influenced my preference in women... no I am not lying)
Chrono Trigger I would say is the best non-sc game ever made =D.
FF10 is my favourite Final fantasy then probably FF9
Btw, Lulu, Kimhari and Riku are worthless in it. The best character is definitely yuna because of her Summons (As Yuna levels, her Summons get stronger as well.) So after you get Holy on Yuna, teleport her to Auron or Tidus' grid and start leveling speed and strength.
Tidus you want to go Auron, and Auron to Tidus. Wakka is more for accuracy.
If you want to beat the monsters in the monster arena, you're going to have to do the Tomberry trick and just get Yuna, Tidus and Wakka everywhere on that grid.
I'm playing through the original that was re-released for psp right now. WM / BM / Fighter / Monk. Tactics is probably what I spent the most time playing, followed by VII. Is 13 really so bad? I was thinking of getting a ps3 for that but I would be disappointed if it turned out to be boring.
On September 15 2010 07:03 CynanMachae wrote: Theres a paragraph in your FF7 part that doesnt belong there Got edited out it seems
Just started playing FFX for the first time this week actually, I've played all 1-9 + 13 and tactics, but never played the PS2 ones >< So far it's good, yes. Good to know about the teleport spheres
That part was fixed. I am on a very old machine and I honestly do not know what happened.
If I was to replay FFX I'd build a better Rikku by teleporting her straight to Tidas' side, get Cheer / Quick Hit, then go to Auron's side for some awesome physical damage.
For almost the entire game I had to rely on Lulu for damage. Not that she is bad, but she does have low HP and it's quite a pain to keep her alive and kicking. I think if I just made my Rikku to be a "Tidas clone" I would have had an easier time.
Although I have to say I think my Lulu was the most successful. It was easy to figure out, too. Just go through most of the Black Magic nodes (Osmosis is also useful but it's so far away... I had to use a special Black Magic sphere to get it), get Double Cast, then get Ultima. I also got Osmosis for Yuna because she kept running out of MP. Perhaps I should have gotten it for Tidas too (or at least Lancet)
On September 15 2010 07:04 FabledIntegral wrote: Oh you think you've wasted time?
I've spent over ~400 hours minimum on FF7. Pretty sure I have more. Each file has around 60-70 hours completing it. Yeah, I love that game.
FF8 I've played through twice, hated it, awful magic stealing system and you're penalized for leveling up. ~80 hrs total.
FF9 I've played through at least 3x on 40 hrs each (came out within an hour each playerthrough almost :o !!!). ~120 hrs total.
FF10. Trying to capture all those monsters for that arena to beat all those crazy hard bosses that are over 100x more powerful than the last boss or any omega weapon. Never did it. 109 hours on my first file, 60 hours on 2 more playthroughs after that.
FFX-2: Mediocre game, beat it twice and one playthrough I skipped all unnecessary hotspots and could not beat evil aeons, namely shiva, so ~30 hours for each playthrough + 15 hrs on shitty skipping.
FFXII: Worst final fantasy ever, I think it was around 50 hrs of me asking myself when the gameplay was going to get fun. It never happened. TERRIBLE game.
PS. FFT was fun, played it after all others, probably another ~50 hours on it? Don't remember how long it was.
Maybe there are more fun places for FF7, but I didn't study it too hard.
As for FFX, I tried some capturing, but I was not sure what to do with them, so I stopped after a while...
I never had problems with Shiva in FFX-2 though maybe I was too overleveled... for most parts of the game I just used the auto-regen accessory and 3 Dark Knight or 3 Lady Luck.
Despite what you said, I will still go for FFXII. The only reason is that I played FFTA2 and it has the same setting as FFXII.
I know FFTA2 is supposed to be worse than the original FFT, but meh. I played more than 100 hours on it.
Did you ever beat Ruby or Emerald weapon? Chocobo breeding? Do the chocobo races? Get KOTR? All the hidden weapons? Beat the fighting arena however many times in a row you had to? Explore the underwater submarine? Get everyone's secret weapon unlocked tons of sidestory, like vincent in the waterfall. You ever go into that moogle forest that you needed either the comet to hit the earth or a green chocobo to enter? Get all the summons (not talking aobut maxing materia, I never cared for that).
There were tons of sideshit to do in that game that required hours upon hours of investment.
PS. I believe I was like level 28 when I faced Shiva, and when I replayed the game I was at level like 46, so huge difference. Completely off memory btw.
No, No, No, No, No, No, Yes, No, No, No.
The only thing out of the list which I did was the submarine. I think I got Yuffie's weapon there. I didn't even get Vincent >__<. I beat the game without him.
Oh. Lvl 28 is way too low . I think near the end of Chapter 2, I had to go into the Bavelle's basement, which has a rotating platform. It took me a while to figure out how to rotate correctly (I think there is a Ribbon at the bottom). During that time I beat the two bosses at the controller many, many times. Each time I net 700-800 experience.... when I passed that part I got to lvl 30.
It was easy, though. For one of them (the one that appearend in Zanarkand Temple in FFX), 2 rounds of Trigger Happy from all 3 Gunners owns it. For the other one I had to use Yuna's special dress, which casts reflect.
The first boss can get Oversoul and drops an accessory that gives auto-regen. Influenced by my FF9 experience, I decided to kill the Oversoul version repeatedly until I got 3 of that accessory.
On September 15 2010 07:33 Tensai176 wrote: Chrono Trigger I would say is the best non-sc game ever made =D.
FF10 is my favourite Final fantasy then probably FF9
Btw, Lulu, Kimhari and Riku are worthless in it. The best character is definitely yuna because of her Summons (As Yuna levels, her Summons get stronger as well.) So after you get Holy on Yuna, teleport her to Auron or Tidus' grid and start leveling speed and strength.
Tidus you want to go Auron, and Auron to Tidus. Wakka is more for accuracy.
If you want to beat the monsters in the monster arena, you're going to have to do the Tomberry trick and just get Yuna, Tidus and Wakka everywhere on that grid.
Lulu was essential for me. Tidas can only hit one target so he had to be on Jecht; my other characters are useless except Yuna (but Yuna doesn't do too much damage except Holy), that leaves Lulu to destroy the stone pillars around Jecht.... Double Cast Ultima isn't really that bad...
I am not sure about raising strength for Yuna though. Holy does enough damage for me. Perhaps there are other uses....?
