Also YellowInk you just got demoted to BM/Chez level for using morse code.
Now can we post some real content plz plz?
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Korynne
Canada990 Posts
Also YellowInk you just got demoted to BM/Chez level for using morse code. Now can we post some real content plz plz? | ||
YellowInk
United States578 Posts
On July 01 2010 12:23 Korynne wrote: I don't mean in this game, BrownBear, I just mean in general. Also YellowInk you just got demoted to BM/Chez level for using morse code. Now can we post some real content plz plz? lol did you at least read it? | ||
Korynne
Canada990 Posts
Why is this place so dead, let's get some action going. So like, GF can kind of have 2 strategies: 1) Recruit good people and hope they can convince town not to lynch them 2) Recruit bad people and hope town doesn't lynch them from inactivity and they don't screw themselves over So probably if I was GF I would go for middle of the road people, like BrownBear/Hesmyrr/AcrossFiveJulys. Enough skill to not like, out the entire mafia somehow, and under the radar enough to not be under heavy scrutiny like citi.zen or L. | ||
DCLXVI
United States729 Posts
I think if I was the godfather I would have chosen someone off the middle/lower list of good town players. Someone who I knew could play the role yet was not a high enough target that would look too likely. I think he might wait until later to pick up an active townie who can easily hide. We need to watch out for players who suddenly go quiet. If we were to use a random method to determine the lynch, how would we do that? Can we trust one person to roll a die and report that truthfully? | ||
Chezinu
United States7430 Posts
To began the task of creating a like-minded community that can overthrow the evil schemes that Kira (Godfather) has ordained as "justice" we must organize ourselves and create a model for the whole town to follow. I think L is a good candidate to lead our investigation for no one knows who this man is or where he comes from. Just like our adversary, Kira.. If you were the Godfather, you would not chose the obvious nor the least likely recruits, but you would choose names that blend in as your average joe. With that said, let us not dwell on the past but on the present and future. 1. No time to act crazy, it is against the rules and hurts town because your death tells nothing. 2. We have new roles and that brings up the standard questions: Are all roles used? How many blues? - I didn't see anything stating that this was a semi-open game. 3. Plans? Should Lovers and Mason roleclaim to rush the mafia while there numbers are low? Should we use this tactic to narrow down the possibility of who the GF could be before mafia numbers grow and the chances of lovers becoming corrupted by the power to kill? Or is this move way too risky? But if we kill the Mothership containing the queen, there will be no reproduction. So we need not focus on the pawns, if we kill one today another will appear tomorrow. If we do dare to go after the pawns, we must hope and pray that the pawn themselves kill the godfather without knowing it themselves. With that in mind, many townies will pretend to be godfather in hopes that the mafia pawns whether it is for selfish reasons to get the mafia to leave them alone or as an act of conserving their special role or perhaps to be a town hero in some crazy strategy. This behavior will hinder the town in finding the real godfather who may or may not contain scummy behavior. Secret codes to indicate that you are the godfather may need to be banned in order to prevent chaos. DTs should focus on finding the GF, that is your primary objective. Coroner please stick around, for we need you to dig up some graves and examine the bodies. Or perhaps just stick around to examine the unburied bodies.. Not sure what we are going to do with the dead as of right now. Hopefully, we'll end this game before it gets too messy. For 30% fun: On June 30 2010 12:33 DarthThienAn wrote: Side note cuz I know it will come up: Roles were given out randomly. Specifically, I took a deck of cards and designated X cards to be X roles, put in enough cards to equal 20, shuffled, etc. Then I took the signup list and put it into a randomizer (tournament style). Took that list top from bottom as my new 1-20. Started flipping cards and assigning roles chronologically with that new list. Shuffled 19 cards (no Godfather) with 2 sets of 2 designated cards for the Free Masons / Lovers. Repeated the flipping + assigning process. TL;DR - it were r4Nd0|\/|. Did you or did you not use the queen of hearts to decide who would be Juliet? + Show Spoiler + Was it the King of hearts or the jack of hearts for Romeo? | ||
DCLXVI
United States729 Posts
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Thegilaboy
United States2018 Posts
BM proposed a double lynch already, how does everyone feel about that? If we do go with a double lynch, which tier of player (good, middle, lower) would be best to draw from? | ||
rastaban
United States2294 Posts
