[TLS] Ro8 Day 1 - Page 4
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Sawamura
Malaysia7602 Posts
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dRaW
Canada5744 Posts
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BLinD-RawR
ALLEYCAT BLUES49490 Posts
waiting on vods. | ||
SouthPark
Poland143 Posts
yea i lost my lurks because my "U" doesn't work lol xd i think i can easy win game 2 when no lose lurks and i think i can end game 3 with first muta but this time skzlime easy win gz gg. Gratz Michael | ||
thezanursic
5478 Posts
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Stratos
Czech Republic6104 Posts
On March 17 2013 20:50 thezanursic wrote: Are the VODs up? http://www.teamliquid.net/forum/viewmessage.php?topic_id=402419¤tpage=2#35 | ||
skzlime
Hungary462 Posts
On March 17 2013 19:14 SouthPark wrote: GG's yea i lost my lurks because my "U" doesn't work lol xd i think i can easy win game 2 when no lose lurks and i think i can end game 3 with first muta but this time skzlime easy win gz gg. Gratz Michael we played so bad.. | ||
Sayle
United Kingdom3685 Posts
When you play against Michael, I recommend building firebats. | ||
dinosrwar
1290 Posts
Skzlime, your eraser on the final game was amazing. I think we all went insane when you did it :D | ||
johanes
Czech Republic2227 Posts
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SADguy
Romania69 Posts
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Stratos
Czech Republic6104 Posts
On March 17 2013 23:45 SADguy wrote: Will be there another cast today?if yes what time? Yes. http://www.teamliquid.net/calendar/2013/03/#event_15453 Enable BW events in your calendar if you can't see it. | ||
Epoxide
Magic Woods9326 Posts
On March 17 2013 23:41 johanes wrote: Grrr, i clicked on the TLS mini banner on the front page looking for vods and got spoiled instantly. Is it really necessary to put the names of the winners there? There is a Hide spoiler box you can click if you don't want spoilers. | ||
johanes
Czech Republic2227 Posts
On March 18 2013 00:09 Epoxide wrote: There is a Hide spoiler box you can click if you don't want spoilers. There is! Thank You. | ||
GrandInquisitor
New York City13113 Posts
* At 7:09 Michael is building a hydra den at his natural. He assumes at this point that Terror is doing the same 1fact expand build as last game. (The observer is very bad, spazzing about and clicking on unimportant things, but you can nevertheless see for one instant that it's a hydra den being morphed.) * Shortly thereafter, ~7:14, Michael sends in a ling to check out Terror's base. * For whatever reason, Terror's marines are not at his choke (as they were before). This is a massive mistake because it allows Michael to realize there is no expansion. * In response, Michael cancels the hydra den. (No comment on this from the casters, but you can see it on minimap.) He starts building more sunkens + zerglings, while suiciding his overlord to scout. Once scouted, Terror's pseudo-Sparks Terran stands no chance against the ling surround + 3 sunks. But the key wasn't the overlord suicide, as the casters assumed -- that just confirmed what Michael had already guessed (namely, that Terror was going for a 1base push). The zerglings were already built by the time the overlord technically "saw" Terror's build. Like I said, a pity that Terror didn't execute his build better. He was focused on blocking his ramp to hide his production facilities, but the real thing he needed to hide was his natural expansion -- or rather, the lack thereof. | ||
2Pacalypse-
Croatia9462 Posts
On March 18 2013 02:26 GrandInquisitor wrote: Terror v Michael game 4 was very interesting. I think Terror's 1 base all-in should have won it easily, but: * At 7:09 Michael is building a hydra den at his natural. He assumes at this point that Terror is doing the same 1fact expand build as last game. (The observer is very bad, spazzing about and clicking on unimportant things, but you can nevertheless see for one instant that it's a hydra den being morphed.) * Shortly thereafter, ~7:14, Michael sends in a ling to check out Terror's base. * For whatever reason, Terror's marines are not at his choke (as they were before). This is a massive mistake because it allows Michael to realize there is no expansion. * In response, Michael cancels the hydra den. (No comment on this from the casters, but you can see it on minimap.) He starts building more sunkens + zerglings, while suiciding his overlord to scout. Once scouted, Terror's pseudo-Sparks Terran stands no chance against the ling surround + 3 sunks. But the key wasn't the overlord suicide, as the casters assumed -- that just confirmed what Michael had already guessed (namely, that Terror was going for a 1base push). The zerglings were already built by the time the overlord technically "saw" Terror's build. Like I said, a pity that Terror didn't execute his build better. He was focused on blocking his ramp to hide his production facilities, but the real thing he needed to hide was his natural expansion -- or rather, the lack thereof. Nice analysis. It's also important to note that Terror didn't have stim at the time he was at the Michael's expansion. This is what he was waiting for. When he came to the channel after the game, first thing he said was "forgot stim ". Although I doubt it would make much difference as Michael reacted perfectly, maybe he wouldn't have died outright from the mass ling counter attack if he killed more lings at the expansion of Michael. | ||
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