|
Canada11355 Posts
Stutters695 the Veteran has been killed! His armour was roleblocked.
The game has ended!
I did not wait for confirmation from the balance team before starting this game. Both foolishness and Blazinghand informed me that the setup was scum favoured after it started. I placed too much weight on the Innocent Child when coming up with the setup. Please direct all angry remarks and insults to me and me alone.
That being said, the scumteam had a pretty easy time and I'm not sure the extra mislynch with the vig removed would have been game changing in this specific instance.
obs qt http://www.quicktopic.com/51/H/u5HHFAq9Lsv scum qt http://www.quicktopic.com/51/H/cRwrGTFRP7t
scumteam Onegu (vig) Oatsmaster (RB) ShoCkeyy (goon)
|
gg all xP
<3 oneg you scummy bastard lol
|
Canada11355 Posts
oh right, the only blues town had were Inno child (GB) and vet (stutters)
|
Well... I was onto oneg at the end oh well
|
this game was pretty easy. Heh.
I have no idea why everyone gave onegu a free pass for killing the towniest player in the game.
|
Onegu is natural born mafia folks.
Policy lynching him next game we're in together <3
|
On May 26 2015 07:28 Stutters695 wrote: Because you tried to lynch me for not claiming instead of people with valid points against them?
I was trying to lynch shockey all game you fucking numbskull. I even left my vote on him over you.
|
|
On May 26 2015 05:06 Onegu wrote: Onegu scum MVP T_T
|
|
On May 26 2015 08:52 ShoCkeyy wrote: So how did I play? Lol
Fine other than claiming mafia shot scib :/
|
Didn't mean too, but it got ignored and played off really well, other than that <3 GB. Obi & Palmar!
|
Puppies and unicorns. Nothing to see here.
|
Honestly the setup wasn't too bad. Town sucked on its own and deserved to lose.
|
On May 26 2015 09:37 ObiWanShinobi wrote: Honestly the setup wasn't too bad. Town sucked on its own and deserved to lose. Yes, absolutely.
|
gg mafia I think you guys played fairly well. Didn't make any major blunders (except maybe that one post from shock) and exploited town's mistakes. Shockey did well to keep posting in the face of massive pressure. Gutsy, but ultimately nice play to claim vig onegu. I have no idea how to catch mafia oats besides poe.
ggwp
I enjoyed playing and obsing despite the stomp. Thanks for hosting ff and ksc.
|
the best part is shockey was the alternative lynch for all 3 days and didnt die.
|
Canada11355 Posts
Oh yeah, reflections on how to improve hosting.
1. Closed setups are cool but change the wifom side of balance a lot more than expected.
2. If I ask someone a question or for advice, WAIT FOR A RESPONSE BEFORE ACTING OUT OF MY OWN VOLITION. Why do I even bother asking for help if I'm going to act on my own before the response comes?
3. Similar to number 2, wait for confirmation before assuming my setup is fine.
4. Good job not spoiling anything to anyone this game. Also good job no modkills.
Questions for players and observers alike:
1. Aside from the balance, what aspects of the hosting for this game specifically could be improved upon and which aspects were done well?
2. Do you prefer setups that are open, semi-open, or closed? Why?
3. I usually have at least one person asking to be spoiled while observing. Do you think it's a good idea to have a separate obs chat for those who want to be spoiled and one where spoilers are not allowed? Is the risk of cheating too great for it to be worthwhile?
4. Assuming it's balanced would you prefer a game with many roles that are weak (mason/inno child/vet/parity cop/watcher etc) or a game with fewer strong roles (cop/vig/doctor/jk etc) on the town side?
5. Not modkilling for activity; should I start doing that?
|
On May 26 2015 11:03 Fecalfeast wrote: Oh yeah, reflections on how to improve hosting.
1. Closed setups are cool but change the wifom side of balance a lot more than expected.
2. If I ask someone a question or for advice, WAIT FOR A RESPONSE BEFORE ACTING OUT OF MY OWN VOLITION. Why do I even bother asking for help if I'm going to act on my own before the response comes?