Anyway I have a semblance of a plan. In this game the worst thing that can happen is to out a blue as not only can they be killed but they could also be recruited. Not all the blues are equal so here seems the be the priority Roleblocker Detective Jailkeeper Coroner Dream Catcher Veteran Mad Hatter I have the Roleblocker listed first because if he blocks even one mafia then they get no night kill. This gives a couple different options. First if we have a confirmed mafia then we can have him blocked which will shut down the mafia. Now the same person can't be blocked twice in a row but if we could find 2 mafia they could be locked down permanently while the rest are sought out. The best plan for the roleblocker is to start randomly blocking people and if we get a night where there is no kill then you can try again the in 2 nights and cut down mafia kills in half or reveal the culprit. Now this isn't 100% because a veteran and the godfather could be hit and cause this due to 2 lives. The jailkeeper can keep someone from being recruited, the powerful part of this is that it can be used on the same person multiple times. Assuming that person wasn't recruited this turn (18/20 chance) then if they are continually jailed you actually have someone that you know isn't recruited. One of the good players above would probably be best, though risky since they have a higher chance of a night 0 recruit. Last thought Bill Murray put up an excellent list, while I don't think he is scum, since they can't directly communicate with the godfather it would be an excellent way to try and suggest some targets for him. Just something to keep in mind | ||
youngminii
Australia7514 Posts
This is an semi-open setup. Roles will be disclosed, but role counts will not. Read this section carefully, as the roles may be different from what you are familiar with | ||
rastaban
United States2294 Posts
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Korynne
Canada990 Posts
Chez you just made a really long post that can be summarized as follows: 1. Chez asks a question about roles 2. Chez says we should have a plan... and then asks if roleclaiming is a good idea... So Chez, I still think your behaviour is disruptive. xP The only problem with our mafia speculation is that gf could be any skill level of player. So we should probably focus on that rather than looking for the 1 mafia that now exists. | ||
BrownBear
United States6894 Posts
Also, Korynne, everyone seems to place us together cause we're like the 3 main "new players" or something like that, I guess. Anyway, I'm gonna do what BM did and say who I think likely recruits are... Since Ace isn't in the game, that leaves 4 people I'd consider in the upper echelon of mafia players as far as logic/seeing them play goes: Korynne, Bill Murray, YellowInk, L. Of these 4, I'd say Korynne or L are the most likely of the "top tier" to have been recruited: BM is a bit too high profile to be noticed, and YellowInk is too obvious, given his status as the current golden-boy rookie. Korynne is probably the best mafia player currently in the game, for an example, I'm going to point to BM's example: his game, where she completely schooled 7 players, and kicked my ass even though I was in the position of knowing exactly who she was for the last 2 days (dammit XeliN). L, meanwhile, is simply too good of a townie to allow to stay townie for long, although sometimes people don't listen to him because he can be abrasive/trigger-happy with the FoS (look to TMMM for a great example where he nailed a mafia in the thread, posted some great reasons why, but nobody listened to him because he'd made too many enemies). However, I don't think any of these guys/girl were recruited night one, because that is far too obvious. After the top tier, there are the other "good" players: the guys who tend to stay active, post some good analysis, but they aren't top tier cause they're prone to dumb mistakes or bouts of inactivity, or just aren't quite good enough at the game (yet). That would be A5J, Hesmyrr, bumatlarge, DCLXVI, zeks, citi.zen, and Chezinu. These players prove they know how the game works, and I actually think this pool is from where most of the recruits will be drawn, precisely for the reason BM says A5J is likely NOT recruited - they possess a certain under-the-radar quality. We have to assume the Godfather is smart until proven otherwise, and I think a smart Godfather would try to recruit the less obvious players, while gently encouraging suspicion against the obvious players - thus, the obvious targets are lynched, while the mafia grows in number and eventually overwhelms the town. Thus, he's going to go for guys like A5J or Chezinu - A5J can avoid detection precisely because people don't expect the same level of activity from him as they do from, say, L, and Chezinu is such a wildcard anyway people will dismiss everything he does as normal Chez behavior, meaning he's actually a very sneaky recruit. Then, after those guys, we have the rest of the players: either players who are "less optimal" players, or newbies/unknowns. Not a great recruit pool, because there's a higher danger of inactivity. | ||
Chezinu
United States7430 Posts
On July 01 2010 12:40 Korynne wrote: Well at least we all agree that middle would be most obvious mafia GF choice. =] Chez you just made a really long post that can be summarized as follows: 1. Chez asks a question about roles 2. Chez says we should have a plan... and then asks if roleclaiming is a good idea... So Chez, I still think your behaviour is disruptive. xP The only problem with our mafia speculation is that gf could be any skill level of player. So we should probably focus on that rather than looking for the 1 mafia that now exists. You missed the key point. We should focus more on killing the Godfather than the pawns. With this thought, the idea of having lovers and mason roleclaim confirming each other could benefit the town and lead to a quick victory. Roleblocker can protect a lover from dying. Town has the advantage early game in this setup unlike other games. We must stop the mafia before their numbers out grow us! I think this is insightful information, perhaps in your eyes I am just stating the obvious. But new setups, one must state the obvious for the betterment of the town so that we can all work together with one mind. | ||
