So, just reset my stats and so far I'm 7-0, 1910. Had some extremely close games. Games all on Python.
Game 1: ZvT
This was an pretty unexciting game, first 5 lurkers popped, 2 ctrl groups of zerglings and lurkers and the guy can't micro his units at all, loses half of them to the first few spikes, desperately throws up a turret but I rush in just before it finishes. I didn't go mutas because mutas are much more risky (especially since I tend to get greedy) and for the D/D+ level I don't think Terrans are very good vs lurkers lol.
Game 2: ZvP
My opponent does a 2gate rush, I see it and he does no damage at all, after this he rushes to high templar and tries to get an expansion but I come in with my lurkers and deny him from making a cannon and forcing him back up his ramp. Then, for some reason he builds a pylon, is ready to place a cannon but FORGETS, and doesn't even block his ramp with units, his units are all in his mineral line!! -_- so I just go in with about 5 lurkers and kill the pylon and start hitting the gates, the guy tries to get observers but after he gets observatory he doesn't have psi. Then, after he gets psi, he completely forgets again to make the observers. And I was all ready with mutas and scourge -_-. Here's a good screenshot to describe this uneventful game, take note of the 3 observers he's trying to make after forgetting...
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Game 3: ZvP
I delay this guys fast expand nexus (he doesn't even make it at 14, but at 13 o.o) and he gets about 550 minerals before finally being able to make the nexus, and what I've kind of noticed is that lots of iCCup low level players have the WORST, ABSOLUTE WORST fe placement in the world. I was deciding to just 3 hatch speedling that bad defense but then I decided to play standard and go for some lurkers. I come in with a contain just in time, killing off TWO of his gateways due to the crappy placement as well as a forge, literally seconds away from finishing +1.
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Scourging his first observers
Then, the guy makes his gates near the cliff, and my lurks are able to shoot up the cliff and take out a total of THREE gateways. Really, bad placement hurts. I contain and drop his island expo with defiler and some lings to take it out, he finally breaks out but by then I've taken most of the map and overrun him with ultraling and a defiler.
Game 4: ZvP
This was probably my toughest game out of today. I was at 12 and he was at 3, and I scouted him doing a fast +1 speedzeals rush. Thanks to Nyoken (and asking him for some tips against this build), who I asked yesterday, I effectively fended off his zealot rush and my lurkers once again were able to do a small contain. Taking out his forge JUST before +2 finished for him, so I've gotten really lucky taking out the forges these games. He had good timing with observers and was able to push out before I had too many lurkers, though I did take out one obs with my scourge he had another one almost immediately after. He quickly took his bottom right expansion while pressuring me with lots of units, I kept trying to expand but he sent little task forces to dispatch of them while using his main army to engage mine. Many battles engaged where my scourge took out obs but he just had too many units for me to completely kill his army. Once it got to late game, however, there was a point where he only had 1 base mining and he had forgotten to transfer some probes over to his new base. I took advantage of his low army count and killed his army and immediately took 3 more expansions as well as dropping to both the islands and taking those as well. He realized his mistake and had such small army size that he began to turtle with reavers, but I repeatedly took out his bottom right and then later took out his main, where he GGed. This guy really didn't have a good record at all (if I remember correctly) but he was probably the only person I felt was going to beat me.
Game 5: ZvZ
Misplaced lings and sunkens, I rush up his ramp, kill half of his drones, then it's gg soon after.
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Game 6: ZvT
Saw this Terran and only saw one barracks, on top of that it was really far from the ramp. I thought he was going to FE. Little did I know he added a second barracks as soon as my drone wasn't there and rushed me with 6-7 marines, getting by before my sunks finished or before I had any lings at all.
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He killed my main, but then I continued mass lings until my spawning pool died and did a bit of damage.
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And several more just like that.
I once again got another spawning pool, got speed and massed lings, he pushed out and I lingstabbed him - he was very noobish and put his first tank in sunk range, and while his main was dead and his second tank was there, he rushed in with his 3 vults and 8 rines and 4 medics or so and died all because I had 3-4 sunkens. It was a GG soon after.
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Before
After
Game 7: ZvP
Set up a lurk contain, blah blah, some reason my hatcheries kept having really screwy rally points, but anyways he broke my lurker contain and then I just nonstop streamed in with low tier units.
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Lots of reinforcements prepared to come in from the back as well
Game 8: Playing right now, I'm 1910 almost D+ 7-0. With this I hopefully will be 2040 and 8-0
Edit: Game 8: ZvP
Enemy goes reavers and zeals, like a reaver/sair hybrid, just lots of mass hydras and it's a win. 8-0 and 2040 now.
http://iccup.com/profile.php?lookup=25826
All these people I played really weren't very good at all, I hope that D+ will have better games and hope that I can get C this season!
Rep pack for first 7 games if for some reason you're interested -_- http://www.savefile.com/files/1346629