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Dakota_Fanning
Hungary2332 Posts
투혼 Korean language support: ㅈㅈ
Added Korean language support for parsing texts from replays!
Invalid texts are now parsed using Korean encoding. As a result, some maps have been merged (e.g. "투혼 1.3" and "��ȥ1.3") and some players splitted.
Game titles, chats, map names and descriptions should now be more "readable" 😂 (at least for those who speak Korean).
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On February 05 2021 06:16 Dakota_Fanning wrote: 투혼 Korean language support: ㅈㅈ
Added Korean language support for parsing texts from replays!
Invalid texts are now parsed using Korean encoding. As a result, some maps have been merged (e.g. "투혼 1.3" and "��ȥ1.3") and some players splitted.
Game titles, chats, map names and descriptions should now be more "readable" 😂 (at least for those who speak Korean). Nice! Another useful addition
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Dakota_Fanning
Hungary2332 Posts
Global Stats!
Seeing that top 🗺️Maps have tens of thousands of games each (#1 | iCCup | Fighting Spirit even has more than a hundred thousand games!), it's obvious repmastered.app has many replays.
But have you ever wondered how many is that many? Wonder no more! I've created a Global Stats page where you can find the concrete and up-to-date numbers and other interesting stats. The link is added to the footer of the site.
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Dakota_Fanning
Hungary2332 Posts
Active Player Counts!
Added the Active Players count to the Year Stats table on Global Stats page, and also to the Popularity table of Map profiles.
Total number of players that played a map is also added to map profiles.
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Dakota_Fanning
Hungary2332 Posts
IDEA: Time-limited private replays
I know many of you don't upload replays because you don't want "competition" to look into your replays and analyze your plays.
I have this idea: time-limited private replays. What does this mean?
When uploading replays, you could indicate you want the replays to be private. The replays would still be listed and included in all statistics, so people could check your player profile and see your APM, what maps and races you play etc. But the replays would be disabled in the replay analyzer (so no one could analyze the game), and no one could download the replay, no one except the owner (uploader) of the replay.
Now on to the time-limited part. The replay would not remain private forever. The replay would become public automatically 1 year after the replay date (when it was played, not when it was uploaded).
Would this be an acceptable compromise to those who "fear" to upload their replays? The 1 year limit is subject to discussion but I think longer period would be a bad idea.
Poll: Would you upload your reps with time-limited private option available?Yes, that would be cool. (2) 29% No, time-limited is still not good enough for me, I need private-forever. (1) 14% I don't need private option, I upload my reps anyway. (4) 57% 7 total votes Your vote: Would you upload your reps with time-limited private option available? (Vote): Yes, that would be cool. (Vote): No, time-limited is still not good enough for me, I need private-forever. (Vote): I don't need private option, I upload my reps anyway.
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Dakota_Fanning
Hungary2332 Posts
Summary of recent updates:
Replay Chooser, Global Stats improvements, Game Search by Length and Avg APM!
Global ∑Stats page now shows stats broken down by Map class, and you can also filter by Year and Map class.
Added Record and Win % columns to the 🆚Matchups page.
Added 2 new search fields to the 📹Games page: Length and Avg APM.
Added a Replay Chooser dropdown list to game analyzers that have multiple replays available (from multiple participants of the game). The selected replay will be analyzed on the page, so this allows you for example to read chat from multiple teams without having to download all replays. The Download link now downloads the selected replay (previously there were multiple download links, one for each replay).
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Dakota_Fanning
Hungary2332 Posts
Summary of recent updates:
📅Events and Tournaments!
repmastered.app contains a tremendous amount of replays. It was hard to find certain replays of tournaments. Up until now.
There is a new 📅Events page. With this, repmastered.app now also becomes an Event database.
This new page lists all kinds of StarCraft: Brood War events and tournaments around the world with decent filtering capabilities (like Category, Event, Tour, Start date). You can also quickly visit the tournament home pages.
You can quickly list games belonging to certain events, which you can filter / narrow down further with all game filters you can use otherwise.
