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On April 23 2013 18:30 neoghaleon55 wrote:Show nested quote +On April 23 2013 18:28 Big J wrote:On April 23 2013 18:28 neoghaleon55 wrote:On April 23 2013 18:26 RogerChillingworth wrote: ok now if zerg had a tool like that to avoid widow mines...=_G burrow burrow still lets projectiles connect. only the splash part. Burrowed roaches with micro can negate widowmines as well (since they can heal from any splash damage rather quickly)
really? Because for blink all projectiles get dodged, while for burrow no projectile got dodged, as far as my WoL knowledge goes. Would be something widow mine specific then.
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opterown
Australia54747 Posts
On April 23 2013 18:31 paradoxOO9 wrote:Show nested quote +On April 23 2013 18:30 Kommander wrote: lol Terrans always pick this map vP. :p Because it is about as one sided as gang rape a lot of the time antiga shipyard 2.0
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lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick
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Parting spawns in the top right Last spawns in the bottom right
0:00-4:00min Last goes for Rax, Refinery and Reaper Parting goes for Gateway, single Assimilator and Cybernetics Core
scouting Probe for Parting sees the opening of Last and hides in the natural Parting starts a Nexus in his natural without building Gateway units
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On April 23 2013 18:30 Nebuchad wrote:Show nested quote +On April 23 2013 18:30 HugzForL wrote:On April 23 2013 18:28 TheDwf wrote: What was that Last... Building a third on the spot without even confirming an expand first... I guess that was a big gamble. Holding the all-in -> gg since he woulda been on 3 OC. But yeah he didnt go that far. :D Holding the all-in is already gg without the 3rd cc... That's why it's called an all-in...
Depends on how well he holds it honestly and how much damage is done. In a lot of all ins you can wind up with a situation where they are alive but took a lot of damage so you basically just transition out of it and kill them later.
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On April 23 2013 18:32 Clefairy wrote: lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick mh? just tuned in what was?
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If there is a map to all in vT, it's this map. :p
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On April 23 2013 18:32 Adreme wrote:Show nested quote +On April 23 2013 18:30 Nebuchad wrote:On April 23 2013 18:30 HugzForL wrote:On April 23 2013 18:28 TheDwf wrote: What was that Last... Building a third on the spot without even confirming an expand first... I guess that was a big gamble. Holding the all-in -> gg since he woulda been on 3 OC. But yeah he didnt go that far. :D Holding the all-in is already gg without the 3rd cc... That's why it's called an all-in... Depends on how well he holds it honestly and how much damage is done. In a lot of all ins you can wind up with a situation where they are alive but took a lot of damage so you basically just transition out of it and kill them later.
Lots of stalker and stalker tech vs bunch of stuff that laughs in the stalkers' face and with one more base.
EDIT: don't want to sound blunt, just annoyed that I get to see that, means PartinG agrees with me that it's the best bet to win against terran on one of the best protoss maps...
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On April 23 2013 18:33 teddyoojo wrote:Show nested quote +On April 23 2013 18:32 Clefairy wrote: lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick mh? just tuned in what was? If you blink after the widow mine shoots but before it hits, it whiffs.
I thought it was kind of obvious personally... (and I tested it first day I was in the beta).
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On April 23 2013 18:32 Yello wrote:Parting spawns in the top right Last spawns in the bottom right 0:00-4:00min Last goes for Rax, Refinery and Reaper Parting goes for Gateway, single Assimilator and Cybernetics Core scouting Probe for Parting sees the opening of Last and hides in the natural Parting starts a Nexus in his natural without building Gateway units
4:00-6:00min Reaper jumps into the main of Parting but the MommaCore is out in time to push it back CC in the main and 2nd Rax for Last
The Reaper jumps back in and gets killed by Stalker and MommaCore Last takes his natural and starts a defensive Bunker
E-Bay for Last, Forge for Parting Stim started for Last
6:00-8:00min +1 attack started for Last, +1 Armor for Parting Last builds a 2nd Reaper, Parting builds Robotics Facility and Observers
The Reaper scouts Parting's main before getting killed Factory in production for Last, 2nd Forge and Robotics Support Bay for Parting
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parting micro... needs a patent
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ahaha tasteless dropped the ball but artosis picked it up in less than a fraction of a second. what a good partner
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Legend making fun of an observer having a disappearing shadow ^^
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TLADT24920 Posts
On April 23 2013 18:34 dainbramage wrote:Show nested quote +On April 23 2013 18:33 teddyoojo wrote:On April 23 2013 18:32 Clefairy wrote: lol Prime players on OGN Korean stream didn't know about the Widow Mine blink trick mh? just tuned in what was? If you blink after the widow mine shoots but before it hits, it whiffs. I thought it was kind of obvious personally... (and I tested it first day I was in the beta). I believe that applies for all projectiles with blink. Anyone care to fill me in on what happened first game please?
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More like Squirtle's teammate was Parting.
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Haha, the shadow of the Observer
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East Gorteau22261 Posts
Last should make hellbats
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On April 23 2013 18:34 Yello wrote:Show nested quote +On April 23 2013 18:32 Yello wrote:Parting spawns in the top right Last spawns in the bottom right 0:00-4:00min Last goes for Rax, Refinery and Reaper Parting goes for Gateway, single Assimilator and Cybernetics Core scouting Probe for Parting sees the opening of Last and hides in the natural Parting starts a Nexus in his natural without building Gateway units 4:00-6:00min Reaper jumps into the main of Parting but the MommaCore is out in time to push it back CC in the main and 2nd Rax for Last The Reaper jumps back in and gets killed by Stalker and MommaCore Last takes his natural and starts a defensive Bunker E-Bay for Last, Forge for Parting Stim started for Last 6:00-8:00min +1 attack started for Last, +1 Armor for Parting Last builds a 2nd Reaper, Parting builds Robotics Facility and Observers The Reaper scouts Parting's main before getting killed Factory in production for Last, 2nd Forge and Robotics Support Bay for Parting
8:00-10:00min Parting starts his Twilight Council and goes up to 3 Gateways Last starts a 3rd CC in the bottom middle base
Starport and Medivacs for Last, Blink and Thermal Lance for Parting Last also starts Combat Shields and adds 3 Barracks
10:00-12:00min Last moves out with a bunch of Marines and 2 Medivacs and takes map control and Watchtowers Parting adds more Colossai, Gateways and Gateway units and has +2 armor and attackl in production
Armory and Vikings in production for Last Parting takes back a little bit of map control with 2 Colossai, Last backs offf Parting starts his 3rd base
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I don't feel confident but I have high hopes for Parting, nowhere near enough toss in this ro16.
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parting only on one forge? edit: no. :-)
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