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On October 31 2013 03:12 krndandaman wrote:how many TLers have you guys ran into randomly on soloq? The only ones I were able to identify by name were KawaiiRice, lf10, and Chill I once played against ares in normals.
It was quite awkward.
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On October 31 2013 03:22 jcarlsoniv wrote:Show nested quote +On October 31 2013 02:59 Requizen wrote: Well, there's always the guys on their mad rush for Promos.
Are the assassin nerfs enough to change the COWFS? I honestly would rather have had today's patch delayed. Now I have to like, think and play differently (possibly) with all of these changes. Just wanted to go auto tryhard mode with annie ~_~ Just duo with me and we yolo queue win. Trust me.
Trust me.
But seriously let's duo tonight. <3
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On October 31 2013 03:12 krndandaman wrote:how many TLers have you guys ran into randomly on soloq? The only ones I were able to identify by name were KawaiiRice, lf10, and Chill
I've hit several
Last season GandhiSauce (de4ngus) and I duo queued into SmashDrizzle Duo. Just a few days ago I sniped someone's promo matches. I've played Soloside a couple times. Can't think of others off the top of my head.
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On October 31 2013 03:28 jcarlsoniv wrote:Show nested quote +On October 31 2013 03:26 cLutZ wrote:On October 31 2013 03:18 jcarlsoniv wrote:On October 31 2013 03:11 cLutZ wrote:On October 31 2013 01:20 Alaric wrote:
Now I know where your irrational hate of assassins comes from (and am left to wonder why you complain how they can 100-0 people with a single item when she 100-50 without any). Because Anivia walls are awesome, and Anivia actually has to position herself, and actually has a hard time farming before lvl 6. Also, I love seeing big teamfights, and Anivia means that the other team has to actually do something because you can't get anything done by playing super safe. Which means any smart team will avoid engaging as much as possible, making for incredibly boring games... You are describing modern pro games... Its just that well executed safe play is rewarded in this game with towers, dragons, etc if you have the tiniest of leads. Unless you consider 3v1 dives risky, or jumping over the baron wall to explode the poor warding support, then taking objectives 5v4. I'm aware of that. But Anivia just exacerbates that aspect of the game, I feel.
I would like to hear why. From my POV, if I have Anivia on my team, and you are ahead of my team, you now actually have to engage on my terms, at least moreso than if my Anivia is now a Fizz.
Now, there are other factors that obviously compound that problem, but Anivia is a "safe" champion only for the team that has Anivia, she forces the other team to be less safe.
Or maybe I'm just wrong, and just have a personal preference for the S2 Solo laners, and junglers over the ones from S3.
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On October 31 2013 03:30 xes wrote: What are the single target junglers anyways? Every released one in a long time has had plenty of AoE tacked onto their kit possible because of Riot's tendency to design with a role in mind.
I hope this doesn't push things like tiger udyr, yi, ww and jungle tryn into the spotlight again because those are all really 1-dimensional and boring. Jungle blitzcrank duh
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On October 31 2013 03:30 xes wrote: What are the single target junglers anyways? Every released one in a long time has had plenty of AoE tacked onto their kit possible because of Riot's tendency to design with a role in mind.
I hope this doesn't push things like tiger udyr, yi, ww and jungle tryn into the spotlight again because those are all really 1-dimensional and boring. Warwick, XinZhao, Nunu.
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Oh I forgot to mention that, Smite has half cooldown and deals less damage early I quite like this
You missed the part where they gain a bonus when they kill higher level jungle monsters. I think you almost reach level 4 off a single camp if you are completely behind others right now This is kinda interesting. Also, maybe someone who afks comes in and starts jungling to catch up in levels quickly, rather than trying to steal lane farm without dying.
So...no changes to the spirit of the red lizard?
Its been changed but I reserve my rights to tease I fucking hope so, way too nerfed of an item.
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On October 31 2013 03:38 cLutZ wrote:Show nested quote +On October 31 2013 03:28 jcarlsoniv wrote:On October 31 2013 03:26 cLutZ wrote:On October 31 2013 03:18 jcarlsoniv wrote:On October 31 2013 03:11 cLutZ wrote:On October 31 2013 01:20 Alaric wrote:
Now I know where your irrational hate of assassins comes from (and am left to wonder why you complain how they can 100-0 people with a single item when she 100-50 without any). Because Anivia walls are awesome, and Anivia actually has to position herself, and actually has a hard time farming before lvl 6. Also, I love seeing big teamfights, and Anivia means that the other team has to actually do something because you can't get anything done by playing super safe. Which means any smart team will avoid engaging as much as possible, making for incredibly boring games... You are describing modern pro games... Its just that well executed safe play is rewarded in this game with towers, dragons, etc if you have the tiniest of leads. Unless you consider 3v1 dives risky, or jumping over the baron wall to explode the poor warding support, then taking objectives 5v4. I'm aware of that. But Anivia just exacerbates that aspect of the game, I feel. I would like to hear why. From my POV, if I have Anivia on my team, and you are ahead of my team, you now actually have to engage on my terms, at least moreso than if my Anivia is now a Fizz. Now, there are other factors that obviously compound that problem, but Anivia is a "safe" champion only for the team that has Anivia, she forces the other team to be less safe. Or maybe I'm just wrong, and just have a personal preference for the S2 Solo laners, and junglers over the ones from S3.
