never martyr yourself regardless of alignment it guarantees your lynch there is always room to fight
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DoctorHelvetica
United States15034 Posts
never martyr yourself regardless of alignment it guarantees your lynch there is always room to fight | ||
layabout
United Kingdom2600 Posts
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DoctorHelvetica
United States15034 Posts
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layabout
United Kingdom2600 Posts
With this game i think a lot of people thought we had won very early on and the lynches were pretty unanimous so there wasn't much to say. Do you reckon if day1 had been less spammy we might have actually gotten replacements? I have replaced into a 100 page thread before but i think it puts most people off. | ||
Mocsta
Australia9387 Posts
On March 13 2013 10:30 layabout wrote: Well when i first started playing i was too active and it was having a negative impact on my life so i resolved to try to post what needs to be said, so that why i tend to not be that active. With this game i think a lot of people thought we had won very early on and the lynches were pretty unanimous so there wasn't much to say. Do you reckon if day1 had been less spammy we might have actually gotten replacements? I have replaced into a 100 page thread before but i think it puts most people off. Fair point raised actaully. its daunting (i replaced into 80 page thread. and ppl are impatient and expect you to have reads and its like. hold up. i need AT LEAST 12 hrs jsut to read the fucking thing) Seriously though, if iamp didnt modkill.. I think we woulda won | ||
layabout
United Kingdom2600 Posts
On March 13 2013 10:33 Mocsta wrote: Fair point raised actaully. its daunting (i replaced into 80 page thread. and ppl are impatient and expect you to have reads and its like. hold up. i need AT LEAST 12 hrs jsut to read the fucking thing) Seriously though, if iamp didnt modkill.. I think we woulda won Yeah. Iamp, or toad, or hassy or choas, or that bomb. It's annoying really. | ||
Mocsta
Australia9387 Posts
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DoctorHelvetica
United States15034 Posts
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grush57
Korea (South)2582 Posts
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Blazinghand
United States25550 Posts
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Aquanim
Australia2849 Posts
Even more disappointed I couldn't push the TS lynch through. That's my responsibility in the end, I suppose, but I definitely felt nobody really read it (until maybe WoS just before his lynch). At least I was a NK for mafia and not just collateral damage to arsonist/hatter :/ Definitely sticking to minis for the future, this was not an enjoyable experience (too much thread and too many lurkers). | ||
DoctorHelvetica
United States15034 Posts
On March 13 2013 12:28 Aquanim wrote: feh. Even more disappointed I couldn't push the TS lynch through. That's my responsibility in the end, I suppose, but I definitely felt nobody really read it (until maybe WoS just before his lynch). At least I was a NK for mafia and not just collateral damage to arsonist/hatter :/ Definitely sticking to minis for the future, this was not an enjoyable experience (too much thread and too many lurkers). The Game will be an enjoyable experience. I'm much much stricter about spamming/lurkers than other mods and there will be crazy flavor level far beyond anything I've done yet and I've already done a lot with that I came like within a hair of asking players for mailing addresses and physically mailing out role letters | ||
DoctorHelvetica
United States15034 Posts
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TestSubject893
United States774 Posts
On March 13 2013 12:28 Aquanim wrote: feh. Even more disappointed I couldn't push the TS lynch through. That's my responsibility in the end, I suppose, but I definitely felt nobody really read it (until maybe WoS just before his lynch). At least I was a NK for mafia and not just collateral damage to arsonist/hatter :/ Definitely sticking to minis for the future, this was not an enjoyable experience (too much thread and too many lurkers). I wouldn't blame yourself for not lynching me. The first several days I played exactly as I would as town and when I was attacking your case I was doing it sincerely. I really did think you didn't have enough to go on. | ||
WaveofShadow
Canada31494 Posts
On March 13 2013 12:45 DoctorHelvetica wrote: The Game will be an enjoyable experience. I'm much much stricter about spamming/lurkers than other mods and there will be crazy flavor level far beyond anything I've done yet and I've already done a lot with that I came like within a hair of asking players for mailing addresses and physically mailing out role letters That's creep city dude. Looking forward to it! | ||
DoctorHelvetica
United States15034 Posts
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Aquanim
Australia2849 Posts