DarthThienAn
United States2734 Posts
You're so cute, Chez. The Queen of Hearts was, in fact, Juliet. But I just used a Queen of Clubs to signify Romeo. Easier to remember that 'the Queens are lovers' than 'specific card' = 'role'. | ||
Korynne
Canada990 Posts
rastaban I like the idea, except GF can still recruit when mafia is roleblocked right? So then best case scenerio we find 2 mafia, we end up with this situation of 5 mafia (GF recruits while we sit around roleblocking mafia), hopefully none of which are roleblocker or we're screwed on that plan unless the dream catcher gets roleblocker from another blue. And then us lynching people can potentially out the roleblocker. Or we sit around and not lynch people? That seems like a rather stalemate. So I don't think that idea works very well... but if we go ahead and pretend there's at least one roleblocker, we can roleblock instead of lynching someone. If mafia doesn't kill that night, we lynch the guy, if mafia does kill that night then we don't lynch the guy. So if mafia wants to get the guy killed they have to sacrifice their night kill to get the guy killed, so basically it would be like us not lynching and mafia nightkilling that guy. I think that's a valid plan. But that requires a roleblocker... so... I don't know how confident we are on that matter. =\ So if we go ahead with this, it means we should pseudovote in this thread, and only vote to kill someone in the other thread when a night kill doesn't happen. | ||
Qatol
United States3165 Posts
On July 01 2010 12:43 BrownBear wrote: Sadly, Qatol, I'm still relatively noob. This is only like my 5th game or so. I've read some of the older games, and hoooly shit those must have been fun. Kind of considering hosting another smurf game, but not for a while/I'd have to ask Plexa first since that would be placing a ton of stress on him. Please god no. Smurf game was an absolute failure because it turned into us searching for akas instead of roles. It might be a little better if people can't communicate privately (an ability I miss a lot these days), but I think it would still devolve into searching for akas. | ||
youngminii
Australia7514 Posts
As for the double lynch, I don't think it's a good idea to do it so early in the game. I mean, the chances of lynching scum/GF is 1/10 even with the double lynch. I'd have thought the double lynch was designed later in the game, when let's say GF has 4 recruits and 2 of them become glaringly obvious. If the number of townies were dwindling, a double lynch would be useful, nay, crucial to the townie's victory. Otherwise (barring non-scum NKs) the number of GF recruits wouldn't drop, whereas the townies would probably reach lylo quickly. In fact, if it's lylo, even if scum is lynched, the GF will simply recruit another and the mafia would win. So double lynching is 100% necessary for late game. | ||
Korynne
Canada990 Posts
On July 01 2010 12:48 Chezinu wrote: Show nested quote + On July 01 2010 12:40 Korynne wrote: Well at least we all agree that middle would be most obvious mafia GF choice. =] Chez you just made a really long post that can be summarized as follows: 1. Chez asks a question about roles 2. Chez says we should have a plan... and then asks if roleclaiming is a good idea... So Chez, I still think your behaviour is disruptive. xP The only problem with our mafia speculation is that gf could be any skill level of player. So we should probably focus on that rather than looking for the 1 mafia that now exists. You missed the key point. We should focus more on killing the Godfather than the pawns. With this thought, the idea of having lovers and mason roleclaim confirming each other could benefit the town and lead to a quick victory. Roleblocker can protect a lover from dying. Town has the advantage early game in this setup unlike other games. We must stop the mafia before their numbers out grow us! I think this is insightful information, perhaps in your eyes I am just stating the obvious. But new setups, one must state the obvious for the betterment of the town so that we can all work together with one mind. How did I miss the key point when I said SO WE SHOULD PROBABLY FOCUS ON THAT [being the gf] RATHER THAN LOOKING FOR THE 1 MAFIA THAT NOW EXISTS? xD If they roleclaim, that's like...4 confirmed townies in a pool of 20 people... that's... really helpful... >_>;; Also I just realized a really good way for godfather to tell mafia that he is the godfather without letting the town know. Should I reveal this information to town so we can look out for it? Or should I only reveal it when I see a player do it? | ||
youngminii
Australia7514 Posts
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flamewheel
FREEAGLELAND26780 Posts
On July 01 2010 12:22 Qatol wrote: Apparently not enough of you have played with MBH or Ver. I want more Ver. Also what Traitor role. Unbro. | ||
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