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4 Posts
War Chest: Katowice 2018 will be available for purchase in all regions on December 8, 10:00 PST. Our second War Chest brings over 80 new cosmetics including skins, portraits, emoticons, and new this season, console skins. Upon purchase, players will be instantly granted the following: A unique worker skin. A unique console skin. A unique portrait. A 30-day Co-op Stim pack which grants 100% bonus experience. A free classic Hearthstone pack of cards. A Rare quality Loot Chest in Heroes of the Storm. Access to the 1v1 ladder if it’s not already available. The Shadow Wars series continues with 3 more chapters and double the pages. Additionally, the Tal’Darim Probe pet in Diablo III is still granted if a player has not purchased the first War Chest. Unit wire frames and production icons in the observer UI will now always use the default assets, regardless of what skin is equipped to help with readability in tournaments.
CO-OP
Stukov
Infested Siege Tanks On death, drops all of its ammo as Volatile Infested. These have timed life of 90 seconds. Han and Horner
Widow Mines Now benefits from Significant Other Buff, reducing the cooldown on its attack. Part and Parcel
The initial time before mission failure has been lowered. Each part collected now adds to the total time left. Dev comment: Previously, there was a flat timer for mission failure that adjusted based on which 'phase' of the map you were on. This clearly communicated that you had to complete the objective quickly to prevent mission failure, but it failed to communicate how much time was actually needed to complete the objective. Gathering a full quota of parts was hard to quantify in terms of time required and there were a number of unexpected mission failures by players who were actually comfortably ahead.
Now, the initial time you have before mission failure is lower, but every part you gather gives you time added to the clock. This directly links parts gathering to the mission timer, constantly rewarding you for gathering parts quickly and consistently. It should be noted that the actual amount of time you have to complete each objective is unchanged.
Plus Editor & Bug Fixes which can be found here > StarCraft 2 4.1.0 Patch Notes
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This is cool as f Will the prices be the same as the blizzcon warchest?
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Bad patch, it has created an issue where some users cannot see the unit cursor selection circle/box in game when selecting units/buildings.
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Pandemona
Charlie Sheens House51428 Posts
On December 06 2017 18:48 AzAlexZ wrote: This is cool as f Will the prices be the same as the blizzcon warchest? I have not seen confirmation anywhere at the moment, but i would assume exactly same pricing structure as the blizzcon one? Will be confirmed Friday i guess.
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Another pointless patch with nothing of substance and half a gigabyte of download.
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Unfortunately they made the console screens take up more space on the screen, so its a disadvantage to use them . Skins look cool though especially the Purifiers.
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Czech Republic12125 Posts
Excuse my ignorance, but what is the console they write about? Thanks!
A unique console skin.
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On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks!
my guess would be it's the ingame thing surrounding your minimap, unit selection window and command card
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On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks!
The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen.
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Czech Republic12125 Posts
On December 06 2017 19:47 Zaros wrote:Show nested quote +On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks! A unique console skin. The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen. Oh, didn't know I am able to change it xD
Thanks both of you.
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Unit wire frames and production icons in the observer UI will now always use the default assets, regardless of what skin is equipped to help with readability in tournaments.
This is the best one from the whole, if you ask me.
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On December 06 2017 19:47 Zaros wrote:Show nested quote +On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks! A unique console skin. The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen. Wait? Then my opponent won't know at all that I have the skin? Then what's the point of purchasing that skin? I buy skins to show off and impress my opponent with how rich I am, it's incredibly stupid that I won't be able to do that with this skin. So stupid!
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On December 06 2017 20:28 Charoisaur wrote:Show nested quote +On December 06 2017 19:47 Zaros wrote:On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks! A unique console skin. The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen. Wait? Then my opponent won't know at all that I have the skin? Then what's the point of purchasing that skin? I buy skins to show off and impress my opponent with how rich I am, it's incredibly stupid that I won't be able to do that with this skin. So stupid!
The obvious solution is that you should be able to change their console
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On December 06 2017 20:29 opisska wrote:Show nested quote +On December 06 2017 20:28 Charoisaur wrote:On December 06 2017 19:47 Zaros wrote:On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks! A unique console skin. The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen. Wait? Then my opponent won't know at all that I have the skin? Then what's the point of purchasing that skin? I buy skins to show off and impress my opponent with how rich I am, it's incredibly stupid that I won't be able to do that with this skin. So stupid! The obvious solution is that you should be able to change their console
With some twinkle effects ! Otherwise am i the only one to find the ever inflating SC2 diskspace is becoming an issue ? (for features and extras i don't ever use ). SSD are not infinite space...
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Upon purchase, players will be instantly granted the following: A unique worker skin. A unique console skin. A unique portrait.
If anyone can buy them, how are they unique?
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No increased prizepool this time ?
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On December 06 2017 20:29 opisska wrote:Show nested quote +On December 06 2017 20:28 Charoisaur wrote:On December 06 2017 19:47 Zaros wrote:On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks! A unique console skin. The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen. Wait? Then my opponent won't know at all that I have the skin? Then what's the point of purchasing that skin? I buy skins to show off and impress my opponent with how rich I am, it's incredibly stupid that I won't be able to do that with this skin. So stupid! The obvious solution is that you should be able to change their console midgame, enabling glorious console skin bm-ing
now we just need skins literally giving you the finger
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God, these look awful. Option to disable skins, please. Fetch my 10 bucks, you greedy a******* but stop hurting my eyes!!! This BC looks like a flying Swiss pocket knife ffs...
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On December 06 2017 21:40 Penev wrote:Show nested quote +On December 06 2017 20:29 opisska wrote:On December 06 2017 20:28 Charoisaur wrote:On December 06 2017 19:47 Zaros wrote:On December 06 2017 19:43 deacon.frost wrote:Excuse my ignorance, but what is the console they write about? Thanks! A unique console skin. The UI at the bottom of the screen where you build everything, activate abilities and it shows unit or building stats that you've selected. The border around it changes unfortunately its a little bit bigger so you see less of the actual map on your screen. Wait? Then my opponent won't know at all that I have the skin? Then what's the point of purchasing that skin? I buy skins to show off and impress my opponent with how rich I am, it's incredibly stupid that I won't be able to do that with this skin. So stupid! The obvious solution is that you should be able to change their console midgame, enabling glorious console skin bm-ing now we just need skins literally giving you the finger
Archon mode, one player controls the units, the other controls the changes of skins
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Czech Republic12125 Posts
On December 06 2017 22:15 Creager wrote: God, these look awful. Option to disable skins, please. Fetch my 10 bucks, you greedy a******* but stop hurting my eyes!!! This BC looks like a flying Swiss pocket knife ffs... BC reminds me the reaver ships from Firefly.
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