Map Jam & Challenge #11 - Page 2
Forum Index > SC2 Maps & Custom Games |
IeZaeL
Italy991 Posts
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Knatterking
Germany405 Posts
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RFDaemoniac
United States544 Posts
Namrufus, I'm not sure that I like your corners, but your 3-base setup is awesome. Here is my work so far. | ||
Coppermantis
United States845 Posts
+ Show Spoiler + Updated: Gone Loony Get it, because it's a lunar tileset, and "loony" was derived from "luna" since crazy people would look up at the moon all the time... | ||
NewSunshine
United States5938 Posts
Map's name is Blurry Stars. Features extra blizzards for your Blizzard game. + Show Spoiler [analyzersincetheoverviewmightbeconfusing] + | ||
Uvantak
Uruguay1381 Posts
Viper's Stones <- I came with that name on my own! yay! + Show Spoiler [ ↑ Too confusing?] + + Show Spoiler [Pretty (?)] + Meh, now that i look at it, the overview does not seem THAT confusing :b | ||
NewSunshine
United States5938 Posts
On June 15 2014 13:06 Uvantak wrote: Overview might be confusing? Sunshine plzz Well, not the whole thing, but some details are kinda hard to make out, like the chokes on the rush path. I tried, but hey blizzards. | ||
TheFish7
United States2824 Posts
+ Show Spoiler + | ||
-NegativeZero-
United States2140 Posts
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Homonuncnunc
United States41 Posts
This was a lot of fun, but I got a late start and it's getting even later. I randomly selected the Monlyth tileset, and boy I really don't like the blue sand. I think I'll keep aestheticizing this map though; I really like the bronze tiles. Analyzer Image: + Show Spoiler + First post and all that, too. | ||
No_Limits
8 Posts
144x144 Previous Versions: + Show Spoiler + Description: Ain't much to it. Name is a slight nod to Delta Quadrant for being as equally awful as this map, aesthetics are non-existing. Only uploaded to EU at the moment because the name was taken on US and I couldn't be bothered to rename it, it's not like anyone is going to play it anyways. I know I'd probably have to do something about the aesthetics if I want to get any votes, but the layout is a bit ridiculous and I'm a lazy bastard. EDIT: is there any way we can ban NewSunshine from these contests? - it's just not fair. | ||
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The_Templar
your Country52796 Posts
On June 15 2014 14:48 -NegativeZero- wrote: Can the person who submitted the watchtower topic please clarify it? It seems like the intent was to have a single tower that covers all 3rd bases, but some people are interpreting it as having one watchtower for each 3rd. I think you are right, unfortunately. The topic specified scrap station as an example map. | ||
Knatterking
Germany405 Posts
+ Show Spoiler + (Those CCs at the thirds don't belong there. Whoopsie. Gonna update that picture later.) I don't have a name yet. But I thought of some degenerate research station. Suggestions anyone? Update: (2) Forsaken Outpost You can play it on EU and NA! glhf. | ||
-NegativeZero-
United States2140 Posts
132x132 Analyzer: + Show Spoiler + Notes: -LoS blockers along the main cliffs prevent blinks across the gap without air unit vision. -Tanks positioned in the center path can barely hit the 3rd townhalls, but only if positioned so close to the 3rd cliffs that they can be shot by roaches from the high ground. -Aesthetics are loosely based on Graveside + Cloud Kingdom - I quite like the color combinations, and I'll probably reuse the theme in a more "serious" map. | ||
Namrufus
United States396 Posts
(2) Narud Narud -dimensions: 136x120 Edit: Looks like we're getting a ton of variety to accommodate the "highground over the main" constraint. some itnteresting ides here. Also, I just realized this, but Kulas Ravine is kinda close to satisfying both requirements in horizontal positions (though it is the natural that is being overlooked by the watchtower instead of the third.) @RFDaemoniac: yeah I'm not really satisfied with the corner area/bases myself (maybe, I don't knwo). I wanted theh "inner" third to be more attractive as a third base. | ||
TheFlexN
Israel472 Posts
You can have a 2nd 3rd base option, but have to be counter intuitive | ||
The_Templar
your Country52796 Posts
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TheFlexN
Israel472 Posts
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The_Templar
your Country52796 Posts
On June 16 2014 01:56 TheFlexN wrote: I was super late to clarify about the tower topic. Apologies. Yeah, I was too. Didn't realize until I woke up (pretty late) this morning. Poll is up. There are a lot of submissions. Don't forget that everyone who submitted a map has an extra vote available. PM The_Templar to use this extra vote. | ||
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