[A] Unnerfed: The WORST StarCraft 2 - Page 6
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KapsyL
Sweden704 Posts
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Roblin
Sweden948 Posts
On December 21 2012 04:56 thenexusp wrote: This mod is basically "start from the beta, and then start applying balance patches but ignore everything that's a nerf" and I think it's hilarious. so does that mean that the following thor changes: Thor: 255mm strike cannon now has a cooldown. removed energy from thor. removed energy cost from 255mm strike cannon. should be interpreted as: Thor: removed energy from thor. removed energy cost from 255mm strike cannon. thus the most powerful version of thor available from ignoring nerfs is actually: strike cannon cost no energy and has a 0-second cooldown. that sounds hilarious | ||
Insomni7
667 Posts
On December 21 2012 15:20 Roblin wrote: so does that mean that the following thor changes: Thor: 255mm strike cannon now has a cooldown. removed energy from thor. removed energy cost from 255mm strike cannon. should be interpreted as: Thor: removed energy from thor. removed energy cost from 255mm strike cannon. thus the most powerful version of thor available from ignoring nerfs is actually: strike cannon cost no energy and has a 0-second cooldown. that sounds hilarious HAHAHA Do it now! | ||
greycraft
United States31 Posts
Thor: Removed energy cost of 250mm Strike Cannons. Added 45 second cooldown to 250mm Strike Cannons. Removed Thor energy. Siege Tank: Increased Siege Mode damage to 60. Removed bonus damage to armored. Siege Tank upgrade damage changed to +5 vs all. Roach: Fixed the supply cost for burrowed roaches. Infestor: Increased Neural Parasite range to 9. Could not find a patch that allowed for burrowed Neural Parasite. Void Ray: Increased weapon range to 7. Sentry: Could not find a patch that changed +light damage. Stalker: Upgrade damage changed from +1 to +1 (+1 armored). Reviewed 8 (+6 armored) versus 10 (+4 armored). Kept the damage at 10 +4. Let me know if you think this is a nerf. Redacting previous statement. (said in the voice of Artosis screaming "NESTEA") THIS IS UNNERFED!!! Increased damage to 10 (+6 armored). Ultralisk: Reviewed Ram weapon. Easier to do… Increased damage to 35 (+5 structure). Fixed learn requirement on Anabolic Synthesis. Corrupter: Could not find a patch that mentioned Contaminate ability (disables all buildings, including e.g. PF). Removed Typhon Peaks. Uploaded Blistering Sands to the map pool. Uploaded Desert Oasis to the map pool. Uploaded Jungle Basin to the map pool. Updated patch notes on original post. What's Up Next? Marauder Fix Concussive Shells so that it no longer requires an upgrade. Infestor: Frenzy ability. Mothership Planetcracker ability. MULE: Mine more minerals at a gold base. Considering (not just flat out adding because it has overlap with the Infestor… tell me if I'm crazy.) Overseer: Infested Terran ability. EDIT: Fixing nasty grammar mistakez. :D | ||
Fuchsteufelswild
Australia2028 Posts
Isn't there a way to simply load an older version of the SC2 (similar to loading replays) databases in order to simply base your maps on the original statistics? To me it didn't look like the goal actually specified adding imbalance patches, so I'm not sure, because you say you want to show how far we've come, but also stressed becoming the opposite of OneGoal. EDIT: "Void Ray: Increased weapon range to 1." should be "Void Ray: Increased weapon range by 1." Sentry: "Could not find a patch that changed +light damage." What about it? When did it deal bonus to light? Are you thinking of this?: Patch 11 (version 0.13.0.15250) *The damage has been decreased from 8 to 6. | ||
greycraft
United States31 Posts
2. I do not know. 3. Maybe, I misunderstood the purpose of OneGoal. Unnerfed definitely is not intended to be the complete opposite because OneGoal does think that Blizzard does make some great balance changes. The reason why I said it was the opposite is because the mindset is different in that there is no concern for balance, tweaking, or design. Does that answer your question? I don't mean that in a rude way - I am a tad tired so I want to make sure that my reply is coherent. EDIT to Answer ?'s: Thank you for that. Haha, remember the part where I said I was tired? Any time you see something wonky like the Sentry damage, it is because someone mentioned it in a thread, and I looked for it. Someone said I missed them doing +light so I went and searched for it. | ||
