Europa Universalis IV - Page 130
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Taktik
Poland680 Posts
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nothingmuch
448 Posts
After fruitlessly searching reddit, the wiki and paradox forums for answers, I decided to test it myself. Here are my findings: (Tldr. at the bottom) The problem: What happens to the inheritance, when France is both the Aggressor against the poor Burgundian King and the Emperor at the same time? The setup: The triggers described in the wiki are: The year is <1500 Burgundy is at war and France is a neighbor and not a subject nation The Emperor (exists and) is not at war with France Warscore, lack of heir and the Burgundian king being a general all increase the likeliness of the event firing Note that these triggers do not exclude the French emperor variant (or I'm just dumb). My test: I managed to PU Bohemia ( <3 Interregnum) and vassalize two Electors (Saxony and Trier). The AE (playing on hard) I incurred got half the HRE minors, Burgundy, Aragon and the newly made Emperor Savoy (Saxony was Emperor when I vassalized them) into a coalition. However I'm not too worried since I'm allied to Castille, Denmark&friends and Poland-Lithuania. The time is ~1485. After a short time Burgundy triggers the Coalition war. The numbers are slightly in my favor (160.000 vs 130.000). After the first year the Savoyan Emperor dies, making me the Fremperor. With time for the event to fire running out I decide to use this war to trigger the event. (I probably could have tried to get a white peace and come back for burgundy alone around 1495+ but decided against it.) Obviously the Baguette is too strong and the coalition falls. With the events trigger chance increasing with warscore and no way to peace out anybody half of Europe ends up occupied (with amusing results, Catalunya, Sicily and Sardinia all spawn out of Aragon, Burgundian nationalists in savoy try to defect). After keeping the entire coalition at 20 war exhaustion for over 10 years with the Burgundian King dying -> regency and Burgundy and Savoy going bankrupt I had to face the sad reality: My findings: The event does not trigger. (granted, I can be only 99.99999% sure) I hope this helps other greedy bastards like me. Cheers Edit: on reddit people claim it is doable- will edit if I turn out to be wrong. Edit#2: Several people have done it, it appears, so I must have gotten very unlucky. Edit#3: Loaded a 1485 save, played the war again, got the inheritance after 10 years (1495). The more you know. | ||
[UoN]Sentinel
United States11320 Posts
Turns out the Extended Timeline 1444 starts are slightly different from vanilla 1444 starts. England has less troops with the mod I believe. So until I figure out a way to remedy this situation, I think I'll just back the clock up a few years to even up my odds. The generals are awesome, any king but Henry VI would have a great time with them... | ||
Broetchenholer
Germany1840 Posts
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[UoN]Sentinel
United States11320 Posts
This is at 1353, Golden Horde starts out huuuge but with 260 overextension quickly implodes into many smaller states. Muscovy starts out with like 4 provinces but in a good position to PU and vassalize around itself and quickly gain dominance in the land. Lithuania (which is roughly the same size as the 1444 Lithuania, but no ties to Poland yet) imploded too apparently because it had a religious crisis, Romuva vs. Orthodox, with 50-stack armies of rebels converting provinces back and forth. So now I can expand in any direction I want. I've done a few other games with this start, namely Byzantium (roughly same size as Turks, ~5 provinces apiece. In this game both sides are expanding across their own peninsulas in what I'm assuming is preparation for the Ultimate Showdown), England (HYW is still hard but winnable with some good control), and Austria (plays exactly like the 1444 version, except you don't start as the emperor and there's an extra 10 countries in the HRE). The one downside is that you have to wait 100 years for your first idea group, but it allows you to secure your powerbase a little bit more (a la grow-your-own Muscovy) before everything goes nuts. | ||
419
Russian Federation3631 Posts
Wow. | ||
[UoN]Sentinel
United States11320 Posts
On April 13 2015 18:12 419 wrote: https://forum.paradoxplaza.com/forum/index.php?threads/uesugi-one-tag-wc-1-11-4.850409/ Wow. Hot damn. | ||
DrunkenOne
United States302 Posts
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ShiaoPi
TAIWAN NUMBAH WAN5955 Posts
damn... | ||
RvB
Netherlands6144 Posts
On April 14 2015 03:40 DrunkenOne wrote: New combat/sieging/forts in dev diary look insane, basically a new game. Yeah the fort change looks really nice. It's something I hope thy bring it into Victoria 3 as well if they ever create it. | ||
nimbim
Germany983 Posts
