You Have Been Deserted II - Page 3
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CharlieMurphy
United States22895 Posts
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Raithed
China7078 Posts
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fusionsdf
Canada15390 Posts
guys think of it logically. Assume worst case that some being closed the door. Now it stands to reason they probably didn't do it randomly. Which means at the very least they saw you go through the door. Leaving out the case of the being being omniscient, in which case you are well and truly fucked if it wants to do more thank talk, the being is either standing by the door or watching remotely. If the being is watching the door, you don't want to go back that way. If the being is watching remotely, its less likely that the vents are watched remotely. Yeah it sucks, and we should try and get lost ASAP, but vents are certainly a better alternative than banging on the door and attracting attention. The only thing we have to be afraid of in vents are either a bunch of beings, one of whom happens to be in a vent; a single being controlling other beings remotely, in which case we are fucked no matter whether we take the vents or not; or a really fast creature watching remotely that can ambush us into the vents. I think its safe to assume that the weapons room is safe. That is there is no being in there. My reasoning for this is that if there were a hostile being in the room we should already be dead. If its waiting to ambush us, then obviously its weak enough (or considers us strong enough) to not be able to attack us head on. Assuming the weapons room is safe, then having the door locked just guarantees your back and gives you less to work on. Unless the door opens, the being can move through wall (fucked in all cases), or the being is already in the room (covered above), you only have to concentrate on head-on attacks at the moment. Besides, hallways seem like the most likely place to meet beings, so we should avoid that whenever possible. Assuming you are strong enough to take control of a deserted station and kill the protagonist, why would you waste your time travelling through vents when you can just go down the hallways? It seems that any hostile being that is travelling through vents is either weak enough it cant face most things head-on, or just really strange | ||
fusionsdf
Canada15390 Posts
Barricade the door, take the vent | ||
MasterOfChaos
Germany2896 Posts
+ Show Spoiler [You have been Deserted III] + Oh, no! You walked into the slavering fangs of a lurking grue. | ||
Cloud
Sexico5880 Posts
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zer0das
United States8519 Posts
1. Pirates/hostile nation boarding. The station is cloaked, but if another group/nation knew the station's location/orbit through other means, that wouldn't do much good. 2. Alien/other nonhuman hostile. Yeah... it could happen, I guess. + Show Spoiler + REAVERSSSS!!! 3. Insanity. Someone went insane, murdered all the crew, and is now trying to kill you. 4. Mutiny. Two groups are warring for control of the station. 5. The ship has a top secret AI that is now playing with its puppets. 6. Incoming threat. Everyone is armed and sane on the top deck, the smear was a result of someone accidentally cutting themselves on something sharp (maybe they tripped?). They closed the door so you wouldn't do something hasty upon seeing the guns missing and they could unite you with the rest of the group. They setup the docking bay to malfunction so when a raid came, the raiders would be partially screwed. You showed up first instead. So I guess fusiondf is probably right. Of the scenarios imagined, the only plausible one that doesn't involve an immediate hostile is #6. However, this smells of an inside job... unless the ship's controls are super easy to manipulate (I doubt it), it stands to reason that only someone who has been on the ship for a while could close the door overriding your local control. So I guess scenarios #3 or #4 are the most probable. However, it is possible that the hostiles forced a crew member to lock the door at gunpoint, so #1 is also quite possible. Or it could have been a simple malfunction and we're all paranoid gits. | ||
Raithed
China7078 Posts
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BanZu
United States3329 Posts
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fusionsdf
Canada15390 Posts
(Shodan) seriously if there is anyone out there who hasn't played system shock 2 yet, go play it Reception Review scores Publication Score Allgame 4 / 5 stars[45] Computer and Video Games 9.5/10[46] GamePro 5 / 5 stars[47] Game Revolution A[48] GameSpot 8.5/10[1] IGN 9.0/10[3] PC Gamer US 95%[49] Thunderbolt 9/10[50] Aggregate scores Aggregator Score Game Rankings 92% based on 36 reviews[51] Metacritic 92% based on 20 reviews[5] | ||
Raithed
China7078 Posts
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HeavOnEarth
United States7087 Posts
but we're going to die arent we. | ||
BanZu
United States3329 Posts
On January 28 2009 17:14 HeavOnEarth wrote: this is pretty cool actually but we're going to die arent we. Considering that it would seem like wasted effort doing all of this, I doubt we'll die this early Doesn't this kind of encourage really stupid actions? hehe | ||
Raithed
China7078 Posts
On January 28 2009 17:26 BanZu wrote: Considering that it would seem like wasted effort doing all of this, I doubt we'll die this early Doesn't this kind of encourage really stupid actions? hehe this answers the post above. haha. theres no "really stupid actions" because the options are laid out. | ||
Avius
Iraq1796 Posts
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ruXxar
Norway5668 Posts
http://en.wikipedia.org/wiki/Interactive_fiction | ||
Raithed
China7078 Posts
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Scooter
United States747 Posts
Maybe we can take the vents to the locked room and find the turkish delights inside! | ||
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