Fuchsteufelswild
Australia2028 Posts
Your answer to the first question ("Duplicate of SC2 before patches") basically answers my Q3 as well as Q1. :D No worries, good luck, have sleep. | ||
BoggieMan
520 Posts
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Quotidian
Norway1937 Posts
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Arco
United States2090 Posts
On December 20 2012 22:21 jimbob615 wrote: Um... where is Planet Cracker?? People keep listing this ability. That's an Alpha ability. At no time was it in the WoL Beta, ever. See for yourself: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Mothership changes should be: -Vortex: 75 Energy, 3.0 Radius, doesn't remove Force Fields within it, units are no longer immune for 1.5 seconds after leaving it -Cloaking Field: All units are cloaked instantly -Added: Temporal Rift -Added: Wormhole Transit -Attack: Shots fired increased to 8 -Build time 120 -6 Supply -400 Health/400 Shields -1.375 Acceleration, Deceleration 0 On December 21 2012 07:17 Homework wrote: Voidrays go "standard attack" -> "first level of charge" -> "second level of charge". Even has an animation for dat prismatic beam, goes from 1 beam to 2 to 3. So yes, it's kinda like having three levels... I suppose... They literally had three damage levels too. Also, Parting makes it seems like Roaches need to be 1 Supply. I'd like to see his Immortal/Sentry all in vs 3 base 1 Supply Roach :D | ||
number01
203 Posts
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Noocta
France12574 Posts
On December 21 2012 21:10 number01 wrote: Also dont forget that at some point roaches could also shoot air During alpha only | ||
Big J
Austria16289 Posts
On December 21 2012 19:56 Arco wrote: People keep listing this ability. That's an Alpha ability. At no time was it in the WoL Beta, ever. See for yourself: http://wiki.teamliquid.net/starcraft2/Mothership_(Wings_of_Liberty) Mothership changes should be: -Vortex: 75 Energy, 3.0 Radius, doesn't remove Force Fields within it, units are no longer immune for 1.5 seconds after leaving it -Cloaking Field: All units are cloaked instantly -Added: Temporal Rift -Added: Wormhole Transit -Attack: Shots fired increased to 8 -Build time 120 -6 Supply -400 Health/400 Shields -1.375 Acceleration, Deceleration 0 They literally had three damage levels too. Also, Parting makes it seems like Roaches need to be 1 Supply. I'd like to see his Immortal/Sentry all in vs 3 base 1 Supply Roach :D they only had 3range... which in retrospect was a huge buff. There would not be 50roach+ armies, if it weren't for 4range. At least, they would be less costefficient. | ||
greycraft
United States31 Posts
Poll: Should the Overseer get Infested Terrans? Yes (29) No (15) 44 total votes Your vote: Should the Overseer get Infested Terrans? I think it would be a lot of fun to give Overseer Infested Terran, but I want to make sure it is community-approved. Poll, poll, poll. I would like to hear what everyone thinks about the new additions to the map pool: Blistering Sands, Desert Oasis, and Jungle Basin. Those seemed to be the most-mentioned beta/season 1/season 2 maps in this thread and on Reddit. DAS REPLAY Played the freaking coolest game of UNNERFED ever? E-mail your replay to me at greycraft@live.com, and we'll put that beast up on the YouTube - maybe with someone's voice during the video that talks about how awesome everything is. | ||
BisuDagger
Bisutopia19050 Posts
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greycraft
United States31 Posts
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Captain Peabody
United States3033 Posts
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LainRivers
United States36 Posts
Just a personal annoyance I suppose... EDIT: It can't be due to new units or changes and whatnot...SC2BW is availible via the custom game search list..I'm confused. | ||
greycraft
United States31 Posts
When a map maker has Fun.SC2MAP open, they have to go Map Info and select "Arcade Map" in the second tab which basically defines where it will appear in the game. I'm not a huge fan of how publishing works right now. If you played the mod, how'd you like it? Leave a review with your thoughts if you play. :D:D | ||
discator
Germany639 Posts
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