Also, having conquered 200 provinces as Najd, I can't imagine how crazy you have to go early on to take the 500provinces for Jihad achievement. I thought I did pretty ok when I took the Arabian Peninsula, but apparently it was far too slow^^ And my rulers were pretty awful, my only 2 good heirs both died and I had 3 long regencies that completely stopped me for 8-10years each. Without colonists and no expansion toward European powers, I also westernized really late, which is just bad considering how much admin and dip power you need for conquering. I went with quantity->humanist->offensive->economic. Humanist definitely made conquering stuff easier with almost no unrest, but I think religious for the CB is best, I just didn't want the most obvious pick. I guess economic is also a pretty weird choice for the last 100years, I just wanted to get my 22% inflation under control a little bit and dip power I have least of all. + Show Spoiler [a few screenshots] + | ||
Silvanel
Poland4656 Posts
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WindWolf
Sweden11767 Posts
The name for the next expansion is Common Sense | ||
419
Russian Federation3631 Posts
this is incredible | ||
419
Russian Federation3631 Posts
On April 17 2015 17:28 nimbim wrote: Finally managed not to ragequit an Ironman game. However, now I'm in a rather awkward position because of my weak strategy. I tried to get alliances that would shield me from an Ottoman attack, but that means that I didn't conquer stuff from the Mamluks at all. Now the Ottomans have the rich provinces in Egypt and were untouched in general, they have the same military ideas (quantity+offensive). I thought they would eventually collapse after losing a war to an European power, but that never happened and now declaring war on them could be too dangerous, if Russia decided to attack me during a drawn out war against the Ottomans, I would likely get destroyed. Atm I can only conquer stuff in Asia unless the Ottomans finally fight against someone powerful enough to weaken them. Also, having conquered 200 provinces as Najd, I can't imagine how crazy you have to go early on to take the 500provinces for Jihad achievement. I thought I did pretty ok when I took the Arabian Peninsula, but apparently it was far too slow^^ And my rulers were pretty awful, my only 2 good heirs both died and I had 3 long regencies that completely stopped me for 8-10years each. Without colonists and no expansion toward European powers, I also westernized really late, which is just bad considering how much admin and dip power you need for conquering. I went with quantity->humanist->offensive->economic. Humanist definitely made conquering stuff easier with almost no unrest, but I think religious for the CB is best, I just didn't want the most obvious pick. I guess economic is also a pretty weird choice for the last 100years, I just wanted to get my 22% inflation under control a little bit and dip power I have least of all. + Show Spoiler [a few screenshots] + a new sultan is iqta special event. Iqta is a super nice government form though and in general I don't mind regencies getting killed. ** Also, for those that like high play level AARs, there are not just 1 but 2 ongoing ones from extremely skilled players whose understanding of game mechanics rivals DDRJake (imo). Iroquois WC attempt by Ikki: https://forum.paradoxplaza.com/forum/index.php?threads/wc-attempt-as-a-native-american.852314/ + Show Spoiler + Ryukyu 'no expoit' one-tag WC attempt via throne-claim game: https://forum.paradoxplaza.com/forum/index.php?threads/ryukyu-three-mountains-one-tag-attempt-start-1-9-no-exploits-using-pu-mechanics.833582/ + Show Spoiler + | ||
nimbim
Germany983 Posts
+ Show Spoiler + Hesse is actually fighting together with Bohemia in a coalition war against Bavaria, so they can't help me. | ||
Silvanel
Poland4656 Posts
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Bojas
Netherlands2397 Posts
On May 17 2015 21:52 Silvanel wrote: Does -diplo annex cost lower the cost of integration? yep. haven't played in a while but it used to be 15 dip points per base tax, so, for example a 10% reduction would mean it'll cost 13,5 dip points per base tax. | ||
419
Russian Federation3631 Posts
he did it. | ||
Kronen
United States732 Posts
Which expansions would you all consider must-buys? I'm definitely picking up El Dorado because the idea of customizing nations really appeals to me. Loving watching the latest Quill18 multiplayer session with the custom nations. Art of War and Wealth of Nations seem really strong with Res Publica a close third. Also, with what frequency can I expect the DLC to go on sale? Saw them on sale over Xmas, but I'm going the Spring/Summer sales might have them as well. Also, are there any groups playing multiplayer currently, or communities that play consistently? I'd be really interested in playing that as it would be a completely different and more RTS-like experience without the benefit of the pause button and the save scum (though as a new player I find myself reloading often). Edit: How plausible would it be to play a Diplomacy-themed multiplayer game with potential secret alliances and interplay using TL messaging? Is it possible to quickly change alliances and rivals in-game? Pretty sure you incur a substantial penalty but coming from my board gamer background the idea really appeals to me. | ||
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