There is also an Event profile page for each event, which gives you all kinds of statistics for the event, including: -Summary info about the event. -Maps played in the event. -Players participated in the event, sorted by results. -Race, Format, Length, APM and Matchup stats calculated from the event's games. Direct links are displayed to easily list games assembling certain statistics.
The Game details page displays the event if the game belongs to an event.
Please note that adding events is a manual process. I'm starting with a handful of tournaments, and they are being added continuously.
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Can you add following feature? Search the data base by original ingame lobby name? You display the lobby name in the Analyze Replay site, so it should be possible
Also if you could change the naming of the replays that would be awesome. Right now, when you download a replay then it has a very long random letters name. But SC:R does not like too long replay names, so you gotta rename them. This on the other hand provokes the corruption of the replay (renaming too often, at least that is my impression). Would be probably the best if you could keep the name (of the replay when it is uploaded) and in case the name of the replay is already in the database, just add a "-1" or so to the replay name. Sadly a lot of replays I download from repmastered are corrupted nowadays and I think this is one of the reasons why
Also being able to sort the replays by length, would be quite a nice addition
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Dakota_Fanning
Hungary2332 Posts
On January 30 2022 02:37 chrisolo wrote:Can you add following feature? Search the data base by original ingame lobby name? You display the lobby name in the Analyze Replay site, so it should be possible Also if you could change the naming of the replays that would be awesome. Right now, when you download a replay then it has a very long random letters name. But SC:R does not like too long replay names, so you gotta rename them. This on the other hand provokes the corruption of the replay (renaming too often, at least that is my impression). Would be probably the best if you could keep the name (of the replay when it is uploaded) and in case the name of the replay is already in the database, just add a "-1" or so to the replay name. Sadly a lot of replays I download from repmastered are corrupted nowadays and I think this is one of the reasons why Also being able to sort the replays by length, would be quite a nice addition The file name has nothing to do with the replay being corrupted.
Starcraft is not capable of handling most of older versions. You can't do anything about that, if you want to watch them, you have to use an older version of Starcraft.
I could change the name of the downloaded file, but as said above, it won't help in terms of corruption.
You can already filter replays by length (not sort but filter).
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On January 30 2022 15:28 Dakota_Fanning wrote:Show nested quote +On January 30 2022 02:37 chrisolo wrote:Can you add following feature? Search the data base by original ingame lobby name? You display the lobby name in the Analyze Replay site, so it should be possible Also if you could change the naming of the replays that would be awesome. Right now, when you download a replay then it has a very long random letters name. But SC:R does not like too long replay names, so you gotta rename them. This on the other hand provokes the corruption of the replay (renaming too often, at least that is my impression). Would be probably the best if you could keep the name (of the replay when it is uploaded) and in case the name of the replay is already in the database, just add a "-1" or so to the replay name. Sadly a lot of replays I download from repmastered are corrupted nowadays and I think this is one of the reasons why Also being able to sort the replays by length, would be quite a nice addition The file name has nothing to do with the replay being corrupted. Starcraft is not capable of handling most of older versions. You can't do anything about that, if you want to watch them, you have to use an older version of Starcraft. I could change the name of the downloaded file, but as said above, it won't help in terms of corruption. You can already filter replays by length (not sort but filter).
I am quite certain that renaming a replay too often leads to the corruption of the replay. Especially when the name of the replay exceeds the allowed character limit in SC:R. Would be nice if you could change the naming. I am sure you cannot change it for all the replays that are already uploaded, but maybe for newly uploaded replays? Just to be sure? Also it would help when using repmastered replays, cause it is easier to remember a real repname instead of "uiguiZCFDzfzgJKuzjfUFZDCUJZf.rep", if you understand what I mean.
Ye you can filter by arbitrary limits (i.e. 10-20 Minutes etc), but sorting by length in a list of replays, would be a really cool and useful feature. Also maybe if you could add a possibility to exclude showing replays that are less than 1 minute long, that would be really nice, too.
