|
On August 11 2010 21:45 Osmoses wrote: if only you could squeeze an scv in with the thor, imagine the boost to it's harassing capabilities...
Imagine the cost? :o You would be better off just dropping the thor and SCV and repairing it.
Good find, was never aware of this. Can the SCV repair the medivac from inside? That would be nuts.
|
Can a mindcontrolled Toss mech be repaired ? (2v2 TZ vs PX )
|
I re-did the test with more exact numbers and updated the post accordingly. Doing so I noted that the normal cost of repair has roughly the same ratio of minerals:gas as when building the unit in question, but when repairing inside a Medivac the ratio is 1:1..
Also, repairing a Hellion from 30 HP (1/3 health) to full health inside a Medivac costs 321 minerals.
|
On August 11 2010 21:59 NuKedUFirst wrote:Show nested quote +On August 11 2010 21:45 Osmoses wrote: if only you could squeeze an scv in with the thor, imagine the boost to it's harassing capabilities... Imagine the cost? :o You would be better off just dropping the thor and SCV and repairing it. Good find, was never aware of this. Can the SCV repair the medivac from inside? That would be nuts. I'm just assuming the cost was a horrible bug that will be rectified.
|
On August 11 2010 21:59 NuKedUFirst wrote: Can the SCV repair the medivac from inside?
No
|
Both should probably be considered bugs. But nice find, nonetheless. Make sure you post this on the Blizzard official boards as well just for maximum visibility. They'll probably see it here, but they'll for sure see it on the official boards.
|
Does the bug exists with SCVs in bunkers as well?
|
On August 11 2010 22:17 Seth_ wrote: Does the bug exists with SCVs in bunkers as well?
I don't think scvs can repair bunkers internally, and the only units i can think off that an scv can repair in a bunker would be another SCV. If anyone knows if internal repair is possible for bunker or CC/PF's please let me know. i would test it but i'm at work.
|
If you can still repair a bunker when the scv is inside is it the same situation? Does it cost more? Someone should look into that, that is if scv's can still repair inside.
|
By popular request, I tested bunkers as well.
Just as SCVs can't repair a Medivac from the inside, the same holds true for bunkers.
And: Just as SCVs can repair stuff inside a Medivac, they can also repair eachother inside a bunker, and just like in the Medivac case the cost is way higher than normal repairs.
|
United States47024 Posts
How fast is the repair?
It may be worthwhile to have the repair just tick once or twice so that the tank takes 1 more hit to kill.
|
On August 11 2010 21:59 NuKedUFirst wrote:Show nested quote +On August 11 2010 21:45 Osmoses wrote: if only you could squeeze an scv in with the thor, imagine the boost to it's harassing capabilities... Imagine the cost? :o You would be better off just dropping the thor and SCV and repairing it. Good find, was never aware of this. Can the SCV repair the medivac from inside? That would be nuts.
You already just drop the thor on a cliff and summon mules to repair it.
|
Toss shields recharge in transports and I'm pretty sure zerg units regen. Once again it's terran getting better healing but paying for it, nothign new here.
Nerf in-flight repair costs.
|
On August 11 2010 21:33 valaki wrote: It's meant to be 60 imo not 600 LOL, gameplay-based code typos FTL. Don't they have someone review this stuff? I guess maybe there's too much to review?
|
Yea I don't mind being able to repair inside medivacs and bunkers, but having to pay the price of more than two battlecruisers in order to repair a single tank is completely unreasonable.
For this reason alone I can't see why anyone would want to use this feature since it would be WAY cheaper to just build more units instead.. Unless they have loads and loads of cash, and keeping that one tank alive is crucial for the win, or something.
|
that's pretty funny. i think it needs balance clearly because at that cost, it's almost like you had extra success if you make them pick up tanks with an scv in the medivac cuz you're going to rape their eco even more. it should either be taken out or at least not cost so much. i'm really afraid of the clear abuse you could make out of this though so it should still be expensive to essentially repair while you are on the move and be used only situationally. with those numbers, the opponent is more likely to abuse that than the terran.
|
On August 11 2010 21:32 Teddyman wrote: Everything is more expensive on a flight. im pretty sure doritos are overpriced in the medivac too
|
moral of the story: keep auto repairing SCV's away from loaded medivacs until this is patched out!
luckily theres not many times you are gonna be in that situation.
|
We, zergs, can exploit this.... If you know that the terran is going to make a mech drop, move a few banelings to do some damage to the barricade, hope he uses auto-repair and get the same SCV to the field..... and win! hehehehehehe
|
99% sure it's a bug
Either its intentional and the repair cost is way too much, or they should be able to repair inside, which is understandable balance wise.
Logically, they should be able to repair...at a scaled cost; just...not that much >.>
|
|
|
|