How many melee computers can you beat? - Page 3
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Xxio
Canada5565 Posts
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Klockan3
Sweden2866 Posts
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Vic.nQQ
Bulgaria88 Posts
(noobiest way possible - 8rax into 2 bunkers 1 turret tank wall into Battle Cruisers owning everything :D) I actually enjoyed it ^^ thanks for the idea | ||
Chef
10810 Posts
On February 08 2010 01:14 Klockan3 wrote: How could a human possible lose to computers in a melee? Do they got swords now or what? Against 7 zerg computers when 4 or more 4pool, you're pretty much gonna lose no matter what. | ||
Chuiu
3470 Posts
On February 08 2010 01:14 Klockan3 wrote: How could a human possible lose to computers in a melee? Do they got swords now or what? Yes. | ||
rererebanned
67 Posts
In general terran vs 7 comps is the easiest, because you can defend with 8 rax+2bunkers and then make a wall. Tanks should stop any attack. I remember that there was a thread about the hardest combinations, but all were done by some people: zerg vs 7zerg comps - the idea is that they all can attack you fast; I think in the replay the person did some sort of 8pool->2 sunkens->fast lurkers with 3 lurkers and mutas later protoss vs 7protoss comps - the idea is that even your zeal+cannon line can be hurt if all 7 comps decide to do the "10 zealot rush"; I think someone defeated them with good reaver drops Semi hard: protoss vs 7zergs (I think just some form of cannons FE can stop it cold) zerg vs 7protoss (fast lurker? +1-2 sunks) | ||
Patriot.dlk
Sweden5462 Posts
Beating 7 ai as zerg on fastest is pretty fun and not hard at all. Just get tight wallin with evos and sunks then mass whatever you want. I'd say beating 7 protoss as protoss on regular is the hardest. BGH you can just wall off with nexuses and cannons and go straight to whatever you want edit: winning as zerg vs 7 protosses sounds very hard on hunters. How do you do that? I assume tight wall with creep colonies/evos but that is very hard on regular hunters? I can't imagine lurks doing the trick since 70 zealots will bash down your 4 buildings before lurks can handle it | ||
ThePhan2m
Norway2739 Posts
I spawn at 11, wall inn with a hatchery at 12, kill the one comp at 12, take his base. deffend with mass sunks, go mass hydras. wait until they mine out, and go kill | ||
LeoTheLion
China958 Posts
On February 08 2010 02:00 rererebanned wrote: It has already been done before. In general terran vs 7 comps is the easiest, because you can defend with 8 rax+2bunkers and then make a wall. Tanks should stop any attack. I remember that there was a thread about the hardest combinations, but all were done by some people: zerg vs 7zerg comps - the idea is that they all can attack you fast; I think in the replay the person did some sort of 8pool->2 sunkens->fast lurkers with 3 lurkers and mutas later protoss vs 7protoss comps - the idea is that even your zeal+cannon line can be hurt if all 7 comps decide to do the "10 zealot rush"; I think someone defeated them with good reaver drops Semi hard: protoss vs 7zergs (I think just some form of cannons FE can stop it cold) zerg vs 7protoss (fast lurker? +1-2 sunks) yep yep, done before. terran vs comps is easiest. hardest are probably as z and p vs computers. http://www.teamliquid.net/forum/viewmessage.php?topic_id=53156 edit: i think there was a thread where people raced for the fastest time to beat 7 computers. anyone else remember? | ||
ThunderGod
New Zealand897 Posts
http://www.repdepot.net/replay.php?id=30929 | ||
Polis
Poland1292 Posts
I sometimes play vs 3-4 random cpu on some random maps. With z/p even sometimes with T it can be hard if the map is hard for you. Not all have small easy to defend chokes, and easy natural to take. | ||
valaki
Hungary2476 Posts
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EmeraldSparks
United States1451 Posts
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FragKrag
United States11538 Posts
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cgrinker
United States3824 Posts
Probably been here for a while and wants to do something he thinks is interesting. Haters. | ||
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Patriot.dlk
Sweden5462 Posts
edit: zvz | ||
Purind
Canada3562 Posts
On February 08 2010 01:08 Dullahan wrote: Personally I'd say BGH is actually tougher than low money as Tv7R (maybe also Pv7R), assuming 6 and 9 aren't failzergs, because with limited resources, all you have to do is turtle up and wait for the comps to run out of money. With BGH, you can't do that (well, unless you want to play a 10 hour game...). Also, 7R is better than 7Z since it forces you to defend against multiple unit types (and you still have to worry about 4pools). Zv7R BGH is where it's at. And by 7R, I mean 6 and 9 not zerg so that it's actually 7 real opponents. I agree completely, particularly if you spawn on 11, 12, 6 or 7 (where you can secure 3 or 4 free bases). It doesn't even take long for them to mine out, it's just 2 bases each + 1 other base that only 1 comp can take, so they'll run out of money even if you're not trying intentionally to starve them out | ||
CharlieMurphy
United States22895 Posts
On February 07 2010 23:35 LuckyFool wrote: what happens when like 4 of the 7 open 4 pool? rofl. you do this ps - http://www.teamliquid.net/forum/viewmessage.php?topic_id=67554 beat the times | ||
CharlieMurphy
United States22895 Posts
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