On September 15 2010 07:34 Manifesto7 wrote: I'm playing through the original that was re-released for psp right now. WM / BM / Fighter / Monk. Tactics is probably what I spent the most time playing, followed by VII. Is 13 really so bad? I was thinking of getting a ps3 for that but I would be disappointed if it turned out to be boring.
it's fun but it is REALLLY linear. Good for one play through imo but i will never go back to it. More on topic, my ranking would probably go 1. tactics 2. FF6 3. FF7 4. FF9 5. FF4/12/10 tie and by far my least favorite is 13.
On September 15 2010 07:34 Manifesto7 wrote: I'm playing through the original that was re-released for psp right now. WM / BM / Fighter / Monk. Tactics is probably what I spent the most time playing, followed by VII. Is 13 really so bad? I was thinking of getting a ps3 for that but I would be disappointed if it turned out to be boring.
it's fun but it is REALLLY linear. Good for one play through imo but i will never go back to it. More on topic, my ranking would probably go 1. tactics 2. FF6 3. FF7 4. FF9 5. FF4/12/10 tie and by far my least favorite is 13.
I donno though. I think 10 is way better than 4 in terms of.... everything.
Everything after FF6 has been awful( the worst being FF X and 13). 13 literally plays itself and X has the, in my opinion, worst written, most boring, completely untouching storyline of all( Why do I have to deal with that whiny bitch Tydus and his idiot friend Waka? The only interesting characters in the entire game are Yuna and Auron, it could've been a decent game if it would've been about them instead.)
On September 15 2010 07:34 Manifesto7 wrote: I'm playing through the original that was re-released for psp right now. WM / BM / Fighter / Monk. Tactics is probably what I spent the most time playing, followed by VII. Is 13 really so bad? I was thinking of getting a ps3 for that but I would be disappointed if it turned out to be boring.
it's fun but it is REALLLY linear. Good for one play through imo but i will never go back to it. More on topic, my ranking would probably go 1. tactics 2. FF6 3. FF7 4. FF9 5. FF4/12/10 tie and by far my least favorite is 13.
I donno though. I think 10 is way better than 4 in terms of.... everything.
its just been too long since ive played all those tbh because those are the only ones ive played just once. 4 has nostalgia value for me as my first FF.
On September 15 2010 06:52 NrG.NeverExpo wrote: I was thinking about trying to beat all the FF games eventually. A while ago, when the Beta went down for SC2, I tried doing so. I beat
FF Mystic Quest 100% FF2 (FF4) 100% FF3 (FF6) 100% FF5 50% done FF7 25% ish (I know pathetic) FF8 25% ish FF9 100% FF13 100%
Unfortunately I never had a PS2 to play #10 etc~!
damn broski, who says you need a ps2? FFX is an amazing game, I can easily recommend it to any1 as it's 1 of my favorite games story wise
You were afraid to use the sphere grid in FFX? From what I remember, the paths were extremely linear until you reached the "end" where there'd be some special skill/spell. Yeah, there were points where you could deviate into other characters' paths, but those weren't that numerous, and were usually locked anyways. But whatever.
Sending Yuna down Lulu's path worked wonders for me during my playthrough. Basically, her magic gets increased to ungodly high levels and she also get doublecast as well. You can get ultima, one-mp cost, and break damage limit afterwards, but the game gets really stupidly easy with all that.
Actually, if you wanted a way easier time beating FFX, you could just power through the bosses with summons. Maxing the overdrive on all your Aeons before entering a boss fight is basically the cheapest thing ever. Doubly so if they have break damage limit.
About FF7 - it was a pretty good game, but I feel like it didn't really age well at all. When I first played it, I remember thinking how impressive the visuals were. Looking at those polygonal arms nowadays, I cringe a bit. Fortunately, the story's still good. Chrono Trigger, on the other hand, is a timeless game. Those sprites are beautiful. Go finish it. + Show Spoiler [Golem sisters] +
They counter with the same type/element of attack that you hit them with. So stop using physical attacks and outfit your characters accordingly.
I have a lazy alternative nowadays. I watch HCBailly Let's Play videos of the various RPG's. Still eats up plenty of time. I'm glad I finished FF7 that way as I got terribly frustrated playing that game by myself (didn't resort to the internet back then when I abandoned it).
On September 15 2010 08:18 Spazer wrote: You were afraid to use the sphere grid in FFX? From what I remember, the paths were extremely linear until you reached the "end" where there'd be some special skill/spell. Yeah, there were points where you could deviate into other characters' paths, but those weren't that numerous, and were usually locked anyways. But whatever.
Sending Yuna down Lulu's path worked wonders for me during my playthrough. Basically, her magic gets increased to ungodly high levels and she also get doublecast as well. You can get ultima, one-mp cost, and break damage limit afterwards, but the game gets really stupidly easy with all that.
Actually, if you wanted a way easier time beating FFX, you could just power through the bosses with summons. Maxing the overdrive on all your Aeons before entering a boss fight is basically the cheapest thing ever. Doubly so if they have break damage limit.
About FF7 - it was a pretty good game, but I feel like it didn't really age well at all. When I first played it, I remember thinking how impressive the visuals were. Looking at those polygonal arms nowadays, I cringe a bit. Fortunately, the story's still good. Chrono Trigger, on the other hand, is a timeless game. Those sprites are beautiful. Go finish it. + Show Spoiler [Golem sisters] +
They counter with the same type/element of attack that you hit them with. So stop using physical attacks and outfit your characters accordingly.
I like the love story of eight, and since I was never a big user of magic, the fact that you're benefited by not using it is also a bonus. Seven was simply very good and even though I find it overrated, I cannot deny that it is still very good. I loved the combat system of twelve, by far the best combat system FF has ever had. Thirteen was such a disappointment, I waited so long and it was so flawed and boring. The story wasn't engaging really, and the actual game play was a bore; it lacked a lot of the things that you expect in a FF.
I've probably spent close to 1,000 hours on the games combined. I know I spent around 150 with Final Fantasy XII, and at least that much with Final Fantasy VIII seeing as I have played it four or five times.
Lucca with the fire armour's useful for Golem but I can't remember if you have the Red/White/Blue/Black vest/plate stuff, if you do it becomes much easier but make sure you have the speed to cast it before they do the half health move
As for FFs, I've completed quite a few over the years but with my bro too as we both played through switching around every now and then
Completed 1, 4, 7, 8, 9, 10, 13 Played all the others (except for 11 and 14) and some of the spin offs
Just before Kefka's tower in 6, but I can't bring myself to complete it because it's gonna be sad when I do It probably is the best one too in my opinion
On September 15 2010 08:18 Spazer wrote: You were afraid to use the sphere grid in FFX? From what I remember, the paths were extremely linear until you reached the "end" where there'd be some special skill/spell. Yeah, there were points where you could deviate into other characters' paths, but those weren't that numerous, and were usually locked anyways. But whatever.
