In the end I got 5ish set items and 2 uniques out of it,(because I figured the hidden loot on the first time :d)
Torchlight II - Page 88
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HwangjaeTerran
Finland5967 Posts
In the end I got 5ish set items and 2 uniques out of it,(because I figured the hidden loot on the first time :d) | ||
Zoler
Sweden6339 Posts
On October 09 2012 08:33 garbanzo wrote: Umm...most ARPGs, that I've played, don't have farmable bosses that consistently drop uniques and are accessible in less than 5 seconds. That's why the route/location is ridiculous. I didn't say the idea of farming a boss is ridiculous. You don't have to be an asshat just because you think you know better, you know. Well, I haven't tried exactly what you described, but I've played the game enough that it didn't surprise me. It also sounds exactly like Diablo 2 and oh wait.. this game is a diablo 2 copy.. | ||
SF-Fork
Russian Federation1401 Posts
On October 09 2012 19:42 HwangjaeTerran wrote: Djinns next task in act2 was wtf hard for me, on top of that I had to play the first part twice because I accidentally into town. In the end I got 5ish set items and 2 uniques out of it,(because I figured the hidden loot on the first time :d) hidden loot? what? where? | ||
garbanzo
United States4046 Posts
On October 09 2012 20:18 Zoler wrote: Well, I haven't tried exactly what you described, but I've played the game enough that it didn't surprise me. It also sounds exactly like Diablo 2 and oh wait.. this game is a diablo 2 copy.. Diablo 2 actually had a flag that is triggered the first time you kill the boss for each difficulty. One of the things the flag did was to make it so item drops from killing that boss beyond the first time were not as good. Torchlight 2 doesn't seem to have that same anti-boss farming system, as far as I can tell. Also, I'm not really sure what boss you're referring to in Diablo 2 that is this accessible... | ||
Sindriss
Denmark263 Posts
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PassiveAce
United States18076 Posts
lots of dungeons have hidden areas that arnt displayed on the minimap. they usually have a pile of gold and some chests. | ||
garbanzo
United States4046 Posts
On October 09 2012 23:48 Sindriss wrote: any boss with tele? I guess I'm not that familiar with Diablo 2. I didn't realize that tele could consistently get you to the bosses, from reset, in 5 clicks or less and two loading screens (for about 5 secs of time depending on how fast your computer is). | ||
el_dawg
United States164 Posts
On October 10 2012 00:29 garbanzo wrote: I guess I'm not that familiar with Diablo 2. I didn't realize that tele could consistently get you to the bosses, from reset, in 5 clicks or less and two loading screens (for about 5 secs of time depending on how fast your computer is). Pindle runs were pretty fast (~30 seconds total). Found a random youtube example. | ||
HwangjaeTerran
Finland5967 Posts
+ Show Spoiler + after you kill the green guy that spams those swords, don't run into the teleport right away e. just found a unique sword called scrapper, guess I'm switching to melee when I hit level 41. | ||
garbanzo
United States4046 Posts
On October 10 2012 01:28 el_dawg wrote: Pindle runs were pretty fast (~30 seconds total). Found a random youtube example. [snip] Yeah, Pindle is actually a pretty good example of a boss with the same level of accessibility. | ||
BadAssJ
United States136 Posts
On October 10 2012 01:28 el_dawg wrote: Pindle runs were pretty fast (~30 seconds total). Found a random youtube example. http://www.youtube.com/watch?v=zJ4zfHIFDAs The dude was farming on normal difficulty | ||
Iranon
United States983 Posts
Nope, that's Hell difficulty. You can tell because of the monster immunities. | ||
Kupon3ss
時の回廊10066 Posts
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Slardar
Canada7593 Posts
On October 10 2012 01:28 el_dawg wrote: Pindle runs were pretty fast (~30 seconds total). Found a random youtube example. http://www.youtube.com/watch?v=zJ4zfHIFDAs LOL the guy leaves a small charm on the floor. What the shit MAN! Also doesn't pick up half the fucking RARES when he has 0 charms in his inventory , all this open space and only 55k gold. That epic farming skeelz.....OCD D2 . | ||
EleanorRIgby
Canada3923 Posts
On October 10 2012 01:30 HwangjaeTerran wrote: + Show Spoiler + after you kill the green guy that spams those swords, don't run into the teleport right away e. just found a unique sword called scrapper, guess I'm switching to melee when I hit level 41. lol i started using that sword at lvl 20 on my engineer, pretty op lol | ||
carpola
United States168 Posts
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EchelonTee
United States5231 Posts
On October 10 2012 14:31 carpola wrote: I just died on my HC veteran embermage Level 32. Decided to head to a 35 zone where you have to stay inside that circle of light or you get hurt. The stupid blades that emerge from the ground dealt so much that I couldn't teleport. Luminous Arena is infamous for it's difficulty; I would say it's definitely top 3 hardest maps in the game. Just make sure you pay attention to the patterns of the blades, and be overleveled for that particular level. | ||
B1nary
Canada1267 Posts
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Pwere
Canada1556 Posts
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happyft
United States470 Posts
1 - physical attacks cause the tars to replicate 2 - the bosses can heal themselves from tar corpses 3 - stepping on the tiniest tar blobs seem to reduce the total tar count so the best strategy seems to be focusing on a single tar boss until the tar minion count gets too high then aoe them with poison daggers (do not use regular attacks for this!). Wait for the poison to kill the minions, then step on as many tiny tar blobs as possible, then repeat. the key is to use physical attacks as LITTLE as possible as they seem to multiply the tar minion count significantly, which ultimately ends up healing the bosses significantly. jesus that took forever to figure out! | ||
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