[WCS EU] Premier Division Qualifiers - Page 14
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PooLsharK
Germany179 Posts
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SpikeStarcraft
Germany2095 Posts
On April 14 2013 21:58 shid0x wrote: I don't really get it... Randomizing 1080 variables shouldn't be that hard...hell even my old atari had some random variable to generate. ESL codding must be really shitty. yeah because you want random seeding.... some people here really know what they are talking about. | ||
Musicus
Germany23570 Posts
On April 14 2013 21:58 Mithriel wrote: Why should we? tbh i would have prefered Dreamhack But DH does not operate huge online cups and leagues as ESL, they do (awesome) DH festivals. | ||
Leviance
Germany4079 Posts
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archonOOid
1983 Posts
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DusTerr
2520 Posts
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Serinox
Germany5224 Posts
On April 14 2013 21:55 TeCH_TT wrote: you should be glad that the ESL is providing a host for this event. Well, it's not like we have another big tournament organiser in Europe who had 5 events last year, which all had better production than any of the SC2 IEM tournaments. | ||
Loooui
Sweden348 Posts
I also think Dreamhack would do a better job, but maybe thats just me. | ||
TheSir
1830 Posts
On April 14 2013 21:58 Mithriel wrote: Why should we? tbh i would have prefered Dreamhack DH in combo with GDstudio, GDstudio doing this online stuff and Dreamhack the offline part, you cant get it much better then that imo. | ||
shid0x
Korea (South)5014 Posts
On April 14 2013 21:59 SpikeStarcraft wrote: yeah because you want random seeding.... some people here really know what they are talking about. That's why i said i didn't get it captain obvious. And afaik esl always generate random grid. | ||
TeCH_TT
Germany63 Posts
On April 14 2013 21:57 green.at wrote: But you can also ask why they fail to do such a simple thing. Just because we get something eventually does not mean we have to settle... yeah but I allays hear if something doesnt work: ahh this organisation is like ***, they cant solve anything they are crap as hell blablabla... but in fact organisations like ESL were the reason why esports is so big as it is right now. So I rather spend my energy in doing something else in the meantime than flaming over the admins/organisations. But if thats what the people want to do.. go on | ||
TheBB
Switzerland5133 Posts
Stupid? It's a simple loop with not very complicated mathematics. On April 14 2013 21:48 DOUDOU wrote: i don't think all of the WCS contenders are registered at aligulac They have to be registered at ESL of course. On April 14 2013 21:49 TumNarDok wrote: Which they have, 20.000 players in the database. BUT due to the feedback from teams who never play in Go4 cups, admins listened to this and try to insert manual seeds. Which ofcourse if you are any goodwith databases.. can create zillion other problems Presumably it would be prudent to have this ready before the tournament. You only need to know who signed up to make a seed, then you just strike out those who didn't check in and build your bracket. It's not magic. | ||
s3rp
Germany3192 Posts
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Boucot
France15997 Posts
On April 14 2013 22:03 s3rp wrote: Just using the Go4sc2 for the WCS qualifier probably was not the best choice . Everything with WCS was a bit rushed. This, and the check-in one hour before the start of a 1024-player tournament is absurd. | ||
Redox
Germany24794 Posts
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sunless
62 Posts
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DOUDOU
Wales2940 Posts
On April 14 2013 21:59 SpikeStarcraft wrote: yeah because you want random seeding.... some people here really know what they are talking about. can't have a slight delay to get it perfectly sorted in the first try so it's better the next times without having everyone calling the tourney a failure before it's even started gee this community just watch cs:go in the meantime: http://fr.csgo.raidcall-emsone.com/season1/finals/#Brackets | ||
Roman666
Poland1440 Posts
On April 14 2013 22:02 shid0x wrote: That's why i said i didn't get it captain obvious. And afaik esl always generate random grid. He was sarcastic if you haven't noticed. It takes so long, because they dont want top players to meet each other in the first round. Still they do not have any record of, for example, Tails' games so they cant auto generate the bracket, cause in the end it could happen that Tails plays vs Finale in the round of 1024. | ||
Janko
Slovenia28 Posts
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s3rp
Germany3192 Posts
On April 14 2013 22:04 Boucot wrote: This, and the check-in one hour before the start of a 1024-player tournament is absurd. I don't think they expected this many players tbh. The thoughtprocess of some of the organizers was probably : "we'll just host 4 Go4Sc2 cups like we do weekly with a few more players and everything will be fine " At least this is what it looks like. Well the playerpool interested in WCS is massive unlike normal Go4sc2. | ||
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