3. Similar to number 2, wait for confirmation before assuming my setup is fine.
4. Good job not spoiling anything to anyone this game. Also good job no modkills.
Questions for players and observers alike:
1. Aside from the balance, what aspects of the hosting for this game specifically could be improved upon and which aspects were done well?
2. Do you prefer setups that are open, semi-open, or closed? Why?
3. I usually have at least one person asking to be spoiled while observing. Do you think it's a good idea to have a separate obs chat for those who want to be spoiled and one where spoilers are not allowed? Is the risk of cheating too great for it to be worthwhile?
4. Assuming it's balanced would you prefer a game with many roles that are weak (mason/inno child/vet/parity cop/watcher etc) or a game with fewer strong roles (cop/vig/doctor/jk etc) on the town side?
5. Not modkilling for activity; should I start doing that? Seperate obs qts is not a good idea - obs qts are empty enough. If you want no spoilers tell people (I know you already do) and say if you think something is not ok to post so that it gets edited. If you are still afraid don't invite spoiled people to the qt/don't give them the link.
|
On May 26 2015 11:03 Fecalfeast wrote: 1. Aside from the balance, what aspects of the hosting for this game specifically could be improved upon and which aspects were done well?
+ Show Spoiler +Done well: - I like no 3P and that you told us it was 10 vs 3
- I appreciate your responsiveness to PMs
- I appreciate day and night posts being done on time
- Love that you constantly try to improve as host
Could be improved:More votecounts. Both during D1 and when doing analysis after, I wished there had been more votecounts on D1 in both the game thread and voting thread. Also I would like vote counts in end-of-day posts and in the vote thread at the end of each day as soon as possible.
On May 26 2015 11:03 Fecalfeast wrote: 2. Do you prefer setups that are open, semi-open, or closed? Why?
+ Show Spoiler + Generally, the more open the better IMO because I hate host WIFOM. I love full open setups with everything rng'd because then I don't have to analyze what the host would or would not do. Also, I think closed/"balanced" setups give an unfair advantage to players that are more familiar with the host and/or the meta. New players have much less of an idea of what to expect, and are unfairly disadvantaged.
The things I don't like about open setups are that they are slightly less exciting and it is harder to make big plays as mafia. I think the former problem can be solved with creative use of rng. There are a lot of setups on mafiascucm you can look at for ideas such as C9++ or matrix6. I think that in a really well designed open setup, it is also possible for mafia to make strategic, smart fake-claims, althought the big play potential will never be quite the same as a closed setup.
On May 26 2015 11:03 Fecalfeast wrote: 3. I usually have at least one person asking to be spoiled while observing. Do you think it's a good idea to have a separate obs chat for those who want to be spoiled and one where spoilers are not allowed? Is the risk of cheating too great for it to be worthwhile?
+ Show Spoiler + I think it's fine as is. This game the obs qt was pretty lonely. Put me and JAT in separate obs qt's and you would have gotten even less discussion. I personally don't mind getting some info leaked into the obs qt even when I'm trying to obs without full knowledge.
On May 26 2015 11:03 Fecalfeast wrote: 4. Assuming it's balanced would you prefer a game with many roles that are weak (mason/inno child/vet/parity cop/watcher etc) or a game with fewer strong roles (cop/vig/doctor/jk etc) on the town side?
+ Show Spoiler + No strong preference. Fewer strong roles seems easier to balance and what people are used to, so I'm fine sticking with that.
On May 26 2015 11:03 Fecalfeast wrote: 5. Not modkilling for activity; should I start doing that? + Show Spoiler + I think I prefer not modkilling for (in)activity. I always feel like once there is a modkill the game isn't "legit" anymore. If somebody doesn't post/vote for 1 day but comes back the next day I don't see how it makes any sense to modkill them.. seems like it is just ruining the game. If somebody goes permanently afk, replace if possible but if not, I'm fine with town having to lynch them. If they are town, they hurt their team. Makes sense.
I really don't see any good reason to modkill for inactivity tbh. Maybe someone could persuade me otherwise.
|
|
|
|