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On May 16 2012 06:28 Snuggles wrote: I'm glad I waited before committing myself to buying D3. I did tons and tons of searching, reading through posts and people's different opinions. It really does seem like D3 was just all hype.
I was watching Kripparian's stream all day, and even though he rushed through the game, it seemed really linear and repetitive. I'm never gonna spend 77$ (60€) on a game that is nothing compared to skyrim.
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I wish I could form a positive opinion... but stupid Blizzard with their launch day catastrophe all over again won't let me in to play.
I couldn't test the 2 day open beta either b/c my comp was broken at the time.
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United Kingdom16710 Posts
I'm a diehard D1 & D2 fan, but somehow, I found it easy to stay away from D3.
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On May 16 2012 07:07 Telcontar wrote: I'm a diehard D1 & D2 fan, but somehow, I found it easy to stay away from D3.
Idk, I'm still a bit curious to play it. But not for $60. Maayybee for $40, we'll see.
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United States5162 Posts
The only thing I can complain about is the server issues and the fact that for some reason public games rarely get above 2 people. I love everything about the game so far.
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Netherlands45349 Posts
I find it to be very fun to play and its definitely worth the money
that being said I do aswell miss the skillpoint system that was present in Diablo 2.
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On May 16 2012 02:34 Odal wrote: Textures look like complete shit. Skills are boring, especially for witchdoctor. Items seem to have WAY less mods than d2. Bosses are wayy to easy. Game feels too "gamey" pretty much the entire way through. Achievements popping up every 10 seconds, inside of buildings looking nothing like the outside, rooms obviously made to be boss rooms. Horrible clipping issues with all of my barbarian's gear.
Also wayy to many fucking obvious nods to older diablo games. Did we really need to remake the Butcher and make him say "ahh fresh meat?" Really? Every time there is some obvious "HEY REMEMBER THIS FROM D2 LOL?" thing I just groan.
I had such high hopes for this game, but it's so boring and generic, and missing a lot of the charm and atmosphere of d2 or even d1.
Pretty much my sentiments, really wish I could get my money back. :/
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I agree with most of you... Not worth the 60 bucks.
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Torchlight 2 here I come. =)
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I'm stuck in China and I already bought Diablo 3 through the 1 year WoW deal, this blows.
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On May 16 2012 05:19 wei2coolman wrote: Play hardcore, you'll fear for your hero's survivability. tehehehehe.
I don't know, I just got disconnected (for the third or fourth time) and it's pretty much the same as dying. I just don't feel any desire to go back and replay all the parts I've already played. Getting a bit bored to be honest, kind of want to go watch some porn instead.
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On May 16 2012 12:30 Mango Chicken wrote:Show nested quote +On May 16 2012 05:19 wei2coolman wrote: Play hardcore, you'll fear for your hero's survivability. tehehehehe. I don't know, I just got disconnected (for the third or fourth time) and it's pretty much the same as dying. I just don't feel any desire to go back and replay all the parts I've already played. Getting a bit bored to be honest, kind of want to go watch some porn instead. That's always been the trouble with hardcore. If there's any server instability or your connection isn't perfect, you're way more likely to die to a crash or lag spike than an actual error on your part.
I wish there's was a middle of the road way to play, say you lose all your gear or like 3 levels when you die, but you can keep playing that character. Hardcore is brutal.
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On May 16 2012 12:40 Omnipresent wrote:Show nested quote +On May 16 2012 12:30 Mango Chicken wrote:On May 16 2012 05:19 wei2coolman wrote: Play hardcore, you'll fear for your hero's survivability. tehehehehe. I don't know, I just got disconnected (for the third or fourth time) and it's pretty much the same as dying. I just don't feel any desire to go back and replay all the parts I've already played. Getting a bit bored to be honest, kind of want to go watch some porn instead. That's always been the trouble with hardcore. If there's any server instability or your connection isn't perfect, you're way more likely to die to a crash or lag spike than an actual error on your part. I wish there's was a middle of the road way to play, say you lose all your gear or like 3 levels when you die, but you can keep playing that character. Hardcore is brutal. People talk to me like Hardcore is for real men when in reality 90% of the time I died even in Softcore in D2 was because of connection lag on blizzard's side or on my side, or a computer bug or popup that caused the game to minimize or something like that.
I'm good enough to not die, but there are other factors that'll screw me
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Thankfully a friend gifted my wife a copy of d3 so I can check it out tomorrow and see if I actually want my own copy or not.
I am suddenly nostalgic though for d2 and want to buy it again ( god knows where my old copy went) but apprently there are problems with older games and windows 7 compatibility.
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On May 16 2012 02:49 TheToast wrote:Show nested quote +On May 16 2012 00:48 Skilledblob wrote: welcome to my betaweekend experience. The game is solid but it didnt really grab me. I'll say it again, what made Diablo 2 awesome was the ability to build a unique character; tweaking states, making tough decisions about skill points; knowing that you're character was one of a hundred different permutations of just that one class. Gave the game a ton of replay-ability, you could play through as a sorceress with 4 different elemental focuses, or try to be a bad ass and mix them together. But Blizzard WoW-ized D3. The skill system is now linear and boring, you can't spend hours tweaking stats, or figuring out how best to build your character so you can use that one badass weapon. D2 was never known for its visuals, gameplay mechanics weren't anything revolutionary, and the storyline could at times feel a bit flat. Take away the awesome character system, and I'm not sure what's left. I'll probably get the game when it comes down in price a ways, but there's no way in hell (no pun) I'm going to spend $60 for demon-y version of WoW. If I felt the need to play a WoW-like game, I'd just go play WoW. It sucks that Blizzard destroyed one of the best RPGs ever, but what's worse is the legions of WoW players talking about how awesome this game is; not having played D2 and having no idea how awesome this game should have been. -edit: Odal thanks, almost forgot about the boatloat of items in D2; magic items, unique items, rare items, sets, and the ability to literally craft your own items with the horodric cube. -edit2: Show nested quote +On May 16 2012 00:58 Pure-SC2 wrote: I find my character quite strong for his level, but I also know that normal difficulty in Act 1 is meant to be the tutorial for the game.
