Terran Buffs - Balance Testing Soon - July 1 - Page 3
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PredY
Czech Republic1731 Posts
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Obeast96
United States106 Posts
On July 02 2014 02:16 ThomasjServo wrote: #bringbackwarhounds. Are you mad? Or just flat out crazy. Fortunately, I am a huge fan of crazy | ||
Cheeseling
Ukraine132 Posts
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ThomasjServo
15244 Posts
On July 02 2014 02:19 Tenks wrote: I'd prefer for them to rework the siege tank a bit. Obviously don't bring back flat damage because that lead to boring TvT but do something with the damn thing so it isn't absent from every matchup but TvT. Remember how ripped off Terran felt when they removed it? I am not saying that they should bring them back in additional damage to mechanical damage form, because that is the dumbest damage buff I can think of, but I do think that a more middle of the road approach to a factory unit would be viable and more interesting than a(nothter) mine change or medevac misc. | ||
royalroadweed
United States8298 Posts
On July 02 2014 02:19 ssxsilver wrote: If anything needs an unload speed increase, it's the nydus wyrms. Medivacs are balanced around maps so the focus on that is just... strange. Widow mines could definitely use an aoe buff so mass banes aren't as deadly, but there's still the glaring lack of T3. Why can't Thors get their Strike Cannons back or BCs have reasonable build times? Strike Canons? Correct me if I'm wrong but wasn't regular Thor dps higher than strike canons? The only thing it seemed to do was provide a weakness for the thor in feedback. | ||
GreenMash
Norway1746 Posts
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nukkuj
Finland403 Posts
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eightym
United States76 Posts
Mines are a bullshit RNG unit that becomes irrelevant 10 minutes into the game. Stop buffing it. These direction of these changes are depressing. David is completely out of touch with the community because he spends too much time on non-SC2 projects like HoTS (fucking irony right there...). | ||
royalroadweed
United States8298 Posts
On July 02 2014 02:26 Cheeseling wrote: warhounds anyone ? No thanks. That unit felt too protossey. | ||
Luolis
Finland7001 Posts
On July 02 2014 02:11 nunez wrote: terran BUFFS? they can't be serious. if they go through with the medevac change i will rape myself with a tireiron. Youre joking right? | ||
TheFish7
United States2824 Posts
or reverting some other past nerfs | ||
Roswell
United States250 Posts
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Dingodile
4123 Posts
On July 02 2014 02:23 Nimix wrote: Why don't they just un nerf widow mines? They never just undo a stupid change they did (oracle speed heheheh)... Buffing medivacs would be pretty stupid though imo. They were too strong and zerg had a pretty hard to time to go Hive for 3-3 upgrades. 90% of all terran victories were in the space of time between terran 3-3 upgrades and zerg finally has 3-3 too. This is just boring if you always win in the same scenario and space of time. Other 10% were if zerg was unable to hold one wave of mmmm (doesnt matter if 1st or 27th wave), zerg is pretty dead. | ||
iRon aka bananajuice
Germany124 Posts
but i would not increase the boost duration | ||
TwilightRain
Germany351 Posts
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Chiyosuke
United States51 Posts
Widow Mine Widow Mines are quite core in both TvP and TvZ. They’re also one of the most exciting units to watch and create lots of diverse moments depending on the players’ interaction with them within each engagement. We’re currently considering a slight increase to the splash radius of Widow Mines, which we believe could be a good direction to explore. I can understand some backlash that might occur from it, but wouldn't it just be better to revert the mines to how they were at the beginning of the expansion? That's the way these patches seem to be going anyway... Any buff is still nice though. Thanks for the update! | ||
BoBiNoU
France181 Posts
They have other stuff they can buff / revert instead ... Oh well they do not seem to know what they're doing anyway | ||
Karpfen
Italy959 Posts
On July 02 2014 02:14 Plansix wrote: All right, from the thread it appears that both Protoss and Zerg hate the medivac buff, so DK is on the right track. as a Z i'd be very upset if even one of these was not to go through. They are decent ideas from DK and I totally agree with them. | ||
iHirO
United Kingdom1381 Posts
I dislike buffing the medivac and widow mine as its just balancing the game on a knife edge, where one blink and your economy is dead. It will be like 2013 again with Hellbats in the mineral line. | ||
ssxsilver
United States4409 Posts
On July 02 2014 02:27 royalroadweed wrote: Strike Canons? Correct me if I'm wrong but wasn't regular Thor dps higher than strike canons? The only thing it seemed to do was provide a weakness for the thor in feedback. I meant the Thorzain-style ones, although that suggestion may have been to premature. Those were kinda OP vs robo. | ||
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