Well that's the thing. Anivia FORCES her opponent to fight on her terms. But they want to fight on their terms, so they will actively avoid engaging until it's on their terms, which is difficult to find against an Anivia.
With assassins, everyone just wants to blow everyone else up.
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New jungler strat. AFK first five minutes then go kill wraiths and get four levels. ezpz.
I don't really like this method of Riot releasing things in piecemeal. I wish they could just give us numbers of everything all at the same time but I guess the sneak peaks make people happier. I don't feel like anyone has any idea how the game will be played the way we're getting information.
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United States23745 Posts
Still don't know what the new Jungle camp is, lame!
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Can't give numbers, they're still tweaking.
Also Kindlegem 950 gold. That wasn't in the patch notes.
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On October 31 2013 03:12 krndandaman wrote:how many TLers have you guys ran into randomly on soloq? The only ones I were able to identify by name were KawaiiRice, lf10, and Chill Just BallsDeep or AFK, don't know who he is on TL.
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On October 31 2013 03:50 Alaric wrote: Can't give numbers, they're still tweaking.
Also Kindlegem 950 gold. That wasn't in the patch notes.
Yeah I get that, sorry if I wasn't clear. I mean, instead of sneak peaking everything I'd rather them just wait a month and give us all of it at once. GD and reddit just get clogged every day about people speculating and 99% of the speculation ends up being completely wrong or exaggerated.
Also, I agree, doing the jungle sneak peak without addressing what the new jungle camp is seems lame but I guess they want it to be a big reveal. It's gotta be the biggest map change to the game ever, right? I mean the visual update was huge but it's not like they really changed the map.
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On October 31 2013 03:50 onlywonderboy wrote: Still don't know what the new Jungle camp is, lame!
For now it is a big bad red Wraith. Hopefully we will be able to make it awesome later on
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On October 31 2013 03:54 overt wrote:Show nested quote +On October 31 2013 03:50 Alaric wrote: Can't give numbers, they're still tweaking.
Also Kindlegem 950 gold. That wasn't in the patch notes. Yeah I get that, sorry if I wasn't clear. I mean, instead of sneak peaking everything I'd rather them just wait a month and give us all of it at once. GD and reddit just get clogged every day about people speculating and 99% of the speculation ends up being completely wrong or exaggerated. Also, I agree, doing the jungle sneak peak without addressing what the new jungle camp is seems lame but I guess they want it to be a big reveal. It's gotta be the biggest map change to the game ever, right? I mean the visual update was huge but it's not like they really changed the map.
A long while ago they removed tons of brush. I don't think I played much SR at the time cuz I can't exactly remember where exactly, but I remember a bunch of it getting hacked out.
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Cayman Islands24199 Posts
as far as top lane items go sunfire cape is ubiquitous. maybe they should look at that, would make split push less snowbally. but then again season 4 is upon us and all will be swept away
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On October 31 2013 03:54 overt wrote:Show nested quote +On October 31 2013 03:50 Alaric wrote: Can't give numbers, they're still tweaking.
Also Kindlegem 950 gold. That wasn't in the patch notes. Yeah I get that, sorry if I wasn't clear. I mean, instead of sneak peaking everything I'd rather them just wait a month and give us all of it at once. GD and reddit just get clogged every day about people speculating and 99% of the speculation ends up being completely wrong or exaggerated. Also, I agree, doing the jungle sneak peak without addressing what the new jungle camp is seems lame but I guess they want it to be a big reveal. It's gotta be the biggest map change to the game ever, right? I mean the visual update was huge but it's not like they really changed the map.
I've heard the new camp is a really strong ranged camp, sorta like ranged golems.
I don't think releasing data piecemeal is too bad. For TLGD, we can really only discuss 2-3 topics at any one time anyways. For all its faults, reddit has a large enough community to facilitate having a new thread per topic.
As for speculation, it's fun and I enjoy theorycrafting.
I've hit a fair number of TLer's while playing. Only one I can recall off the top of my head though is csheep because all he played was ziggs, and he was the only ziggs player in the bracket pretty much.
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On October 31 2013 03:12 krndandaman wrote:how many TLers have you guys ran into randomly on soloq? The only ones I were able to identify by name were KawaiiRice, lf10, and Chill
I've met RootMasan, Rootminigun, SnkArcbound, 0123456789, Navitar, Smashgizmo, shakedrizzle, locicero, Atrioc, Durrhurrderp. That's all from the top of my head. 0123456789 big rager :p. Everyone else played pretty well. Durrhurrderp and Navi were good.
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On October 31 2013 04:05 ProV1 wrote:Show nested quote +On October 31 2013 03:12 krndandaman wrote:how many TLers have you guys ran into randomly on soloq? The only ones I were able to identify by name were KawaiiRice, lf10, and Chill I've met RootMasan, Rootminigun, SnkArcbound, 0123456789, Navitar, Smashgizmo, shakedrizzle, locicero, Atrioc, Durrhurrderp. That's all from the top of my head. I ran into zor in a normals once. That counts for something right?
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I once had someone on the enemy team recognize me as a TL poster, but I didn't know who they were. They told me I sucked
Still won tho lel
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