BGH auto balance -> http://bghmmr.com/ - Page 70
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pebble444
Italy2495 Posts
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D3AD-R3TARD
Poland277 Posts
On February 17 2023 10:08 Matias_SC wrote: ban request. game #20230217/015400 player M4gu1re unalied and killed my base. do you want the rep? thanks M4gu1re was banned. Game id is enough, I have all the replays. On February 19 2023 06:20 MeSaber wrote: Can you please switch EU4_SABC with EU3_CDEF, people with less skill dont mind playing TR16/xhigh but better do, EU4/5 bot lags A LOT and its unplayable for microing. Switched. Also bot 4 should lag less now. On February 20 2023 00:50 TimWakefield wrote: Ban BlueTossLady Banned | ||
MeSaber
Sweden1233 Posts
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wimpwimpwimp
158 Posts
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D3AD-R3TARD
Poland277 Posts
On February 23 2023 03:27 wimpwimpwimp wrote: Not a big deal and this may have been fixed by now, but when I last played a couple days ago the bot would still refer to the old bghmmr.eu address for the leaderbord. Fixed, thanks, | ||
patetique
115 Posts
On February 11 2023 21:41 patetique wrote: aditional: hi is nazi burner too.. ofcorse i have questions about his game. but its JUST GAME.. but his words about stupid ukranins or russians.. its over. ... what about? | ||
D3AD-R3TARD
Poland277 Posts
In general, players are allowed to use any tactic they like. However you can leave game in early stage (3 minutes) if you see something like SCV rush and decide that you don't want to take this risk. The game will not be counted then. Also if a game finishes under 5 minutes it is not counted. Also it is worth mentioning that disconnecting acts as loss. There is no difference to the bot, so the player you mention also loses points. | ||
JieXian
Malaysia4677 Posts
On February 18 2023 07:58 TheGruntMaster6000 wrote: Hello y'all, I feal like this game has balance issues so i would like to give my input on some changes that could be implented if Blizzard were to consider updating this game with new unit stats. These would all mostly be nerfs for units that are used too much and buffs for units that rarely see play. Here we go! Terran: Missile Turrets can be mind controlled and spawn broodling works on them (their art does show a guy controling them afterall). (Nerf) Ghosts get stim pack. They get infinite nuking rage. (Buff) Wraiths cannot move while stealthed. (Nerf) Valkyries can attack land with the same attack as they do with air. (Buff) Battle Cruisers yomato cannon has infinite range. Attack range increased to 12. (Buff) Zerg: Zerglings no longer hatch two at a time. You only get the one. (Nerf) Defilers can only use consume on other defilers. Defilers also now get targeted as a large type unit. Mutalisk's bouncy ball effect can now hit player owned units randomly. (Nerf) Devours acid spores now act as orb of corruption from war3. This means that for however many acid spores are on the enemy unit, it decreases its armor value (automatically 0 armor if it cannot be decreased any lower). The splash from acid spires also hits ground units (the devour can still only target air units though). Its attack cooldown is also decreased to 1 second. (Buff) Gaurdians now have the same attack speed as zerglings with adrenal glands. (Buff) Protoss: High Templars Spionic stomwave ability does not damage units that are grounded, meaning units that are touching the ground won't take damage. Only hovering units (such as archons) and air units take damage from it. Hallucination has a 10% chance to not work. (Nerf) Carrier intercepters cannot leave or enter back in the carrier untill their sheilds are at 0 as the sheilds will deflect them. Can hold 11 intercepters instead of 8. (Overall Nerf) Arbiters stealth area of effect also cloaks enemy units along side of allied and player units when they enter its area of effect. Damage type changed to consussive. Recall can now work on buildings but cannot recall units. (Nerf) I love you. hahahaha | ||
patetique
115 Posts
02.03.2023 time 10:21 players: MattDamon awerti vadym219 LOoP ODA-MSK GZveri clear win rush - 4m 18s dont calculate.. have rep. if need min 5min game - its to much) 4 min better. all exiters out, but win posible. best regards. | ||
TimWakefield
53 Posts
(excuse my French in the screenshot but he had been trolling) | ||
jookynko
3 Posts
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AwakenAzathoth
1 Post
https://repmastered.app/game/EJXdohn2QF8XaWcNg79NsCMAZ1QEdekVXVhWfBylPg8 | ||
ZooAce
1 Post
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MeSaber
Sweden1233 Posts
On March 17 2023 04:52 ZooAce wrote: Most great strategy game ever! Please can someone fix the 3vs3 bgh MMR bot once and for all, always no games or dificicult to join. Maybe ure on the wrong server (west). Bots works as intended on EU. | ||
jowssion33
3 Posts
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beWaterMyFriend78
106 Posts
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beWaterMyFriend78
106 Posts
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Matias_SC
102 Posts
game number 20230318/043820 player ZooAce start to kill team Terran | ||
awerti
227 Posts
I just wanted to say that this bot is great. BGH games are more fair and fun than ever before, at least for me. Especially the SABC games. CDE, 50+ wins and ranked games can be very one-sided, sometimes being a 2v3 or 1v2 pretty much from the start. But most of the time they are ok. A few minor notes: * bghmmrbot_eu1 has not accepted my friend request, it says the user is in a different region. I tried logging into other regions and sending the request. * Wins are not registered if the game length is shorter than 5 minutes. I've seen people report this before. I know it's in the rules, but maybe this limit could be changed to 4 minutes? Or 3? What is the actual purpose of this 5-minute rule? People can leave before the 3-minute mark already, making the game void. Example: game 233250 * Maybe there could be more CDE/SABC games, and they could be available for longer hours? On Friday evenings, and weekends? | ||
MeSaber
Sweden1233 Posts
On March 18 2023 23:12 awerti wrote: * Wins are not registered if the game length is shorter than 5 minutes. I've seen people report this before. I know it's in the rules, but maybe this limit could be changed to 4 minutes? Or 3? What is the actual purpose of this 5-minute rule? People can leave before the 3-minute mark already, making the game void. Example: game 233250 The idea with minimum 5 minutes is most likely to refrain from useless 4 pool rushes. | ||
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