Sending Yuna down Lulu's path worked wonders for me during my playthrough. Basically, her magic gets increased to ungodly high levels and she also get doublecast as well. You can get ultima, one-mp cost, and break damage limit afterwards, but the game gets really stupidly easy with all that.
Actually, if you wanted a way easier time beating FFX, you could just power through the bosses with summons. Maxing the overdrive on all your Aeons before entering a boss fight is basically the cheapest thing ever. Doubly so if they have break damage limit.
About FF7 - it was a pretty good game, but I feel like it didn't really age well at all. When I first played it, I remember thinking how impressive the visuals were. Looking at those polygonal arms nowadays, I cringe a bit. Fortunately, the story's still good. Chrono Trigger, on the other hand, is a timeless game. Those sprites are beautiful. Go finish it. + Show Spoiler [Golem sisters] +
They counter with the same type/element of attack that you hit them with. So stop using physical attacks and outfit your characters accordingly.
@golem WHHHHHHHHHHHHHATTTTTTTTTTT.
O MY FUCKING GOD.
So if I absorb fire, then.......
OK I am going to try it tonight.
I raged when I found out too. Originally, I just powered through that fight with Marle and Frog constantly healing.
I don't have a DS, so never was able to play that version of FF4. But I played it back on my SNES, and playing it now, that game is really easy lol. I beat the entire thing in like, 10 hours or something, never grinding at all, just playing through at my leasure. Cecil is such a tank.
think the trick of FF8, besides knowing what cards to convert, is to keep your character at low health and spam Limit Breaks :D
Nah, the trick to FF8, is to never level up ever, and just abuse the Junctioning System as much as you can. Just get into a battle, and Draw magic till you have like 99 of them and stick them onto your stats. You make your party get a whole lot buffer, and at the same time all the enemies stay at super low levels.
People that call FF7 overrated just call it so for the sake of calling it so. Game changed the landscape of RPGs and is timeless in it's story.
@Mani Do not buy a PS3/XBOX for FF13 I would not recommend it at all. I bought the game when it came out and have yet to beat it because I cannot stand playing it for more than 30min.
FF4(2SNES) and 6(3SNES) were the games I played the most (along with Secret of Mana and Chrono Trigger) when I was a kid with my Super Nintendo. So for nostalgia along they're right up there.
On September 15 2010 06:49 FragKrag wrote: hasn't even played ff6
1/5
This. I think the only reason why FF7 was so famous because it was 3D and one of the first games on the PlayStation.
On September 15 2010 06:52 NrG.NeverExpo wrote: I was thinking about trying to beat all the FF games eventually. A while ago, when the Beta went down for SC2, I tried doing so. I beat
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?).
FF Mystic Quest was an old SNES Final Fantasy game that wasn't part of the main series. IMO it doesn't stack up with the OTHER amazing SNES RPGs (like FF4, 6, Chrono Trigger, Secret of Mana), but its still a decent game.
On September 15 2010 06:52 NrG.NeverExpo wrote: I was thinking about trying to beat all the FF games eventually. A while ago, when the Beta went down for SC2, I tried doing so. I beat
FF Mystic Quest 100% FF2 (FF4) 100% FF3 (FF6) 100% FF5 50% done FF7 25% ish (I know pathetic) FF8 25% ish FF9 100% FF13 100%
Unfortunately I never had a PS2 to play #10 etc~!
damn broski, who says you need a ps2? FFX is an amazing game, I can easily recommend it to any1 as it's 1 of my favorite games story wise
grandia 2 or skies of arcadia have similar enough story that if you play either of them you have basically played ffx as well.
Tactics, 6 and 7 were the top three ff tactics (IMO) as each had a good story, good characters, good graphics at time of release, and have insanely good replaybility.
9 is close as it has a good story and characters but its replayability isn't as high.
The rest are pretty well a 1 playthrough unless you want to have some nostalgia factor.
On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?).
Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut.
You need weapons that have Break limit damage or something and if you have fairly high strength then they'll do over 9,999. You can get more than 9,999 health too with break limit health or something
But for just completing the game you don't need it at all
Got FFXII lying around, but still haven't tried it. I'll get to it eventually, but I kind of lost my passion for FF games. I loved IV, V and VI, but for some reason never finished them. I really, really love VII. I've played through it countless times and still plan to do it again soon. As for VIII, I found it pretty bad and even had some trouble finding the motivation to finish it, as I ended up finding the card game a lot more entertaining. IX was pretty good, but not amazing. I found X rather different and also the game where FF started having a different format. The game was good, visually stunning at the time, great music, but it just feels way to linear. That's what I love the most VII, all the side quests you could do, all the small secrets, there is just so much to do.
Finally, XII. Bleeeeh, all I can say. I played it when it was released, and got to about 2/3 of the game and simply quit playing it. Then, just a couple of months ago, I thought that I should give the game another shot. So, I finished it and found it really boring. By the end I was just forcing myself to play the remaining. I never understood why it was so well received. It's visually stunning and pretty good music (still so, so inferior to Uematsu's), but extremely linear. Sure, I could head east instead of west as the story tells me to do, but then I'd just run into monsters that instantly kill me. It's like they're trying to make the player feel free to do whatever they want, but you're practically forced to follow the story at all times unless you want to do that bounty hunting crap. Oh, and I absolutely hate the fighting system. God damn it, what a terrible game.
So my experience with FFXII kind of ruined it for me, and that's why XIII is still just lying around. I feel more tempted to just find FFVII and play through it once again. Oh well, I'll get to it some day.
On September 15 2010 08:38 Salv wrote: TBH, I rank the final fantasy games as follows:
1. Final Fantasy VIII
2. Final Fantasy VII
3. Final Fantasy X
4. Final Fantasy XII
5. Final Fantasy IV
6. Final Fantasy IX
7. Final Fantasy XIII
I like the love story of eight, and since I was never a big user of magic, the fact that you're benefited by not using it is also a bonus. Seven was simply very good and even though I find it overrated, I cannot deny that it is still very good. I loved the combat system of twelve, by far the best combat system FF has ever had. Thirteen was such a disappointment, I waited so long and it was so flawed and boring. The story wasn't engaging really, and the actual game play was a bore; it lacked a lot of the things that you expect in a FF.
I've probably spent close to 1,000 hours on the games combined. I know I spent around 150 with Final Fantasy XII, and at least that much with Final Fantasy VIII seeing as I have played it four or five times.
