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On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...]
What?
So now that you've magically allied - who has been eliminated from "the equation"?
If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment?
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On June 17 2012 05:20 talismania wrote:Show nested quote +On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE.
I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members.
When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted.
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Seriously though .. about that House thing .. i was like WTF + Show Spoiler + And I'm still having a hard time believing that it was mentioned in Hiros role PM, it's far more likely that he's just fucking around like I did with my council of 4 in that game i smurfed in.
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On June 17 2012 05:24 KharadBanar wrote:Show nested quote +On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you.
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On June 17 2012 05:24 KharadBanar wrote:Show nested quote +On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted.
Yeah ok... I'm still having a hard time reconciling this with how you initially "allied". None of this was mentioned then.
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On June 17 2012 05:28 MajuGarzett wrote:Show nested quote +On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs.
Promises can be broken, though, and I know that I have to be careful in my alliance with them.
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On June 17 2012 05:31 KharadBanar wrote:Show nested quote +On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. So in actual fact, what you're doing is accepting HiroPro making anybody he likes "untouchable" for you, in return for limited immunity. Lol, are you a serial killer or wtf?!
Drazerk: I oppose lynching Nisani. I want to lynch KB.
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United Kingdom31255 Posts
I don't understand why anyone wants this house around...
None of the reasons make sense to me T_T
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United Kingdom31255 Posts
On June 17 2012 05:41 Acrofales wrote:Show nested quote +On June 17 2012 05:31 KharadBanar wrote:On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. So in actual fact, what you're doing is accepting HiroPro making anybody he likes "untouchable" for you, in return for limited immunity. Lol, are you a serial killer or wtf?! Drazerk: I oppose lynching Nisani. I want to lynch KB.
And yeah I changed my mind KB is so much better than 201
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On June 17 2012 04:53 HiroPro wrote:Show nested quote +On June 17 2012 04:41 Acrofales wrote: Yo Drazerk, want to roleclaim in the thread? I don't trust you on basic principle and you're bound to claim some outrageously ridiculous role. I want to see it before I decide whether you're worth lynching over House Chezinu.
@HiroPro: ignoring me is dumb. I have legitimate concerns about you and House Chezinu and I feel your play is screwing up this game in a way that can only benefit scum (or, as the mods are phrasing it, anti-town).
You claim 5th party, which almost by definition is not town. You are also claiming a mysterious board of directors who you are unwilling to talk about, yet are convinced are town. I have a far simpler solution: Chezinu is scum and the board of directors is whoever else is chatting to Hiro in ScumQT.
Just another question: how many directors are there on your so-called board of directors?
We are House Chezinu, 5th Party. That is all I am permitted to say. Portals of the past may aid you in learning about us. The number of board members will not be released.
Show nested quote +On June 17 2012 04:43 talismania wrote: HiroPro
What is your win condition?
Would me or anyone else joining your House of Chezinu help that win condition?
If so, how?
If not, then why are you asking people to join?
My win condition is to win when all anti-town forces are eliminated. Does me joining your House help that? Why or why not? My personal win condition is to improve House Chezinu, 5th Party. Acceptable members joining obviously furthers this goal. Your claimed win condition is compatible with House Chezinu, 5th Party. Anti-town forces possess killing power which can harm the members of House Chezinu, 5th Party and their removal is beneficial.
We are pleased to see the interest in joining and aiding House Chezinu, 5th Party. However, several individuals ask questions which can already be answered by reading the personal filter of Director of Recruitment/Funding HiroPro. Please do this. I am taking a lunch break and will be back in ~45 minutes.
Another question for you when you get back:
If you're win condition is compatible with mine because anti-town forces can kill House Chezinu members, then why are you so publicly advocating for this house? Why aren't you scared of being killed yourself?
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United Kingdom31255 Posts
So basically night 1 we found a whole scum team.
