TL Strategy Presents: Strat Chat - Page 5
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GramCracker
United States18 Posts
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EsportsJohn
United States4883 Posts
We will be taking some questions at the end of the show from Twitter (@TLStrategyChat), the Twitch chat, and also questions from this thread (in case you can't make the show). If you can't make it today, we understand . VoDs and audio recordings will be posted so that you can enjoy it in your spare time ^^. P.S. Shiroiusagi made us an absolutely incredible overlay in a single day. Everyone should send a thank you note to her for being TL's graphics wizard :D. | ||
Geiko
France1932 Posts
http://www.teamliquid.net/forum/legacy-of-the-void/488630-brilliant-new-lotv-economy-model They're calling it GEM and most see it as the idea that will save LotV from being an esport failure. My question to you at TL Strat Chat is, how are you planning on contributing to this concept as valued community representatives ? | ||
tokinho
United States785 Posts
I have some ideas and questions I would like to hear feedback on. So I guess the two new ideas to implement for fun I'm throwing around that not too many people seem to notice are having a clan ladder system and a casual ladder with more game options. I proposed a way to implement more game options by having additional tech items, Tech and ability vetoes. This way there is a bit more strategy going into the matches. My thread is here. While my thread is one specific way to implement these key ideas. (I'm still making the pictures for the thread.) I'm wondering what your thoughts are on having a Casual ladder with more options. A clan ladder, where you can challenge other clans? Clan Observer modes? Daily tournaments? maps with additional constraints? purchaseable items in the game? Purchasable tournament replays? More committed tech tree options? Tech vetoes? ability vetoes? More abilities per units with added cost? | ||
Edpayasugo
United Kingdom2207 Posts
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Whitewing
United States7483 Posts
On June 28 2015 19:25 Edpayasugo wrote: You should add this to the calendar! It was on the calendar, but wasn't listed as a featured stream, so I think a lot of people missed it. That's okay, VOD will be uploaded soon, WCS is slowing things down a bit, and we'll move on to the next show in a few weeks. | ||
Superouman
France2195 Posts
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Teoita
Italy12246 Posts
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Whitewing
United States7483 Posts
On June 29 2015 05:06 Superouman wrote: Best show of 2015 so far. Very enlightening. High praise from a great mapmaker :D. Have any criticisms or things you particularly liked so we can highlight them further? | ||
Ej_
47656 Posts
On June 29 2015 07:34 Whitewing wrote: High praise from a great mapmaker :D. Have any criticisms or things you particularly liked so we can highlight them further? the rants about ZvP were pretty great | ||
Bodzilla
Australia472 Posts
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EsportsJohn
United States4883 Posts
On June 29 2015 10:59 Bodzilla wrote: Wheres the vods? We're having a few technical difficulties, and it's taking longer than expected to upload them to Youtube. However! they should be up by tomorrow evening at the latest ^^. EDIT: We'll be making an official archive thread as well, so no need to worry about checking back here over and over again. | ||
Uvantak
Uruguay1381 Posts
Also I'm waiting for the vods eagerly, John, plz. | ||
Whitewing
United States7483 Posts
On June 29 2015 12:33 Uvantak wrote: Thanks to Meavis I missed the show, are you guys atm planning to make another episode? Also I'm waiting for the vods eagerly, John, plz. Should be bi-weekly. | ||
shiroiusagi
SoCal, USA3955 Posts
The VoD is up! | ||
Meavis
Netherlands1298 Posts
if you guys ever want to talk about map specific strategies I'd love to be part of it. | ||
Ovid
United Kingdom948 Posts
Good even if you guys do the typical TL thing and argue over the definition of a word before talking about fixing a problem. | ||
Whitewing
United States7483 Posts
On June 30 2015 00:43 Ovid wrote: Am the only one that things Whitewing sounds a tiny bit like Peter griffin? Good even if you guys do the typical TL thing and argue over the definition of a word before talking about fixing a problem. You gotta make sure everyone's on the right page before you can get down to business. And that's a comment I've never heard before. | ||
[Phantom]
Mexico2170 Posts
When talking about units: A hard counter is a unit that no matter how the enemy plays theirs is always going to win, Immortal tank is the best case. It doesn't matter if you got more tanks, it doesnt matter how well you play your tanks, you will always going to lose against immortals, and you'll need to transition out of them. A soft counter unit would be marines and mutas, or thors and mutas. Marines and thors both counter mutas, yes, but they don't forc you out of doing mutas. When they get into the field you'll have a harder time with your mutas, but if you are good enough, you can still do tons of stuff with them, harrass, poke, pick off lonely units etc. Phoenix vs mutas is another hard counter. Once the protoss got phoenix with range forget you even have mutas. This is ofcourse talking about single units, but what about compositions? Well a hard counter composition would be Colossus+Templar+gateway units against Hydra roach. At that point no matter how well you play you are going to lose, unless you transition or add other units like vipers and stuff. A soft counter would be Colossus+templar vs MMM. While AoE counters bio, it doesn't force you out of it, you don't need to transition or lose. While bio is going to have a harder time, a MMM player can still win. Basically, a soft counter doesn't force you out of a unit/comp inmediately, you still can do stuff with your units, in short they arent completely countered, | ||
Edpayasugo
United Kingdom2207 Posts
On June 29 2015 03:31 Whitewing wrote: It was on the calendar, but wasn't listed as a featured stream, so I think a lot of people missed it. That's okay, VOD will be uploaded soon, WCS is slowing things down a bit, and we'll move on to the next show in a few weeks. I actually got the day wrong T.T | ||
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