At first I read that wrong. I thought you put XIII as #1, and I was very surprised! I actually never beat 13, since it was my roomates and I was ~50% of the way through the 3rd disk when the school year ended. From what I played though, it's entirely linear, with no possibility of side quests, but I guess the story isn't bad :D.
My favorite of them all is definately FFT though. I like the level up system of FFT much more than any of the others, and the story is really good too (I'm surprised I was entertained by the story when I was younger, I replayed it recently and realized it was a lot more in depth than I thought). The only game I've played through more than FFT was Zelda OOT, but thats a game for a different thread :D
On September 15 2010 09:15 mikeymoo wrote: lol I think I have all that time combined on FFX. Every character has maxed stats except luck, everything does 99,999. Working on maxing FFXIII now.
I too have like 200 hours logged on FFX lol. It was just such a well done game.
VI, VII, Tactics and IX were the best imo, in that order. IV and V are pretty good as well, IV for its story and V while didn't have the best story did have quite one of the best playability. VIII I really disliked, stupid junctioning system and limit break that can be spammed like crazy, while story was decent and music was great, the gameplay really made the game boring to me.
From what I've seen of X it's good so far, and I've playing XIII and while I don't thnk I'll replay it it wasn't that horrible, jsut not on par with the others (still better than VIII tho)
Edit: I think VI, Tactics and IX are the one I've put the most hours in, and damn getting that Excalibur II on FFIX took me a while ><
Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game.
On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?).
Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut.
You're not into sidequests in FF games are you...
The entire amazing world of FF comes from the story, gameplay, and sidequests. All are amazing. Don't ever pass up sidequests, those are trademark fun features of the FF series (idk about 13).
Monsters in the arena have millions upon millions of health... I remember this one flan regenerated an insane amount of HP each turn, I think even more than 99,999 per turn.
The thing is there's a reason each person has their own specific part of the grid, it's what makes that character unique. By the end of hte game if you've completed most of the sphere grid, all your characters become nearly identical except for the overdrives.
On September 15 2010 12:06 Dfgj wrote: Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game.
I think the problem with VIII's story was that (my opinion only) it didn't go as planned. I felt that originally they wanted a Selfer - Rinoa - Squall love triangle but it didn't happen.
On September 15 2010 08:38 Salv wrote: TBH, I rank the final fantasy games as follows:
1. Final Fantasy VIII
2. Final Fantasy VII
3. Final Fantasy X
4. Final Fantasy XII
5. Final Fantasy IV
6. Final Fantasy IX
7. Final Fantasy XIII
I like the love story of eight, and since I was never a big user of magic, the fact that you're benefited by not using it is also a bonus. Seven was simply very good and even though I find it overrated, I cannot deny that it is still very good. I loved the combat system of twelve, by far the best combat system FF has ever had. Thirteen was such a disappointment, I waited so long and it was so flawed and boring. The story wasn't engaging really, and the actual game play was a bore; it lacked a lot of the things that you expect in a FF.
I've probably spent close to 1,000 hours on the games combined. I know I spent around 150 with Final Fantasy XII, and at least that much with Final Fantasy VIII seeing as I have played it four or five times.
At first I read that wrong. I thought you put XIII as #1, and I was very surprised! I actually never beat 13, since it was my roomates and I was ~50% of the way through the 3rd disk when the school year ended. From what I played though, it's entirely linear, with no possibility of side quests, but I guess the story isn't bad :D.
My favorite of them all is definately FFT though. I like the level up system of FFT much more than any of the others, and the story is really good too (I'm surprised I was entertained by the story when I was younger, I replayed it recently and realized it was a lot more in depth than I thought). The only game I've played through more than FFT was Zelda OOT, but thats a game for a different thread :D
Yeah Final Fantasy XIII is entirely linear. When I first read reviews they said, 'It's more linear than past iterations' or things to that effect, but the game is entirely one path until you near the end, where it opens up a bit, but still not even comparable to any of the past Final Fantasy games. The story was decent, but it was a big, big disappointment.
On September 15 2010 12:06 Dfgj wrote: Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game.
I think the problem with VIII's story was that (my opinion only) it didn't go as planned. I felt that originally they wanted a Selfer - Rinoa - Squall love triangle but it didn't happen.
The story, in theory, can work. However, the same can be said for a lot of stories.
The whole concept of fate simply wasn't played out well, not just the love story aspect. The former relied on plot, and the plot was ridiculous and felt massively contrived in a lot of cases, and what was supposed to be 'fate and destiny' turned into railroad plot devices. The latter relies on characters, and Captain Ellipses and his crew sure don't win any awards, except perhaps 'Most "..."s in a romantic scene'. When the player can't relate to the characters, all immersion is smashed, and it becomes a case of the player against the character's actions.
I honestly think FFVIII deserves a remake more than any other FF just because it has the most to gain from a second attempt at their concept.
On September 15 2010 12:06 Dfgj wrote: Only played 6-9. VI had story. VII had gameplay. IX had both. VIII had neither.
Exaggeration, but I found a lot of parts of VI rather cumbersome that VII improved on (minigames for segments rather than watching graphics, etc). VII however had painfully flat characterization (backstory does not equal depth) and zero difference between characters in gameplay terms, though combat was passable and the minigames superb. If you somehow mashed the two together, you'd get a pretty decent JRPG.
IX I enjoyed more - I feel the characters are slightly more solid, there's more character variation in gameplay, and the story is acceptable. It would benefit from more minigames to distract from random battles (improve the cardgame please). It's not as good as VI or VII in certain areas, but it has less of their shortcomings, and overall I felt it was one of the best.
VIII is hard to take seriously. I appreciate the change of pace with the magic system, but I felt it didn't work great, because every battle simply because 'bash things with physical attacks' - every character was identical in battle and there was never a reason to do anything but hit. The story was contrived, the characters dull, the world overly empty. It did, however, have an awesome card game.
I think the problem with VIII's story was that (my opinion only) it didn't go as planned. I felt that originally they wanted a Selfer - Rinoa - Squall love triangle but it didn't happen.
The story, in theory, can work. However, the same can be said for a lot of stories.
The whole concept of fate simply wasn't played out well, not just the love story aspect. The former relied on plot, and the plot was ridiculous and felt massively contrived in a lot of cases, and what was supposed to be 'fate and destiny' turned into railroad plot devices. The latter relies on characters, and Captain Ellipses and his crew sure don't win any awards, except perhaps 'Most "..."s in a romantic scene'. When the player can't relate to the characters, all immersion is smashed, and it becomes a case of the player against the character's actions.
I honestly think FFVIII deserves a remake more than any other FF just because it has the most to gain from a second attempt at their concept.
