in 2 years time, our mmos will look like this: (hope this is the right vid, otherwise youtube for "blade and soul"
i dont comprehend the system they are using. my dream mmo is a photo-realistic 3d-"beatemup" system with advancement as that of Discworld MUD, and playerskill dependant as a beatemup. this maximises control and competitiveness of course. and, if you have ever played "Soul Blade", you will understand that a huge amount of useful customisation can go into affecting your weapons various attributes. customisation i feel being, of course, one of the utmost concerns for any mmo (unlike RPGs, you are shaping your own character completely and completely by yourself).