The Resistance: Avalon - Page 59
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marvellosity
United Kingdom36156 Posts
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Palmar
Iceland22631 Posts
On November 06 2014 18:55 marvellosity wrote: and yes, Palmar, as VT I would have gone ham on you for your fucking bizarre attitude towards me from the get go. Yeah, the merlin role is super hard, it sort of makes you afraid of being right, even if you really should be right without the information. | ||
marvellosity
United Kingdom36156 Posts
On November 06 2014 20:56 Palmar wrote: Yeah, the merlin role is super hard, it sort of makes you afraid of being right, even if you really should be right without the information. you can imagine how my ego must have struggled :p edit: part of it was that no-one else was being right, which made me even more afraid of being right, even though I would have hoped that I would have been right about the stuff I was right about anyway. But then if I was VT being right about that stuff then there would have been a Merlin somewhere who would also be being somewhat right about stuff and... yeah. Vicious. | ||
justanothertownie
16316 Posts
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AMG
Australia298 Posts
Spies are given a 1 in 5 chance to auto-win the game without even reading the game thread. I picked Marv as Merlin on D1, as did some of the spy team apparently. From that point on, everything was irrelevant - the game was decided - Spies won, even if they never made it onto another team | ||
Palmar
Iceland22631 Posts
However we also need to find a way to cut down the length of resistance games. Days lasting forever is a massive problem for mafia especially, but town too. | ||
Oatsmaster
United States16627 Posts
On November 07 2014 01:06 Palmar wrote: yeah merlin is a weird role. I don't think it adds much to the flavor of the game. However we also need to find a way to cut down the length of resistance games. Days lasting forever is a massive problem for mafia especially, but town too. How did the first 2 games do it? I dont remember the other one on this site being so slow. Actually an easy way would be to put a cutoff at 24 hours or when all the votes have been submitted. So at least there is some way of speeding up the day. | ||
raynpelikoneet
Finland43226 Posts
On November 07 2014 01:32 Oatsmaster wrote: How did the first 2 games do it? I dont remember the other one on this site being so slow. Actually an easy way would be to put a cutoff at 24 hours or when all the votes have been submitted. So at least there is some way of speeding up the day. I didn't read this game after ~2 pages into the game but idk what went "shit" in this one. Past three games were imo quite good in terms of activity and participation. I can get marv's frustration if the game was this inactive and if people played "wrong". I personally hate the Merlin role and i don't think it should be used. It's already frustrating for town in live games, i can imagine it being even more shit in forum games, especially if town plays bad or "bad". EDIT: And yes. I think the host should end the phase when all the votes are submitted. It's a good suggestion. Also all vanilla. Roles in resistance make the more random and in some way affect (or might affect) in town's participation. And it's bad. | ||
Blazinghand
United States25550 Posts
On November 07 2014 02:43 raynpelikoneet wrote: I didn't read this game after ~2 pages into the game but idk what went "shit" in this one. Past three games were imo quite good in terms of activity and participation. I can get marv's frustration if the game was this inactive and if people played "wrong". I personally hate the Merlin role and i don't think it should be used. It's already frustrating for town in live games, i can imagine it being even more shit in forum games, especially if town plays bad or "bad". or, even worse, if Merlin unilaterally decides to post his role PM because he's tired of playing | ||
raynpelikoneet
Finland43226 Posts
On November 07 2014 02:48 Blazinghand wrote: or, even worse, if Merlin unilaterally decides to post his role PM because he's tired of playing Well that's another thing.. | ||
marvellosity
United Kingdom36156 Posts
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Blazinghand
United States25550 Posts
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marvellosity
United Kingdom36156 Posts
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Grackaroni
United States9832 Posts
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yamato77
11589 Posts
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raynpelikoneet
Finland43226 Posts
On November 07 2014 08:09 yamato77 wrote: It honestly doesn't matter to me. This format was bad. Resistance is not a forum format in general and this exacerbated the problem. If it were up to me, this game would just not exist. Resistance is okay in forum format if you just do the 9pl setup with all vanilla. | ||
Palmar
Iceland22631 Posts
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Oatsmaster
United States16627 Posts
On November 08 2014 22:50 Palmar wrote: So in conclusion, I'm awesome? We are both awesome. | ||
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