I don't know about a remake of 8. A remake of 7 sounds more reasonable.
I think FF8 was fun to play. But the system is.... flawed, in many degrees.
FF7's already a solid game. A remake would just be giving you more of the same, with nicer pictures.
A remake of 8 would give the developers a chance to fix the things that were flawed, and produce a game that's of the caliber of the other FFs. I'd rather see a redeveloped game on the same concepts that fixed the mistakes than just FF7 with AC graphics, because people tend not to change something that works. They do change things that didn't, which means there's more to show off from a remake of something that had problems in the original.
Final Fantasy is the most overrated game series.... ummm.... ever. Yes, rpg's are fun. Yes, I play rpg's. However, outside of FF IX I don't think I've bothered to beat any of the others in the series more than once or twice (usually just once). 6 would be the next best but suffers from the fact that the SNES had such great rpg's that I have less love for it than it probably deserves. I don't hate the series or anything, I just feel they get too much love. There are so many good (great, fantastic, and best) rpg's that don't bare the Final Fantasy tag that don't get discussed as often and it tends to annoy me more than it should.
I'm trying to make a mental top 10 but think FFIX would be in it but I don't think another Final Fantasy title would appear even close to my top 10 of rpg's (maybe close if I exclude western style).
Perhaps I've simply grown more disillusioned to the entire JRPG genre as western's style have simply been 10x better in more recent history.
Every single time someone starts a thread on FF I feel like I've missed out on something big... then comes busting on the NDS to play it, and then I get bored after 10 mins...
On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?).
Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut.
takes 60 dark matters or whatever they're called for the break damage limit thing
On September 15 2010 08:55 FabledIntegral wrote: WTF is FF Mystic Quest???!?!?!?!?!??!
PS. You probably hurt yourself not leveling up your characters in FFX. Think about it this way, the faster you level up, the quicker you beat enemies, the more you grind, the less you have to flee, the faster you'll level up more and cover more of the grid. I think I had around 75% of my grid done... I think my Yuna was dealing around 36,000 with her dinky staff which was retarded. Any fighter did 99,999, and that bee summon with the needle attack did around 40,000 dmg per hit (she shot like 12?).
Can you actually do that? So far the only thing that can break the 9999 barrier is Behemut.
takes 60 dark matters or whatever they're called for the break damage limit thing
or just use their celestials
I don't think I've gotten a single Dark Matter, sigh.
FF IV, V, VI, and IX were easily my favorites. This is mainly because they had a multiple controller option in the config menu. These games are incredible amounts of fun when you are playing with someone else.
i remember grinding in ff10 and being cocky i would die in the omega ruins. so i grinded for like an hour or 2 straight until i faced a giant malboro and he did that gas attack that gives me like 6 different ailments...... needless to say my team gg'd itself and there went 2 hrs of grinding TT
learned a valuable lesson there
but anyway my own personal list of top 3 FF's would be 10, 6, 8
On September 15 2010 13:17 sung_moon wrote: i remember grinding in ff10 and being cocky i would die in the omega ruins. so i grinded for like an hour or 2 straight until i faced a giant malboro and he did that gas attack that gives me like 6 different ailments...... needless to say my team gg'd itself and there went 2 hrs of grinding TT
learned a valuable lesson there
but anyway my own personal list of top 3 FF's would be 10, 6, 8
Ha!
After surviving my first Bad Breath (somehow), I put Stone and Confuse Ward on Tidas and Yuna so I won't be locked. Of course, Bad Breath would still own me, but I would be able to escape.
EDIT: actually, my setup at Omega Ruin was like this. Tidas and Yuna has what I mentioned above, and Lulu has Stone, Silence, and Confuse Ward because of the annoying mummy statues.
On September 15 2010 13:17 sung_moon wrote: i remember grinding in ff10 and being cocky i would die in the omega ruins. so i grinded for like an hour or 2 straight until i faced a giant malboro and he did that gas attack that gives me like 6 different ailments...... needless to say my team gg'd itself and there went 2 hrs of grinding TT
learned a valuable lesson there
but anyway my own personal list of top 3 FF's would be 10, 6, 8
LOL that same shit happened to me. "Oh hey this place isn't too bad--- BAM". needless to say i saved a lot more often afterwards.
On September 15 2010 09:00 FabledIntegral wrote: Since none of the series were actually related, why was this one different?
I don't know. It just is. It definitely lacks the polish or depth that you would expect out of another RPG from that era. The style and presentation of the game is different too.
It might be another game like "Final Fantasy Adventure", or "Final Fantasy Legends", which aren't really Final Fantasy games at all, and were just sold under that name in the US just for the name recognition.
i think everyone has diff opinions of best final fantasy games.
personally i liked 7's story, 10 was pretty intriguing, 8 is new, 9 i never really played that much. i never played 6 that much but i've heard great things about it. can't believe you guys haven't mentioned 5, that shit was awesome.
what annoys the fuck outa me though is all those people who never even played the series going like "LOLOLOL FF7 BEST ONE ALL OTHERS ARE SHIT" because gamespot gave it a 10/10. just wanted to get that off my chest
but tbh the main thing i remember about all the games were the soundtrack since i still listen to them today .
chrono trigger is awesome but that's a different story, apples and oranges imo. chrono trigger had the sickest soundtrack ever though.
Speaking of soundtracks, have you ever noticed how the most memorable game music always comes from the 8-bit era or the just after the 8-bit era? It's like music stopped being a focal point once developers started using orchestras. Heck, the only modern game whose music I know is Halo. Everything else I remember comes from older games.
My favorite FF is a tie between FF6 and FFT. FF7 might be there too but atm is slightly under. I didnt really like ff8 at all. The music and graphics are great though. <3 Faye Wong.
At some point they fell in love with their 3d pretty people/ movie/cheesy moments direction. There's a place for it, but its not my thing unless the game beneath is good too. (Oh yeah they also did make an actual movie, but the less we say about it the better )
FF4 ds is really good. I had nostalgia chills watching the trailer and I wasnt even the hugest ff4 fan. Love FF music ! ( For the guy that mentioned it, they did up the difficulty significantly for the DS remake. Its a step up in difficulty compared to most ff, but that isnt saying much.)
The first one I played was X but since then I've beaten X, X-2, VII and recently finished VI and am very close to finishing V (I bought the old PS1 anthology for like <$10 since I have time to kill since I'm still on summer break). I'm looking forward to playing IX eventually because of how highly it is talked about.
I also own one more game though, XII, but I think I only played about 10 hours of it because I really didn't like the combat system. People say it is really good and I haven't finished it, so I will withhold judgment until I get around to finishing it.