I am really big fan of your project, btw. Thank you for it
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Dakota_Fanning
Hungary2332 Posts
On January 30 2022 21:18 chrisolo wrote:Show nested quote +On January 30 2022 15:28 Dakota_Fanning wrote:On January 30 2022 02:37 chrisolo wrote:Can you add following feature? Search the data base by original ingame lobby name? You display the lobby name in the Analyze Replay site, so it should be possible Also if you could change the naming of the replays that would be awesome. Right now, when you download a replay then it has a very long random letters name. But SC:R does not like too long replay names, so you gotta rename them. This on the other hand provokes the corruption of the replay (renaming too often, at least that is my impression). Would be probably the best if you could keep the name (of the replay when it is uploaded) and in case the name of the replay is already in the database, just add a "-1" or so to the replay name. Sadly a lot of replays I download from repmastered are corrupted nowadays and I think this is one of the reasons why Also being able to sort the replays by length, would be quite a nice addition The file name has nothing to do with the replay being corrupted. Starcraft is not capable of handling most of older versions. You can't do anything about that, if you want to watch them, you have to use an older version of Starcraft. I could change the name of the downloaded file, but as said above, it won't help in terms of corruption. You can already filter replays by length (not sort but filter). I am quite certain that renaming a replay too often leads to the corruption of the replay. Especially when the name of the replay exceeds the allowed character limit in SC:R. Would be nice if you could change the naming. I am sure you cannot change it for all the replays that are already uploaded, but maybe for newly uploaded replays? Just to be sure? Also it would help when using repmastered replays, cause it is easier to remember a real repname instead of "uiguiZCFDzfzgJKuzjfUFZDCUJZf.rep", if you understand what I mean. Ye you can filter by arbitrary limits (i.e. 10-20 Minutes etc), but sorting by length in a list of replays, would be a really cool and useful feature. Also maybe if you could add a possibility to exclude showing replays that are less than 1 minute long, that would be really nice, too. I am really big fan of your project, btw. Thank you for it I'm 100% sure just renaming a replay does not corrupt it. Long names might cause trouble, but not renaming the replay file itself.
Adding new sort or filter options requires considerable server resources, so I don't plan to extend the current list of sort and filter options for now.
Serving replay downloads under a different name does not require renaming anything on the server side. The server can suggest a file name when serving a replay content, which may be generated from the game date, map etc. I'll consider this.
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Dakota_Fanning
Hungary2332 Posts
Summary of recent updates:
Download Reconstructed .scx Maps From Replays!
Added a new ↓Download .scx map link to the Game details page. With this link you can download the map the game was played on, and you can start new games on the map! The map is reconstructed from the replay. So if you love old maps which you wish to play again but you lost the maps, upload the replays to repmastered.app and you can download the maps from the replays!
Added a Download this map link to map profiles too. This will download the map reconstructed from a "random" replay played on the map. Note that maps with same name might not be identical, but you can download the concrete map used in any game.
Map Class Distribution and Stats!
Added a Map classes column to the Players table on the 👨Players page and player profiles. This column is similar to the Races column, but instead shows distribution of games played on maps of different map classes, telling at a glance whether a player is a low-money map player, a BGHer, fastest player or prefers custom (UMS) games.
Added Map class stats to player profiles which shows statistics of games played on maps of different map classes.
Added a Class column to the Top maps table on player profiles. This column shows the map class of the maps. You can also sort the table by this column.
Map names are now colored based on the map class everywhere they are displayed.
Zoom Map Preview on Profiles!
Added a Zoom setting on Map profiles for the map preview images. By default preview images will appear with a fixed width to not distort the profile page. You have the option to zoom the preview image to larger, smaller or to the original size.
Remastered Colors and Names!
Made some significant improvements to the replay parser engine. As a result: Player colors of the Remastered version are now properly parsed and displayed. Non-standard player names are now properly parsed and displayed.
Playmates Classes!
