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I wonder, during a low (yes low) level match in 4v4, what could possibly happen? for example: protoss cannon rushes anyone, zerg 6 pools and terran proxy's. I've seen this in every single game;somebody gets cannon rushed, then i save the other guy, then somebody gets over pooled. Is this so necessary? and i thought that 4v4's where suppose to be epic (like multiple drops and harass,HUGE battle's etc.) Why do people wanna ruin such a normal match? Just because they suck at their race of choice or just to get win streaks to show off?
I'm kinda against these "griefers" or such i don't know...
So today has been quite normal or so, didn't took any 1v1's because i was just thinking a lot of things, but i did do quite a lot of 2v2's. I was about rank 1 on my ladder after an hour. Yet i went to 3rd place, and it's ok (but i have to keep myself on the top 8) I do also do experimenting with some maps and such. As everybody says... Practice makes perfect! And so a new week will happen and by that week it will be my Birthday!! (date:24th april) I will probably stream with my friendo's on Sunday. There is a possibility of a FFA (sadly i'm the one who's playing protoss...) T_T
Well, thats all i have to say is GLHF!!!
http://www.twitch.tv/beynbio (thats my stream btw)
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That's how team games works, cheese or get cheesed, im used to play them with top Masters doens't matter if rt or at but cheesing or rushing seems to be the standard play
Maybe it's about because NvN isn't balanced and i guess never will be so people cheeses to win even with their "lower favoured" team to win. Also to be honest, it's fun to cheese in team games, more fun if your in voice with your mates and just lough about how bad the oppoents are cuz they don't know how to handle with it.
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It's the strategy behind 4v4 games. I've played thousands of 4v4s, and it eventually comes down to who can micro better (because most people are using the same builds, call it cheese or not."
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Thanks for the advice all! I appreciate it!
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Well it's just metagame and I dont come across that many 6pools in 4:4. More 10pool sling and such that are to be considered standard. Most 4:4 maps are too large to 6pool on anyways. The key is pretty much to hold the early attack and counter or to attack before them and manage to break the opponent while not being stabbed yourself.
EDIT:The epicness starts when noone manages to win with their onebase openings. But you cant open macro since you'll be killed if you do. As simple as that really.
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