GG no RE
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On June 17 2012 05:41 Acrofales wrote:Show nested quote +On June 17 2012 05:31 KharadBanar wrote:On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. So in actual fact, what you're doing is accepting HiroPro making anybody he likes "untouchable" for you, in return for limited immunity. Lol, are you a serial killer or wtf?! Drazerk: I oppose lynching Nisani. I want to lynch KB. I still have a will on my own, thank you very much. If someone is acting really scummy but HiroPro is protecting him to the point where it seems unreasonable, I am not going to be convinced by him that I should drop my case. (Sorry HiroPro)
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United Kingdom31255 Posts
On June 17 2012 05:53 KharadBanar wrote:Show nested quote +On June 17 2012 05:41 Acrofales wrote:On June 17 2012 05:31 KharadBanar wrote:On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. So in actual fact, what you're doing is accepting HiroPro making anybody he likes "untouchable" for you, in return for limited immunity. Lol, are you a serial killer or wtf?! Drazerk: I oppose lynching Nisani. I want to lynch KB. I still have a will on my own, thank you very much. If someone is acting really scummy but HiroPro is protecting him to the point where it seems unreasonable, I am not going to be convinced by him that I should drop my case. (Sorry HiroPro)
Dumb Dumb Dumb Dumb Dumb
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On June 17 2012 05:53 KharadBanar wrote:Show nested quote +On June 17 2012 05:41 Acrofales wrote:On June 17 2012 05:31 KharadBanar wrote:On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. So in actual fact, what you're doing is accepting HiroPro making anybody he likes "untouchable" for you, in return for limited immunity. Lol, are you a serial killer or wtf?! Drazerk: I oppose lynching Nisani. I want to lynch KB. I still have a will on my own, thank you very much. If someone is acting really scummy but HiroPro is protecting him to the point where it seems unreasonable, I am not going to be convinced by him that I should drop my case. (Sorry HiroPro) What, why would you apologise to HiroPro for that? If you strongly believe that a person is anti-town, and your wincon is to remove said anti-town, HiroPro and his "House" should not even factor into your decision. If HiroPro disagrees with that, this alliance of yours is clearly detrimental to your wincon. The fact that you feel you had to apologise for saying you'd want someone "really scummy" dead, worries me.
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On June 17 2012 05:31 KharadBanar wrote:Show nested quote +On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them.
This makes no sense AT ALL.
Scenario:
"I'm KharadBanar. I think X is scum"
"I'm HiroPro. Lol don't attack X Kharad! We're allies, and X is in the House of Chezinu!"
All posted in the thread??
tl;dr - HiroPro isn't going to reveal who's in his house (if anyone) no matter whether you're allied with them.
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I'm not really convinced we found any scum yet. KB seems more 3rd party than scum, but he definitely doesn't sound townie. I haven't yet made up my mind on whether House Chezinu is neutral or anti-town. As Talismania pointed out, it is rather strange that HiroPro is not afraid of getting shot, so friendship with scum is likely.
I don't want to get into details at night, but there's some other weird stuff that we should talk about during the day.
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EBWOP: either Chezinu is scum or HiroPro has some kind of protection. Both sound strange things to be claiming on N0.
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United Kingdom31255 Posts
I believe there is no scum team
more on this idea never
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On June 17 2012 06:14 talismania wrote:Show nested quote +On June 17 2012 05:31 KharadBanar wrote:On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. This makes no sense AT ALL. Scenario: "I'm KharadBanar. I think X is scum" "I'm HiroPro. Lol don't attack X Kharad! We're allies, and X is in the House of Chezinu!" All posted in the thread?? tl;dr - HiroPro isn't going to reveal who's in his house (if anyone) no matter whether you're allied with them.
On June 17 2012 06:14 xsksc wrote:Show nested quote +On June 17 2012 05:53 KharadBanar wrote:On June 17 2012 05:41 Acrofales wrote:On June 17 2012 05:31 KharadBanar wrote:On June 17 2012 05:28 MajuGarzett wrote:On June 17 2012 05:24 KharadBanar wrote:On June 17 2012 05:20 talismania wrote:On June 17 2012 05:15 KharadBanar wrote: [...]
By allying with The HOUSE, I essentially eliminate some of the players (both town and scum) from the equation and can concentrate on studying the remaining ones (which should contain both town and scum too, if my calculations are correct.)
[...] What? So now that you've magically allied - who has been eliminated from "the equation"? If you're eliminating both town and scum by allying, how does that help your stated win condition? Why would you want to eliminate "both town and scum" from the players you are "concentrating on studying" in order to discern their alignment? Think of the alliance as a temporary cooperative effort to eliminate scum players not participating in The HOUSE. I am happy because we eliminate scum players, The HOUSE is happy because we eliminate non-HOUSE members. When I grow suspicious there are no more non-HOUSE scum players in the game, I can cancel my cooperation with The HOUSE, and both parties are satisfied because of the mutual cooperation as long as the alliance lasted. As a mere ally of THE HOUSE do you even get to know who the house members are? I was under the impression that THE HOUSE just wouldn't try to kill you. I assume that if I cast doubt on a member of The HOUSE, HiroPro will alert me of it. If not, that alliance has more benefits for me than for them, because he basically "promised" that The HOUSE will try not to interfere in my affairs. Promises can be broken, though, and I know that I have to be careful in my alliance with them. So in actual fact, what you're doing is accepting HiroPro making anybody he likes "untouchable" for you, in return for limited immunity. Lol, are you a serial killer or wtf?! Drazerk: I oppose lynching Nisani. I want to lynch KB. I still have a will on my own, thank you very much. If someone is acting really scummy but HiroPro is protecting him to the point where it seems unreasonable, I am not going to be convinced by him that I should drop my case. (Sorry HiroPro) What, why would you apologise to HiroPro for that? If you strongly believe that a person is anti-town, and your wincon is to remove said anti-town, HiroPro and his "House" should not even factor into your decision. If HiroPro disagrees with that, this alliance of yours is clearly detrimental to your wincon. The fact that you feel you had to apologise for saying you'd want someone "really scummy" dead, worries me. Reading this I feel really stupid >_> The alliance will probably have no real effect on actual gameplay, so I think it's best not to worry about it too much at this moment. It's important to stress though that by going into an "alliance" with The HOUSE (which is a really weak thing anyway), I'm not agreeing to simply sheep their agenda. Now I'm going to take a break from this thread, because my brain hurts.
