Hi guys. Is there any way to have low shadows on medium shader setting and higher? Would help me much.
GraphicsOptionShadowQuality=1
shadows=0
Forum Index > SC2 General |
Existor
Russian Federation4295 Posts
Hi guys. Is there any way to have low shadows on medium shader setting and higher? Would help me much. GraphicsOptionShadowQuality=1 shadows=0 | ||
ToAn8
52 Posts
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Aenur
Germany66 Posts
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DrAbuse
Germany209 Posts
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asseT
United Kingdom31 Posts
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Chr15t
Denmark1103 Posts
the new 1.5 look really isnt something i wanna work with.. | ||
Belha
Italy2850 Posts
We are now forced to make a brand new research about the new variables file. Fuck blizzard. | ||
mirkz
Italy43 Posts
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ODKStevez
Ireland1225 Posts
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Chr15t
Denmark1103 Posts
On August 02 2012 05:20 mirkz wrote: yeah same here!!! I had found the perfect config and now had to check every single line again in variables.txt ! :-/ if you do rework the varibles file can u post it ? im working on something simular , but i would love to perspective | ||
Existor
Russian Federation4295 Posts
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DrAbuse
Germany209 Posts
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Kwidowmaker
Canada978 Posts
On August 03 2012 05:18 DrAbuse wrote: Would be really really nice of someone who dealt with the new variables.txt and managed to get the old graphic settings back to work could post them here! Thanks in advance! Try this: 19. "Low" texture setting looks much nicer, results in lower performance As described here, "Low" texture settings now load prerendered static bumpmaps, whereas the previous "low" setting had no bumpmapping at all. The result is (arguably) a nicer-looking picture, but some people are reporting performance problems that may have something to do with this. Fix: You can restore the old "low" texture behavior by setting "alternateLowTextures=0" in variables.txt. from the 1.5 bug list thread. I've done this but haven't tested yet | ||
Reptile-Rome
United States34 Posts
I'm trying to get rid of the shiny/glossy look of units... | ||
Fragile51
Netherlands15767 Posts
On March 15 2013 00:04 Reptile-Rome wrote: Has anyone tried messing with variables.txt in HOTS? I have tried to put spec=0 but every time I boot up Starcraft it appears to auto change it back to spec=1. I'm trying to get rid of the shiny/glossy look of units... Put your variables.txt as read-only in the properties. | ||
Kostyarik
Russian Federation6 Posts
shadows parameter seems to be forced to 1, even if your variables.txt is r/o, but GraphicsOptionShadowQuality=1 shadowmapsize=1 removes shadows completely (technically as you may see, it doesn't, but you still get a noticeable fps boost. And for saving your time shadowmapsize=0 crashes the game). note: GraphicsOptionShadowQuality=0 if you need blob shadows. note 2: works well along with "medium" shaders. Good Luck! | ||
Existor
Russian Federation4295 Posts
On March 15 2013 00:20 Fragile51 wrote: Show nested quote + On March 15 2013 00:04 Reptile-Rome wrote: Has anyone tried messing with variables.txt in HOTS? I have tried to put spec=0 but every time I boot up Starcraft it appears to auto change it back to spec=1. I'm trying to get rid of the shiny/glossy look of units... Put your variables.txt as read-only in the properties. It will create temporary file somewhere in other place | ||
Striker.superfreunde
Germany1118 Posts
i accidently diabled the sound in starcraft via shortcut 'ctrl +s' during a game, and now i'm not able to turn it back on. The shortcut always displays 'sound disabled' but no 'sound enabled'. If i go into the options and set the check to enable sound, starcraft forces me to restart itself. In the log in screen there is sound but if it switches to the bnet surface all sounds disappear again, and the sound check is .. well, unchecked, again. I've done certain changes to the variable.txt, and was told to set the file to read-only. (otherwise sc would redo some things) So now i wonder if there is a part where i maybe could enable sound again and not screw over my settings? :o Thanks in advance! edit: I've unchecked 'write-only' and the sound is back. But still, it would be helpful if someone knows which zero needs to be a one. So i can put my back up .txt back in place. For now, i let sc do its wonders D: | ||
Vanadiel
France961 Posts
I used to be able to tweak the variables.txt file in order to put the game in 16 : 9 resolution (i.e. 1680 : 945) but now the change in the variables.txt are always changed when I launch the game, and in game there is no way to customize the resolution, and even a 1600 : 900 is not proposed at all (and I think before win10 it was). | ||
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