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For a long time i have considered what i wanted to do with my life, i can really only see one career opportunity, i was born a gamer, and i will probably die a gamer. I have had motivation issues in the past about what to do with my future, it has effected my attendence at school so much. I feel as though i have finally found motivation i need to do stuff, it's a combination of stupid gay things whihc are irrelivent to this.
To get to the point i want to start trying to design video games, not wait until i have my masters in some thing or another. This i feel is the only career choice for me and i think being a part of something like this would help me greatly and overall be fun since that's important. The reason i made this thread and posted this blog is because i want to find people who are like me, who have that drive to create games, who want to succeed.
Basically what i am asking is that anyone with similiar goals as mine in game design, any aspect of it, post here with why they are interested if so and everything. I mean i figured i have made a lot of good friends in the TL community, some with similiar aspirations as mine, some that correspond with it, some that have nothing to do with it. So it just seems like this is a great place to find like-minded individuals.
So now for the juicy part, things a project like this would definitly need.
A storyboard editor, preferably someone who is creative and motivated. It's like writing a book and having someone turn it into visuals. (I would assume anyway)
A charactor designer, specialize in basically making main charactors and villagers, etc.
A level designer, design levels and towns other such neccessities to a video game.
Anyway there is tons to do with video games, i'm sure i barely even mentioned the tip of the iceberg. Incase you can't notice by how i talked, i am mainly interested in creating RPG's since i have always had a soft spot for how you can truly get into those game types.
I won't lie about being moderatly uninformed on this subject, right now i am looking at a few programs on a website i have been visiting lately. The reason i am writing this now is that i watn to establish a group of people to do this before i start anything, and now is as good of a time as any since i am up at 3am and not tired.
Please leave feedback and opinions, i mean this career decision probably appealed to all of us at one point or another, PM me if your interested.
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Hey, It's great you're interested in making games. However, I can't really see it happening without going to university. I just don't see a human resources manager picking someone with some desire to make games over someone who has a desire to make games as well as a whole list of academic achievements. And generally, people who do apply for these jobs do have a whole list of academic achievements. Anyway, if you really do want a job like that so badly, your desire should drive you to do whatever it takes. If you're not prepared to do whatever it takes, then do you really want it badly? Don't get me wrong, it's possible you might do heaps of research on your own and develop heaps of awesome skills, but then you have to demonstrate them. It would end up taking a lot longer than getting yourself a degree.
Anyway best of luck man, making games is really rewarding, but only if you put in the effort to get there first.
Regards, swAMi, Bachelor of Science (Professional Software Development)
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I have dabbled in this myself. If you're not feeling university, you could try become a game tester for a cool game company. Sure it's not really a fun job testing a game for hours to find bugs and what not, but a few years doing that can lead up to junior designer, audio or a programmer within the company. It's not too hard to becoming a game tester, although it would help if you're, like you say, a born gamer. Tell them about prizes won and community work like audio replays and stuff
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Swami says the truth- gl man
<3
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Well here is my honest opinion. If you think about it, in this day and age, there are a whole ton of game developers, game programmers, artists, etc. Tons of colleges have these shitty course about game design, etc. -> They won't lead to anything What I'm coming to, is that, really, to become a game *whatever*, you need a university degree AT LEAST. You need something that will make you stand out from the crowd -> you need to pick some aspect of game developing that really coincides with something you love doing...art, music, programming, etc. You need to really become proficient at it, and I really mean it. If you love to actually CREATE the ai, etc., etc. (interested in programming), don't wait till university and hope to learn some language there. Get to work now; don't just learn C++, learn Java, learn VB, learn everything you can, if you are truly passionate about it.
It may come across that I'm kind of being forceful, lolz, but what I'm trying to say is that to break through the million of aspiring game developers/designers today, you need to stand out, and show you are one of the best. The only way to achieve that is to work, and work even more, because if you truly love doing something, work will be play. This really applies to anything and anyone in life.
Wizard
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You guys misunderstand, i plan on going to a universtiy for all of this, but that's 2 years away before i can start dong that, and i want to start working on stuff now, I don't want to spend 2 years learning stuff in highschool and waste my time, honestly i think i am ready now to go on past highschool because i know what i want to do, but unfortunitly the world doesn't work like this, meaning i would have to wait 2 more years before i can start learning in this feild.
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someone susgested i start with making flash games which is actually a good idea.
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United States24483 Posts
If you want to start small projects for fun, that's fine and all, but it's difficult to do without some background in certain areas. What qualities besides interest/imagination/etc do you have for working on even small projects? Whichever ones you already have (be it some aspect of programming/art/etc) you should spend part of your free time developing in ways that will contribute towards these small projects. I think that will be the best balance between using your motivation to improve yourself, and generating progress that helps you to maintain your motivation to and through college.
edit: it also is a good way to start building a portfolio.
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ill help as best I can, respond to my pm
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Thanks Micro, that's what i needed to hear, i am goign to start trying some small projects, hopefully make some frineds along the way, maybe have a big project one day
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