Considering how static the skill system is, your character is pretty much similar to every other character of the same class and level. At max level, they will be exactly the same character. Exactly. All of the customization of D2 is gone, the ability to create different character builds, with different skill sets, with different armor--all of it is gone. This is so wrong. Diablo 3 is 10x more unique than diablo 2 was. Spell customization is so free and you can have so many different types of skills it's insane as well as the room to experiment. I don't know how you can say what you said when there's like 5 abilities per slot and 5 runes per ability. How did diablo 2 have that type of customization? You say hours building your character but in reality it's just doing cookie cutter builds. At least wait until you even get to hell to say you're not gonna be optimizing your character. Are you even at nightmare yet? Normal was a joke, but once you get to the end of act 1 nightmare you'll know what I mean when you really need to start thinking about what you're gonna use and how.
Yeah, diablo 2 made you recreate a character from scratch and grind your way back up to try new builds. In diablo 3 you can freely switch between specs *SO LONG AS YOU HAVE THE ITEMS TO DO SO*. What's the problem here?
And uhh, diablo 3 has magic items, unique items, rare, items, sets as well. Who knows what else there is in hell or inferno? The horadric cube for crafting your own items was meant for probably the .001% of the top end of players who could afford to do it.
I seriously love the people compaining about how the game is easy on normal. NO FUCKING SHIT. Diablo 2 was a joke on normal as well, and once you get to hell and inferno difficulties please tell me it's too easy. I'm at the end of act 1 on nightmare and it is NOTICEABLY harder.
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United States2822 Posts
I'm doing to disagree with everything said in this thread.
1) I never enjoyed the "spam two skills" mentality of late game Diablo 2. Walk from point A to point B and hit [Whirlwind|Shockwave|Multishot|Bone Spear|Blessed Hammer|Frozen Orb| etc.] Repeat. Through playing three classes up through Act 3, I've actually had to use every single one of the six skills on my hotbar in different scenarios. I've switched between runes for skills because each runed skill feels completely different. Magic Missile with the Split rune is more like Teeth than any other spell, and normal Magic Missile is like Bone Spear. Despite being called Magic Missile, the "few" number of skills is incredibly deceptive.
2) I died. On normal. Partially because of idiocy, partially because of bad luck with enemy spawns. But I noticed something - because of the existence of health orbs that refresh your health at the end of every fight, Blizzard can afford to make each individual encounter more damaging because they expect you to be at top health going into the next encounter. That makes each individual encounter much more dangerous.
3) As far as feeling dark goes... I'm just going to leave a few things in a spoiler tag. + Show Spoiler +Halls of Agony Act 1, anyone?
4) I played through Titan Quest: Immortal Throne, and I have to say... no. Running doesn't feel the same at all, especially once you get your movement skills like Vault, Spirit Walk, Teleport, Leap/Charge etc.
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If you guys played Diablo 2 using cookie cutter builds, basic armor, and only spamming 2 spells, you did it wrong. I could probably give you half a dozen completely different, viable builds for each class, most of which have multiple varients. Add the massive variability in gear and oskills and you've got a tremendously diverse game with huge min/max potential.
The problem isn't that anyone can sit down and make a decent character (this is a good thing). It's that players who want to take it farther are limited. The variety of characters possible in Diablo 2 gave it a surprising amount of depth and a ton of replay value. D3 might be an awesome game, but how many people will still be playing it in a year? 2 years? 5 years? 10 years?
It makes practical sense to make a game that's fun at first and then dies off. Without a pay-to-play structure, they'll make most of their money off initial sales anyway. It's easier for them if they have to maintain fewer servers in the long term.
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United States47024 Posts
On May 16 2012 13:54 Omnipresent wrote: If you guys played Diablo 2 using cookie cutter builds, basic armor, and only spamming 2 spells, you did it wrong. I could probably give you half a dozen completely different, viable builds for each class, most of which have multiple varients. Add the massive variability in gear and oskills and you've got a tremendously diverse game with huge min/max potential. Even with different viable builds, 99% of skills were either taken at 1 point, or at 20 points. You could have interesting custom builds, but chances are you still took 20 points in core skills + 1 point in prereqs or 1-point wonders. The fact that people so rarely left skills on ranks 2 through 19 means there's very little reason for those skills to actually HAVE ranks 2-19.
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Hmm I'm enjoying it quite a bit so far... more so after I got to the middle/end of Act 2 than earlier on.
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On May 16 2012 06:28 Snuggles wrote: I'm glad I waited before committing myself to buying D3. I did tons and tons of searching, reading through posts and people's different opinions. It really does seem like D3 was just all hype. game is still super fun though. but the removal of customisation actually makes the game lacking in depth (that's how I feel anyway) but I think they did it to encourage players to play with skill rather than good stats buildup ownage in pvp?
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