SC2 not featured at DH Bucharest 2015 - Page 18
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Boucot
France15997 Posts
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BronzeKnee
United States5208 Posts
On March 10 2015 01:19 Liliputin wrote: Games for 10 year olds over the best RTS game in history of eSports... SC2 at the moment is a pretty bad game to watch in the opinion of many, including me. Blizzard did a really terrible job with HOTS, honestly WOL with some Infestor changes/nerfs would be far better to watch at the moment that any given HOTS game. On March 11 2015 01:23 Rhythmic wrote: But hey,lets not talk about changing of game/balance designer. "Game is fine" - every sc2 caster in 2012-2014...now they stream HS or CS. Well said, the game so badly needs a new design team it isn't even funny. The Herc? The Warhound? The fact that Photon Overcharge made it out of Beta? Could you really think of a more skilless ability than "Press F, click on Nexus and get a Cannon with huge range to defend your whole base"? | ||
Eliezar
United States481 Posts
On March 12 2015 11:41 BronzeKnee wrote: SC2 at the moment is a pretty bad game to watch in the opinion of many, including me. Blizzard did a really terrible job with HOTS, honestly WOL with some Infestor changes/nerfs would be far better to watch at the moment that any given HOTS game. Well said, the game so badly needs a new design team it isn't even funny. The Herc? The Warhound? The fact that Photon Overcharge made it out of Beta? Could you really think of a more skilless ability than "Press F, click on Nexus and get a Cannon with huge range to defend your whole base"? The photon overcharge came out with that range to defend against fast siege tank pushes since they were making sieged tanks faster and cheaper for terran and trying to push terran towards a mech composition (mines, faster tanks, hellbats...all factory centric). The 1-1-1 was still very hard for the protoss to defend before the MSC. The problem for protoss was how do they leave their base and not be stuck in an all in type of situation and it was a satisfactory solution and definitely saw more expansive strategies, but... As you said WOL overall was a bit more fun although they needed to balance it as it was definitely out of balance in a way that maps couldn't fix. Terran was in an okay position I think...Protoss didn't have enough flexibility...Zerg had a late game composition that was too hard to interact with. The change to fungal was pretty good (it was so much better than psionic storm for instance) but I think part of the problem was the brood lord free unit machine and its sad, but they pretty much just gave zerg a better free unit machine. I thought StarCraft vanilla was better than Broodwar outside of the issue of air units stacking though which they fixed in 1.03 I think. I would like to see them try to get the game to be more fluid in LotV. I just remember how good those two games between Parting and MKP were in the team league finals and would love to see all the matches look fast paced and spread out like that rather than just seeing all ins and swarm hosts. Parting vs MMA had 1 or 2 games that were pretty good, but the rest were pretty bad. 8( | ||
Sejanus
Lithuania550 Posts
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WombaT
Northern Ireland22189 Posts
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hansonslee
United States2027 Posts
On March 12 2015 10:46 Cricketer12 wrote: sacsri mc wasnt bad, and are you telling me ForGG v Life was weak?! Well... I'll give you that one bc of ForGG's tears after his win, but it's still nothing compared to TaeJa vs Solar, Life vs Maru, etc. | ||
xyzz
567 Posts
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StarStruck
25339 Posts
On March 12 2015 11:18 Boucot wrote: This article from The Score sounds quite reassuring I feel : http://www.thescoreesports.com/news/698 The article needs more love. It's self-explanatory. | ||
skatblast
United States784 Posts
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JimmyJRaynor
Canada15933 Posts
On March 13 2015 03:51 StarStruck wrote: The article needs more love. It's self-explanatory. i'll give this article some love and create this post as a tribute to Richard Garner... "We evaluated all possible scenarios, but in the end we're just happy that our sponsors supported us to do two game titles and continue support StarCraft II: Heart of the Swarm tournaments in 2015. It's the game that built a lot what DreamHack is in eSports today and we will continue support the community many years to come." Remember Frank Pierce promised that SC2 would be a 10 year experiment with eSports. 5 years to go. | ||
jellyjello
Korea (South)664 Posts
The launching of LoTV will regain the viewership numbers by the virtue of it being a brand new game. However, unless the game's core issues are addressed - elements which attract casual players, we are going to have this same discussion again in 2-3 years. | ||
pure.Wasted
Canada4701 Posts
On March 13 2015 08:59 jellyjello wrote: SC2 has hit the ceiling for its growth in terms of a spectator sport. We can point out many reasons for it, but essentially what we are seeing today with the viewership numbers is the direct result of the biggest flaw in SC2: the game just does not have the charm to attract many casual players to keep playing the game. Isn't it slowly growing in Korea? NSSL + Proleague bigger than ever...? | ||
Shinokuki
United States859 Posts
On March 13 2015 09:20 pure.Wasted wrote: Isn't it slowly growing in Korea? NSSL + Proleague bigger than ever...? who is doing all that supporting. I haven't seen a single sc2 stream in the biggest streaminf site afreeca. i see bw going for like 40k viewership on it. Pc bang sc2 is also abysmal. sc2 is almost irrelevant among korean youths. its like oh flash lost 3x in a row? hah.. can you provide me some ratings on sc2 in korea because in korea no one really cares bout sc2. like seriously No news on it on naver daum nate. i see sonic sbenu featured on naver | ||
y0su
Finland7871 Posts
On March 12 2015 11:18 Boucot wrote: This article from The Score sounds quite reassuring I feel : http://www.thescoreesports.com/news/698 thanks for linking that - it gives some great insight into the DH year ahead! | ||
Integra
Sweden5626 Posts
"At DreamHack Winter 2014: The Day Blizzard announce when Legacy of Void will be released we'll take that decision," said Lyckedal. "We're super-excited about the new game, and believe it will play a fundamental role in our eSports strategy our coming years." So people can stop bitching about DreamHack not "caring" about SC2 anymore | ||
KingFool
Canada428 Posts
On March 13 2015 03:51 StarStruck wrote: The article needs more love. It's self-explanatory. On March 13 2015 10:07 y0su wrote: thanks for linking that - it gives some great insight into the DH year ahead! With a lot of the fan favorites taking a break until LotV, I can understand why major tournaments are eager to do that same. You can't blame anyone for taking a breather from SC atm. They will have a busy schedule after release. | ||
-KG-
Denmark1199 Posts
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WombaT
Northern Ireland22189 Posts
I would have thought IEM was a lock for around 35-40k viewers at least | ||
Tchado
Jordan1831 Posts
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BaneRiders
Sweden3630 Posts
On March 13 2015 10:32 Integra wrote: quote from the article: So people can stop bitching about DreamHack not "caring" about SC2 anymore That can be interpreted to being a diplomatic way of saying if the LoTV release is good, then it is in, but until then SC2 is not playing a fundamental role in their eSports strategy. And yeah... that is what we are seeing right now, isn't it? | ||
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