On March 13 2013 12:48 TestSubject893 wrote: I wouldn't blame yourself for not lynching me. The first several days I played exactly as I would as town and when I was attacking your case I was doing it sincerely. I really did think you didn't have enough to go on. For the record, when I wrote that case I was as convinced (if not more) that you were scum as I have ever been about anyone else in a game of mafia. You were just not assertive, at all. I appreciate you said something about finding scum by intensive conversation with people - as far as I could tell you weren't doing that either, you'd just done nothing for four days. Obviously your view and my view of your play differ rather a lot. Unfortunately the only real way I had to convince anyone was to say "go read his filter". And nobody could be bothered. | ||
DoctorHelvetica
United States15034 Posts
I'm actually gonna make an audio post about this soon but basically good scum defense imo is all about figuring out what town sentiment is and determining how threatened you actually are. If you're not under threat suddenly making huge contributions and getting drawn into a 1 on 1 argument over a long period of time will bring a huge amount of attention on you. There's always a certain group of players who make it on everyones list of probable scum but no one ever makes the time to really pressure them and one of them is almost always scum/3rd party and they often win games. I think the absolute most important part of scum play is determining what town sentiment/direction is and subtly manipulating it. Making the towniest/most logical post is not the best thing to do. A town player could make an absolutely shut down case that makes absolute sense but that doesn't mean anyone will care. No one cared about TestSubject and that's exactly what you should want if you have that kind of role. Town should learn from the way he got away with very little pressure basically always under the guise of "ok he looks bad but we'll lynch him later" over and over again (of which I'm also guilty) I fall into this trap. Testsubject by Day 3 was WAY more suspicious than glurio or even geript to me but I pushed the other reads instead because I felt I had more to analyze or I had figured town sentiment lied elsewhere and it's a big mistake to play that way | ||
TestSubject893
United States774 Posts
On March 13 2013 13:07 Aquanim wrote: For the record, when I wrote that case I was as convinced (if not more) that you were scum as I have ever been about anyone else in a game of mafia. You were just not assertive, at all. I appreciate you said something about finding scum by intensive conversation with people - as far as I could tell you weren't doing that either, you'd just done nothing for four days. Obviously your view and my view of your play differ rather a lot. Unfortunately the only real way I had to convince anyone was to say "go read his filter". And nobody could be bothered. I feel like you'd have probably come to the same conclusion if I was town then, lol. The thread was moving so fast the first few days that I spent almost all of my time on the game reading it, as opposed to contributing. My alignment wasn't going to change that. | ||
TestSubject893
United States774 Posts
On March 13 2013 13:12 DoctorHelvetica wrote: I think the way TestSubject handled being accused was smart, if it was intentional. I'm actually gonna make an audio post about this soon but basically good scum defense imo is all about figuring out what town sentiment is and determining how threatened you actually are. If you're not under threat suddenly making huge contributions and getting drawn into a 1 on 1 argument over a long period of time will bring a huge amount of attention on you. There's always a certain group of players who make it on everyones list of probable scum but no one ever makes the time to really pressure them and one of them is almost always scum/3rd party and they often win games. I think the absolute most important part of scum play is determining what town sentiment/direction is and subtly manipulating it. Making the towniest/most logical post is not the best thing to do. A town player could make an absolutely shut down case that makes absolute sense but that doesn't mean anyone will care. No one cared about TestSubject and that's exactly what you should want if you have that kind of role. Town should learn from the way he got away with very little pressure basically always under the guise of "ok he looks bad but we'll lynch him later" over and over again (of which I'm also guilty) I fall into this trap. Testsubject by Day 3 was WAY more suspicious than glurio or even geript to me but I pushed the other reads instead because I felt I had more to analyze or I had figured town sentiment lied elsewhere and it's a big mistake to play that way Plus, I kind of wanted to be on some people's radars as scummy to help avoid being night killed. I made a point of not reacting to every little post that mentioned me on a list of scum. | ||
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