Probably more useful to do BladeFlurry+cwc+DD
Path of Exile - Page 1325
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
-Archangel-
Croatia7457 Posts
Probably more useful to do BladeFlurry+cwc+DD | ||
Sn0_Man
Tebellong44238 Posts
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urmomdresslikafloozy
191 Posts
How are you supposed to dodge that stuff? I tried running into my TP but it was covered in the water and I ran out of life flask. there is literally no room to do anything when that flood happens /QQ | ||
TaKeTV
Germany1191 Posts
On November 29 2017 04:20 urmomdresslikafloozy wrote: I just died at lvl 53 at act 6. I ripped in Hardcore Harbringer Solo to the King Crab when he knocked me into the corner and rose the water on the edge -_-; How are you supposed to dodge that stuff? I tried running into my TP but it was covered in the water and I ran out of life flask. there is literally no room to do anything when that flood happens /QQ I would say that is just a little inexperience? The Brine King is really easily. You can just attack him if you are ranged and do not if the whirl is around him when melee. When he goes into invulnerable mode and the water comes close its just nessa casting . You can see the blue circles at the ground, just avoid them. It is just more about being in panic than anything else really | ||
urmomdresslikafloozy
191 Posts
On November 29 2017 05:23 TaKeTV wrote: I would say that is just a little inexperience? The Brine King is really easily. You can just attack him if you are ranged and do not if the whirl is around him when melee. When he goes into invulnerable mode and the water comes close its just nessa casting . You can see the blue circles at the ground, just avoid them. It is just more about being in panic than anything else really Well damn. I went into the fight blind and didn't know he was invulnerable when the water was up so i was running around like crazy person the whole time spamming fire spells XD lesson learned | ||
ASoo
2862 Posts
On November 29 2017 00:47 Sn0_Man wrote: I've gotta say, I'm unreasonably excited for the new "cast on attack" wand I would be excited about it if the "dual wield wand and melee weapon" bug still worked. | ||
Sn0_Man
Tebellong44238 Posts
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ASoo
2862 Posts
On November 29 2017 05:56 Sn0_Man wrote: I never saw a patch note explicitly saying they fixed it but I also haven't heard of anybody using it in quite a while and I never bothered testing it myself. I couldn't find a patch note either but the last few comments in the threads where it was reported are stuff like "fixed " , so pretty sure it no longer works. | ||
Sn0_Man
Tebellong44238 Posts
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r.Evo
Germany14054 Posts
On November 29 2017 05:39 urmomdresslikafloozy wrote: Well damn. I went into the fight blind and didn't know he was invulnerable when the water was up so i was running around like crazy person the whole time spamming fire spells XD lesson learned You can also simply TP out when the water closes in, TP back in and wait it out. Costs a few extra TP scrolls when you're solo but is incredibly safe. | ||
Duka08
3391 Posts
y tho | ||
Sn0_Man
Tebellong44238 Posts
i found around 20 uniques before level 70, obviously such a league is voided for a reason enjoy your easy levelling process and leave it at that IMO | ||
-Archangel-
Croatia7457 Posts
It is becoming a channeling skill in 3.1 and it can no longer use Spell Echo which in 3.0 and before was a major part of its DPS. So these 3.1 changes might be actually nerfs. Also I got a question for you knowledgeable guys/gals. If my character both leeches and regenerates life, are those two separate values that fill up your life bar or are they limited by that same limit that limits how much you can leech per 1s? | ||
Duka08
3391 Posts
On November 29 2017 07:35 Sn0_Man wrote: I mean that's the whole point of mayhem i found around 20 uniques before level 70, obviously such a league is voided for a reason enjoy your easy levelling process and leave it at that IMO Oh wait, drop rates are enhanced? I didn't know, I thought the just the silly modifiers like all the strongboxes, ghosts, breaches etc. Never mind then lol. | ||
Pwere
Canada1556 Posts
On November 29 2017 08:25 -Archangel- wrote: Regen and Leech aren't related. Just like Flasks, they are ways to recover life that stack but don't affect each other.Just a note for people that were thinking about trying out new 3.1 LT like I do. It is becoming a channeling skill in 3.1 and it can no longer use Spell Echo which in 3.0 and before was a major part of its DPS. So these 3.1 changes might be actually nerfs. Also I got a question for you knowledgeable guys/gals. If my character both leeches and regenerates life, are those two separate values that fill up your life bar or are they limited by that same limit that limits how much you can leech per 1s? Pretty sure there's no limit to how much you can recover total, only leech is limited. | ||
TheYango
United States47024 Posts
On November 29 2017 09:36 Duka08 wrote: Oh wait, drop rates are enhanced? I didn't know, I thought the just the silly modifiers like all the strongboxes, ghosts, breaches etc. Never mind then lol. Droprates aren't enhanced, it's just things like exiles having natural IIR. So you naturally find more uniques because you don't normally kill that many exiles. And when you get a unique in a low level zone, it has a high probability of being one of the few really good leveling uniques because the unique drop pool at that level is really small. This is why farming exiles Tidal Island for a Tabula is a thing. | ||
WaveofShadow
Canada31494 Posts
On November 29 2017 09:55 TheYango wrote: Droprates aren't enhanced, it's just things like exiles having natural IIR. So you naturally find more uniques because you don't normally kill that many exiles. And when you get a unique in a low level zone, it has a high probability of being one of the few really good leveling uniques because the unique drop pool at that level is really small. This is why farming exiles Tidal Island for a Tabula is a thing. Took cutedog something like 6+ hours to do that. Not worth my time | ||
Duka08
3391 Posts
On November 29 2017 09:55 TheYango wrote: Droprates aren't enhanced, it's just things like exiles having natural IIR. So you naturally find more uniques because you don't normally kill that many exiles. And when you get a unique in a low level zone, it has a high probability of being one of the few really good leveling uniques because the unique drop pool at that level is really small. This is why farming exiles Tidal Island for a Tabula is a thing. Ahh that makes sense. The exiles are one of the few mods I've been making sure to take advantage of while leveling, instead of run through. Ghosts are too annoying to chase down and things like strongboxes don't seem worth it. | ||
nukem1
326 Posts
On November 29 2017 11:24 Duka08 wrote: Ahh that makes sense. The exiles are one of the few mods I've been making sure to take advantage of while leveling, instead of run through. Ghosts are too annoying to chase down and things like strongboxes don't seem worth it. with ghosts, you should steer them towards mobs or rares so that they get "touched" or possessed but it can be dangerous or just not worth the increased IIQ and IIR. strongboxes are actually pretty good both for xp and drops Took cutedog something like 6+ hours to do that. Not worth my time that seems unlucky, people in TL guild got Tabulas anywhere from 15 min to 1h of farming | ||
TaKeTV
Germany1191 Posts
On November 29 2017 06:56 r.Evo wrote: You can also simply TP out when the water closes in, TP back in and wait it out. Costs a few extra TP scrolls when you're solo but is incredibly safe. I dont want to sound elitist but I believe using grace period to dodge the actual fight mechanics is a bit cheap. Of course you can take that way but it also takes away from a potentially rewarding feeling. I can understand doing that in case of having a TP up and dodging if you cant otherwise i.e when A10 kitava decides to put out flameburst everything and you are way out of position. I mean I would not hate on the player and for sketchy kitava leveling I can see that but otherwise I think it takes away a cool experience and thrill | ||
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