My favorite is VII, just so good. It was hard for me to get past the PS1 graphics because I went from X to VII (wasn't a huge fan of rpgs when I was younger besides Legend of Dragoon). But after about an hour, you pretty much get used to any games graphics, and it was just so good.
From what I read, I thought V was going to be pretty lack luster but I am really liking it from what I've played (I just need to go kill exdeath). I like the job system and I think the story is actually pretty good, just more simple than other FFs. I think gameplay wise it is solid, simple but fun. So definitely worth playing.
I need to pick up III and IV for my DS. But Tactics A2 for DS is pretty good, at least kept me busy for 40+ hours and there is still stuff to do even if you do beat the game.
FF TA is awesome, both story and graphic and game play FF TA2 is not as good in term of story and there is no improvement in game play even though its in a newer platform but overall, it did not fall too far behind from the original
Bad breath on Marlboro's shouldn't be in the game haha, it's terrible. I have many memories of proceeding far in the story, side quests, or leveling only to come across a Malboro that completely fucks me over.
On September 16 2010 00:53 Salv wrote: Bad breath on Marlboro's shouldn't be in the game haha, it's terrible. I have many memories of proceeding far in the story, side quests, or leveling only to come across a Malboro that completely fucks me over.
There's nothing quite like watching your own party beat itself to death while you watch helplessly. D:
On September 16 2010 00:53 Salv wrote: Bad breath on Marlboro's shouldn't be in the game haha, it's terrible. I have many memories of proceeding far in the story, side quests, or leveling only to come across a Malboro that completely fucks me over.
There's nothing quite like watching your own party beat itself to death while you watch helplessly. D:
Mmmm.... But I think confusion is removed (at least in FFX) if the character is damaged by an attack.
On September 16 2010 00:53 Salv wrote: Bad breath on Marlboro's shouldn't be in the game haha, it's terrible. I have many memories of proceeding far in the story, side quests, or leveling only to come across a Malboro that completely fucks me over.
There's nothing quite like watching your own party beat itself to death while you watch helplessly. D:
Mmmm.... But I think confusion is removed (at least in FFX) if the character is damaged by an attack.
Hell no. I remember very, very clearly being destroyed numerous times in the goddamn omega ruins by (Greater?) Malboros. So frustrating.
On September 15 2010 07:04 FabledIntegral wrote: Oh you think you've wasted time?
I've spent over ~400 hours minimum on FF7. Pretty sure I have more. Each file has around 60-70 hours completing it. Yeah, I love that game.
FF8 I've played through twice, hated it, awful magic stealing system and you're penalized for leveling up. ~80 hrs total.
FF9 I've played through at least 3x on 40 hrs each (came out within an hour each playerthrough almost :o !!!). ~120 hrs total.
FF10. Trying to capture all those monsters for that arena to beat all those crazy hard bosses that are over 100x more powerful than the last boss or any omega weapon. Never did it. 109 hours on my first file, 60 hours on 2 more playthroughs after that.
FFX-2: Mediocre game, beat it twice and one playthrough I skipped all unnecessary hotspots and could not beat evil aeons, namely shiva, so ~30 hours for each playthrough + 15 hrs on shitty skipping.
FFXII: Worst final fantasy ever, I think it was around 50 hrs of me asking myself when the gameplay was going to get fun. It never happened. TERRIBLE game.
PS. FFT was fun, played it after all others, probably another ~50 hours on it? Don't remember how long it was.
I have a similar line of thought of this guy, and op's opinion sucks!
On September 16 2010 00:53 Salv wrote: Bad breath on Marlboro's shouldn't be in the game haha, it's terrible. I have many memories of proceeding far in the story, side quests, or leveling only to come across a Malboro that completely fucks me over.
There's nothing quite like watching your own party beat itself to death while you watch helplessly. D:
Mmmm.... But I think confusion is removed (at least in FFX) if the character is damaged by an attack.
Hell no. I remember very, very clearly being destroyed numerous times in the goddamn omega ruins by (Greater?) Malboros. So frustrating.
After some googling, yes. Confusion is removed if your character is damaged by a PHYSICAL attack. This is true in almost any FF game.
All that was needed was to make sure at least one character has Stoneward and Confuseward. This way, even if you get Bad Breath, you will still be able to control at least one character. Then just escape or flee or use a Remedy on someone that knows how to flee.
On September 15 2010 07:04 FabledIntegral wrote: Oh you think you've wasted time?
I've spent over ~400 hours minimum on FF7. Pretty sure I have more. Each file has around 60-70 hours completing it. Yeah, I love that game.
FF8 I've played through twice, hated it, awful magic stealing system and you're penalized for leveling up. ~80 hrs total.
FF9 I've played through at least 3x on 40 hrs each (came out within an hour each playerthrough almost :o !!!). ~120 hrs total.
FF10. Trying to capture all those monsters for that arena to beat all those crazy hard bosses that are over 100x more powerful than the last boss or any omega weapon. Never did it. 109 hours on my first file, 60 hours on 2 more playthroughs after that.
FFX-2: Mediocre game, beat it twice and one playthrough I skipped all unnecessary hotspots and could not beat evil aeons, namely shiva, so ~30 hours for each playthrough + 15 hrs on shitty skipping.
FFXII: Worst final fantasy ever, I think it was around 50 hrs of me asking myself when the gameplay was going to get fun. It never happened. TERRIBLE game.
PS. FFT was fun, played it after all others, probably another ~50 hours on it? Don't remember how long it was.
I have a similar line of thought of this guy, and op's opinion sucks!
Too many people place old games like early final fantasies on pedestals, even if they haven't played them for like 5 years. I guess I can include myself in that group, especially with ff6 and ff7. Imo. ff13 is the best final fantasy yet, and it is the only one i can see myself replaying, i find the battle system really fun, the story is nice, the voice acting is superb and it has enough variety to keep me replaying unlike with the other final fantasies which I never played again after finishing.
On September 16 2010 08:15 Cloud wrote: Too many people place old games like early final fantasies on pedestals, even if they haven't played them for like 5 years. I guess I can include myself in that group, especially with ff6 and ff7. Imo. ff13 is the best final fantasy yet, and it is the only one i can see myself replaying, i find the battle system really fun, the story is nice, the voice acting is superb and it has enough variety to keep me replaying unlike with the other final fantasies which I never played again after finishing.
How can you say that Final Fantasy XIII has replay value? Where? For myself, Final Fantasy XIII is easily the worst FF game ever made. A lot of people hate XII, but at least that had a lot of side quests and an interesting combat system. XIII has pretty graphics, decent story, interesting combat once you've invested about 10 hours -- and that's it.