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On June 17 2012 05:01 talismania wrote:Show nested quote +On June 17 2012 04:53 HiroPro wrote:On June 17 2012 04:41 Acrofales wrote: Yo Drazerk, want to roleclaim in the thread? I don't trust you on basic principle and you're bound to claim some outrageously ridiculous role. I want to see it before I decide whether you're worth lynching over House Chezinu.
@HiroPro: ignoring me is dumb. I have legitimate concerns about you and House Chezinu and I feel your play is screwing up this game in a way that can only benefit scum (or, as the mods are phrasing it, anti-town).
You claim 5th party, which almost by definition is not town. You are also claiming a mysterious board of directors who you are unwilling to talk about, yet are convinced are town. I have a far simpler solution: Chezinu is scum and the board of directors is whoever else is chatting to Hiro in ScumQT.
Just another question: how many directors are there on your so-called board of directors?
We are House Chezinu, 5th Party. That is all I am permitted to say. Portals of the past may aid you in learning about us. The number of board members will not be released.
On June 17 2012 04:43 talismania wrote: HiroPro
What is your win condition?
Would me or anyone else joining your House of Chezinu help that win condition?
If so, how?
If not, then why are you asking people to join?
My win condition is to win when all anti-town forces are eliminated. Does me joining your House help that? Why or why not? My personal win condition is to improve House Chezinu, 5th Party. Acceptable members joining obviously furthers this goal. Your claimed win condition is compatible with House Chezinu, 5th Party. Anti-town forces possess killing power which can harm the members of House Chezinu, 5th Party and their removal is beneficial.
We are pleased to see the interest in joining and aiding House Chezinu, 5th Party. However, several individuals ask questions which can already be answered by reading the personal filter of Director of Recruitment/Funding HiroPro. Please do this. I am taking a lunch break and will be back in ~45 minutes. When you're back from your lunch break - "improve" House Chezinu? What does that mean, specifically? For instance, do you win when X players join your House? When members of your House are the only ones left alive? What is your win condition, specifically?
I can't talk about my personal win condition any more than what I have already said. My aim is to improve House Chezinu, that's all I can say.
House Chezinu, Fifth Party can coexist with non-members. Think of it as a confederation. We are not a mason group. Our goal is to help our members win. Obviously serial killers, mafia, and other such individuals cannot be a part of House Chezinu, 5th Party as they require the death of all others.
On June 17 2012 05:43 talismania wrote:Show nested quote +On June 17 2012 04:53 HiroPro wrote:On June 17 2012 04:41 Acrofales wrote: Yo Drazerk, want to roleclaim in the thread? I don't trust you on basic principle and you're bound to claim some outrageously ridiculous role. I want to see it before I decide whether you're worth lynching over House Chezinu.
@HiroPro: ignoring me is dumb. I have legitimate concerns about you and House Chezinu and I feel your play is screwing up this game in a way that can only benefit scum (or, as the mods are phrasing it, anti-town).
You claim 5th party, which almost by definition is not town. You are also claiming a mysterious board of directors who you are unwilling to talk about, yet are convinced are town. I have a far simpler solution: Chezinu is scum and the board of directors is whoever else is chatting to Hiro in ScumQT.
Just another question: how many directors are there on your so-called board of directors?
We are House Chezinu, 5th Party. That is all I am permitted to say. Portals of the past may aid you in learning about us. The number of board members will not be released.
On June 17 2012 04:43 talismania wrote: HiroPro
What is your win condition?
Would me or anyone else joining your House of Chezinu help that win condition?
If so, how?
If not, then why are you asking people to join?
My win condition is to win when all anti-town forces are eliminated. Does me joining your House help that? Why or why not? My personal win condition is to improve House Chezinu, 5th Party. Acceptable members joining obviously furthers this goal. Your claimed win condition is compatible with House Chezinu, 5th Party. Anti-town forces possess killing power which can harm the members of House Chezinu, 5th Party and their removal is beneficial.
We are pleased to see the interest in joining and aiding House Chezinu, 5th Party. However, several individuals ask questions which can already be answered by reading the personal filter of Director of Recruitment/Funding HiroPro. Please do this. I am taking a lunch break and will be back in ~45 minutes. Another question for you when you get back: If you're win condition is compatible with mine because anti-town forces can kill House Chezinu members, then why are you so publicly advocating for this house? Why aren't you scared of being killed yourself?
I am the Director of Recruitment/Funding. I must recruit; it is not a choice.
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