Another 3v3 shared base map, not quite so macro-heavy as my previous one. There are a total of 12 gas expansions and 4 min only expansions, but due to the design of the map (what the SC2 mappers would call "circle syndrome") it is difficult for every base to be taken and held at the same time. The 1 and 7 o'clock expansions are designed as pseudo-naturals for the 3rd player on each team - they're farther away than the 2 normal nats for each team, but they're also easier to defend with the narrow ramp.
Must be played in UMS mode to ensure shared bases.
The larger main ramps are wallable (ling tight) with 2 depots and a barracks, aided by the nearby doodads.
I definitely put more time into aesthetics on this map than on any of my previous maps - might have gone a bit overboard on the use of bridges lol.
Download (Version 1.0 - broodwarmaps.net)