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Time for my third SC2 blog. This one is going to be a little more specialized than the first two.
MBS, Multi-Building-Selection. It is feared all across the community for its potential to ruin RTS games. After all, SC1 doesn't have MBS. Adding it would make the game stale. War3 is stale. And all other RTS games that have MBS, are inferior to SC1.
All true, all true. SC2 may very well have been a better game without MBS. But how much of a difference does MBS really make?
Adding MBS to SC1 ruins it: one point for MBS mattering. Removing MBS to War3: nope, one point for MBS not mattering. Removing MBS from games worse than SC1, does it make them better than SC1: nope, so MBS is not the significant difference.
We seem to be assuming that SC2 is going to be a lot like SC1. Like, we imagine protoss macroing off lots of gates, if only Blizz doesn't allow MBS (because they will)...
We imagine late game skills like keeping 50 gates going no longer mattering. Are these everyone's favorite parts of SC1? I always found the stage of TvP that reaches that point to be pretty boring. I guess in the last couple years its what the game has become. But don't people miss the game before Luna? I thought they did.
I thought that boring stage of "busted" matchups where it pays more to sit on your ass than do something, were just a necessary evil. Everybody likes TvZ better, from a skill perspective, a playing perspective, an entertainment perspective. So what if all the matchups in SC2 were more like TvZ? Would we be worried about MBS then? Or should we rejoice, and not worry about MBS?
What if all the matchups end up like ZvZ? The MBS debate is moot then, too.
From all signs it seems like Blizzard won't want the kind of late game everyone is dreaming of. So MBS is moot in that case, too.
So I'm kind of worried that even if MBS was miraculously taken out, the game won't be active enough. And that taking out MBS won't add as much as some people are assuming. I think the game is going to be more different than SC1 than a lot of people are assuming. If that's the case we are arguing over a really minor point of MBS when there are bigger problems like none of the skeletons or backbones of SC1's matchups being retained in the slightest, or Blizzard's new ideas about how the early game, mid game, and late game should go.
If, for instance, infantry are no longer infantry, tech is no longer tech, early expos are no longer early expos, then we should be making sure all these changes are really for the better, before debating about MBS.
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don't be a MBS fan boy, it makes a significant difference.
Down with MBS!
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That wasn't very constructive. Who is being an MBS fan boy? Why shouldn't they be?
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Basically, you're arguement is this:
I do not have the skills to macro. Since I do not have the skills, I can't appreciate it and find it boring. Therefore, I want something to make up for my lack of skills.
And shit, if MBS is as minor as you say, just leave it out then.
Man, SC2 is gonna be so diluted because people like you don't feel like having the challenge of mastering a game that requires several skill sets.
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That isn't my argument at all. I said nothing of my personal skills, or what I personally want.
"people like me"? You know nothing about me or what I want. Just because I said some things you disagree with (which you did not respond to) you group me into this stereotype you have of your "enemy" in this matter. Everyone who disagrees with you is not the same and inferior to you and their opinions are not about their inferiority to you. Get over yourself dude.
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MBS is crap and just becasue you suck at SC Lugggy and everyone else who is a Fanboy of MBS, you all can go to hell.. mbs is crap for sc2 and blizzard knows it.. why dont we just go play T-ball in world series to compensate all the low skilled baseball players.. geeezz u MBS fans are dumb ~
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Apparently putting MBS in the title of a blog attracts these vague empty insulting posts.
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I don't believe MBS matters as much as many people might think. Sure, late game macro gets a lot easier, but to a certain extent that really doesn't matter because in order to be good at starcraft (2) you need to have a keen strategical grasp of the game, good micro, good decision making and the ability to predict your opponent's next move. Starcraft 2 will, according to Blizzard, be a game where rushing is a huge part of the game, and we can pretty much assume that if somebody is rushing the living shit out of you, you won't have the ability to expand safely and hammer up 20 gateways. Yes, MBS has an effect on late-game macro, but that's it! everything else is still going to take real skill. I'd rather not have MBS in the game, but really it won't ruin much.
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I don't see any of this "I WANT MBS CUZ I SUX" in there. All I see are "Let's reserve judgment" and some random thoughts that are hard to follow because they are so random and don't form an argument. But hey, that's what blogs are, right? Random thoughts
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Surely if Starcraft 2 was designed to be played competitively, it should remove MBS? Making a game less active would mean whittling down on the excitement and other factors that make Starcraft such a great spectator sport. Without a fanbase progaming might not exist. However, I feel that whatever we say will do nothing to change the fact that it probably will be included.
Something like, for instance, everyone go to WCG and write all over their chests in big letters with permanent marker, "REMOVE MBS PLX" might do something.. especially if we went streaking all over the front stage during a game... ESPECIALLY when sAviOr's playing. :p
Savior: Huh wtfs goin on Testie: -ignores and kills savior.- =O
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