I liked the combat and understood it from the moment I started playing, maybe you're getting your opinions from penny arcade? There is replay value in how fun the battle system is for starters (you would never replay a game because you had fun with it?), then the missions, the trophies, the items, the 6 different characters because you can only use 3 at a time, the high level threshold, the plethora of equipment and the various ways to upgrade it, challenges such as finishing the game without ever levelling up. Your complaints don't really sound as complaints, especially since those are not really the words I would use to describe the "worst FF game ever made".
PS. I also liked ff12 unlike a lot of people, but ff13 is superior in almost every aspect, except perhaps for how open the areas in ff12 were, but you weren't really able to sidetrack too much in ff12 because the alternate route had monsters that were way too hard for the level you were in.
FF13 is superior in one aspect and that is it's HD quality. The game was walking in a straight line with terrible character dialogue and a sub-par story. All the things you name as "replay" value is that and much more in the earlier FF's with free world roaming. If you think FF13 is the best one then you must like the simplicity of it. Walk in a straight line then hear some terrible dialogue rinse and repeat. Game took 15hours to get DECENT at best and by then I had already had enough to make me not want to continue it.
I didn't mind FF12 or even FFX-2 I could put up with both of those games and generally even had fun with them. I, however, cannot say the same for FF13 at all. To me that game isn't even a FF game. It's a sleek rip off.
Almost none of the other final fantasies had more than a single storyline, the free roaming in other (not all) final fantasies was mostly to grind, going back to the city you just passed was pretty much a waste of time because there was almost never anything new. ff13 is as linear as ff10 and it has a part where you can free roam for a (really) long while, while completing missions and doing other optional stuff instead of progressing with the storyline, and after finishing the storyline you can go back there. The battle system is the most thorough of any final fantasy, some people have already posted about just how easy and repetitive battles can get in other games like ff7, ff8 and ff10, ff13 is challenging from start to finish and the choices you make with the battle system can change drastically the outcome of each fight. You didn't like the dialogue in ff13, well I loved it, as well as I loved the voice acting and the graphics really made every scene better because of facial expressions and other subtle stuff.
On September 16 2010 08:37 Cloud wrote: I liked the combat and understood it from the moment I started playing, maybe you're getting your opinions from penny arcade? There is replay value in how fun the battle system is for starters (you would never replay a game because you had fun with it?), then the missions, the trophies, the items, the 6 different characters because you can only use 3 at a time, the high level threshold, the plethora of equipment and the various ways to upgrade it, challenges such as finishing the game without ever levelling up. Your complaints don't really sound as complaints, especially since those are not really the words I would use to describe the "worst FF game ever made".
PS. I also liked ff12 unlike a lot of people, but ff13 is superior in almost every aspect, except perhaps for how open the areas in ff12 were, but you weren't really able to sidetrack too much in ff12 because the alternate route had monsters that were way too hard for the level you were in.
I understood the combat, it's the fact that the game doesn't allow the entire system to be used from the outset of the game, it slowly unlocks bits and pieces of it until you've invested a significant portion of time; not many people liked that. There's no replay value for me, no, there is nothing to go back and do, and I have no desire to run the same linear path to unlock portions of a story I already know. My complaints are perfectly valid, I never said FF 13 was a terrible game, I said it was the worst FF, which it is, but that doesn't mean the game is bad, it's simply not even close to the high standard set by previous FF's.
FF12 is superior to FF13: There was much, much more to do in terms of side quests; the game had an actual FF feel with towns, stores, and shops; the combat system was unique, but also provided a lot of versatility with it's gambit system. The only thing I feel FF 13 has over 12 is that it's story was better, but not by much IMO, and certainly not enough to make up for it's total lack of extra content, and the FF feel.
On September 16 2010 09:31 Cloud wrote: Almost none of the other final fantasies had more than a single storyline, the free roaming in other (not all) final fantasies was mostly to grind, going back to the city you just passed was pretty much a waste of time because there was almost never anything new. ff13 is as linear as ff10 and it has a part where you can free roam for a (really) long while, while completing missions and doing other optional stuff instead of progressing with the storyline, and after finishing the storyline you can go back there. The battle system is the most thorough of any final fantasy, some people have already posted about just how easy and repetitive battles can get in other games like ff7, ff8 and ff10, ff13 is challenging from start to finish and the choices you make with the battle system can change drastically the outcome of each fight. You didn't like the dialogue in ff13, well I loved it, as well as I loved the voice acting and the graphics really made every scene better because of facial expressions and other subtle stuff.
FF12's battle system was more complex and satisfying than FF13. As far as everything else you said, I really begin to doubt how long ago you played those games, or to what extent you played them because saying FF13 is as linear as FF10 is just wrong and baffling. There's a reason that FF13 is the lowest (or one of the lowest) rated FF's created.
On September 16 2010 09:31 tofucake wrote: Honestly, you played them all wrong.
Leaning towards this as well, some things you've said Cloud is puzzling. [I assume the comment is made towards Cloud, otherwise; whoops ^^]
All FF's had a lot of very challenging side quests and secret bosses. FF7 had a lot of small side stories as well. They actually have all characters with their little side story missions and such. I would also rather open world grind all day then clear a room in FF13 have to go 2-3screens ahead then back track to the same spot again to fight the same enemies standing in the same spots. The small open world area for missions was "ok" for that, but even so. To each his own I suppose
You couldn't exploit ff12's battle system fully either because you had to actually buy the gambits (wtf is that shit?) Some even were pretty expensive. Anyway, I don't know why there were so many negative reviews of the game, it's definitely the ff I have enjoyed the most, in every single aspect. Maybe I have a weird taste so I'll just stop here.
Instead of the FF franchise, why don't you try some other games by them? Kingdom Hearts is a good one despite the kinda kiddish themes. I also enjoyed the World Ends with You.
FF7 was a BEAUTIFUL game inho. Sure graphics weren't that good, but it seriously is a milestone in video game history (besides sc)
If we are allowed to have opinions then I'm gonna go ahead and say that personally enjoyed FFXIII more than I did some of the previous game. Maybe because I was never a big fan of TBS and XIII was kinda where I had expected they would eventually go with the series except for a few things that could have been better. I also did not go into this game with a "fuck you SE/screw FFXIII" mentality. I thought that for where they wanted to take the series, it's a step towards the right the direction. They just have to fix a few things with the combat and make it less linear. Nonetheless I liked the characters. Had no problem with the story. Typical Japanese in fact and I thought it was great.
