Build Order Tester - Page 2
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qxc
United States550 Posts
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michaelhasanalias
Korea (South)1231 Posts
On May 23 2010 17:31 burbs wrote: Open the map with the map editor found in the same directory as sc2.exe, then ctrl-F9 to test the document. To run the map faster go to File>Preferences>Test Document>Game Speed EDIT: Forgot to thank the OP for their hard work, ty. thank you very much | ||
zTz
United States476 Posts
I had the same question thanks! gj qxc | ||
FrogOfWar
Germany1406 Posts
On May 23 2010 17:08 mlbrandow wrote: I tried searching for the answer, but how do I install and create a game with this map? I found a maps folder in documents/sc2beta/maps so I put it there, but when I go to create a game, I don't have an option to search by folder or anything. I looked on other maps websites and couldn't find the answer, but perhaps I am just not looking hard enough. Will someone please assist me? Also, thank you very much for making this map. I'm sure when I figure out how to use it it'll be exactly what I'm looking for. You can just drag and drop the map file icon on the SC2B start exe. | ||
Tristan
Canada566 Posts
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UbiNax
Denmark381 Posts
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wdge
60 Posts
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7mk
Germany10156 Posts
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Bloodash
Netherlands1384 Posts
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7mk
Germany10156 Posts
On May 23 2010 19:45 Bloodash wrote: I'm having troubles downloading from megaupload, the page seems to timeout somehow, would it be possible to provide a different link? damnit you're right thats weird, I've never had problems with megaupload before omg I'm a guardian | ||
NeonGenesis
Norway260 Posts
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qxc
United States550 Posts
[url blocked] | ||
7mk
Germany10156 Posts
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Bloodash
Netherlands1384 Posts
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Cirrus
United Kingdom134 Posts
A small suggestion if you are thinking of making anymore future additions- maybe you could add ramps in all 4 differections so can practise wall offs aswell? Nevertheless, great job, its an awesome map | ||
Grape
145 Posts
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NeonGenesis
Norway260 Posts
However, one small thing. I dont know if it's the same for all upgrades, but warpgate tech was not re-researchable after a reset. Also, as someone else mentioned, workers inside gass do not get destroyed on reset. This is so awesome though, thank you very very much | ||
Spork
United States35 Posts
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Grunor
United Kingdom19 Posts
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Highways
Australia6098 Posts
Though there is a problem in that when you change races it is still using the Zerg voice. My only suggestion would be make an area in the map where something chases your worker so u have to micro your worker while testing the build order. | ||
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