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I hate the desert tileset. Won't this map be hard for Zerg, considering they'll have to protect their main and expansion individually?
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Yeah...and if you noticed..there are 9 patches of mineral...
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Russian Federation1020 Posts
This map looks hella fun. The middle part is quite unique, i like it alot. But, just like with any map really, it seems to terran oriented. The expansions in the middle can all be reached by tanks, and zerg will get completely run over, imo.
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that island one looks hella fun
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mercury is very good loocking :p
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Canada5062 Posts
From my information, they will select 2 out of the 4 maps used in the pre-matches and use them in the next OSL (Gillette).
Btw, Thx for this Eternal.
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why cant a zerg player design a map for once
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I like the first and third maps
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China3334 Posts
keke...the map designer recalls this is the inspiration of 1st desert map
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so what two maps from last season are they getting rid of?
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Russian Federation1020 Posts
Wasn't Requiem one of the maps that was submitted for the map contest? It looks really familiar.
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United States12224 Posts
Updated Pro Map page with this info. Thanks Freez!!
http://promaps.deported.net/
I hope you guys have this page bookmarked =]
Oh yeah, and Valley of Wind is perhaps the coolest and yet strangest "close-quarters-island" map I've ever seen.
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Love the design of Mercury
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On April 08 2004 18:34 User_2 wrote: Wasn't Requiem one of the maps that was submitted for the map contest? It looks really familiar.
yes. the winds one is an edited version of one of the others as well.
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crazy maps, they instill fear in me
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interesting ... beautiful, i hope gameplay is okay.. where u getting this from? are there any other maps they arent gonna use that almost made it/are updated like these?
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