FFIV is my favorite, because it pretty much defines the RPG genre for me. FFVI polished that to perfection. FFVII made it main stream. FFVIII took what FFVIII was, and made it absoluetely terrible in almost every possible way (past the first quarter of the game, at least). FFIX was a return to what made the early FF games so great.
So my personal rankings go something like FFIV/VI > FFVII/IX > FFX > FFV > FFXIII > FFXII > FFX2 > [insert some horrible unplayable shit] > FFVIII
On September 16 2010 11:59 Sentenal wrote: FFIV is my favorite, because it pretty much defines the RPG genre for me. FFVI polished that to perfection. FFVII made it main stream. FFVIII took what FFVIII was, and made it absoluetely terrible in almost every possible way (past the first quarter of the game, at least). FFIX was a return to what made the early FF games so great.
So my personal rankings go something like FFIV/VI > FFVII/IX > FFX > FFV > FFXIII > FFXII > FFX2 > [insert some horrible unplayable shit] > FFVIII
On September 16 2010 11:59 Sentenal wrote: FFIV is my favorite, because it pretty much defines the RPG genre for me. FFVI polished that to perfection. FFVII made it main stream. FFVIII took what FFVIII was, and made it absoluetely terrible in almost every possible way (past the first quarter of the game, at least). FFIX was a return to what made the early FF games so great.
So my personal rankings go something like FFIV/VI > FFVII/IX > FFX > FFV > FFXIII > FFXII > FFX2 > [insert some horrible unplayable shit] > FFVIII
VII doesn't have Vivi or Steiner though.
That makes IX far superiorrrrrrrrr.
Yeah if I had to put one on top of the other, I would put 9 on top of 7.
Steiner becomes soooo buff later in the game, after you get him back after the Alexandria stuff.
On September 16 2010 10:07 Cloud wrote: You couldn't exploit ff12's battle system fully either because you had to actually buy the gambits (wtf is that shit?) Some even were pretty expensive. Anyway, I don't know why there were so many negative reviews of the game, it's definitely the ff I have enjoyed the most, in every single aspect. Maybe I have a weird taste so I'll just stop here.
Also, I'm not trolling, asshole.
lol okay, i'm sorry. i just find it really difficult to comprehend how anything you say about 13 could be the truth. Of course if its your honest opinion I respect that, but to be honest myself, its just unbelievable anyone would say the game has good voice acting. I was -> <- this close to shoving screwdrivers in my ears after I had enough of Vanille.
No..I'm not trolling. Like...while picking Gunner for your entire team (10-2) works, it's definitely boring. The best part of 10-2 was using different combinations for different battles. The Alechemist dresssphere is OP. 9, Eiko was clearly the better Summoner, while Garnet was awesome at white magic. Steiner+Vivi is OP. 7, while not "zomg best gaem evahrrrr!!!" is still damn good. The plot is about political unrest and things like genetic modification (Super Soldier program) by a corrupt government. Getting lost when you play it [when you're 8 years old or whatever] is not a valid reason for not liking a game. Sorry if you think differently. 8...was fun, but yes the story was dumb. 12 wasn't played.
ok... u haven't played nearly enough FF to be making this post ... the hours you've spend in each are nothing compared to how much you can actually play if you want to get like the ultimate weapons etc etc .... Personally i've played every single FF game except the mmo and the 13 the new one on ps3 ... and i never really regreted playing them :p they rock !
FF7 and FF8 are the greatest of them all. And the OP said they suck. And he didn't even get lionheart limit break for squall. Try to play the goddamn games to the 100% plz. If you rush in any of the FF series you only know like 25% of the game and the freaking new graphic is not important at all.
Honestly, the first time we watched the cut scene in FF7 where the Emerald Weapon get shot in the face... it was unreal. The turning point in video game cinematic quality.
On September 16 2010 00:53 Salv wrote: Bad breath on Marlboro's shouldn't be in the game haha, it's terrible. I have many memories of proceeding far in the story, side quests, or leveling only to come across a Malboro that completely fucks me over.
haha I have some vivid memories of that too! In FFX the marlboro got nerfed and was easy to deal with, but in FFVIII (which personally I loved!) I remember I couldn't get out of this one room in Ultemecia's castle without encountering one... was so annoying. Those things were worse than any boss in the game because I guess my agility stat or w/e wasn't high enough to they would act first and it's GG.
I've played FFVI thru FFXII not counting FFXI and have enjoyed them all. I thought FFXII's gameplay style was nice for a change though having just completed it a few weeks ago I was sad more sidequests/hunts weren't made necessary for completion of the game. And I didn't exactly love the ending... + Show Spoiler +
I mean the final fortress thing "bahamut" or w/e you navigate in about 3 minutes... get to an uber ez boss and boom, everyone lives happily ever after pretty much.
On September 17 2010 08:58 Manifesto7 wrote: Honestly, the first time we watched the cut scene in FF7 where the Emerald Weapon get shot in the face... it was unreal. The turning point in video game cinematic quality.
What cinematic are you speaking of? You have me curious.
On September 17 2010 08:58 Manifesto7 wrote: Honestly, the first time we watched the cut scene in FF7 where the Emerald Weapon get shot in the face... it was unreal. The turning point in video game cinematic quality.
What cinematic are you speaking of? You have me curious.
I think he meant this one.
I think this is some other Weapon though. Pretty sure Emerald is the underwater one.
On my second playthrough of FFX, I had tidus+rikku doing 99999 per hit and yuna casting white/black magic. I did use a walkthrough for the ultimate weapons though () but I found the boss in the monster arena that always drops strength spheres on my own and he's not that difficult to kill.
I hate you. You said some of the best Final Fantasy games were awful (just cause you suck and don't know how to play) and then proceed to say some of the worst were good for no reasonable reason. /flame
With almost a year of actual playtime invested into Final Fantasy XI, it almost seems pointless to comment how much I played the others, but I can't help but to replay and beat some of my favorites whenever I'm able (FFIX, FFVIII, FFIV most often. FFX had over 120 hours on it when I lost the game/system/memory card).
Don't really understand the hate FFX-2 gets just because it's got a cast of girls. The class system was pretty good. It was even better than the class system in FFV. Also, the battle system superior to FFX (which was just too damn easy).
Also, Mystic Quest is most definitely not a Final Fantasy game...even if the words are in the title lol
PS - @Illu: The monster capturing unlocks bosses that actually have some challenge to them, until you start customizing the sphere grid and/or power up Wakka and use his Overdrive. So much more I could possibly say about the various games...or a single one, for that matter...so I'll stop now.