Added a new Playmates class filter to the 👬Playmates page. This allows to filter / narrow the listed playmates based on the player classes of the playmates, such as Human - Human Human - Computer Human - Bot Computer - Computer Computer - Bot Bot - Bot ALL By default only Human - Human playmates are listed, select <ALL> to list all.
Event relations
Event profiles now display if the event is a qualifier for another event.
Event profiles now list qualifiers for the event.
Event profiles now display event category and event name as links to list events with same category or event name.
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Huge update, amazing stuff! The .scx download is an amazing feature and idea ♡ Thank you!
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Wow i remember the old database that was created by the anti-hack plugin, so many replays in that.. do the databases still exist? Just curious. Could be some interesting patterns in there with BIG DATA analysis.
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Dakota_Fanning
Hungary2332 Posts
On February 23 2022 08:37 NotoriousSCV wrote: Wow i remember the old database that was created by the anti-hack plugin, so many replays in that.. do the databases still exist? Just curious. Could be some interesting patterns in there with BIG DATA analysis. The old hacker database did not contain the actual replays. I still have it. BTW most of the replays that the hacker reports were based on are already uploaded to repmastered.app.
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in china cant use it,cant login
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Dakota_Fanning
Hungary2332 Posts
On February 24 2022 11:33 [JXSA].Zergling wrote: in china cant use it,cant login Can you please describe what problems you have?
repmastered.app uses passwordless login. You do not have to provide any passwords. You enter you email address, and an entry code is sent to you via email. Then you have to enter the entry code you got in your email.
Are you not getting the email? Please provide more details.
Also please note that you can use the site without logging in. You can upload replays too, but they will be upload anonymously (they will not be bound to your user), so it's recommended to login before uploading (but not a requirement).
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Dakota_Fanning
Hungary2332 Posts
Summary of recent updates:
Improved Map Search!
Map search has been improved. There are new filters on the 🗺️Maps page, you can now filter by the tile set, map width and height, and you can even search in map descriptions. There's another filter: Name class. This allows you to list maps whose name only contains normal characters (ASCII), or contains characters of specific languages such as Korean, Chinese, Russian, Japanese or Greek. Added Tile set and Size to the Maps table on the 🗺️Maps page. Map profiles now display the size and tile set of the map beside the map class. These are links to list maps with same size or tile set. Game details page now has popup for the map size to list maps with the same size, and the Map tab also displays the tile set with popup to list maps with the same tile set.
True, Full Map Name!
Map names stored in replay headers are limited in length. This means if the map names are longer than the limit, they are trimmed. Today (March 28) repmastered.app switches to the full map name stored in the map data! What does this mean? First, you'll see the full map name of course. Often map names contain the version at the end, so you'll see map versions more often in names (where they were trimmed due to length limit). And more importantly: since maps are differentiated based on map name, you'll see more maps now, more accurately capturing stats and map images!
Map resource table
Added a Resource table to the Map tab of game analyzers. This table lists the mineral field and vespene geyser resources of the map, showing their amount and count, and also calculates total minerals and vespene gas available on the map.
And there are numerous minor improvements, you can always find a more complete list on the 📰News page.
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Dakota_Fanning
Hungary2332 Posts
🎂 repmastered.app turns 2!!
repmastered.app celebrates its second birthday 🎉! Since the first birthday:
280,000 new Replays uploaded
600 📅Events in the Database
70,000 new 👨Players in the Database
600,000 new 👬Player Connections (Unique Player Pairs)
1,300 new 🗺️Maps
185,000 new ▤Map Leaderboard Entries (Unique Map-Player Pairs)
Starting from 2001-01-01, on average:
There are 164.7 new replays every single day. Or in other words: there's a new replay in every 8.7 minutes. There is a new event in every 13.0 days.
To see exact and up-to-date numbers and even more stats, visit the ∑Stats page.
Thanks two Millions for the continuous replay contributions! 👏
Let's hope the 3rd year brings even more replays! I encourage everyone to upload all your replays before they are gone forever. No registration is required. Become part of History, become part of StarCraft's Legacy!
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Congrats My project will soon be 2 years as well. Long live Broodwar!
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